26 Commits
0.30 ... 0.31

Author SHA1 Message Date
Lightos1
5012836c7e finally fix voltage bug for real 2026-01-24 20:43:35 +01:00
Lightos1
af1c36d00a Fix 1333 base latency at >=2533Mhz 2026-01-24 20:13:48 +01:00
souldbminersmwc
5dca0a9d9b Update clock_manager.cpp 2026-01-23 19:49:43 -05:00
souldbminersmwc
d3b1e9d31d sysclk: revise cpu volt bugfix 2026-01-23 18:33:09 -05:00
souldbminersmwc
64301c6d33 sysclk: fix warnings 2026-01-21 19:55:25 -05:00
souldbminersmwc
9b4544856e Update format.h 2026-01-21 18:54:23 -05:00
souldbminersmwc
d8104bfc6f fix submodules yet again 2026-01-21 18:32:20 -05:00
souldbminersmwc
39e666599d finish submodule linking 2026-01-21 18:30:32 -05:00
souldbminersmwc
d3ff7857e7 sysclk: add licensed and link libultrahand as submodules 2026-01-21 18:29:59 -05:00
souldbminersmwc
662473b2c0 sysclk: include libnx globally 2026-01-21 18:23:30 -05:00
souldbminersmwc
051c637dd8 sysclk: add safety check to misc gui 2026-01-21 18:19:30 -05:00
souldbminersmwc
28a772c546 sysclk: add danger/warning colors to cpu max clock 2026-01-21 18:16:59 -05:00
souldbminersmwc
4a06176897 sysclk: add display unsafe freq option 2026-01-21 18:15:28 -05:00
souldbminersmwc
7325905476 Merge branch 'develop' of https://github.com/Horizon-OC/Horizon-OC into develop 2026-01-21 16:47:25 -05:00
souldbminersmwc
ed8eed2c57 bump version 2026-01-21 16:47:20 -05:00
Lightos1
9723fdc2e0 Lazy timing fix, clean up later 2026-01-21 22:45:47 +01:00
souldbminersmwc
2856f6f778 sysclk: add AUTO vmin to overlay and add warning/danger for LCD 2026-01-21 16:44:24 -05:00
Lightos1
4187daf029 Revert "pcv_mariko: unhardcode pllmb divisor"
This reverts commit 12e6f114a8.
2026-01-21 22:32:54 +01:00
souldbminersmwc
c479f9c53c ldr: allow 1963 cpu cap + revise gpu UV 2026-01-21 16:27:14 -05:00
souldbminersmwc
a5357e298a sysclk: fix typo 2026-01-21 15:53:33 -05:00
souldbminersmwc
045bd81887 pcv: fix auto vmin on low speedos 2026-01-21 15:52:54 -05:00
souldbminersmwc
ae22e70602 Merge branch 'develop' of https://github.com/Horizon-OC/Horizon-OC into develop 2026-01-21 15:49:50 -05:00
souldbminersmwc
12e6f114a8 pcv_mariko: unhardcode pllmb divisor 2026-01-21 15:49:43 -05:00
Lightos1
d6fec8bdaa Fix r2p 2026-01-21 21:49:07 +01:00
souldbminersmwc
5a8a9ae79d ldr: fix wev 2026-01-21 15:48:17 -05:00
souldbminersmwc
6d0399f352 ldr/sysclk: update tWRL setting method 2026-01-21 15:45:51 -05:00
90 changed files with 473 additions and 40357 deletions

3
.gitmodules vendored
View File

@@ -4,3 +4,6 @@
[submodule "Source/Horizon-OC-Monitor/lib/libultrahand"]
path = Source/Horizon-OC-Monitor/lib/libultrahand
url = https://github.com/ppkantorski/libultrahand
[submodule "Source/sys-clk/overlay/lib/libultrahand"]
path = Source/sys-clk/overlay/lib/libultrahand
url = https://github.com/ppkantorski/libultrahand

View File

@@ -90,7 +90,7 @@ Refer to COMPILATION.md
* **hanai3bi (meha)** Switch OC Suite, EOS, sys-clk-eos
* **NaGaa95** L4T-OC-kernel
* **B3711 (halop)** EOS
* **sys-clk team (m4xw, p-sam, nautalis)** sys-clk
* **sys-clk team (m4xw, p-sam, natinusala)** sys-clk
* **b0rd2death** Ultrahand sys-clk & Status Monitor fork
* **MasaGratoR and ZachyCatGames** - General help
* **MasaGratoR** - Status Monitor & Display Refresh Rate Driver

View File

@@ -37,7 +37,7 @@ volatile CustomizeTable C = {
.commonEmcMemVolt = 1175000, // LPDDR4X JEDEC Specification
.eristaEmcMaxClock = 1600000, // Maximum HB-MGCH ram rating
.marikoEmcMaxClock = 2133000,
.marikoEmcMaxClock = 1866000,
.marikoEmcVddqVolt = 600000,
.emcDvbShift = 0,
@@ -54,8 +54,21 @@ volatile CustomizeTable C = {
/* Set to 4 read and 2 write for 1866b tWRL. */
/* For 2133 tWRL: 8 read and 4 write. */
.mem_burst_read_latency = 8,
.mem_burst_write_latency = 4,
/*
* Read:
* 2133RL = 40
* 1866RL = 36
* 1600RL = 32
* 1331RL = 28
* Write:
* 2133WL = 18
* 1866WL = 16
* 1600WL = 14
* 1331WL = 12
*/
.mem_burst_read_latency = 36,
.mem_burst_write_latency = 16,
.eristaCpuUV = 0,
.eristaCpuVmin = 800,
@@ -65,16 +78,19 @@ volatile CustomizeTable C = {
.marikoCpuUVLow = 0, // No undervolt
.marikoCpuUVHigh = 0, // No undervolt
.tableConf = DEFAULT_TABLE, /* TODO: Add AUTO */
.tableConf = DEFAULT_TABLE,
.marikoCpuLowVmin = 620,
.marikoCpuHighVmin = 750,
.marikoCpuMaxVolt = 1120,
/* Supported values: 2397000, 2499000, 2601000, 2703000. */
/* Supported values: 1963000, 2091000, 2193000, 2295000, 2397000, 2499000, 2601000, 2703000. */
/* 1963000 is official rating of T214/Mariko, fully safe. */
/* 2091000-2295000 is a slight OC which should work on all units, but no guarantees. */
/* 2397000 is the max safe OC for most average units with tuned undervolt. */
/* 2499000 should be used with caution. */
/* 2601000 exceeds pmic limit on most consoles. */
/* 2703000 is potentially dangerous and not advised. */
.marikoCpuMaxClock = 2397000,
.marikoCpuMaxClock = 1963000,
.eristaCpuBoostClock = 1785000, // Default boost clock
.marikoCpuBoostClock = 1963000, // Default boost clock
@@ -84,7 +100,7 @@ volatile CustomizeTable C = {
.marikoGpuUV = 0,
/* For automatic vmin detection, set this to AUTO. */
.marikoGpuVmin = 610,
.marikoGpuVmin = AUTO,
.marikoGpuVmax = 800,
@@ -95,8 +111,9 @@ volatile CustomizeTable C = {
/* This table is used with a gpu uv mode of 2. */
/* Setting DEACTIVATED_GPU_FREQ on any freq will disable it and all freqs greater than it. (the latter is a bug :/) */
/* AUTO: Voltage is optimally chosen; with commonGpuVoltOffset applied. */
/* AUTO only works up to 1305 GPU */
/* AUTO only works up to 1305 GPU on Mariko and 921 GPU on Erista */
/* You can overwrite auto with any voltage (in mv) of your choice - offset will not be applied. */
.eristaGpuVoltArray = {
AUTO /* 76 */,
AUTO /* 115 */,

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@@ -27,7 +27,8 @@ namespace ams::ldr::oc {
#define FLOOR(A) std::floor(A)
#define ROUND(A) std::lround(A)
#define PACK_U32(high, low) ((static_cast<uint32_t>(high) << 16) | (static_cast<uint32_t>(low) & 0xFFFF))
#define PACK_U32(high, low) ((static_cast<u32>(high) << 16) | (static_cast<u32>(low) & 0xFFFF))
#define PACK_U32_NIBBLE_HIGH_BYTE_LOW(high, low) ((static_cast<u32>(high & 0xF) << 28) | (static_cast<u32>(low) & 0xFF))
/* Primary timings. */
const std::array<u32, 8> tRCD_values = { 18, 17, 16, 15, 14, 13, 12, 11 };
@@ -42,8 +43,8 @@ namespace ams::ldr::oc {
const u32 BL = 16;
/* Base latency for read and write (tWRL). */
const u32 RL = 28 + C.mem_burst_read_latency;
const u32 WL = 14 + C.mem_burst_write_latency;
const u32 RL = C.mem_burst_read_latency - 4; /* (This is a lazy fix for now) */
const u32 WL = C.mem_burst_write_latency;
/* Switch uses RL_DBI, todo: get rid of non DBI_RL. */
const u32 RL_DBI = RL + 4;
@@ -96,7 +97,7 @@ namespace ams::ldr::oc {
const u32 tFAW = static_cast<u32>(tRRD * 4.0);
const double tRPab = tRPpb + 3;
const u32 tR2P = 12 + (C.mem_burst_read_latency / 2);
const u32 tR2P = 12 + ((RL_DBI - 32) / 2);
inline u32 tR2W;
const u32 tRTM = RL + 9 + (tDQSCK_max / tCK_avg) + FLOOR(tRPST) + CEIL(10 / tCK_avg); // Fix?
const u32 tRATM = tRTM + CEIL(10 / tCK_avg) - 12; // Fix?
@@ -110,7 +111,7 @@ namespace ams::ldr::oc {
const u32 einput = 5 + qpop - einput_duration;
const u32 ibdly = 0x10000000 + FLOOR(MAX(RL_DBI - 1.9999956603408224, quse - 5.9999987787411175) + (-0.0011929079761504341 * ramFreqMhz));
const u32 qrst_duration = FLOOR((ramFreqMhz * 0.001477125119082522) + 4.272302254983803);
const u32 qrstLow = MAX((einput - qrst_duration) - 2, static_cast<u32>(0));
const u32 qrstLow = MAX(static_cast<s32>(einput - qrst_duration - 2), static_cast<s32>(0));
const u32 qrst = PACK_U32(qrst_duration, qrstLow);
const u32 qsafe = (einput_duration + 3) + MAX(MIN(qrstLow * rdv, qrst_duration + qrst_duration), einput);
@@ -122,8 +123,12 @@ namespace ams::ldr::oc {
const u32 wdv = WL;
const u32 wsv = WL - 2;
const u32 wev = 0xA + C.mem_burst_write_latency;
const u32 obdly = 0x10000000 + WL - MIN(static_cast<double>(WL), 12 - (CEIL(-0.0003991 * ramFreqMhz) * 2));
const u32 wev = 0xA + (WL - 14);
const u32 obdlyHigh = 3 / FLOOR(MIN(static_cast<double>(2), tCK_avg * (WL - 7)));
const u32 obdlyLow = WL - MIN(static_cast<double>(WL), 12 - (CEIL(-0.0003991 * ramFreqMhz) * 2));
const u32 obdly = PACK_U32_NIBBLE_HIGH_BYTE_LOW(obdlyHigh, obdlyLow);
inline u32 pdex2rw;
inline u32 cke2pden;
@@ -137,3 +142,4 @@ namespace ams::ldr::oc {
}
}

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@@ -168,7 +168,7 @@ void Patch(uintptr_t mapped_nso, size_t nso_size) {
if (isMariko)
mariko::Patch(mapped_nso, nso_size);
else
mariko::Patch(mapped_nso, nso_size);
erista::Patch(mapped_nso, nso_size);
#endif
}

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@@ -58,7 +58,7 @@ namespace ams::ldr::oc::pcv {
static const u32 cpuVoltThermalData[] = { 620, 1120, 20000, 620, 1120, 70000, 950, 1132, 0, 950, 1227, 0 };
static const u32 allowedCpuMaxFrequencies[] = { 2'397'000, 2'499'000, 2'601'000, 2'703'000, };
static const u32 allowedCpuMaxFrequencies[] = { 1'963'000, 2'091'000, 2'193'000, 2'295'000, 2'397'000, 2'499'000, 2'601'000, 2'703'000, };
constexpr cvb_entry_t GpuCvbTableDefault[] = {
// GPUB01_NA_CVB_TABLE
@@ -101,6 +101,7 @@ namespace ams::ldr::oc::pcv {
};
static const SpeedoVminTable vminTable[] {
{1400, 610}, // LOW SPEEDO -> use stock vmin
{1560, 590},
{1583, 570},
{1620, 565},
@@ -419,27 +420,26 @@ namespace ams::ldr::oc::pcv {
std::memcpy(gpu_cvb_table_head, (void *)customize_table, customize_table_size);
// Patch GPU volt
if (C.marikoGpuUV == 2 || C.eristaGpuUV == 2) {
cvb_entry_t *entry = static_cast<cvb_entry_t *>(gpu_cvb_table_head);
for (size_t i = 0; i < customize_entry_count; ++i) {
if (isMariko) {
if (C.marikoGpuVoltArray[i] != 0) {
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (C.marikoGpuVoltArray[i] * 1000));
ClearCvbPllEntry(entry);
} else {
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (entry->cvb_pll_param.c0 - C.commonGpuVoltOffset * 1000));
}
cvb_entry_t *entry = static_cast<cvb_entry_t *>(gpu_cvb_table_head);
for (size_t i = 0; i < customize_entry_count; ++i) {
if (isMariko) {
if (C.marikoGpuVoltArray[i] != 0) {
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (C.marikoGpuVoltArray[i] * 1000));
ClearCvbPllEntry(entry);
} else {
if (C.eristaGpuVoltArray[i] != 0) {
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (C.eristaGpuVoltArray[i] * 1000));
ClearCvbPllEntry(entry);
} else {
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (entry->cvb_pll_param.c0 - C.commonGpuVoltOffset * 1000));
}
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (entry->cvb_pll_param.c0 - C.commonGpuVoltOffset * 1000));
}
} else {
if (C.eristaGpuVoltArray[i] != 0) {
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (C.eristaGpuVoltArray[i] * 1000));
ClearCvbPllEntry(entry);
} else {
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (entry->cvb_pll_param.c0 - C.commonGpuVoltOffset * 1000));
}
++entry;
}
} else if (C.commonGpuVoltOffset) {
++entry;
}
if (C.commonGpuVoltOffset && !(isMariko ? C.marikoGpuUV : C.eristaGpuUV)) {
cvb_entry_t *entry = static_cast<cvb_entry_t *>(gpu_cvb_table_head);
for (size_t i = 0; i < customize_entry_count; ++i) {
PATCH_OFFSET(&(entry->cvb_pll_param.c0), (entry->cvb_pll_param.c0 - C.commonGpuVoltOffset * 1000));

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@@ -45,7 +45,6 @@ namespace ams::ldr::oc::pcv::erista {
Result CpuVoltThermals(u32 *ptr) {
if (std::memcmp(ptr - 6, cpuVoltageThermalPattern, sizeof(cpuVoltageThermalPattern))) {
// AMS_ABORT_UNLESS(0);
R_THROW(ldr::ResultInvalidCpuMinVolt());
}
@@ -67,7 +66,6 @@ namespace ams::ldr::oc::pcv::erista {
Result CpuVoltDfll(u32* ptr) {
cvb_cpu_dfll_data *entry = reinterpret_cast<cvb_cpu_dfll_data *>(ptr);
R_UNLESS(entry->tune0_low == 0x0000FFCF, ldr::ResultInvalidCpuVoltDfllEntry());
R_UNLESS(entry->tune0_high == 0x00000000, ldr::ResultInvalidCpuVoltDfllEntry());
R_UNLESS(entry->tune1_low == 0x012207FF, ldr::ResultInvalidCpuVoltDfllEntry());

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@@ -489,7 +489,7 @@ namespace ams::ldr::oc::pcv::mariko {
constexpr double MC_ARB_DIV = 4.0;
constexpr u32 MC_ARB_SFA = 2;
table->burst_mc_regs.mc_emem_arb_cfg = C.marikoEmcMaxClock / (33.3 * 1000) / MC_ARB_DIV;
table->burst_mc_regs.mc_emem_arb_cfg = C.marikoEmcMaxClock / (33.3 * 1000) / MC_ARB_DIV;
table->burst_mc_regs.mc_emem_arb_timing_rcd = CEIL(GET_CYCLE_CEIL(tRCD) / MC_ARB_DIV) - 2;
table->burst_mc_regs.mc_emem_arb_timing_rp = CEIL(GET_CYCLE_CEIL(tRPpb) / MC_ARB_DIV) - 1;
table->burst_mc_regs.mc_emem_arb_timing_rc = CEIL(GET_CYCLE_CEIL(tRC) / MC_ARB_DIV) - 1;

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@@ -1,12 +1,20 @@
/*
* Battery Info Driver for Nintendo Switch
* Single-header library for accessing battery information
* Copyright (c) Souldbminer and Horizon OC Contributors
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Usage:
* #define BATTERY_INFO_IMPLEMENTATION
* #include "battery_info.h"
*/
#pragma once
#include <switch.h>
#include <inttypes.h>

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@@ -1,3 +1,20 @@
/*
* Copyright (c) meha3945 (hanai3bi)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <utility>

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@@ -1,3 +1,20 @@
/*
* Copyright (c) Souldbminer, based on reasearch by MasaGratoR and Cooler3D
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DISPLAY_REFRESH_RATE_H
#define DISPLAY_REFRESH_RATE_H

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@@ -1,3 +1,20 @@
/*
* Copyright (c) ppkantorski (bord2death)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <string>

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@@ -1,4 +1,22 @@
/*
* Copyright (c) ppkantorski (bord2death)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
/*
* SDx actual min is 625 mV. Multipliers 0/1 reserved.
* SD0 max is 1400 mV

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@@ -1,3 +1,20 @@
/*
* Copyright (c) MasaGratoR
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <switch.h>

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@@ -1,3 +1,20 @@
/*
* Copyright (c) ppkantorski (bord2death)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <switch.h>
#include "pcv_types.h"

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@@ -1,3 +1,20 @@
/*
* Copyright (c) ppkantorski (bord2death)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <switch.h> // for Service, Result, hosversionBefore(), smGetService(), serviceClose(), etc.

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@@ -27,19 +27,20 @@
#pragma once
#include <cstdint>
#include <switch.h> // include libnx
#ifdef __cplusplus
#include "cpp_util.hpp"
extern "C" {
#endif
typedef std::uint32_t Result;
typedef std::uint32_t u32;
typedef std::int32_t s32;
typedef std::uint64_t u64;
typedef std::int64_t s64;
typedef std::uint8_t u8;
typedef std::int16_t s16;
typedef std::uint16_t u16;
// typedef std::uint32_t Result;
// typedef std::uint32_t u32;
// typedef std::int32_t s32;
// typedef std::uint64_t u64;
// typedef std::int64_t s64;
// typedef std::uint8_t u8;
// typedef std::int16_t s16;
// typedef std::uint16_t u16;
#include "sysclk/ipc.h"
#include "sysclk/board.h"

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@@ -63,7 +63,7 @@ typedef enum {
HorizonOCConfigValue_BatteryChargeCurrent,
HorizonOCConfigValue_OverwriteRefreshRate,
HorizonOCConfigValue_EnableUnsafeDisplayFreqs,
HocClkConfigValue_FixCpuVoltBug,
KipConfigValue_custRev,
@@ -239,6 +239,9 @@ static inline const char* sysclkFormatConfigValue(SysClkConfigValue val, bool pr
case HocClkConfigValue_FixCpuVoltBug:
return pretty ? "Fix CPU Volt Bug" : "cpu_volt_bugfix";
case HorizonOCConfigValue_EnableUnsafeDisplayFreqs:
return pretty ? "Enable Unsafe Display Frequencies" : "drr_unsafe";
// KIP config values
case KipConfigValue_custRev:
return pretty ? "Custom Revision" : "kip_cust_rev";
@@ -407,6 +410,7 @@ static inline uint64_t sysclkDefaultConfigValue(SysClkConfigValue val)
case HocClkConfigValue_KipFileName:
case HorizonOCConfigValue_BatteryChargeCurrent:
case HorizonOCConfigValue_OverwriteRefreshRate:
case HorizonOCConfigValue_EnableUnsafeDisplayFreqs:
return 0ULL;
case HocClkConfigValue_EristaMaxCpuClock:
return 1785ULL;
@@ -468,6 +472,7 @@ static inline uint64_t sysclkValidConfigValue(SysClkConfigValue val, uint64_t in
case HocClkConfigValue_KipFileName:
case HorizonOCConfigValue_OverwriteRefreshRate:
case HocClkConfigValue_FixCpuVoltBug:
case HorizonOCConfigValue_EnableUnsafeDisplayFreqs:
return (input & 0x1) == input;
case KipConfigValue_custRev:

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@@ -35,5 +35,5 @@ typedef enum
SysClkError_Generic = 0,
SysClkError_ConfigNotLoaded = 1,
SysClkError_ConfigSaveFailed = 2,
HocClkError_SocThermFail = 3,
// HocClkError_SocThermFail = 3,
} SysClkError;

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@@ -1,3 +1,20 @@
/*
* Copyright (c) KazushiMe
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <switch.h>

View File

@@ -1,3 +1,20 @@
/*
* Copyright (c) Souldbminer, based on reasearch by MasaGratoR and Cooler3D
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "display_refresh_rate.h"
#include <string.h>
#include <math.h>

View File

@@ -1,8 +1,19 @@
/*
* Copyright (c) 2023 KazushiMe
* Licensed under the GPLv2
* Copyright (c) KazushiMe
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "i2c.h"
Result I2cSet_U8(I2cDevice dev, u8 reg, u8 val) {

View File

@@ -1,3 +1,20 @@
/*
* Copyright (c) KazushiMe
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <sysclk/psm_ext.h>
const char* PsmPowerRoleToStr(PsmPowerRole role) {

View File

@@ -1,3 +1,20 @@
/*
* Copyright (c) MasaGratoR
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#define NX_SERVICE_ASSUME_NON_DOMAIN
#include <switch.h>
#include "service_guard.h"

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@@ -1,3 +1,20 @@
/*
* Copyright (c) ppkantorski (bord2death)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <switch.h>
#include "rgltr.h"
#include "rgltr_services.h" // for extern Service g_rgltrSrv, etc.

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@@ -39,7 +39,7 @@ include ${TOPDIR}/lib/libultrahand/ultrahand.mk
# version control constants
#---------------------------------------------------------------------------------
#TARGET_VERSION := $(shell git describe --dirty --always --tags)
APP_VERSION := 0.30
APP_VERSION := 0.31
TARGET_VERSION := $(APP_VERSION)
#---------------------------------------------------------------------------------

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@@ -1,2 +0,0 @@
github: ppkantorski
ko_fi: ppkantorski

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@@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View File

@@ -1,211 +0,0 @@
# ☆ libultrahand
[![platform](https://img.shields.io/badge/platform-Switch-898c8c?logo=C++.svg)](https://gbatemp.net/forums/nintendo-switch.283/?prefix_id=44)
[![language](https://img.shields.io/badge/language-C++-ba1632?logo=C++.svg)](https://github.com/topics/cpp)
[![GPLv2 License](https://img.shields.io/badge/license-GPLv2-189c11.svg)](https://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html)
[![Latest Version](https://img.shields.io/github/v/release/ppkantorski/libultrahand?label=latest&color=blue)](https://github.com/ppkantorski/libultrahand/releases/latest)
[![Downloads](https://img.shields.io/github/downloads/ppkantorski/libultrahand/total?color=6f42c1)](https://github.com/ppkantorski/libultrahand/graphs/traffic)
[![GitHub issues](https://img.shields.io/github/issues/ppkantorski/libultrahand?color=222222)](https://github.com/ppkantorski/libultrahand/issues)
[![GitHub stars](https://img.shields.io/github/stars/ppkantorski/libultrahand)](https://github.com/ppkantorski/libultrahand/stargazers)
Expanded [**libtesla**](https://github.com/WerWolv/libtesla) (originally by [WerWolv](https://github.com/WerWolv)) + **libultra** libraries for overlay development on the Nintendo Switch
![libultrahand Logo](.pics/libultrahand.png)
## Compiling
### Necessary Libraries and Imports
For easy importing and inclusion, try using `ultrahand.mk`. These lines must go after your projects `SOURCES` and `INCLUDES` definitions.
```sh
include $(TOPDIR)/lib/libultrahand/ultrahand.mk
```
This location should reflect where you place the `libultrahand` directory (`lib` can vary between projects).
##
Otherwise developers should include the following `SOURCES` and `INCLUDES` lines.
```sh
SOURCES += lib/libultrahand/common lib/libultrahand/libultra/source
INCLUDES += lib/libultrahand/common lib/libultrahand/libultra/include lib/libultrahand/libtesla/include
```
##
Including the following libraries are also essential for compilation.
```sh
LIBS := -lcurl -lz -lminizip -lmbedtls -lmbedx509 -lmbedcrypto -lnx
```
### Active Services
Service conflictions can occur, so if you are already using the following libnx services, you may want to remove them from your project.
```cpp
i2cInitialize();
fsdevMountSdmc();
splInitialize();
spsmInitialize();
ASSERT_FATAL(socketInitializeDefault());
ASSERT_FATAL(nifmInitialize(NifmServiceType_User));
ASSERT_FATAL(smInitialize()); // needed to prevent issues with powering device into sleep
```
Service `i2cInitialize` however is only utilized in accordance with `USING_WIDGET_DIRECTIVE`.
### Optional Compilation Flags
```
-ffunction-sections -fdata-sections
```
These options are present in both CFLAGS and CXXFLAGS. They instruct the compiler to place each function and data item in its own section, which allows the linker to more easily identify and remove unused code.
```
-Wl,--gc-sections
```
Included in LDFLAGS. This linker flag instructs the linker to remove unused sections that were created by -ffunction-sections and -fdata-sections. This ensures that functions or data that are not used are removed from the final executable.
```
-flto (Link Time Optimization)
```
Present in CFLAGS, CXXFLAGS, and LDFLAGS. It enables link-time optimization, allowing the compiler to optimize across different translation units and remove any unused code during the linking phase. You also use -flto=6 to control the number of threads for parallel LTO, which helps speed up the process.
```
-fuse-linker-plugin
```
This flag allows the compiler and linker to better collaborate when using LTO, which further helps in optimizing and eliminating unused code.
Together, these flags (-ffunction-sections, -fdata-sections, -Wl,--gc-sections, and -flto) ensure that any unused functions or data are stripped out during the build process, leading to a smaller and more optimized final binary.
## Build Examples
- [Ultrahand Overlay](https://github.com/ppkantorski/Ultrahand-Overlay)
- [Tetris Overlay](https://github.com/ppkantorski/Tetris-Overlay)
- [Status Monitor Overlay](https://github.com/ppkantorski/Status-Monitor-Overlay)
- [Edizon Overlay](https://github.com/proferabg/EdiZon-Overlay)
- [Sysmodules](https://github.com/ppkantorski/ovl-sysmodules)
- [sys-clk](https://github.com/ppkantorski/sys-clk)
- [FPSLocker](https://github.com/ppkantorski/FPSLocker)
- [ReverseNX-RT](https://github.com/ppkantorski/ReverseNX-RT)
- [QuickNTP](https://github.com/ppkantorski/QuickNTP)
- [SysDVR Overlay](https://github.com/ppkantorski/sysdvr-overlay)
- [Fizeau](https://github.com/ppkantorski/Fizeau)
- [NX-FanControl](https://github.com/ppkantorski/NX-FanControl)
- [DNS-MITM_Manager](https://github.com/ppkantorski/DNS-MITM_Manager)
## Features
### Overriding Themes and Wallpapers
To customize theme, wallpaper and / or allow direct language translations for your overlay, you can override the default settings by adding the following lines to your `Makefile`:
```
# Enable appearance overriding
UI_OVERRIDE_PATH := /config/<OVERLAY_NAME>/
CFLAGS += -DUI_OVERRIDE_PATH="\"$(UI_OVERRIDE_PATH)\""
```
Replace `<OVERLAY_NAME>` with the desired name of your overlay config directory.
Users can specify custom Ultrahand `theme.ini` and `wallpaper.rgba` files for the overlay to use located in your SD card's `/config/<OVERLAY_NAME>/` or `{UI_OVERRIDE_PATH}` directory.
#### **Troubleshooting**
**Notice:** Makefile directives also must be added to `CXXFLAGS`.
You can do this by adding the directives before `CXXFLAGS := $(CFLAGS)` gets defined, or include `CXXFLAGS += ...`.
There are rare occurences where the theme and wallpaper are still not being loaded. This may have to do with how the GUI class is used in some projects. For a work around, you can try adding the `INITIALIZE_IN_GUI_DIRECTIVE` directive.
```
# For theme / wallpaper loading in GUI class method (add to project if theme does not appear)
INITIALIZE_IN_GUI_DIRECTIVE := 1
CFLAGS += -DINITIALIZE_IN_GUI_DIRECTIVE=$(INITIALIZE_IN_GUI_DIRECTIVE)
```
This fix will work for many projects, but other projects may not like this directive or may not need it at all so use with that in mind.
---
### Overriding Languages
For language translation, `UI_OVERRIDE_PATH` must be defined. Translations are performed direction on the rederer's `drawString` method. Direct strings can be added to a json located in `/config/<OVERLAY_NAME>/lang/` or `{UI_OVERRIDE_PATH}/lang/`.
Jsons will need to be named ISO 639-1 format (en, de, fr, es, etc...) and will only be used in accordance with the current language set in the Ultrahand Overlay `/config/ultrahand/config.ini`.
The format for language jsons is as follows.
```json
{
"English String": "Translated String",
"Another String": "Another Translation",
...
}
```
---
### Ultrahand Overlay Widget
To add the Ultrahand Overlay widget to your `OverlayFrame`'s, add the following directive to your `Makefile`:
```
# Enable Widget
USING_WIDGET_DIRECTIVE := 1
CFLAGS += -DUSING_WIDGET_DIRECTIVE=$(USING_WIDGET_DIRECTIVE)
```
---
### Forcing use of `<fstream>` instead of `<stdio.h>` (unnecessary)
To compile utilizing `fstream`, add the following directive to your `Makefile`:
```
# Enable fstream
USING_FSTREAM_DIRECTIVE := 1
CFLAGS += -DUSING_FSTREAM_DIRECTIVE=$(USING_FSTREAM_DIRECTIVE)
```
---
### Initializing Settings
Ultrahand Overlay theme variables and settings for your overlay are read automatically upon initialization. Themes loading implementation is currently set within `OverlayFrame` and `HeaderOverlayFrame`.
However if you are breaking your project up into individual parts that only import `tesla.hpp` and modify elements, you may need to declare `/libultrahand/libultra/include` at the start of your `INCLUDES` in your make file.
If that still is not working, then you may need to add this line somewhere for the theme to be applied to that element.
```cpp
tsl::initializeThemeVars(); // Initialize variables for ultrahand themes
```
### Download Methods
To utilize the `libultra` download methods in your project, you will need to add the following line to your `initServices` function:
```cpp
initializeCurl();
```
As well as the following line to your `exetServices` function:
```cpp
cleanupCurl();
```
These lines will ensure `curl` functions properly within the overlay.
## Contributing
Contributions are welcome! If you have any ideas, suggestions, or bug reports, please raise an [issue](https://github.com/ppkantorski/libultrahand/issues/new/choose), submit a [pull request](https://github.com/ppkantorski/libultrahand/compare) or reach out to me directly on [GBATemp](https://gbatemp.net/threads/ultrahand-overlay-the-fully-craft-able-overlay-executor.633560/).
[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/X8X3VR194)
## License
This project is licensed and distributed under [GPLv2](LICENSE) with a [custom library](libultra) utilizing [CC-BY-4.0](SUB_LICENSE).
Copyright (c) 2023-2025 ppkantorski

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@@ -1,395 +0,0 @@
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@@ -1,306 +0,0 @@
/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef cJSON__h
#define cJSON__h
#ifdef __cplusplus
extern "C"
{
#endif
#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
#define __WINDOWS__
#endif
#ifdef __WINDOWS__
/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options:
CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
For *nix builds that support visibility attribute, you can define similar behavior by
setting default visibility to hidden by adding
-fvisibility=hidden (for gcc)
or
-xldscope=hidden (for sun cc)
to CFLAGS
then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
*/
#define CJSON_CDECL __cdecl
#define CJSON_STDCALL __stdcall
/* export symbols by default, this is necessary for copy pasting the C and header file */
#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
#define CJSON_EXPORT_SYMBOLS
#endif
#if defined(CJSON_HIDE_SYMBOLS)
#define CJSON_PUBLIC(type) type CJSON_STDCALL
#elif defined(CJSON_EXPORT_SYMBOLS)
#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
#elif defined(CJSON_IMPORT_SYMBOLS)
#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
#endif
#else /* !__WINDOWS__ */
#define CJSON_CDECL
#define CJSON_STDCALL
#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
#else
#define CJSON_PUBLIC(type) type
#endif
#endif
/* project version */
#define CJSON_VERSION_MAJOR 1
#define CJSON_VERSION_MINOR 7
#define CJSON_VERSION_PATCH 18
#include <stddef.h>
/* cJSON Types: */
#define cJSON_Invalid (0)
#define cJSON_False (1 << 0)
#define cJSON_True (1 << 1)
#define cJSON_NULL (1 << 2)
#define cJSON_Number (1 << 3)
#define cJSON_String (1 << 4)
#define cJSON_Array (1 << 5)
#define cJSON_Object (1 << 6)
#define cJSON_Raw (1 << 7) /* raw json */
#define cJSON_IsReference 256
#define cJSON_StringIsConst 512
/* The cJSON structure: */
typedef struct cJSON
{
/* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
struct cJSON *next;
struct cJSON *prev;
/* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
struct cJSON *child;
/* The type of the item, as above. */
int type;
/* The item's string, if type==cJSON_String and type == cJSON_Raw */
char *valuestring;
/* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
int valueint;
/* The item's number, if type==cJSON_Number */
double valuedouble;
/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
char *string;
} cJSON;
typedef struct cJSON_Hooks
{
/* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
void *(CJSON_CDECL *malloc_fn)(size_t sz);
void (CJSON_CDECL *free_fn)(void *ptr);
} cJSON_Hooks;
typedef int cJSON_bool;
/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
* This is to prevent stack overflows. */
#ifndef CJSON_NESTING_LIMIT
#define CJSON_NESTING_LIMIT 1000
#endif
/* Limits the length of circular references can be before cJSON rejects to parse them.
* This is to prevent stack overflows. */
#ifndef CJSON_CIRCULAR_LIMIT
#define CJSON_CIRCULAR_LIMIT 10000
#endif
/* returns the version of cJSON as a string */
CJSON_PUBLIC(const char*) cJSON_Version(void);
/* Supply malloc, realloc and free functions to cJSON */
CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
/* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length);
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated);
CJSON_PUBLIC(cJSON *) cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length, const char **return_parse_end, cJSON_bool require_null_terminated);
/* Render a cJSON entity to text for transfer/storage. */
CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
/* Render a cJSON entity to text for transfer/storage without any formatting. */
CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
/* Delete a cJSON entity and all subentities. */
CJSON_PUBLIC(void) cJSON_Delete(cJSON *item);
/* Returns the number of items in an array (or object). */
CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
/* Get item "string" from object. Case insensitive. */
CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
/* Check item type and return its value */
CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON * const item);
CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON * const item);
/* These functions check the type of an item */
CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item);
/* These calls create a cJSON item of the appropriate type. */
CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
/* raw json */
CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
/* Create a string where valuestring references a string so
* it will not be freed by cJSON_Delete */
CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
/* Create an object/array that only references it's elements so
* they will not be freed by cJSON_Delete */
CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
/* These utilities create an Array of count items.
* The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/
CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count);
/* Append item to the specified array/object. */
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
* WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
* writing to `item->string` */
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
/* Remove/Detach items from Arrays/Objects. */
CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
/* Update array items. */
CJSON_PUBLIC(cJSON_bool) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
/* Duplicate a cJSON item */
CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
* need to be released. With recurse!=0, it will duplicate any children connected to the item.
* The item->next and ->prev pointers are always zero on return from Duplicate. */
/* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
* case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive);
/* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings.
* The input pointer json cannot point to a read-only address area, such as a string constant,
* but should point to a readable and writable address area. */
CJSON_PUBLIC(void) cJSON_Minify(char *json);
/* Helper functions for creating and adding items to an object at the same time.
* They return the added item or NULL on failure. */
CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name);
CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name);
CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name);
CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean);
CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number);
CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name);
CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name);
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
#define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
/* helper for the cJSON_SetNumberValue macro */
CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
#define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
/* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */
CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring);
/* If the object is not a boolean type this does nothing and returns cJSON_Invalid else it returns the new type*/
#define cJSON_SetBoolValue(object, boolValue) ( \
(object != NULL && ((object)->type & (cJSON_False|cJSON_True))) ? \
(object)->type=((object)->type &(~(cJSON_False|cJSON_True)))|((boolValue)?cJSON_True:cJSON_False) : \
cJSON_Invalid\
)
/* Macro for iterating over an array or object */
#define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
/* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
CJSON_PUBLIC(void) cJSON_free(void *object);
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View File

@@ -1,32 +0,0 @@
# libtesla
<p align="center">
<img src="https://i.imgur.com/fhwyjbd.png">
</p>
libtesla is the interface between the Tesla overlay loader and user-made Overlays. It handles all layer creation, UI creation, drawing and input management.
It's main goal is to make sure all overlays look and feel similar and don't differenciate themselves from the switch's native overlays.
## Screenshots
<div>
<img src="https://i.imgur.com/jJpxYjb.jpg" style="width: 50%; float: center">
<img src="https://i.imgur.com/nBUc7ps.jpg" style="width: 50%; float: right">
</div>
`Overlays do NOT show up on Screenshots. These pictures were taken using a capture card`
## Example
An example for how to use libtesla can be found here: https://github.com/WerWolv/libtesla/tree/master/example
To create your own Overlay, please consider creating a new repository using the official Tesla overlay template: https://github.com/WerWolv/Tesla-Template
**Please Note:** While it is possible to create overlays without libtesla, it's highly recommended to not do so. libtesla handles showing and hiding of overlays, button combo detection, layer creation and a lot more. Not using it will lead to an inconsistent user experience when using multiple different overlays ultimately making it worse for the end user. If something's missing, please consider opening a PR here.
## Credits
- **switchbrew** for nx-hbloader which is used as basis for overlay loading
- **kardch** for the amazing icon
- **All the devs on AtlasNX, RetroNX and Switchbrew** for their feedback
- **All overlay devs** for making something awesome out of this :)

View File

@@ -1,209 +0,0 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
#
# NO_ICON: if set to anything, do not use icon.
# NO_NACP: if set to anything, no .nacp file is generated.
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
# ICON is the filename of the icon (.jpg), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.jpg
# - icon.jpg
# - <libnx folder>/default_icon.jpg
#
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.json
# - config.json
# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead
# of a homebrew executable (.nro). This is intended to be used for sysmodules.
# NACP building is skipped as well.
#---------------------------------------------------------------------------------
APP_TITLE := Tesla Example
APP_VERSION := 1.3.0
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source
DATA := data
INCLUDES := ../include
NO_ICON := 1
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
CFLAGS := -g -Wall -O2 -ffunction-sections \
$(ARCH) $(DEFINES)
CFLAGS += $(INCLUDE) -D__SWITCH__
CXXFLAGS := $(CFLAGS) -fno-exceptions -std=c++20
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lnx
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
ifeq ($(strip $(CONFIG_JSON)),)
jsons := $(wildcard *.json)
ifneq (,$(findstring $(TARGET).json,$(jsons)))
export APP_JSON := $(TOPDIR)/$(TARGET).json
else
ifneq (,$(findstring config.json,$(jsons)))
export APP_JSON := $(TOPDIR)/config.json
endif
endif
else
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
endif
ifeq ($(strip $(ICON)),)
icons := $(wildcard *.jpg)
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
else
ifneq (,$(findstring icon.jpg,$(icons)))
export APP_ICON := $(TOPDIR)/icon.jpg
endif
endif
else
export APP_ICON := $(TOPDIR)/$(ICON)
endif
ifeq ($(strip $(NO_ICON)),)
export NROFLAGS += --icon=$(APP_ICON)
endif
ifeq ($(strip $(NO_NACP)),)
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
endif
ifneq ($(APP_TITLEID),)
export NACPFLAGS += --titleid=$(APP_TITLEID)
endif
ifneq ($(ROMFS),)
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@rm -fr $(BUILD) $(TARGET).ovl $(TARGET).nro $(TARGET).nacp $(TARGET).elf
#---------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all : $(OUTPUT).ovl
$(OUTPUT).ovl : $(OUTPUT).elf $(OUTPUT).nacp
@elf2nro $< $@ $(NROFLAGS)
@echo "built ... $(notdir $(OUTPUT).ovl)"
$(OUTPUT).elf : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------

View File

@@ -1,100 +0,0 @@
#define TESLA_INIT_IMPL // If you have more than one file using the tesla header, only define this in the main one
#include <tesla.hpp> // The Tesla Header
class GuiSecondary : public tsl::Gui {
public:
GuiSecondary() {}
virtual tsl::elm::Element* createUI() override {
auto *rootFrame = new tsl::elm::OverlayFrame("Tesla Example", "v1.3.2 - Secondary Gui");
rootFrame->setContent(new tsl::elm::DebugRectangle(tsl::Color{ 0x8, 0x3, 0x8, 0xF }));
return rootFrame;
}
};
class GuiTest : public tsl::Gui {
public:
GuiTest(u8 arg1, u8 arg2, bool arg3) { }
// Called when this Gui gets loaded to create the UI
// Allocate all elements on the heap. libtesla will make sure to clean them up when not needed anymore
virtual tsl::elm::Element* createUI() override {
// A OverlayFrame is the base element every overlay consists of. This will draw the default Title and Subtitle.
// If you need more information in the header or want to change it's look, use a HeaderOverlayFrame.
auto frame = new tsl::elm::OverlayFrame("Tesla Example", "v1.3.2");
// A list that can contain sub elements and handles scrolling
auto list = new tsl::elm::List();
// List Items
list->addItem(new tsl::elm::CategoryHeader("List items"));
auto *clickableListItem = new tsl::elm::ListItem("Clickable List Item", "...");
clickableListItem->setClickListener([](u64 keys) {
if (keys & HidNpadButton_A) {
tsl::changeTo<GuiSecondary>();
return true;
}
return false;
});
list->addItem(clickableListItem);
list->addItem(new tsl::elm::ListItem("Default List Item"));
list->addItem(new tsl::elm::ListItem("Default List Item with an extra long name to trigger truncation and scrolling"));
list->addItem(new tsl::elm::ToggleListItem("Toggle List Item", true));
// Custom Drawer, a element that gives direct access to the renderer
list->addItem(new tsl::elm::CategoryHeader("Custom Drawer", true));
list->addItem(new tsl::elm::CustomDrawer([](tsl::gfx::Renderer *renderer, s32 x, s32 y, s32 w, s32 h) {
renderer->drawCircle(x + 40, y + 40, 20, true, renderer->a(0xF00F));
renderer->drawCircle(x + 50, y + 50, 20, true, renderer->a(0xF0F0));
renderer->drawRect(x + 130, y + 30, 60, 40, renderer->a(0xFF00));
renderer->drawString("Hello :)", false, x + 250, y + 70, 20, renderer->a(0xFF0F));
renderer->drawRect(x + 40, y + 90, 300, 10, renderer->a(0xF0FF));
}), 100);
// Track bars
list->addItem(new tsl::elm::CategoryHeader("Track bars"));
list->addItem(new tsl::elm::TrackBar("\u2600"));
list->addItem(new tsl::elm::StepTrackBar("\uE13C", 20));
list->addItem(new tsl::elm::NamedStepTrackBar("\uE132", { "Selection 1", "Selection 2", "Selection 3" }));
// Add the list to the frame for it to be drawn
frame->setContent(list);
// Return the frame to have it become the top level element of this Gui
return frame;
}
// Called once every frame to update values
virtual void update() override {
}
// Called once every frame to handle inputs not handled by other UI elements
virtual bool handleInput(u64 keysDown, u64 keysHeld, const HidTouchState &touchPos, HidAnalogStickState joyStickPosLeft, HidAnalogStickState joyStickPosRight) override {
return false; // Return true here to signal the inputs have been consumed
}
};
class OverlayTest : public tsl::Overlay {
public:
// libtesla already initialized fs, hid, pl, pmdmnt, hid:sys and set:sys
virtual void initServices() override {} // Called at the start to initialize all services necessary for this Overlay
virtual void exitServices() override {} // Called at the end to clean up all services previously initialized
virtual void onShow() override {} // Called before overlay wants to change from invisible to visible state
virtual void onHide() override {} // Called before overlay wants to change from visible to invisible state
virtual std::unique_ptr<tsl::Gui> loadInitialGui() override {
return initially<GuiTest>(1, 2, true); // Initial Gui to load. It's possible to pass arguments to it's constructor like this
}
};
int main(int argc, char **argv) {
return tsl::loop<OverlayTest>(argc, argv);
}

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@@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
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Foundation's software and to any other program whose authors commit to
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your programs, too.
When we speak of free software, we are referring to freedom, not
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
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the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
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Thus, it is not the intent of this section to claim rights or contest
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In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
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under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View File

@@ -1,69 +0,0 @@
# libultra
![Ultrahand Logo](https://github.com/ppkantorski/Ultrahand-Overlay/blob/main/.pics/ultrahand.png)
## Overview
`libultra` is a powerful collection of helper functions designed specifically for the Ultrahand Overlay project. This library offers a comprehensive set of utilities aimed at simplifying common tasks and enhancing the efficiency of your projects within the Ultrahand Overlay ecosystem.
## Features
### [Ultra Header](/libultra/include/ultra.hpp)
- **ultra.hpp**: The main header file for the `libultra` library, including all essential functions and declarations for seamless integration into your projects.
### [Debug Functions](/libultra/include/debug_funcs.hpp)
- **debug_funcs.hpp**: A collection of functions tailored for debugging purposes, aiding in identifying and resolving issues within your codebase.
### [Download Functions](/libultra/include/download_funcs.hpp)
- **download_funcs.hpp**: Utilities for managing file downloads, enabling seamless retrieval of resources from external sources.
### [Get Functions](/libultra/include/get_funcs.hpp)
- **get_funcs.hpp**: Functions for retrieving data from various sources, simplifying the process of fetching information within your applications.
### [Hex Functions](/libultra/include/hex_funcs.hpp)
- **hex_funcs.hpp**: Tools for working with hexadecimal data, facilitating operations such as conversion and manipulation of hexadecimal values.
### [INI Functions](/libultra/include/ini_funcs.hpp)
- **ini_funcs.hpp**: Helper functions for handling INI configuration files, offering a convenient way to manage application settings.
### [JSON Functions](/libultra/include/json_funcs.hpp)
- **json_funcs.hpp**: Utilities for parsing and manipulating JSON data, providing easy integration with JSON-based APIs and services.
### [List Functions](/libultra/include/list_funcs.hpp)
- **list_funcs.hpp**: Functions for working with lists and arrays, offering essential operations like sorting, searching, and manipulation of list elements.
### [Mod Functions](/libultra/include/mod_funcs.hpp)
- **mod_funcs.hpp**: Functions for manipulating game mods, facilitating operations and management tasks related to modifications in gaming environments.
### [Path Functions](/libultra/include/path_funcs.hpp)
- **path_funcs.hpp**: Tools for working with file paths and directories, simplifying file system operations within your applications.
### [String Functions](/libultra/include/string_funcs.hpp)
- **string_funcs.hpp**: A collection of string manipulation functions, providing utilities for tasks such as formatting, searching, and modification of strings.
## Usage
To build Ultrahand overlays with `libultra` + `libtesla`, simply add the `lib` folder to your project, then import `tesla.hpp`.
## Contribution
Contributions to `libultra` are welcome. If you have ideas for additional helper functions or improvements to existing ones, feel free to submit a pull request or open an issue on GitHub.
## License
Licensed under both [GPLv2](LICENSE) and [CC-BY-4.0](SUB_LICENSE).
Copyright (c) 2024 ppkantorski

View File

@@ -1,395 +0,0 @@
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Creative Commons may be contacted at creativecommons.org.

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@@ -1,97 +0,0 @@
/********************************************************************************
* File: audio.hpp
* Author: ppkantorski
* Description:
* This header defines the Audio class and related structures used for
* handling sound playback within the Ultrahand Overlay. It provides interfaces
* for loading, caching, and playing WAV audio through libnxs audout service,
* along with basic sound type management and synchronization support.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2025 ppkantorski
********************************************************************************/
#pragma once
#include <switch.h>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <atomic>
#include <cstring>
#include <mutex>
#include "tsl_utils.hpp"
namespace ult {
class Audio {
public:
enum class SoundType : uint8_t { // <- uint8_t saves space
Navigate,
Enter,
Exit,
Wall,
On,
Off,
Settings,
Move,
Count
};
struct CachedSound {
void* buffer = nullptr;
uint32_t bufferSize = 0;
uint32_t dataSize = 0;
};
static bool initialize();
static void exit();
static void playSound(SoundType type);
// Inline wrappers - same API, zero overhead
static inline void playNavigateSound() { playSound(SoundType::Navigate); }
static inline void playEnterSound() { playSound(SoundType::Enter); }
static inline void playExitSound() { playSound(SoundType::Exit); }
static inline void playWallSound() { playSound(SoundType::Wall); }
static inline void playOnSound() { playSound(SoundType::On); }
static inline void playOffSound() { playSound(SoundType::Off); }
static inline void playSettingsSound() { playSound(SoundType::Settings); }
static inline void playMoveSound() { playSound(SoundType::Move); }
static void setMasterVolume(float volume);
static void setEnabled(bool enabled);
static bool isEnabled();
//static bool isDocked();
static bool reloadIfDockedChanged();
static void reloadAllSounds();
static void unloadAllSounds(const std::initializer_list<SoundType>& excludeSounds = {});
static std::mutex m_audioMutex;
private:
static bool m_initialized;
static std::atomic<bool> m_enabled; // <- atomic for lock-free reads
static float m_masterVolume;
static std::vector<CachedSound> m_cachedSounds;
static bool m_lastDockedState;
inline static constexpr const char* m_soundPaths[static_cast<size_t>(SoundType::Count)] = {
"sdmc:/config/ultrahand/sounds/tick.wav",
"sdmc:/config/ultrahand/sounds/enter.wav",
"sdmc:/config/ultrahand/sounds/exit.wav",
"sdmc:/config/ultrahand/sounds/wall.wav",
"sdmc:/config/ultrahand/sounds/on.wav",
"sdmc:/config/ultrahand/sounds/off.wav",
"sdmc:/config/ultrahand/sounds/settings.wav",
"sdmc:/config/ultrahand/sounds/move.wav"
};
//static void playAudioBuffer(void* buffer, uint32_t bufferSize);
static bool loadSoundFromWav(SoundType type, const char* path);
};
}

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@@ -1,53 +0,0 @@
/********************************************************************************
* File: debug_funcs.hpp
* Author: ppkantorski
* Description:
* This header file contains debugging functions for the Ultrahand Overlay project.
* These functions allow logging messages with timestamps to a log file.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef DEBUG_FUNCS_HPP
#define DEBUG_FUNCS_HPP
#if !USING_FSTREAM_DIRECTIVE // For not using fstream (needs implementing)
#include <stdio.h>
#else
#include <fstream>
#endif
#include <mutex>
#include <string>
#include <ctime>
namespace ult {
#if USING_LOGGING_DIRECTIVE
// Specify the log file path
extern const std::string defaultLogFilePath;
extern std::string logFilePath; // Declare logFilePath as extern
extern bool disableLogging; // Declare disableLogging as extern
// Global mutex for thread-safe logging
extern std::mutex logMutex; // Declare logMutex as extern
/**
* @brief Logs a message with a timestamp to a log file in a thread-safe manner.
*
* @param message The message to be logged.
*/
void logMessage(const char* message);
void logMessage(const std::string& message);
#endif
}
#endif // DEBUG_FUNCS_HPP

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@@ -1,83 +0,0 @@
/********************************************************************************
* File: download_funcs.hpp
* Author: ppkantorski
* Description:
* This header file contains functions for downloading and extracting files
* using libcurl and miniz. It includes functions for downloading files from URLs,
* writing received data to a file, and extracting files from ZIP archives.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef DOWNLOAD_FUNCS_HPP
#define DOWNLOAD_FUNCS_HPP
#include <stdio.h>
#include <sys/stat.h>
#include <switch.h>
#define CURL_DISABLE_DEFLATE
#include <curl/curl.h>
#include <zlib.h>
#include <minizip/unzip.h>
#include <atomic>
#include <memory>
#include <string>
#include <mutex>
#include <cstring>
#include <algorithm>
#include "global_vars.hpp"
#include "string_funcs.hpp"
#include "get_funcs.hpp"
#include "path_funcs.hpp"
#include "debug_funcs.hpp"
namespace ult {
// Constants for buffer sizes
extern size_t DOWNLOAD_READ_BUFFER;
extern size_t DOWNLOAD_WRITE_BUFFER;
extern size_t UNZIP_READ_BUFFER;
extern size_t UNZIP_WRITE_BUFFER;
// Path to the CA certificate
//extern const std::string cacertPath;
//extern const std::string cacertURL;
// Thread-safe atomic flags for operation control
extern std::atomic<bool> abortDownload;
extern std::atomic<bool> abortUnzip;
extern std::atomic<int> downloadPercentage;
extern std::atomic<int> unzipPercentage;
// Thread-safe callback functions
//#if !USING_FSTREAM_DIRECTIVE
//size_t writeCallback(void* ptr, size_t size, size_t nmemb, FILE* stream);
//#else
//size_t writeCallback(void* ptr, size_t size, size_t nmemb, std::ostream* stream);
//#endif
//int progressCallback(void* ptr, curl_off_t totalToDownload, curl_off_t nowDownloaded, curl_off_t totalToUpload, curl_off_t nowUploaded);
// Thread-safe initialization and cleanup functions
//void initializeCurl();
//void cleanupCurl();
// Main API functions - thread-safe and optimized
bool downloadFile(const std::string& url, const std::string& toDestination, bool noPercentagePolling=false);
bool unzipFile(const std::string& zipFilePath, const std::string& extractTo);
}
#endif // DOWNLOAD_FUNCS_HPP

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@@ -1,160 +0,0 @@
/********************************************************************************
* File: get_funcs.hpp
* Author: ppkantorski
* Description:
* This header file contains functions for retrieving information and data
* from various sources, including file system and JSON files. It includes
* functions for obtaining overlay module information, reading file contents,
* and parsing JSON data.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef GET_FUNCS_HPP
#define GET_FUNCS_HPP
#include <cstring>
#include <dirent.h>
#include <fnmatch.h>
#include "debug_funcs.hpp"
#include "string_funcs.hpp"
namespace ult {
struct DirCloser {
void operator()(DIR* dir) const {
if (dir) closedir(dir);
}
};
/**
* @brief Reads the contents of a file and returns it as a string, normalizing line endings.
*
* @param filePath The path to the file to be read.
* @return The content of the file as a string with line endings normalized to '\n'.
*/
//std::string getFileContents(const std::string& filePath);
/**
* @brief Concatenates the provided directory and file names to form a destination path.
*
* @param destinationDir The directory where the file should be placed.
* @param fileName The name of the file.
* @return The destination path as a string.
*/
std::string getDestinationPath(const std::string& destinationDir, const std::string& fileName);
/**
* @brief Extracts the value part from a string line containing a key-value pair.
*
* @param line The string line containing a key-value pair (e.g., "key=value").
* @return The extracted value as a string. If no value is found, an empty string is returned.
*/
std::string getValueFromLine(const std::string& line);
/**
* @brief Extracts the name from a file path, including handling directories.
*
* @param path The file path from which to extract the name.
* @return The extracted name as a string. If the path indicates a directory, it extracts the last directory name.
* If the path is empty or no name is found, an empty string is returned.
*/
std::string getNameFromPath(const std::string& path);
/**
* @brief Extracts the file name from a full file path.
*
* This function takes a filesystem path and returns only the file name,
* stripping away any directory paths that precede it.
*
* @param path The full path to the file.
* @return The file name extracted from the full path.
*/
std::string getFileName(const std::string& path);
/**
* @brief Extracts the name of the parent directory from a given file path at a specified level.
*
* @param path The file path from which to extract the parent directory name.
* @param level The level of the parent directory to extract (0 for immediate parent, 1 for grandparent, and so on).
* @return The name of the parent directory at the specified level.
*/
std::string getParentDirNameFromPath(const std::string& path, size_t level = 0);
/**
* @brief Extracts the parent directory path from a given file path.
*
* @param path The file path from which to extract the parent directory path.
* @return The parent directory path.
*/
std::string getParentDirFromPath(const std::string& path);
/**
* @brief Gets a list of subdirectories in a directory.
*
* @param directoryPath The path of the directory to search.
* @return A vector of strings containing the names of subdirectories.
*/
std::vector<std::string> getSubdirectories(const std::string& directoryPath);
// Cache to store directory status
// Assuming a very simple cache implementation
//extern std::vector<std::pair<std::string, bool>> directoryCache;
bool isDirectory(struct dirent* entry, const std::string& path);
/**
* @brief Recursively retrieves a list of files from a directory.
*
* @param directoryPath The path of the directory to search.
* @return A vector of strings containing the paths of the files.
*/
std::vector<std::string> getFilesListFromDirectory(const std::string& directoryPath);
// Helper function to check if a path is a directory
//bool isDirectoryCached(const struct dirent* entry, const std::string& fullPath) {
// struct stat st;
// if (stat(fullPath.c_str(), &st) != 0) return false;
// return S_ISDIR(st.st_mode);
//}
void handleDirectory(const std::string& basePath, const std::vector<std::string>& parts, size_t partIndex, std::vector<std::string>& results, bool directoryOnly, size_t maxLines=0);
/**
* @brief Gets a list of files and folders based on a wildcard pattern.
*
* This function searches for files and folders in a directory that match the
* specified wildcard pattern.
*
* @param pathPattern The wildcard pattern to match files and folders.
* @return A vector of strings containing the paths of matching files and folders.
*/
std::vector<std::string> getFilesListByWildcards(const std::string& pathPattern, size_t maxLines=0);
}
#endif

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@@ -1,182 +0,0 @@
/********************************************************************************
* File: global_vars.hpp
* Author: ppkantorski
* Description:
* This header file provides the definitions of global constants and paths used
* throughout the Ultrahand Overlay project. These constants are essential for
* file management and configuration settings within the application.
*
* For the latest updates and contributions, visit the project's GitHub repository:
* GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay
*
* Note: This notice is integral to the project's documentation and must not be
* altered or removed.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#include <string>
#include <vector>
#include <atomic>
#include <set>
// Auto-detect constexpr std::string support based on C++ version
#if __cplusplus >= 202400L
#define CONSTEXPR_STRING constexpr
#else
#define CONSTEXPR_STRING const
#endif
namespace ult {
extern const std::string CONFIG_FILENAME;
extern const std::string ULTRAHAND_PROJECT_NAME;
extern const std::string CAPITAL_ULTRAHAND_PROJECT_NAME;
extern const std::string ROOT_PATH;
extern const std::string SETTINGS_PATH;
extern const std::string NX_OVLLOADER_PATH;
extern const std::string OVL_HEAP_CONFIG_PATH;
extern const std::string OVL_EXIT_FLAG_PATH;
extern const std::string ULTRAHAND_CONFIG_INI_PATH;
extern const std::string TESLA_CONFIG_INI_PATH;
extern const std::string LANG_PATH;
extern const std::string THEMES_PATH;
extern const std::string WALLPAPERS_PATH;
extern const std::string SOUNDS_PATH;
extern const std::string FLAGS_PATH;
extern const std::string NOTIFICATIONS_PATH;
extern const std::string PAYLOADS_PATH;
extern const std::string HB_APPSTORE_JSON;
// Can be overriden with APPEARANCE_OVERRIDE_PATH directive
extern std::string THEME_CONFIG_INI_PATH;
extern std::string WALLPAPER_PATH;
//#if IS_LAUNCHER_DIRECTIVE
extern const std::string SPLIT_PROJECT_NAME_1;
extern const std::string SPLIT_PROJECT_NAME_2;
extern const std::string BOOT_PACKAGE_FILENAME;
extern const std::string EXIT_PACKAGE_FILENAME;
extern const std::string PACKAGE_FILENAME;
extern const std::string DOWNLOADS_PATH;
//extern const std::string EXPANSION_PATH;
extern const std::string FUSE_DATA_INI_PATH;
extern const std::string PACKAGE_PATH;
extern const std::string OVERLAY_PATH;
extern const std::string OVERLAYS_INI_FILEPATH;
extern const std::string PACKAGES_INI_FILEPATH;
extern const std::string NOTIFICATIONS_FLAG_FILEPATH;
extern const std::set<std::string> PROTECTED_FILES;
extern const std::string ULTRAHAND_REPO_URL;
extern const std::string INCLUDED_THEME_FOLDER_URL;
extern const std::string LATEST_RELEASE_INFO_URL;
extern const std::string LATEST_UPDATER_INI_URL;
//extern const std::string NX_OVLLOADER_ZIP_URL;
//extern const std::string NX_OVLLOADER_PLUS_ZIP_URL;
extern const std::string OLD_NX_OVLLOADER_ZIP_URL;
//extern const std::string OLD_NX_OVLLOADER_PLUS_ZIP_URL;
extern const std::string UPDATER_PAYLOAD_URL;
//extern const std::string SOUND_EFFECTS_URL;
extern const std::string LAUNCH_ARGS_STR;
extern const std::string USE_LAUNCH_ARGS_STR;
extern const std::string USE_QUICK_LAUNCH_STR;
extern const std::string USE_BOOT_PACKAGE_STR;
extern const std::string USE_EXIT_PACKAGE_STR;
extern const std::string USE_LOGGING_STR;
//#endif
extern const std::string TESLA_COMBO_STR;
extern const std::string ULTRAHAND_COMBO_STR;
extern const std::string FUSE_STR;
extern const std::string TESLA_STR;
extern const std::string ERISTA_STR;
extern const std::string MARIKO_STR;
extern const std::string KEY_COMBO_STR;
extern const std::string DEFAULT_LANG_STR;
extern const std::string LIST_STR;
extern const std::string LIST_FILE_STR;
extern const std::string JSON_STR;
extern const std::string JSON_FILE_STR;
extern const std::string INI_FILE_STR;
extern const std::string HEX_FILE_STR;
extern const std::string PACKAGE_STR;
extern const std::string PACKAGES_STR;
extern const std::string OVERLAY_STR;
extern const std::string OVERLAYS_STR;
extern const std::string IN_OVERLAY_STR;
extern const std::string IN_HIDDEN_OVERLAY_STR;
extern const std::string IN_HIDDEN_PACKAGE_STR;
extern const std::string FILE_STR;
extern const std::string SYSTEM_STR;
extern const std::string MODE_STR;
extern const std::string GROUPING_STR;
extern const std::string FOOTER_STR;
extern const std::string TOGGLE_STR;
extern const std::string LEFT_STR;
extern const std::string RIGHT_STR;
extern const std::string CENTER_STR;
extern const std::string HIDE_STR;
extern const std::string STAR_STR;
extern const std::string PRIORITY_STR;
extern const std::string ON_STR;
extern const std::string OFF_STR;
extern const std::string CAPITAL_ON_STR;
extern const std::string CAPITAL_OFF_STR;
extern const std::string TRUE_STR;
extern const std::string FALSE_STR;
extern const std::string GLOBAL_STR;
extern const std::string DEFAULT_STR;
extern const std::string HOLD_STR;
extern const std::string SLOT_STR;
extern const std::string OPTION_STR;
extern const std::string FORWARDER_STR;
extern const std::string TEXT_STR;
extern const std::string TABLE_STR;
extern const std::string TRACKBAR_STR;
extern const std::string STEP_TRACKBAR_STR;
extern const std::string NAMED_STEP_TRACKBAR_STR;
extern const std::string NULL_STR;
extern const std::string THEME_STR;
extern const std::string NOT_AVAILABLE_STR;
extern const std::string MEMORY_STR;
// Pre-defined symbols
extern const std::string OPTION_SYMBOL;
extern const std::string DROPDOWN_SYMBOL;
extern const std::string CHECKMARK_SYMBOL;
extern const std::string CROSSMARK_SYMBOL;
extern const std::string DOWNLOAD_SYMBOL;
extern const std::string UNZIP_SYMBOL;
extern const std::string COPY_SYMBOL;
extern const std::string INPROGRESS_SYMBOL;
extern const std::string STAR_SYMBOL;
extern const std::string DIVIDER_SYMBOL;
extern const std::string NOTIFY_HEADER;
extern const std::vector<std::string> THROBBER_SYMBOLS;
extern std::atomic<int> downloadPercentage;
extern std::atomic<int> unzipPercentage;
extern std::atomic<int> copyPercentage;
extern std::atomic<int> displayPercentage;
void resetPercentages();
}

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@@ -1,41 +0,0 @@
/********************************************************************************
* File: haptics.hpp
* Author: ppkantorski
* Description:
* This header declares functions and shared flags for managing haptic feedback
* in the Ultrahand Overlay. It includes routines for initializing vibration
* devices, sending rumble and double-click patterns, and controlling timing
* for single and double pulse haptics. Atomic flags ensure safe access across
* threads.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2025 ppkantorski
********************************************************************************/
#pragma once
#include <switch.h>
#include <atomic>
#include <cstdint>
namespace ult {
//extern bool rumbleInitialized;
extern std::atomic<bool> clickActive;
extern std::atomic<bool> doubleClickActive;
void initHaptics();
void deinitHaptics();
void checkAndReinitHaptics();
void rumbleClick();
void rumbleDoubleClick();
void processRumbleStop(u64 nowNs);
void processRumbleDoubleClick(u64 nowNs);
void rumbleDoubleClickStandalone();
}

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@@ -1,214 +0,0 @@
/********************************************************************************
* File: hex_funcs.hpp
* Author: ppkantorski
* Description:
* This header file provides functions for working with hexadecimal data in C++.
* It includes functions for converting between ASCII and hexadecimal strings,
* finding hexadecimal data offsets in a file, and editing hexadecimal data in a file.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef HEX_FUNCS_HPP
#define HEX_FUNCS_HPP
#if !USING_FSTREAM_DIRECTIVE // For not using fstream (needs implementing)
#include <stdio.h>
#else
#include <fstream>
#endif
#include <string>
#include <vector>
#include <algorithm>
#include <functional>
//#include <cstdio> // Added for FILE and fopen
#include <cstring> // Added for std::memcmp
#include <mutex>
#include <shared_mutex>
#include <global_vars.hpp>
#include <debug_funcs.hpp>
#include <string_funcs.hpp>
namespace ult {
extern size_t HEX_BUFFER_SIZE;
// For improving the speed of hexing consecutively with the same file and asciiPattern.
extern std::unordered_map<std::string, std::string> hexSumCache; // MOVED TO main.cpp
// Lookup table for hex characters
inline constexpr char hexLookup[] = "0123456789ABCDEF";
// ULTRA-FAST hex conversion with lookup table
inline constexpr unsigned char hexTable[256] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0,
0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
};
extern void clearHexSumCache();
extern size_t getHexSumCacheSize();
/**
* @brief Converts an ASCII string to a hexadecimal string.
*
* This function takes an ASCII string as input and converts it into a hexadecimal string.
*
* @param asciiStr The ASCII string to convert.
* @return The corresponding hexadecimal string.
*/
// Function to convert ASCII string to Hex string
std::string asciiToHex(const std::string& asciiStr);
/**
* @brief Converts a decimal string to a hexadecimal string.
*
* This function takes a decimal string as input and converts it into a hexadecimal string.
*
* @param decimalStr The decimal string to convert.
* @return The corresponding hexadecimal string.
*/
std::string decimalToHex(const std::string& decimalStr, int byteGroupSize = 2);
/**
* @brief Converts a hexadecimal string to a decimal string.
*
* This function takes a hexadecimal string as input and converts it into a decimal string.
*
* @param hexStr The hexadecimal string to convert.
* @return The corresponding decimal string.
*/
std::string hexToDecimal(const std::string& hexStr);
std::string hexToReversedHex(const std::string& hexadecimal, int order = 2);
/**
* @brief Converts a decimal string to a reversed hexadecimal string.
*
* This function takes a decimal string as input, converts it into a hexadecimal
* string, and reverses the resulting hexadecimal string in groups of byteGroupSize.
*
* @param decimalStr The decimal string to convert.
* @param byteGroupSize The grouping byteGroupSize for reversing the hexadecimal string.
* @return The reversed hexadecimal string.
*/
std::string decimalToReversedHex(const std::string& decimalStr, int byteGroupSize = 2);
/**
* @brief Finds the offsets of hexadecimal data in a file.
*
* This function searches for occurrences of hexadecimal data in a binary file
* and returns the file offsets where the data is found.
*
* @param filePath The path to the binary file.
* @param hexData The hexadecimal data to search for.
* @return A vector of strings containing the file offsets where the data is found.
*/
std::vector<std::string> findHexDataOffsets(const std::string& filePath, const std::string& hexData);
/**
* @brief Edits hexadecimal data in a file at a specified offset.
*
* This function opens a binary file, seeks to a specified offset, and replaces
* the data at that offset with the provided hexadecimal data.
*
* @param filePath The path to the binary file.
* @param offsetStr The offset in the file to performthe edit.
* @param hexData The hexadecimal data to replace at the offset.
*/
void hexEditByOffset(const std::string& filePath, const std::string& offsetStr, const std::string& hexData);
/**
* @brief Edits a specific offset in a file with custom hexadecimal data.
*
* This function searches for a custom pattern in the file and calculates a new offset
* based on user-provided offsetStr and the found pattern. It then replaces the data
* at the calculated offset with the provided hexadecimal data.
*
* @param filePath The path to the binary file.
* @param offsetStr The user-provided offset for the edit.
* @param customPattern The custom pattern to search for in the file.
* @param hexDataReplacement The hexadecimal data to replace at the calculated offset.
* @param occurrence The occurrence/index of the data to replace (default is "0" to replace all occurrences).
*/
void hexEditByCustomOffset(const std::string& filePath, const std::string& customAsciiPattern, const std::string& offsetStr, const std::string& hexDataReplacement, size_t occurrence = 0);
/**
* @brief Finds and replaces hexadecimal data in a file.
*
* This function searches for occurrences of hexadecimal data in a binary file
* and replaces them with a specified hexadecimal replacement data.
*
* @param filePath The path to the binary file.
* @param hexDataToReplace The hexadecimal data to search for and replace.
* @param hexDataReplacement The hexadecimal data to replace with.
* @param occurrence The occurrence/index of the data to replace (default is "0" to replace all occurrences).
*/
void hexEditFindReplace(const std::string& filePath, const std::string& hexDataToReplace, const std::string& hexDataReplacement, size_t occurrence = 0);
/**
* @brief Finds and replaces hexadecimal data in a file.
*
* This function searches for occurrences of hexadecimal data in a binary file
* and replaces them with a specified hexadecimal replacement data.
*
* @param filePath The path to the binary file.
* @param hexDataToReplace The hexadecimal data to search for and replace.
* @param hexDataReplacement The hexadecimal data to replace with.
* @param occurrence The occurrence/index of the data to replace (default is "0" to replace all occurrences).
*/
std::string parseHexDataAtCustomOffset(const std::string& filePath, const std::string& customAsciiPattern, const std::string& offsetStr, size_t length, size_t occurrence = 0);
/**
* @brief Finds and replaces hexadecimal data in a file.
*
* This function searches for occurrences of hexadecimal data in a binary file
* and replaces them with a specified hexadecimal replacement data.
*
* @param filePath The path to the binary file.
* @param hexDataToReplace The hexadecimal data to search for and replace.
* @param hexDataReplacement The hexadecimal data to replace with.
* @param occurrence The occurrence/index of the data to replace (default is "0" to replace all occurrences).
*/
std::string replaceHexPlaceholder(const std::string& arg, const std::string& hexPath);
std::string extractVersionFromBinary(const std::string &filePath);
std::string decodeBase64ToString(const std::string& b64);
}
#endif

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@@ -1,374 +0,0 @@
/********************************************************************************
* File: ini_funcs.hpp
* Author: ppkantorski
* Description:
* This header file provides functions for working with INI (Initialization) files
* in C++. It includes functions for reading, parsing, and editing INI files,
* as well as cleaning INI file formatting.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef INI_FUNCS_HPP
#define INI_FUNCS_HPP
#if !USING_FSTREAM_DIRECTIVE // For not using fstream (needs implementing)
#include <stdio.h>
#else
#include <fstream>
//#include "nx_fstream.hpp"
#endif
#include <cstring> // For std::string, strlen(), etc.
#include <string> // For std::string
#include <vector> // For std::vector
#include <map> // For std::map
//#include <sstream> // For std::istringstream
#include <algorithm> // For std::remove_if
//#include <cctype> // For ::isspace
#include <shared_mutex>
#include <unordered_map>
#include <mutex>
#include "get_funcs.hpp"
#include "path_funcs.hpp"
namespace ult {
extern void clearIniMutexCache();
extern size_t INI_BUFFER_SIZE;
extern size_t INI_BUFFER_LARGE;
/**
* @brief Represents a package header structure.
*
* This structure holds information about a package header, including version,
* creator, and description.
*/
struct PackageHeader {
std::string title;
std::string display_title;
std::string version;
std::string creator;
std::string about;
std::string credits;
std::string color;
std::string show_version;
std::string show_widget;
void clear() {
title.clear();
display_title.clear();
version.clear();
creator.clear();
about.clear();
credits.clear();
color.clear();
show_version.clear();
show_widget.clear();
}
};
/**
* @brief Retrieves the package header information from an INI file.
*
* This function parses an INI file and extracts the package header information.
*
* @param filePath The path to the INI file.
* @return The package header structure.
*/
PackageHeader getPackageHeaderFromIni(const std::string& filePath);
/**
* @brief Splits a string into a vector of substrings using a specified delimiter.
*
* This function splits a given string into multiple substrings based on the specified delimiter.
*
* @param str The input string to be split.
* @param delim The delimiter character used for splitting (default is space ' ').
* @return A vector of substrings obtained by splitting the input string.
*/
std::vector<std::string> split(const std::string& str, char delim = ' ');
/**
* @brief Parses an INI-formatted string into a map of sections and key-value pairs.
*
* This function parses an INI-formatted string and organizes the data into a map,
* where sections are keys and key-value pairs are stored within each section.
*
* @param str The INI-formatted string to parse.
* @return A map representing the parsed INI data.
*/
std::map<std::string, std::map<std::string, std::string>> parseIni(const std::string &str);
/**
* @brief Parses an INI file and returns its content as a map of sections and key-value pairs.
*
* This function reads the contents of an INI file located at the specified path,
* parses it into a map structure, where section names are keys and key-value pairs
* are stored within each section.
*
* @param configIniPath The path to the INI file to be parsed.
* @return A map representing the parsed INI data.
*/
std::map<std::string, std::map<std::string, std::string>> getParsedDataFromIniFile(const std::string& configIniPath);
/**
* @brief Parses an INI file and retrieves key-value pairs from a specific section.
*
* This function reads the contents of an INI file located at the specified path,
* and returns the key-value pairs within a specific section.
*
* @param configIniPath The path to the INI file to be parsed.
* @param sectionName The name of the section to retrieve key-value pairs from.
* @return A map representing the key-value pairs in the specified section.
*/
std::map<std::string, std::string> getKeyValuePairsFromSection(const std::string& configIniPath, const std::string& sectionName);
/**
* @brief Parses sections from an INI file and returns them as a list of strings.
*
* This function reads an INI file and extracts the section names from it.
*
* @param filePath The path to the INI file.
* @return A vector of section names.
*/
std::vector<std::string> parseSectionsFromIni(const std::string& filePath);
/**
* @brief Parses a specific value from a section and key in an INI file.
*
* @param filePath The path to the INI file.
* @param sectionName The name of the section containing the desired key.
* @param keyName The name of the key whose value is to be retrieved.
* @return The value as a string, or an empty string if the key or section isn't found.
*/
std::string parseValueFromIniSection(const std::string& filePath, const std::string& sectionName, const std::string& keyName);
/**
* @brief Cleans the formatting of an INI file by removing empty lines and standardizing section formatting.
*
* This function takes an INI file located at the specified path, removes empty lines,
* and standardizes the formatting of sections by ensuring that there is a newline
* between each section's closing ']' and the next section's opening '['.
*
* @param filePath The path to the INI file to be cleaned.
*/
void cleanIniFormatting(const std::string& filePath);
/**
* @brief Modifies or creates an INI file by adding or updating key-value pairs in the specified section.
*
* This function attempts to open the specified INI file for reading. If the file doesn't exist,
* it creates a new file and adds the specified section and key-value pair. If the file exists,
* it reads its contents, modifies or adds the key-value pair in the specified section, and saves
* the changes back to the original file.
*
* @param fileToEdit The path to the INI file to be modified or created.
* @param desiredSection The name of the section in which the key-value pair should be added or updated.
* @param desiredKey The key for the key-value pair to be added or updated.
* @param desiredValue The new value for the key-value pair.
* @param desiredNewKey (Optional) If provided, the function will rename the key while preserving the original value.
*/
void setIniFile(const std::string& fileToEdit, const std::string& desiredSection, const std::string& desiredKey, const std::string& desiredValue, const std::string& desiredNewKey = "", const std::string& comment = "");
/**
* @brief Sets the value of a key in an INI file within the specified section and cleans the formatting.
*
* This function sets the value of the specified key within the given section of the INI file.
* If the key or section does not exist, it creates them. After updating the INI file,
* it cleans the formatting to ensure proper INI file structure.
*
* @param fileToEdit The path to the INI file to be modified or created.
* @param desiredSection The name of the section in which the key-value pair should be added or updated.
* @param desiredKey The key for the key-value pair to be added or updated.
* @param desiredValue The new value for the key-value pair.
*/
void setIniFileValue(const std::string& fileToEdit, const std::string& desiredSection, const std::string& desiredKey, const std::string& desiredValue, const std::string& comment="");
/**
* @brief Sets the key name to a new name in an INI file within the specified section and cleans the formatting.
*
* This function sets the key name to a new name within the given section of the INI file.
* If the key or section does not exist, it creates them. After updating the INI file,
* it cleans the formatting to ensure proper INI file structure.
*
* @param fileToEdit The path to the INI file to be modified or created.
* @param desiredSection The name of the section in which the key-name change should occur.
* @param desiredKey The key name to be changed.
* @param desiredNewKey The new key name to replace the original key name.
*/
void setIniFileKey(const std::string& fileToEdit, const std::string& desiredSection, const std::string& desiredKey, const std::string& desiredNewKey, const std::string& comment="");
/**
* @brief Adds a new section to an INI file.
*
* This function adds a new section with the specified name to the INI file located at the
* specified path. If the section already exists, it does nothing.
*
* @param filePath The path to the INI file.
* @param sectionName The name of the section to add.
*/
void addIniSection(const std::string& filePath, const std::string& sectionName);
/**
* @brief Renames a section in an INI file.
*
* This function renames the section with the specified current name to the specified new name
* in the INI file located at the specified path. If the current section does not exist, or if the
* new section name already exists, it does nothing.
*
* @param filePath The path to the INI file.
* @param currentSectionName The name of the section to rename.
* @param newSectionName The new name for the section.
*/
void renameIniSection(const std::string& filePath, const std::string& currentSectionName, const std::string& newSectionName);
/**
* @brief Removes a section from an INI file.
*
* This function removes the section with the specified name, including all its associated key-value
* pairs, from the INI file located at the specified path. If the section does not exist in the file,
* it does nothing.
*
* @param filePath The path to the INI file.
* @param sectionName The name of the section to remove.
*/
void removeIniSection(const std::string& filePath, const std::string& sectionName);
// Removes a key-value pair from an ini accordingly.
void removeIniKey(const std::string& filePath, const std::string& sectionName, const std::string& keyName);
//void saveIniFileData(const std::string& filePath, const std::map<std::string, std::map<std::string, std::string>>& data) {
// std::ofstream file(filePath);
// if (!file.is_open()) {
// // Handle error: could not open file
// return;
// }
//
// for (const auto& section : data) {
// file << "[" << section.first << "]\n";
// for (const auto& kv : section.second) {
// file << kv.first << "=" << kv.second << "\n";
// }
// file << "\n"; // Separate sections with a newline
// }
//
// file.close();
//}
bool syncIniValue(std::map<std::string, std::map<std::string, std::string>>& packageConfigData,
const std::string& packageConfigIniPath,
const std::string& optionName,
const std::string& key,
std::string& value);
/**
* @brief Parses a command line into individual parts, handling quoted strings.
*
* @param line The command line to parse.
* @return A vector of strings containing the parsed command parts.
*/
std::vector<std::string> parseCommandLine(const std::string& line);
/**
* @brief Loads and parses options from an INI file.
*
* This function reads and parses options from an INI file, organizing them by section.
*
* @param packageIniPath The path to the INI file.
* @return A vector containing pairs of section names and their associated key-value pairs.
*/
std::vector<std::pair<std::string, std::vector<std::vector<std::string>>>> loadOptionsFromIni(const std::string& packageIniPath);
/**
* @brief Loads a specific section from an INI file.
*
* This function reads and parses a specific section from an INI file.
*
* @param packageIniPath The path to the INI file.
* @param sectionName The name of the section to load.
* @return A vector of commands within the specified section.
*/
std::vector<std::vector<std::string>> loadSpecificSectionFromIni(const std::string& packageIniPath, const std::string& sectionName);
/**
* @brief Saves INI data structure to a file.
*
* This function writes a complete INI data structure to the specified file path.
* The data structure should be organized as sections containing key-value pairs.
*
* @param filePath The path to the INI file to write.
* @param data The complete INI data structure to save.
*/
void saveIniFileData(const std::string& filePath, const std::map<std::string, std::map<std::string, std::string>>& data);
/**
* @brief Adds a key-value pair to all sections that contain a specified pattern key.
*
* If patternKey is empty, the key-value pair will be added to ALL sections.
* If patternKey is specified, only sections containing that key will be modified.
*
* @param filePath The path to the INI file.
* @param patternKey The key to search for (empty = all sections).
* @param newKey The new key to add.
* @param newValue The value for the new key.
*/
void addKeyToMatchingSections(const std::string& filePath, const std::string& patternKey,
const std::string& newKey, const std::string& newValue);
/**
* @brief Removes a key from all sections that contain a specified pattern key.
*
* If patternKey is empty, the key will be removed from ALL sections.
* If patternKey is specified, only sections containing that key will have keyToRemove deleted.
*
* @param filePath The path to the INI file.
* @param patternKey The key to search for (empty = all sections).
* @param keyToRemove The key to remove from matching sections.
*/
void removeKeyFromMatchingSections(const std::string& filePath, const std::string& patternKey,
const std::string& keyToRemove);
}
#endif

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@@ -1,108 +0,0 @@
/********************************************************************************
* File: json_funcs.hpp
* Author: ppkantorski
* Description:
* This header file provides functions for working with JSON files in C++ using
* the `cJSON` library. It includes a function to read JSON data from a file.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef JSON_FUNCS_HPP
#define JSON_FUNCS_HPP
#if !USING_FSTREAM_DIRECTIVE // For not using fstream (needs implementing)
#include <stdio.h>
#else
#include <fstream>
#endif
#include <string>
#include <cJSON.h>
#include "string_funcs.hpp"
#include <switch.h>
namespace ult {
// Define json_t as an opaque type to maintain API compatibility
typedef void json_t;
// Define a custom deleter for json_t*
struct JsonDeleter {
void operator()(json_t* json) const {
if (json) {
cJSON_Delete(reinterpret_cast<cJSON*>(json));
}
}
};
/**
* @brief Reads JSON data from a file and returns it as a `json_t` object.
*
* @param filePath The path to the JSON file.
* @return A `json_t` object representing the parsed JSON data. Returns `nullptr` on error.
*/
json_t* readJsonFromFile(const std::string& filePath);
/**
* @brief Parses a JSON string into a json_t object.
*
* This function takes a JSON string as input and parses it into a json_t object using cJSON library's `cJSON_Parse` function.
* If parsing fails, it logs the error and returns nullptr.
*
* @param input The input JSON string to parse.
* @return A json_t object representing the parsed JSON, or nullptr if parsing fails.
*/
json_t* stringToJson(const std::string& input);
// Function to get a string from a JSON object
std::string getStringFromJson(const json_t* root, const char* key);
/**
* @brief Loads a JSON file from the specified path and retrieves a string value for a given key.
*
* This function combines the functionality of loading a JSON file and retrieving a string value associated
* with a given key in a single step.
*
* @param filePath The path to the JSON file.
* @param key The key whose associated string value is to be retrieved.
* @return A string containing the value associated with the given key, or an empty string if the key is not found.
*/
std::string getStringFromJsonFile(const std::string& filePath, const std::string& key);
/**
* @brief Sets a value in a JSON file, creating the file if it doesn't exist.
*
* @param filePath The path to the JSON file.
* @param key The key to set.
* @param value The value to set (auto-detected type).
* @param createIfNotExists Whether to create the file if it doesn't exist.
* @return true if successful, false otherwise.
*/
bool setJsonValue(const std::string& filePath, const std::string& key, const std::string& value, bool createIfNotExists = false);
/**
* @brief Renames a key in a JSON file.
*
* @param filePath The path to the JSON file.
* @param oldKey The current key name.
* @param newKey The new key name.
* @return true if successful, false otherwise.
*/
bool renameJsonKey(const std::string& filePath, const std::string& oldKey, const std::string& newKey);
void pushNotificationJson(const std::string& appID, const std::string& text, size_t fontSize=28);
}
#endif

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@@ -1,110 +0,0 @@
/********************************************************************************
* File: list_funcs.hpp
* Author: ppkantorski
* Description:
* This header file contains function declarations and utility functions related
* to working with lists and vectors of strings. These functions are used in the
* Ultrahand Overlay project to perform various operations on lists, such as
* removing entries, filtering, and more.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef LIST_FUNCS_HPP
#define LIST_FUNCS_HPP
#if !USING_FSTREAM_DIRECTIVE // For not using fstream (needs implementing)
#include <stdio.h>
#else
#include <fstream>
#endif
#include <vector>
#include <string>
#include <unordered_set>
#include "debug_funcs.hpp"
#include "string_funcs.hpp"
#include "get_funcs.hpp"
namespace ult {
std::vector<std::string> splitIniList(const std::string& value);
std::string joinIniList(const std::vector<std::string>& list);
/**
* @brief Removes entries from a vector of strings that match a specified entry.
*
* This function removes entries from the `itemsList` vector of strings that match the `entry`.
*
* @param entry The entry to be compared against the elements in `itemsList`.
* @param itemsList The vector of strings from which matching entries will be removed.
*/
void removeEntryFromList(const std::string& entry, std::vector<std::string>& itemsList);
/**
* @brief Filters a list of strings based on a specified filter list.
*
* This function filters a list of strings (`itemsList`) by removing entries that match any
* of the criteria specified in the `filterList`. It uses the `removeEntryFromList` function
* to perform the removal.
*
* @param filterList The list of entries to filter by. Entries in `itemsList` matching any entry in this list will be removed.
* @param itemsList The list of stringsto be filtered.
*/
void filterItemsList(const std::vector<std::string>& filterList, std::vector<std::string>& itemsList);
// Function to read file into a vector of strings
std::vector<std::string> readListFromFile(const std::string& filePath, size_t maxLines=0, bool preserveNewlines = false);
// Function to get an entry from the list based on the index
std::string getEntryFromListFile(const std::string& listPath, size_t listIndex);
/**
* @brief Splits a string into a vector of strings using a delimiter.
*
* This function splits the input string into multiple strings using the specified delimiter.
*
* @param str The input string to split.
* @return A vector of strings containing the split values.
*/
std::vector<std::string> stringToList(const std::string& str);
// Function to read file into a set of strings
std::unordered_set<std::string> readSetFromFile(const std::string& filePath, const std::string& packagePath = "");
// Function to write a set to a file
void writeSetToFile(const std::unordered_set<std::string>& fileSet, const std::string& filePath);
// Function to compare two file lists and save duplicates to an output file
void compareFilesLists(const std::string& txtFilePath1, const std::string& txtFilePath2, const std::string& outputTxtFilePath);
// Helper function to read a text file and process each line with a callback
//void processFileLines(const std::string& filePath, const std::function<void(const std::string&)>& callback);
void compareWildcardFilesLists(const std::string& wildcardPatternFilePath, const std::string& txtFilePath, const std::string& outputTxtFilePath);
}
#endif

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@@ -1,121 +0,0 @@
/********************************************************************************
* File: mod_funcs.hpp
* Author: ppkantorski
* Description:
* This header file contains function declarations and utility functions for IPS
* binary generations. These functions are used in the Ultrahand Overlay project
* to convert `.pchtxt` mods into `.ips` binaries.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2024-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef MOD_FUNCS_HPP
#define MOD_FUNCS_HPP
#if !USING_FSTREAM_DIRECTIVE // For not using fstream (needs implementing)
#include <stdio.h>
#else
#include <fstream>
#endif
//#include <sstream>
#include <vector>
#include <string>
#include <sys/stat.h>
#include "debug_funcs.hpp"
#include "path_funcs.hpp"
#include "hex_funcs.hpp"
#include <iomanip> // Include this header for std::setw and std::setfill
namespace ult {
inline constexpr const char* IPS32_HEAD_MAGIC = "IPS32";
inline constexpr const char* IPS32_FOOT_MAGIC = "EEOF";
//const std::string CHEAT_HEADER = "// auto generated by pchtxt2cheat\n\n";
//extern const std::string CHEAT_TYPE;
//extern const std::string CHEAT_EXT;
//extern const std::string CHEAT_ENCODING;
/**
* @brief Checks if a cheat already exists in the cheat file.
* @param cheatFilePath The path to the cheat file.
* @param newCheat The new cheat to check.
* @return True if the cheat exists, otherwise false.
*/
bool cheatExists(const std::string &cheatFilePath, const std::string &newCheat);
/**
* @brief Appends a new cheat to the cheat file.
* @param cheatFilePath The path to the cheat file.
* @param newCheat The new cheat to append.
*/
void appendCheatToFile(const std::string &cheatFilePath, const std::string &newCheat);
/**
* @brief Extracts the cheat name from the given file path.
* @param filePath The full file path.
* @return The extracted cheat name.
*/
std::string extractCheatName(const std::string &filePath);
// Helper function to determine if a string is a valid title ID
bool isValidTitleID(const std::string &str);
// Function to find the title ID in the text, avoiding the @nsobid- line
std::string findTitleID(const std::string &text);
/**
* @brief Converts a .pchtxt file to a cheat file.
* @param pchtxtPath The file path to the .pchtxt file.
* @param cheatName The name of the cheat.
* @param outCheatPath The file path for the output cheat file.
* @return True if the conversion was successful, false otherwise.
*/
bool pchtxt2cheat(const std::string &pchtxtPath, std::string cheatName = "", std::string outCheatPath = "");
// Corrected helper function to convert values to big-endian format
//uint32_t toBigEndian(uint32_t value);
//
//uint16_t toBigEndian(uint16_t value);
// Corrected helper function to convert values to big-endian format
inline uint32_t toBigEndian(uint32_t value) {
return ((value & 0x000000FF) << 24) |
((value & 0x0000FF00) << 8) |
((value & 0x00FF0000) >> 8) |
((value & 0xFF000000) >> 24);
}
inline uint16_t toBigEndian(uint16_t value) {
return ((value & 0x00FF) << 8) |
((value & 0xFF00) >> 8);
}
// Helper function to convert a vector of bytes to a hex string for logging
//std::string hexToString(const std::vector<uint8_t>& bytes);
/**
* @brief Converts a .pchtxt file to an IPS file using fstream.
*
* This function reads the contents of a .pchtxt file, extracts the address-value pairs,
* and generates an IPS file with the provided output folder.
*
* @param pchtxtPath The file path to the .pchtxt file.
* @param outputFolder The folder path for the output IPS file.
* @return True if the conversion was successful, false otherwise.
*/
bool pchtxt2ips(const std::string& pchtxtPath, const std::string& outputFolder);
}
#endif

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@@ -1,288 +0,0 @@
/********************************************************************************
* File: path_funcs.hpp
* Author: ppkantorski
* Description:
* This header file contains function declarations and utility functions related
* to file and directory path manipulation. These functions are used in the
* Ultrahand Overlay project to handle file operations, such as creating
* directories, moving files, and more.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef PATH_FUNCS_HPP
#define PATH_FUNCS_HPP
#if !USING_FSTREAM_DIRECTIVE // For not using fstream (needs implementing)
#include <stdio.h>
#else
#include <fstream>
#endif
#include <memory>
#include <dirent.h>
#include <sys/stat.h>
#include "global_vars.hpp"
#include "string_funcs.hpp"
#include "get_funcs.hpp"
#include <queue>
#include <mutex>
#include <unordered_set>
namespace ult {
extern std::atomic<bool> abortFileOp;
extern size_t COPY_BUFFER_SIZE; // Made const for thread safety
extern std::atomic<int> copyPercentage;
// Mutex for thread-safe logging operations
extern std::mutex logMutex;
/**
* @brief Checks if a path points to a directory.
*
* This function checks if the specified path points to a directory.
*
* @param path The path to check.
* @return True if the path is a directory, false otherwise.
*/
bool isDirectory(const std::string& path);
/**
* @brief Checks if a path points to a file.
*
* This function checks if the specified path points to a file.
*
* @param path The path to check.
* @return True if the path is a file, false otherwise.
*/
bool isFile(const std::string& path);
/**
* @brief Checks if a path points to a file or directory.
*
* This function checks if the specified path points to either a file or a directory.
*
* @param path The path to check.
* @return True if the path points to a file or directory, false otherwise.
*/
bool isFileOrDirectory(const std::string& path);
bool isDirectoryEmpty(const std::string& dirPath);
/**
* @brief Creates a single directory if it doesn't exist.
*
* This function checks if the specified directory exists, and if not, it creates the directory.
*
* @param directoryPath The path of the directory to be created.
*/
void createSingleDirectory(const std::string& directoryPath);
/**
* @brief Creates a directory and its parent directories if they don't exist.
*
* This function creates a directory specified by `directoryPath` and also creates any parent directories
* if they don't exist. It handles nested directory creation.
*
* @param directoryPath The path of the directory to be created.
*/
void createDirectory(const std::string& directoryPath);
#if !USING_FSTREAM_DIRECTIVE
void writeLog(FILE* logFile, const std::string& line);
#else
void writeLog(std::ofstream& logFile, const std::string& line);
#endif
/**
* @brief Creates a text file with the specified content.
*
* This function creates a text file specified by `filePath` and writes the given `content` to the file.
*
* @param filePath The path of the text file to be created.
* @param content The content to be written to the text file.
*/
void createTextFile(const std::string& filePath, const std::string& content);
/**
* @brief Deletes a file or directory.
*
* This function deletes the file or directory specified by `path`. It can delete both files and directories.
*
* @param path The path of the file or directory to be deleted.
*/
void deleteFileOrDirectory(const std::string& pathToDelete, const std::string& logSource = "");
/**
* @brief Deletes files or directories that match a specified pattern.
*
* This function deletes files or directories specified by `pathPattern` by matching against a pattern.
* It identifies files or directories that match the pattern and deletes them.
*
* @param pathPattern The pattern used to match and delete files or directories.
*/
void deleteFileOrDirectoryByPattern(const std::string& pathPattern, const std::string& logSourc = "", const std::unordered_set<std::string>* filterSet = nullptr);
void moveDirectory(const std::string& sourcePath, const std::string& destinationPath,
const std::string& logSource = "", const std::string& logDestination = "");
bool moveFile(const std::string& sourcePath, const std::string& destinationPath,
const std::string& logSource = "", const std::string& logDestination = "");
/**
* @brief Moves a file or directory to a new destination.
*
* This function moves a file or directory from the `sourcePath` to the `destinationPath`. It can handle both
* files and directories and ensures that the destination directory exists before moving.
*
* @param sourcePath The path of the source file or directory.
* @param destinationPath The path of the destination where the file or directory will be moved.
*/
void moveFileOrDirectory(const std::string& sourcePath, const std::string& destinationPath,
const std::string& logSource = "", const std::string& logDestination = "");
/**
* @brief Moves files or directories matching a specified pattern to a destination directory.
*
* This function identifies files or directories that match the `sourcePathPattern` and moves them to the `destinationPath`.
* It processes each matching entry in the source directory pattern and moves them to the specified destination.
* Files/directories in the filterSet will be skipped.
*
* @param sourcePathPattern The pattern used to match files or directories to be moved.
* @param destinationPath The destination directory where matching files or directories will be moved.
* @param logSource Optional log source identifier.
* @param logDestination Optional log destination identifier.
* @param filterSet Optional set of paths to exclude from moving (nullptr to move all).
*/
void moveFilesOrDirectoriesByPattern(const std::string& sourcePathPattern, const std::string& destinationPath,
const std::string& logSource = "", const std::string& logDestination = "", const std::unordered_set<std::string>* filterSet = nullptr);
/**
* @brief Copies a single file from the source path to the destination path.
*
* This function copies a single file specified by `fromFile` to the location specified by `toFile`.
*
* @param fromFile The path of the source file to be copied.
* @param toFile The path of the destination where the file will be copied.
*/
void copySingleFile(const std::string& fromFile, const std::string& toFile, long long& totalBytesCopied, const long long totalSize,
const std::string& logSource = "", const std::string& logDestination = "");
/**
* Recursively calculates the total size of the given file or directory.
* @param path The path to the file or directory.
* @return The total size in bytes of all files within the directory or the size of a file.
*/
long long getTotalSize(const std::string& path);
/**
* @brief Copies a file or directory from the source path to the destination path.
*
* This function copies a file or directory specified by `fromFileOrDirectory` to the location specified by `toFileOrDirectory`.
* If the source is a regular file, it copies the file to the destination. If the source is a directory, it recursively copies
* the entire directory and its contents to the destination.
*
* @param fromPath The path of the source file or directory to be copied.
* @param toPath The path of the destination where the file or directory will be copied.
*/
void copyFileOrDirectory(const std::string& fromPath, const std::string& toPath, long long* totalBytesCopied = nullptr, long long totalSize = 0,
const std::string& logSource = "", const std::string& logDestination = "");
/**
* @brief Copies files or directories matching a specified pattern to a destination directory.
*
* This function identifies files or directories that match the `sourcePathPattern` and copies them to the `toDirectory`.
* It processes each matching entry in the source directory pattern and copies them to the specified destination.
* Files/directories in the filterSet will be skipped.
*
* @param sourcePathPattern The pattern used to match files or directories to be copied.
* @param toDirectory The destination directory where matching files or directories will be copied.
* @param logSource Optional log source identifier.
* @param logDestination Optional log destination identifier.
* @param filterSet Optional set of paths to exclude from copying (nullptr to copy all).
*/
void copyFileOrDirectoryByPattern(const std::string& sourcePathPattern, const std::string& toDirectory,
const std::string& logSource = "", const std::string& logDestination = "", const std::unordered_set<std::string>* filterSet = nullptr);
/**
* @brief Mirrors the deletion of files from a source directory to a target directory.
*
* This function mirrors the deletion of files from a `sourcePath` directory to a `targetPath` directory.
* It deletes corresponding files in the `targetPath` that match the source directory structure.
*
* @param sourcePath The path of the source directory.
* @param targetPath The path of the target directory where files will be mirrored and deleted.
* Default is "sdmc:/". You can specify a different target path if needed.
*/
void mirrorFiles(const std::string& sourcePath, const std::string targetPath, const std::string mode);
/**
* @brief For each match of the wildcard pattern, creates an empty text file
* named basename.txt inside the output directory.
* Uses FILE* if !USING_FSTREAM_DIRECTIVE is defined, otherwise uses std::ofstream.
*
* @param wildcardPattern A path with a wildcard, such as /some/path/[*].
* Each match results in a file named after the basename.
* @param outputDir Directory where the output files will be written.
* Created if it doesn't already exist.
*/
void createFlagFiles(const std::string& wildcardPattern, const std::string& outputDir);
/**
* @brief Removes all files starting with "._" from a directory and its subdirectories.
*
* This function recursively scans the specified directory and removes all files
* whose names start with "._" (commonly macOS metadata files). It processes
* all subdirectories recursively.
*
* @param sourcePath The path of the directory to clean.
*/
void dotCleanDirectory(const std::string& sourcePath);
}
#endif

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/********************************************************************************
* File: string_funcs.hpp
* Author: ppkantorski
* Description:
* This header file contains function declarations and utility functions for string
* manipulation. These functions are used in the Ultrahand Overlay project to
* perform operations like trimming whitespaces, removing quotes, replacing
* multiple slashes, and more.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef STRING_FUNCS_HPP
#define STRING_FUNCS_HPP
#include <cstring>
#include <string>
#include <iterator>
#include <vector>
//#include <jansson.h>
//#include <regex>
#include <algorithm>
#include <sys/stat.h>
#include <dirent.h>
#include "global_vars.hpp"
#include "debug_funcs.hpp"
namespace ult {
extern std::string to_string(int value);
extern int stoi(const std::string& str, std::size_t* pos = nullptr, int base = 10);
extern float stof(const std::string& str);
//extern bool canConvertToInt(const std::string& str);
/**
* @brief A lightweight string stream class that mimics basic functionality of std::istringstream.
*/
class StringStream {
public:
StringStream() : position(0), hexMode(false), validState(true) {}
// Add this constructor to accept a string
StringStream(const std::string& input) : data(input), position(0), hexMode(false) {}
// Set hex mode
StringStream& hex() {
hexMode = true;
return *this;
}
// Reset hex mode
StringStream& resetHex() {
hexMode = false;
return *this;
}
// Mimics std::getline() with a delimiter
bool getline(std::string& output, char delimiter);
// Mimics operator >> to split by whitespace
StringStream& operator>>(std::string& output);
// Overload the << operator to insert strings and integers
StringStream& operator<<(const std::string& input);
StringStream& operator<<(const char* input);
StringStream& operator<<(char input);
StringStream& operator<<(int input); // Handles int insertion with hex support
StringStream& operator<<(long long input); // for long long
// Conversion to bool for checking stream state (success/failure)
explicit operator bool() const {
return validState;
}
std::string str() const;
void clear() { data.clear(); position = 0; } // Add clear function
private:
std::string data;
size_t position;
bool hexMode;
bool validState; // Track if the stream is in a valid state
};
/**
* @brief Trims leading and trailing whitespaces from a string.
*
* This function removes leading and trailing whitespaces, tabs, newlines, carriage returns, form feeds,
* and vertical tabs from the input string.
*
* @param str The input string to trim.
* @return The trimmed string.
*/
void trim(std::string& str);
// Function to trim newline characters from the end of a string
void trimNewline(std::string& str);
/**
* @brief Removes all white spaces from a string.
*
* This function removes all white spaces, including spaces, tabs, newlines, carriage returns, form feeds,
* and vertical tabs from the input string.
*
* @param str The input string to remove white spaces from.
* @return The string with white spaces removed.
*/
std::string removeWhiteSpaces(const std::string& str);
/**
* @brief Removes quotes from a string.
*
* This function removes single and double quotes from the beginning and end of the input string.
*
* @param str The input string to remove quotes from.
* @return The string with quotes removed.
*/
void removeQuotes(std::string& str);
/**
* @brief Replaces multiple consecutive slashes with a single slash in a string.
*
* This function replaces sequences of two or more consecutive slashes with a single slash in the input string.
*
* @param input The input string to process.
* @return The string with multiple slashes replaced.
*/
//std::string replaceMultipleSlashes(const std::string& input);
void resolveDirectoryTraversal(std::string& path);
/**
* @brief Preprocesses a path string by replacing multiple slashes and adding "sdmc:" prefix.
*
* This function preprocesses a path string by removing multiple consecutive slashes,
* adding the "sdmc:" prefix if not present, and modifying the input string in place.
*
* @param path The input path string to preprocess, passed by reference.
*/
void preprocessPath(std::string& path, const std::string& packagePath = "");
/**
* @brief Preprocesses a URL string by adding "https://" prefix.
*
* This function preprocesses a URL string by adding the "https://" prefix if not already present.
*
* @param path The input URL string to preprocess, passed by reference and modified in-place.
*/
void preprocessUrl(std::string& path);
/**
* @brief Drops the file extension from a filename.
*
* This function removes the file extension (characters after the last dot) from the input filename string.
*
* @param filename The input filename from which to drop the extension, passed by reference and modified in-place.
*/
void dropExtension(std::string& filename);
/**
* @brief Checks if a string starts with a given prefix.
*
* This function checks if the input string starts with the specified prefix.
*
* @param str The input string to check.
* @param prefix The prefix to check for.
* @return True if the string starts with the prefix, false otherwise.
*/
bool startsWith(const std::string& str, const std::string& prefix);
// Helper function to check if a string is a valid integer
bool isValidNumber(const std::string& str);
// For properly handling placeholder replacements
std::string returnOrNull(const std::string& value);
// Function to slice a string from start to end index
std::string sliceString(const std::string& str, size_t start, size_t end);
/**
* @brief Converts a string to lowercase.
*
* This function takes a string as input and returns a lowercase version of that string.
*
* @param str The input string to convert to lowercase.
* @return The lowercase version of the input string.
*/
std::string stringToLowercase(const std::string& str);
/**
* @brief Converts a string to uppercase.
*
* This function takes a string as input and returns an uppercase version of that string.
*
* @param str The input string to convert to uppercase.
* @return The uppercase version of the input string.
*/
std::string stringToUppercase(const std::string& str);
/**
* @brief Formats a priority string to a desired width.
*
* This function takes a priority string and formats it to a specified desired width by padding with '0's if it's shorter
* or truncating with '9's if it's longer.
*
* @param priority The input priority string to format.
* @param desiredWidth The desired width of the formatted string (default is 4).
* @return A formatted priority string.
*/
std::string formatPriorityString(const std::string& priority, int desiredWidth = 4);
/**
* @brief Removes the part of the string after the first occurrence of '?' character.
*
* This function takes a string and removes the portion of the string that appears after
* the first '?' character, if found. If no '?' character is present, the string remains unchanged.
*
* @param input The input string from which to remove the tag, passed by reference and modified in-place.
*/
void removeTag(std::string &input);
std::string getFirstLongEntry(const std::string& input, size_t minLength = 8);
// This will take a string like "v1.3.5-abasdfasdfa" and output "1.3.5". string could also look like "test-1.3.5-1" or "v1.3.5" and we will only want "1.3.5"
std::string cleanVersionLabel(const std::string& input);
std::string extractTitle(const std::string& input);
std::vector<std::string> splitString(const std::string& str, const std::string& delimiter);
// Function to split a string by a delimiter and return a specific index
std::string splitStringAtIndex(const std::string& str, const std::string& delimiter, size_t index);
std::string customAlign(int number);
#if IS_LAUNCHER_DIRECTIVE
std::string inputExists(const std::string& input);
#endif
}
#endif

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@@ -1,813 +0,0 @@
/********************************************************************************
* File: tsl_utils.hpp
* Author: ppkantorski
* Description:
* 'tsl_utils.hpp' is a central utility header for the Ultrahand Overlay project,
* containing a variety of functions and definitions related to system status,
* input handling, and application-specific behavior on the Nintendo Switch.
* This header provides essential utilities for interacting with the system,
* managing key input, and enhancing overlay functionality.
*
* The utilities defined here are designed to operate independently, facilitating
* robust system interaction capabilities required for custom overlays.
*
* For the latest updates and contributions, visit the project's GitHub repository:
* GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay
*
* Note: This notice is integral to the project's documentation and must not be
* altered or removed.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#pragma once
#ifndef TSL_UTILS_HPP
#define TSL_UTILS_HPP
#if !USING_FSTREAM_DIRECTIVE // For not using fstream (needs implementing)
#include <stdio.h>
#else
#include <fstream>
#endif
#include <ultra.hpp>
#include <switch.h>
#include <arm_neon.h>
#include <stdlib.h>
#include <strings.h>
//#include <math.h>
#include <algorithm>
#include <cstring>
#include <cwctype>
#include <string>
#include <functional>
#include <type_traits>
#include <mutex>
#include <memory>
//#include <chrono>
#include <list>
#include <stack>
#include <map>
#include <barrier>
//#ifndef APPROXIMATE_cos
//// Approximation for cos(x) using Taylor series around 0
//#define APPROXIMATE_cos(x) (1 - (x) * (x) / 2 + (x) * (x) * (x) * (x) / 24) // valid for small x
//#endif
//
//
//#ifndef APPROXIMATE_ifloor
//#define APPROXIMATE_ifloor(x) ((int)((x) >= 0 ? (x) : (x) - 1)) // truncate toward negative infinity
//#define APPROXIMATE_iceil(x) ((int)((x) == (int)(x) ? (x) : ((x) > 0 ? (int)(x) + 1 : (int)(x)))) // truncate toward positive infinity
//#endif
//
//#ifndef APPROXIMATE_sqrt
//// Fast approximation for sqrt using Newton's method
//#define APPROXIMATE_sqrt(x) ((x) <= 0 ? 0 : (x) / 2.0 * (3.0 - ((x) * (x) * 0.5))) // Approximation for x close to 1
//#define APPROXIMATE_pow(x, y) ((y) == 0 ? 1 : ((y) == 1 ? (x) : APPROXIMATE_sqrt(x))) // limited to approximate sqrt if y=0.5
//#endif
//
//#ifndef APPROXIMATE_fmod
//#define APPROXIMATE_fmod(x, y) ((x) - ((int)((x) / (y)) * (y))) // equivalent to x - floor(x/y) * y
//#endif
//
//#ifndef APPROXIMATE_cos
//// Approximation for cos(x) using Taylor series around 0
//#define APPROXIMATE_cos(x) (1 - (x) * (x) / 2 + (x) * (x) * (x) * (x) / 24) // valid for small x
//#endif
//
//#ifndef APPROXIMATE_acos
//#define APPROXIMATE_acos(x) (1.5708 - (x) - (x)*(x)*(x) / 6) // limited approximation for acos in range [-1, 1]
//#endif
//
//#ifndef APPROXIMATE_fabs
//#define APPROXIMATE_fabs(x) ((x) < 0 ? -(x) : (x))
//#endif
struct OverlayCombo {
std::string path; // full overlay path
std::string launchArg; // empty = use per-overlay launch_args key, otherwise a “mode” arg
};
struct SwapDepth {
u32 value;
explicit SwapDepth(u32 v) : value(v) {}
};
namespace ult {
// math funcs
inline double cos(double x) {
static constexpr double PI = 3.14159265358979323846;
static constexpr double TWO_PI = 6.28318530717958647692;
static constexpr double HALF_PI = 1.57079632679489661923;
// Fast normalization using multiply instead of divide when possible
x = x - TWO_PI * static_cast<int>(x * 0.159154943091895); // 1/(2π)
if (x < 0) x += TWO_PI;
// Use symmetry to reduce range
int sign = 1;
if (x > PI) {
x -= PI;
sign = -1;
}
if (x > HALF_PI) {
x = PI - x;
sign = -sign;
}
// Horner's method for faster polynomial evaluation (fewer operations)
// 5-term minimax polynomial for [0, π/2] - accurate to ~10^-8
const double x2 = x * x;
return sign * (1.0 + x2 * (-0.5 + x2 * (0.04166666666666666 + x2 * (-0.001388888888888889 + x2 * (0.0000248015873015873 - x2 * 0.0000002755731922398589)))));
}
extern bool correctFrameSize; // for detecting the correct Overlay display size
extern u16 DefaultFramebufferWidth; ///< Width of the framebuffer
extern u16 DefaultFramebufferHeight; ///< Height of the framebuffer
extern std::unordered_map<std::string, std::string> translationCache;
extern std::unordered_map<u64, OverlayCombo> g_entryCombos;
extern std::atomic<bool> launchingOverlay;
extern std::atomic<bool> settingsInitialized;
extern std::atomic<bool> currentForeground;
//extern std::mutex simulatedNextPageMutex;
//void loadOverlayKeyCombos();
//std::string getOverlayForKeyCombo(u64 keys);
bool readFileContent(const std::string& filePath, std::string& content);
void parseJsonContent(const std::string& content, std::unordered_map<std::string, std::string>& result);
bool parseJsonToMap(const std::string& filePath, std::unordered_map<std::string, std::string>& result);
bool loadTranslationsFromJSON(const std::string& filePath);
extern u16 activeHeaderHeight;
bool consoleIsDocked();
std::string getBuildIdAsString();
std::string getTitleIdAsString();
extern std::string lastTitleID;
extern std::atomic<bool> resetForegroundCheck;
//extern bool isLauncher;
extern std::atomic<bool> internalTouchReleased;
extern u32 layerEdge;
extern bool useRightAlignment;
extern bool useSwipeToOpen;
extern bool useLaunchCombos;
extern bool useNotifications;
extern bool useSoundEffects;
extern bool useHapticFeedback;
extern bool usePageSwap;
extern std::atomic<bool> noClickableItems;
extern bool useDynamicLogo;
extern bool useSelectionBG;
extern bool useSelectionText;
extern bool useSelectionValue;
// Define the duration boundaries (for smooth scrolling)
//extern const std::chrono::milliseconds initialInterval; // Example initial interval
//extern const std::chrono::milliseconds shortInterval; // Short interval after long hold
//extern const std::chrono::milliseconds transitionPoint; // Point at which the shortest interval is reached
//constexpr std::chrono::milliseconds initialInterval = std::chrono::milliseconds(67); // Example initial interval
//constexpr std::chrono::milliseconds shortInterval = std::chrono::milliseconds(10); // Short interval after long hold
//constexpr std::chrono::milliseconds transitionPoint = std::chrono::milliseconds(2000); // Point at which the shortest interval is reached
// Function to interpolate between two durations
//std::chrono::milliseconds interpolateDuration(std::chrono::milliseconds start, std::chrono::milliseconds end, float t);
#if IS_LAUNCHER_DIRECTIVE
extern std::atomic<bool> overlayLaunchRequested;
extern std::string requestedOverlayPath;
extern std::string requestedOverlayArgs;
extern std::mutex overlayLaunchMutex;
#endif
//#include <filesystem> // Comment out filesystem
// CUSTOM SECTION START
//extern float backWidth, selectWidth, nextPageWidth;
extern std::atomic<float> backWidth;
extern std::atomic<float> selectWidth;
extern std::atomic<float> nextPageWidth;
extern std::atomic<bool> inMainMenu;
extern std::atomic<bool> inHiddenMode;
extern std::atomic<bool> inSettingsMenu;
extern std::atomic<bool> inSubSettingsMenu;
extern std::atomic<bool> inOverlaysPage;
extern std::atomic<bool> inPackagesPage;
extern bool firstBoot; // for detecting first boot
//static std::unordered_map<std::string, std::string> hexSumCache;
// Define an atomic bool for interpreter completion
extern std::atomic<bool> threadFailure;
extern std::atomic<bool> runningInterpreter;
extern std::atomic<bool> shakingProgress;
extern std::atomic<bool> isHidden;
extern std::atomic<bool> externalAbortCommands;
//bool progressAnimation = false;
extern bool disableTransparency;
//bool useCustomWallpaper = false;
//extern bool useMemoryExpansion;
extern bool useOpaqueScreenshots;
extern std::atomic<bool> onTrackBar;
extern std::atomic<bool> allowSlide;
extern std::atomic<bool> unlockedSlide;
void atomicToggle(std::atomic<bool>& b);
/**
* @brief Shutdown modes for the Ultrahand-Overlay project.
*
* These macros define the shutdown modes used in the Ultrahand-Overlay project:
* - `SpsmShutdownMode_Normal`: Normal shutdown mode.
* - `SpsmShutdownMode_Reboot`: Reboot mode.
*/
#define SpsmShutdownMode_Normal 0
#define SpsmShutdownMode_Reboot 1
/**
* @brief Key mapping macros for button keys.
*
* These macros define button keys for the Ultrahand-Overlay project to simplify key mappings.
* For example, `KEY_A` represents the `HidNpadButton_A` key.
*/
#define KEY_A HidNpadButton_A
#define KEY_B HidNpadButton_B
#define KEY_X HidNpadButton_X
#define KEY_Y HidNpadButton_Y
#define KEY_L HidNpadButton_L
#define KEY_R HidNpadButton_R
#define KEY_ZL HidNpadButton_ZL
#define KEY_ZR HidNpadButton_ZR
#define KEY_PLUS HidNpadButton_Plus
#define KEY_MINUS HidNpadButton_Minus
#define KEY_DUP HidNpadButton_Up
#define KEY_DDOWN HidNpadButton_Down
#define KEY_DLEFT HidNpadButton_Left
#define KEY_DRIGHT HidNpadButton_Right
#define KEY_SL HidNpadButton_AnySL
#define KEY_SR HidNpadButton_AnySR
#define KEY_LSTICK HidNpadButton_StickL
#define KEY_RSTICK HidNpadButton_StickR
#define KEY_UP HidNpadButton_AnyUp
#define KEY_DOWN HidNpadButton_AnyDown
#define KEY_LEFT HidNpadButton_AnyLeft
#define KEY_RIGHT HidNpadButton_AnyRight
#define SCRIPT_KEY HidNpadButton_Minus
#define SYSTEM_SETTINGS_KEY HidNpadButton_Plus
#define SETTINGS_KEY HidNpadButton_Y
#define STAR_KEY HidNpadButton_X
// Define a mask with all possible key flags
#define ALL_KEYS_MASK (KEY_A | KEY_B | KEY_X | KEY_Y | KEY_DUP | KEY_DDOWN | KEY_DLEFT | KEY_DRIGHT | KEY_L | KEY_R | KEY_ZL | KEY_ZR | KEY_SL | KEY_SR | KEY_LSTICK | KEY_RSTICK | KEY_PLUS | KEY_MINUS)
extern bool updateMenuCombos;
/**
* @brief Ultrahand-Overlay Input Macros
*
* This block of code defines macros for handling input in the Ultrahand-Overlay project.
* These macros simplify the mapping of input events to corresponding button keys and
* provide aliases for touch and joystick positions.
*
* The macros included in this block are:
*
* - `touchPosition`: An alias for a constant `HidTouchState` pointer.
* - `touchInput`: An alias for `&touchPos`, representing touch input.
* - `JoystickPosition`: An alias for `HidAnalogStickState`, representing joystick input.
*
* These macros are utilized within the Ultrahand-Overlay project to manage and interpret
* user input, including touch and joystick events.
*/
#define touchPosition const HidTouchState
#define touchInput &touchPos
#define JoystickPosition HidAnalogStickState
//void convertComboToUnicode(std::string& combo);
/**
* @brief Combo key mapping
*/
struct KeyInfo {
u64 key;
const char* name;
const char* glyph;
};
/**
* @brief Combo key mappings
*
* Ordered as they should be displayed
*/
extern std::array<KeyInfo, 18> KEYS_INFO;
std::unordered_map<std::string, std::string> createButtonCharMap();
extern std::unordered_map<std::string, std::string> buttonCharMap;
void convertComboToUnicode(std::string& combo);
// English string definitions
extern const std::string whiteColor;
extern const std::string blackColor;
extern const std::string greyColor;
extern std::atomic<bool> languageWasChanged;
inline constexpr double _M_PI = 3.14159265358979323846; // For double precision
inline constexpr double RAD_TO_DEG = 180.0f / _M_PI;
#if IS_LAUNCHER_DIRECTIVE
extern std::string ENGLISH;
extern std::string SPANISH;
extern std::string FRENCH;
extern std::string GERMAN;
extern std::string JAPANESE;
extern std::string KOREAN;
extern std::string ITALIAN;
extern std::string DUTCH;
extern std::string PORTUGUESE;
extern std::string RUSSIAN;
extern std::string UKRAINIAN;
extern std::string POLISH;
extern std::string SIMPLIFIED_CHINESE;
extern std::string TRADITIONAL_CHINESE;
extern std::string OVERLAYS; //defined in libTesla now
extern std::string OVERLAYS_ABBR;
extern std::string OVERLAY;
extern std::string HIDDEN_OVERLAYS;
extern std::string PACKAGES; //defined in libTesla now
extern std::string PACKAGE;
extern std::string HIDDEN_PACKAGES;
extern std::string HIDDEN;
extern std::string HIDE_OVERLAY;
extern std::string HIDE_PACKAGE;
extern std::string LAUNCH_ARGUMENTS;
extern std::string FORCE_AMS110_SUPPORT;
extern std::string QUICK_LAUNCH;
extern std::string BOOT_COMMANDS;
extern std::string EXIT_COMMANDS;
extern std::string ERROR_LOGGING;
extern std::string COMMANDS;
extern std::string SETTINGS;
extern std::string FAVORITE;
extern std::string MAIN_SETTINGS;
extern std::string UI_SETTINGS;
extern std::string WIDGET;
extern std::string WIDGET_ITEMS;
extern std::string WIDGET_SETTINGS;
extern std::string CLOCK;
extern std::string BATTERY;
extern std::string SOC_TEMPERATURE;
extern std::string PCB_TEMPERATURE;
extern std::string BACKDROP;
extern std::string DYNAMIC_COLORS;
extern std::string CENTER_ALIGNMENT;
extern std::string EXTENDED_BACKDROP;
extern std::string MISCELLANEOUS;
//extern std::string MENU_ITEMS;
extern std::string MENU_SETTINGS;
extern std::string USER_GUIDE;
extern std::string SHOW_HIDDEN;
extern std::string SHOW_DELETE;
extern std::string SHOW_UNSUPPORTED;
extern std::string PAGE_SWAP;
extern std::string RIGHT_SIDE_MODE;
extern std::string OVERLAY_VERSIONS;
extern std::string PACKAGE_VERSIONS;
extern std::string CLEAN_VERSIONS;
//extern std::string VERSION_LABELS;
extern std::string KEY_COMBO;
extern std::string MODE;
extern std::string LAUNCH_MODES;
extern std::string LANGUAGE;
extern std::string OVERLAY_INFO;
extern std::string SOFTWARE_UPDATE;
extern std::string UPDATE_ULTRAHAND;
extern std::string UPDATE_LANGUAGES;
extern std::string SYSTEM;
extern std::string DEVICE_INFO;
extern std::string FIRMWARE;
extern std::string BOOTLOADER;
extern std::string HARDWARE;
extern std::string MEMORY;
extern std::string VENDOR;
extern std::string MODEL;
extern std::string STORAGE;
//extern std::string NOTICE;
//extern std::string UTILIZES;
extern std::string OVERLAY_MEMORY;
extern std::string NOT_ENOUGH_MEMORY;
extern std::string WALLPAPER_SUPPORT_DISABLED;
extern std::string SOUND_SUPPORT_DISABLED;
extern std::string WALLPAPER_SUPPORT_ENABLED;
extern std::string SOUND_SUPPORT_ENABLED;
extern std::string EXIT_OVERLAY_SYSTEM;
//extern std::string MEMORY_EXPANSION;
//extern std::string REBOOT_REQUIRED;
extern std::string LOCAL_IP;
extern std::string WALLPAPER;
extern std::string THEME;
extern std::string DEFAULT;
extern std::string ROOT_PACKAGE;
extern std::string SORT_PRIORITY;
extern std::string OPTIONS;
extern std::string FAILED_TO_OPEN;
extern std::string LAUNCH_COMBOS;
extern std::string NOTIFICATIONS;
extern std::string SOUND_EFFECTS;
extern std::string HAPTIC_FEEDBACK;
extern std::string OPAQUE_SCREENSHOTS;
extern std::string PACKAGE_INFO;
extern std::string _TITLE;
extern std::string _VERSION;
extern std::string _CREATOR;
extern std::string _ABOUT;
extern std::string _CREDITS;
extern std::string USERGUIDE_OFFSET;
extern std::string SETTINGS_MENU;
extern std::string SCRIPT_OVERLAY;
extern std::string STAR_FAVORITE;
extern std::string APP_SETTINGS;
extern std::string ON_MAIN_MENU;
extern std::string ON_A_COMMAND;
extern std::string ON_OVERLAY_PACKAGE;
extern std::string FEATURES;
extern std::string SWIPE_TO_OPEN;
extern std::string THEME_SETTINGS;
extern std::string DYNAMIC_LOGO;
extern std::string SELECTION_BACKGROUND;
extern std::string SELECTION_TEXT;
extern std::string SELECTION_VALUE;
extern std::string LIBULTRAHAND_TITLES;
extern std::string LIBULTRAHAND_VERSIONS;
extern std::string PACKAGE_TITLES;
extern std::string ULTRAHAND_HAS_STARTED;
extern std::string NEW_UPDATE_IS_AVAILABLE;
//extern std::string REBOOT_IS_REQUIRED;
//extern std::string HOLD_A_TO_DELETE;
extern std::string DELETE_PACKAGE;
extern std::string DELETE_OVERLAY;
extern std::string SELECTION_IS_EMPTY;
extern std::string FORCED_SUPPORT_WARNING;
extern std::string TASK_IS_COMPLETE;
extern std::string TASK_HAS_FAILED;
//extern std::string PACKAGE_VERSIONS;
//extern std::string PROGRESS_ANIMATION;
extern std::string REBOOT_TO;
extern std::string REBOOT;
extern std::string SHUTDOWN;
extern std::string BOOT_ENTRY;
#endif
extern std::string INCOMPATIBLE_WARNING;
extern std::string SYSTEM_RAM;
extern std::string FREE;
extern std::string DEFAULT_CHAR_WIDTH;
extern std::string UNAVAILABLE_SELECTION;
extern std::string ON;
extern std::string OFF;
extern std::string OK;
extern std::string BACK;
extern std::string HIDE;
extern std::string CANCEL;
extern std::string GAP_1;
extern std::string GAP_2;
extern std::atomic<float> halfGap;
//extern std::string EMPTY;
#if USING_WIDGET_DIRECTIVE
extern std::string SUNDAY;
extern std::string MONDAY;
extern std::string TUESDAY;
extern std::string WEDNESDAY;
extern std::string THURSDAY;
extern std::string FRIDAY;
extern std::string SATURDAY;
extern std::string JANUARY;
extern std::string FEBRUARY;
extern std::string MARCH;
extern std::string APRIL;
extern std::string MAY;
extern std::string JUNE;
extern std::string JULY;
extern std::string AUGUST;
extern std::string SEPTEMBER;
extern std::string OCTOBER;
extern std::string NOVEMBER;
extern std::string DECEMBER;
extern std::string SUN;
extern std::string MON;
extern std::string TUE;
extern std::string WED;
extern std::string THU;
extern std::string FRI;
extern std::string SAT;
extern std::string JAN;
extern std::string FEB;
extern std::string MAR;
extern std::string APR;
extern std::string MAY_ABBR;
extern std::string JUN;
extern std::string JUL;
extern std::string AUG;
extern std::string SEP;
extern std::string OCT;
extern std::string NOV;
extern std::string DEC;
#endif
#if IS_LAUNCHER_DIRECTIVE
// Constant string definitions (English)
void reinitializeLangVars();
#endif
// Define the updateIfNotEmpty function
void updateIfNotEmpty(std::string& constant, const char* jsonKey, const json_t* jsonData);
void parseLanguage(const std::string& langFile);
#if USING_WIDGET_DIRECTIVE
void localizeTimeStr(char* timeStr);
#endif
// Unified function to apply replacements
void applyLangReplacements(std::string& text, bool isValue = false);
//// Map of character widths (pre-calibrated)
//extern std::unordered_map<wchar_t, float> characterWidths;
//extern float defaultNumericCharWidth;
// Predefined hexMap
//extern const std::array<int, 256> hexMap;
inline constexpr std::array<int, 256> hexMap = [] {
std::array<int, 256> map = {0};
map['0'] = 0; map['1'] = 1; map['2'] = 2; map['3'] = 3; map['4'] = 4;
map['5'] = 5; map['6'] = 6; map['7'] = 7; map['8'] = 8; map['9'] = 9;
map['A'] = 10; map['B'] = 11; map['C'] = 12; map['D'] = 13; map['E'] = 14; map['F'] = 15;
map['a'] = 10; map['b'] = 11; map['c'] = 12; map['d'] = 13; map['e'] = 14; map['f'] = 15;
return map;
}();
// Prepare a map of default settings
extern std::map<const std::string, std::string> defaultThemeSettingsMap;
bool isNumericCharacter(char c);
bool isValidHexColor(const std::string& hexColor);
//float calculateAmplitude(float x, float peakDurationFactor = 0.25f);
extern std::atomic<bool> refreshWallpaperNow;
extern std::atomic<bool> refreshWallpaper;
extern std::vector<u8> wallpaperData;
extern std::atomic<bool> inPlot;
extern std::mutex wallpaperMutex;
extern std::condition_variable cv;
// Function to load the RGBA file into memory and modify wallpaperData directly
void loadWallpaperFile(const std::string& filePath, s32 width = 448, s32 height = 720);
void loadWallpaperFileWhenSafe();
void reloadWallpaper();
// Global variables for FPS calculation
//extern double lastTimeCount;
//extern int frameCount;
//extern float fps;
//extern double elapsedTime;
extern std::atomic<bool> themeIsInitialized;
// Variables for touch commands
extern std::atomic<bool> touchingBack;
extern std::atomic<bool> touchingSelect;
extern std::atomic<bool> touchingNextPage;
extern std::atomic<bool> touchingMenu;
extern std::atomic<bool> shortTouchAndRelease;
extern std::atomic<bool> longTouchAndRelease;
extern std::atomic<bool> simulatedBack;
//extern bool simulatedBackComplete;
extern std::atomic<bool> simulatedSelect;
//extern bool simulatedSelectComplete;
extern std::atomic<bool> simulatedNextPage;
//extern std::atomic<bool> simulatedNextPageComplete;
extern std::atomic<bool> simulatedMenu;
//extern bool simulatedMenuComplete;
extern std::atomic<bool> stillTouching;
extern std::atomic<bool> interruptedTouch;
extern std::atomic<bool> touchInBounds;
#if USING_WIDGET_DIRECTIVE
// Battery implementation
extern bool powerInitialized;
extern bool powerCacheInitialized;
extern uint32_t powerCacheCharge;
extern bool powerCacheIsCharging;
extern PsmSession powerSession;
// Define variables to store previous battery charge and time
//extern uint32_t prevBatteryCharge;
//extern s64 timeOut;
extern std::atomic<uint32_t> batteryCharge;
extern std::atomic<bool> isCharging;
//constexpr std::chrono::seconds min_delay = std::chrono::seconds(3); // Minimum delay between checks
bool powerGetDetails(uint32_t *_batteryCharge, bool *_isCharging);
void powerInit(void);
void powerExit(void);
#endif
// Temperature Implementation
extern std::atomic<float> PCB_temperature;
extern std::atomic<float> SOC_temperature;
/*
I2cReadRegHandler was taken from Switch-OC-Suite source code made by KazushiMe
Original repository link (Deleted, last checked 15.04.2023): https://github.com/KazushiMe/Switch-OC-Suite
*/
Result I2cReadRegHandler(u8 reg, I2cDevice dev, u16 *out);
#define TMP451_SOC_TEMP_REG 0x01 // Register for SOC temperature integer part
#define TMP451_SOC_TMP_DEC_REG 0x10 // Register for SOC temperature decimal part
#define TMP451_PCB_TEMP_REG 0x00 // Register for PCB temperature integer part
#define TMP451_PCB_TMP_DEC_REG 0x15 // Register for PCB temperature decimal part
// Common helper function to read temperature (integer and fractional parts)
Result ReadTemperature(float *temperature, u8 integerReg, u8 fractionalReg, bool integerOnly);
// Function to get the SOC temperature
Result ReadSocTemperature(float *temperature, bool integerOnly = true);
// Function to get the PCB temperature
Result ReadPcbTemperature(float *temperature, bool integerOnly = true);
// Time implementation
extern const std::string DEFAULT_DT_FORMAT;
extern std::string datetimeFormat;
// Widget settings
//static std::string hideClock, hideBattery, hidePCBTemp, hideSOCTemp;
extern bool hideClock, hideBattery, hidePCBTemp, hideSOCTemp, dynamicWidgetColors;
extern bool hideWidgetBackdrop, centerWidgetAlignment, extendedWidgetBackdrop;
#if IS_LAUNCHER_DIRECTIVE
void reinitializeWidgetVars();
#endif
extern bool cleanVersionLabels, hideOverlayVersions, hidePackageVersions, useLibultrahandTitles, useLibultrahandVersions, usePackageTitles, usePackageVersions;
// nx-ovlloader settings
enum class OverlayHeapSize : u64 {
Size_4MB = 0x400000,
Size_6MB = 0x600000,
Size_8MB = 0x800000
};
// Static cache
static struct {
bool initialized = false;
OverlayHeapSize cachedSize = OverlayHeapSize::Size_6MB;
u64 customSizeMB = 0; // NEW: store custom size in MB
} heapSizeCache;
// Helper function to convert MB to bytes
extern u64 mbToBytes(u32 mb);
// Helper function to convert bytes to MB
extern u32 bytesToMB(u64 bytes);
// Implementation
OverlayHeapSize getCurrentHeapSize();
extern OverlayHeapSize currentHeapSize;
bool setOverlayHeapSize(OverlayHeapSize heapSize);
// Implementation
bool requestOverlayExit();
extern const std::string loaderInfo;
extern std::string loaderTitle;
extern bool expandedMemory;
extern bool furtherExpandedMemory;
extern bool limitedMemory;
extern std::string versionLabel;
#if IS_LAUNCHER_DIRECTIVE
void reinitializeVersionLabels();
#endif
// Number of renderer threads to use
extern const unsigned numThreads;
extern std::vector<std::thread> renderThreads;
extern const s32 bmpChunkSize;
extern std::atomic<s32> currentRow;
static std::barrier inPlotBarrier(numThreads, [](){
inPlot.store(false, std::memory_order_release);
});
//extern std::atomic<unsigned int> barrierCounter;
//extern std::mutex barrierMutex;
//extern std::condition_variable barrierCV;
//
//extern void barrierWait();
void initializeThemeVars();
void initializeUltrahandSettings();
}
#endif

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@@ -1,49 +0,0 @@
/********************************************************************************
* File: ultra.hpp
* Author: ppkantorski
* Description:
* 'ultra.hpp' serves as a central include header for the Ultrahand Overlay project,
* bringing together a comprehensive suite of utility functions essential for the
* development and operation of custom overlays on the Nintendo Switch. This header
* provides consolidated access to functions facilitating debugging, string processing,
* file management, JSON manipulation, and more, enhancing the modularity and
* reusability of code within the project.
*
* These utilities are designed to operate independently, providing robust tools to
* support complex overlay functionalities and interactions.
*
* For the latest updates and contributions, visit the project's GitHub repository:
* GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay
*
* Note: This notice is integral to the project's documentation and must not be
* altered or removed.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2024-2025 ppkantorski
********************************************************************************/
#pragma once
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
#ifndef ULTRA_HPP
#define ULTRA_HPP
// Include all functional headers used in the libUltra library
#include "global_vars.hpp"
#include "debug_funcs.hpp"
#include "string_funcs.hpp"
#include "get_funcs.hpp"
#include "path_funcs.hpp"
#include "list_funcs.hpp"
#include "json_funcs.hpp"
#include "ini_funcs.hpp"
#include "hex_funcs.hpp"
#include "download_funcs.hpp"
#include "mod_funcs.hpp"
#include "tsl_utils.hpp"
#include "audio.hpp"
#include "haptics.hpp"
#endif // ULTRA_HPP

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/********************************************************************************
* File: audio.cpp
* Author: ppkantorski
* Description:
* Memory-optimized version with reduced allocation overhead and chunked I/O.
* Key changes:
* - Eliminated temporary vector allocations (saves 50% memory during load)
* - Chunked file reading to reduce peak memory usage
* - Reduced alignment padding (saves ~3-4KB per sound)
* - Added lazy loading option via unloadAllSounds()
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2025 ppkantorski
********************************************************************************/
#include "audio.hpp"
namespace ult {
bool Audio::m_initialized = false;
std::atomic<bool> Audio::m_enabled{true};
float Audio::m_masterVolume = 0.6f;
bool Audio::m_lastDockedState = false;
std::vector<Audio::CachedSound> Audio::m_cachedSounds;
std::mutex Audio::m_audioMutex;
bool Audio::initialize() {
std::lock_guard<std::mutex> lock(m_audioMutex);
if (m_initialized) return true;
if (R_FAILED(audoutInitialize()) || R_FAILED(audoutStartAudioOut())) {
audoutExit();
return false;
}
m_initialized = true;
m_cachedSounds.resize(static_cast<uint32_t>(SoundType::Count));
m_lastDockedState = ult::consoleIsDocked();
reloadAllSounds();
return true;
}
void Audio::exit() {
std::lock_guard<std::mutex> lock(m_audioMutex);
// Free all cached sound buffers
for (auto& cached : m_cachedSounds) {
if (cached.buffer) {
free(cached.buffer);
cached.buffer = nullptr;
}
cached.bufferSize = 0;
cached.dataSize = 0;
}
if (m_initialized) {
audoutStopAudioOut();
audoutExit();
m_initialized = false;
}
}
void Audio::reloadAllSounds() {
for (uint32_t i = 0; i < static_cast<uint32_t>(SoundType::Count); ++i) {
loadSoundFromWav(static_cast<SoundType>(i), m_soundPaths[i]);
}
}
void Audio::unloadAllSounds(const std::initializer_list<SoundType>& excludeSounds) {
std::lock_guard<std::mutex> lock(m_audioMutex);
if (!m_initialized) return;
for (uint32_t i = 0; i < m_cachedSounds.size(); ++i) {
SoundType current = static_cast<SoundType>(i);
// Skip if this sound is in the exclude list
if (std::find(excludeSounds.begin(), excludeSounds.end(), current) != excludeSounds.end()) {
continue;
}
auto& cached = m_cachedSounds[i];
if (cached.buffer) {
free(cached.buffer);
cached.buffer = nullptr;
}
cached.bufferSize = 0;
cached.dataSize = 0;
}
}
bool Audio::reloadIfDockedChanged() {
if (!m_initialized) return false;
const bool currentDocked = ult::consoleIsDocked();
if (currentDocked == m_lastDockedState) return false;
std::lock_guard<std::mutex> lock(m_audioMutex);
m_lastDockedState = currentDocked;
reloadAllSounds();
return true;
}
bool Audio::loadSoundFromWav(SoundType type, const char* path) {
const uint32_t idx = static_cast<uint32_t>(type);
if (!m_initialized || idx >= static_cast<uint32_t>(SoundType::Count)) return false;
// Free existing buffer
free(m_cachedSounds[idx].buffer);
m_cachedSounds[idx] = { nullptr, 0, 0 };
FILE* f = fopen(path, "rb");
if (!f) return false;
// Parse WAV header
char hdr[12];
if (fread(hdr, 1, 12, f) != 12 || memcmp(hdr, "RIFF", 4) || memcmp(hdr + 8, "WAVE", 4)) {
fclose(f);
return false;
}
u16 fmt = 0, ch = 0, bits = 0;
u32 rate = 0, dSize = 0;
long dPos = 0;
// Find fmt and data chunks
while (fread(hdr, 1, 8, f) == 8) {
const u32 sz = *(u32*)(hdr + 4);
if (!memcmp(hdr, "fmt ", 4)) {
fread(&fmt, 2, 1, f);
fread(&ch, 2, 1, f);
fread(&rate, 4, 1, f);
fseek(f, 6, SEEK_CUR);
fread(&bits, 2, 1, f);
fseek(f, sz - 16, SEEK_CUR);
} else if (!memcmp(hdr, "data", 4)) {
dSize = sz;
dPos = ftell(f);
break;
} else {
fseek(f, sz, SEEK_CUR);
}
}
// Validate format
if (!dSize || fmt != 1 || ch == 0 || ch > 2 || (bits != 8 && bits != 16)) {
fclose(f);
return false;
}
// Calculate buffer sizes
// Note: audout REQUIRES stereo (2 channels), so we must duplicate mono
const bool mono = (ch == 1);
const uint32_t inSamples = dSize / (bits / 8);
const uint32_t outSamples = mono ? inSamples * 2 : inSamples; // Duplicate mono to stereo
const uint32_t outSize = outSamples * 2; // 16-bit samples
// Use smaller alignment to reduce waste (256 bytes instead of 4KB)
const uint32_t align = 0x100;
const uint32_t bufSize = (outSize + align - 1) & ~(align - 1);
// Allocate output buffer
void* buf = aligned_alloc(align, bufSize);
if (!buf) {
fclose(f);
return false;
}
fseek(f, dPos, SEEK_SET);
s16* out = (s16*)buf;
// Calculate volume scaling
float effectiveVolume = m_masterVolume;
if (m_lastDockedState) {
effectiveVolume *= 0.5f;
}
const float scale = std::clamp(effectiveVolume, 0.0f, 1.0f);
// Process audio in chunks to minimize memory usage
// This eliminates the need for temporary vectors
constexpr uint32_t CHUNK_SIZE = 512;
if (bits == 8) {
// 8-bit audio: read and convert in chunks
const int32_t scaleInt = static_cast<int32_t>(scale * 256.0f);
u8 chunk[CHUNK_SIZE];
uint32_t remaining = inSamples;
uint32_t outIdx = 0;
while (remaining > 0) {
const uint32_t toRead = std::min(remaining, CHUNK_SIZE);
if (fread(chunk, 1, toRead, f) != toRead) {
free(buf);
fclose(f);
return false;
}
for (uint32_t i = 0; i < toRead; ++i) {
const s16 sample = static_cast<s16>((chunk[i] - 128) * scaleInt);
if (mono) {
// Duplicate to both L and R channels for stereo output
out[outIdx++] = sample; // Left
out[outIdx++] = sample; // Right
} else {
out[outIdx++] = sample;
}
}
remaining -= toRead;
}
} else {
// 16-bit audio: read and convert in chunks
s16 chunk[CHUNK_SIZE];
uint32_t remaining = inSamples;
uint32_t outIdx = 0;
while (remaining > 0) {
const uint32_t toRead = std::min(remaining, CHUNK_SIZE);
if (fread(chunk, sizeof(s16), toRead, f) != toRead) {
free(buf);
fclose(f);
return false;
}
for (uint32_t i = 0; i < toRead; ++i) {
const s16 sample = static_cast<s16>(chunk[i] * scale);
if (mono) {
// Duplicate to both L and R channels for stereo output
out[outIdx++] = sample; // Left
out[outIdx++] = sample; // Right
} else {
out[outIdx++] = sample;
}
}
remaining -= toRead;
}
}
fclose(f);
// Zero-fill any padding
if (outSize < bufSize) {
memset((u8*)buf + outSize, 0, bufSize - outSize);
}
m_cachedSounds[idx] = { buf, bufSize, outSize };
return true;
}
void Audio::playSound(SoundType type) {
// Lock-free check - SAFE with atomic
if (!m_enabled.load(std::memory_order_relaxed)) return;
const uint32_t idx = static_cast<uint32_t>(type);
if (idx >= static_cast<uint32_t>(SoundType::Count)) return;
std::lock_guard<std::mutex> lock(m_audioMutex);
// Check again under lock
if (!m_initialized) return;
auto& cached = m_cachedSounds[idx];
if (!cached.buffer) return;
// Release any finished buffers
AudioOutBuffer* releasedBuffers = nullptr;
u32 releasedCount = 0;
audoutGetReleasedAudioOutBuffer(&releasedBuffers, &releasedCount);
// Static buffer is safe with mutex protection
static AudioOutBuffer audioBuffer = {};
audioBuffer = {};
audioBuffer.buffer = cached.buffer;
audioBuffer.buffer_size = cached.bufferSize;
audioBuffer.data_size = cached.dataSize;
audioBuffer.data_offset = 0;
audioBuffer.next = nullptr;
AudioOutBuffer* rel = nullptr;
audoutPlayBuffer(&audioBuffer, &rel);
}
void Audio::setMasterVolume(float v) {
std::lock_guard<std::mutex> lock(m_audioMutex);
m_masterVolume = std::clamp(v, 0.0f, 1.0f);
}
void Audio::setEnabled(bool e) {
m_enabled.store(e, std::memory_order_relaxed);
}
bool Audio::isEnabled() {
return m_enabled.load(std::memory_order_relaxed);
}
//bool Audio::isDocked() {
// Result rc = apmInitialize();
// if (R_FAILED(rc)) return false;
//
// ApmPerformanceMode perfMode = ApmPerformanceMode_Invalid;
// rc = apmGetPerformanceMode(&perfMode);
// apmExit();
//
// return R_SUCCEEDED(rc) && (perfMode == ApmPerformanceMode_Boost);
//}
}

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/********************************************************************************
* File: debug_funcs.cpp
* Author: ppkantorski
* Description:
* This source file contains the implementation of debugging functions for the
* Ultrahand Overlay project.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#include "debug_funcs.hpp"
namespace ult {
#if USING_LOGGING_DIRECTIVE
// Define static variables
const std::string defaultLogFilePath = "sdmc:/switch/.packages/log.txt";
std::string logFilePath = defaultLogFilePath;
bool disableLogging = true;
std::mutex logMutex;
void logMessage(const char* message) {
std::time_t currentTime = std::time(nullptr);
std::tm* timeInfo = std::localtime(&currentTime);
char timestamp[30];
strftime(timestamp, sizeof(timestamp), "[%Y-%m-%d %H:%M:%S] ", timeInfo);
#if !USING_FSTREAM_DIRECTIVE
{
std::lock_guard<std::mutex> lock(logMutex);
FILE* file = fopen(logFilePath.c_str(), "a");
if (file != nullptr) {
fputs(timestamp, file);
fputs(message, file);
fputc('\n', file);
fclose(file);
}
}
#else
{
std::lock_guard<std::mutex> lock(logMutex);
std::ofstream file(logFilePath.c_str(), std::ios::app);
if (file.is_open()) {
file << timestamp << message << "\n";
}
}
#endif
}
// Overload for std::string
void logMessage(const std::string& message) {
logMessage(message.c_str());
}
#endif
}

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/********************************************************************************
* File: download_funcs.cpp
* Author: ppkantorski
* Description:
* This source file provides implementations for the functions declared in
* download_funcs.hpp. These functions utilize libcurl for downloading files
* from the internet and minizip-ng for extracting ZIP archives with proper
* 64-bit file support.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#include "download_funcs.hpp"
namespace ult {
// Base loader definitions
size_t DOWNLOAD_READ_BUFFER = 32*1024;//64 * 1024;//4096*10;
size_t DOWNLOAD_WRITE_BUFFER = 16*1024;//64 * 1024;
size_t UNZIP_READ_BUFFER = 32*1024;//131072*2;//4096*4;
size_t UNZIP_WRITE_BUFFER = 16*1024;//131072*2;//4096*4;
// Path to the CA certificate
//const std::string cacertPath = "sdmc:/config/ultrahand/cacert.pem";
//const std::string cacertURL = "https://curl.se/ca/cacert.pem";
// User agent string for curl requests
static constexpr const char* userAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36";
// Shared atomic flag to indicate whether to abort the download operation
std::atomic<bool> abortDownload(false);
// Define an atomic bool for interpreter completion
std::atomic<bool> abortUnzip(false);
std::atomic<int> downloadPercentage(-1);
std::atomic<int> unzipPercentage(-1);
// Thread-safe curl initialization
static std::mutex curlInitMutex;
static std::atomic<bool> curlInitialized(false);
// Definition of CurlDeleter
struct CurlDeleter {
void operator()(CURL* curl) const noexcept {
if (curl) {
curl_easy_cleanup(curl);
}
}
};
struct FileDeleter {
void operator()(FILE* f) const {
if (f) {
fclose(f);
}
}
};
// Callback function to write received data to a file.
#if !USING_FSTREAM_DIRECTIVE
// Using stdio.h functions (FILE*, fwrite)
size_t writeCallback(void* ptr, size_t size, size_t nmemb, FILE* stream) {
if (!ptr || !stream) return 0;
//size_t totalBytes = size * nmemb;
//size_t writtenBytes = fwrite(ptr, 1, totalBytes, stream);
//return writtenBytes;
return fwrite(ptr, 1, size * nmemb, stream);
}
#else
// Using std::ofstream for writing
size_t writeCallback(void* ptr, size_t size, size_t nmemb, std::ostream* stream) {
if (!ptr || !stream) return 0;
auto& file = *static_cast<std::ofstream*>(stream);
const size_t totalBytes = size * nmemb;
file.write(static_cast<const char*>(ptr), totalBytes);
return totalBytes;
}
#endif
// Your C function
int progressCallback(void *ptr, curl_off_t totalToDownload, curl_off_t nowDownloaded, curl_off_t totalToUpload, curl_off_t nowUploaded) {
if (!ptr) return 1;
auto percentage = static_cast<std::atomic<int>*>(ptr);
if (totalToDownload > 0) {
//int newProgress = static_cast<int>((static_cast<double>(nowDownloaded) / static_cast<double>(totalToDownload)) * 100.0);
percentage->store(static_cast<int>((static_cast<double>(nowDownloaded) / static_cast<double>(totalToDownload)) * 100.0), std::memory_order_release);
}
if (abortDownload.load(std::memory_order_acquire)) {
percentage->store(-1, std::memory_order_release);
return 1; // Abort the download
}
return 0; // Continue the download
}
// Global initialization function
//void initializeCurl() {
// std::lock_guard<std::mutex> lock(curlInitMutex);
// if (!curlInitialized.load(std::memory_order_acquire)) {
// const CURLcode res = curl_global_init(CURL_GLOBAL_DEFAULT);
// if (res != CURLE_OK) {
// #if USING_LOGGING_DIRECTIVE
// if (!disableLogging)
// logMessage("curl_global_init() failed: " + std::string(curl_easy_strerror(res)));
// #endif
// // Handle error appropriately, possibly exit the program
// } else {
// curlInitialized.store(true, std::memory_order_release);
// }
// }
//}
// Global cleanup function
//void cleanupCurl() {
// std::lock_guard<std::mutex> lock(curlInitMutex);
// if (curlInitialized.load(std::memory_order_acquire)) {
// curl_global_cleanup();
// curlInitialized.store(false, std::memory_order_release);
// }
//}
//std::unique_ptr<char[]> writeBuffer;
/**
* @brief Downloads a file from a URL to a specified destination.
*
* @param url The URL of the file to download.
* @param toDestination The destination path where the file should be saved.
* @return True if the download was successful, false otherwise.
*/
bool downloadFile(const std::string& url, const std::string& toDestination, bool noPercentagePolling) {
abortDownload.store(false, std::memory_order_release);
if (url.find_first_of("{}") != std::string::npos) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Invalid URL: " + url);
#endif
return false;
}
std::string destination = toDestination;
if (destination.back() == '/') {
createDirectory(destination);
const size_t lastSlash = url.find_last_of('/');
if (lastSlash != std::string::npos) {
destination += url.substr(lastSlash + 1);
} else {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Invalid URL: " + url);
#endif
return false;
}
} else {
createDirectory(destination.substr(0, destination.find_last_of('/')));
}
const std::string tempFilePath = getParentDirFromPath(destination) + "." + getFileName(destination) + ".tmp";
#if USING_FSTREAM_DIRECTIVE
// Use ofstream if !USING_FSTREAM_DIRECTIVE is not defined
std::ofstream file(tempFilePath, std::ios::binary);
if (!file.is_open()) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error opening file: " + tempFilePath);
#endif
return false;
}
#else
// Alternative method of opening file (depending on your platform, like using POSIX open())
std::unique_ptr<FILE, FileDeleter> file(fopen(tempFilePath.c_str(), "wb"));
if (!file) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error opening file: " + tempFilePath);
#endif
return false;
}
// ADD THIS: Set up write buffer for better performance
std::unique_ptr<char[]> writeBuffer;
if (DOWNLOAD_WRITE_BUFFER > 0) {
//if (!writeBuffer)
writeBuffer = std::make_unique<char[]>(DOWNLOAD_WRITE_BUFFER);
// _IOFBF = full buffering, _IOLBF = line buffering, _IONBF = no buffering
setvbuf(file.get(), writeBuffer.get(), _IOFBF, DOWNLOAD_WRITE_BUFFER);
}
//setvbuf(file.get(), NULL, _IOFBF, DOWNLOAD_WRITE_BUFFER);
#endif
// Ensure curl is initialized
//initializeCurl();
//if (!R_SUCCEEDED(socketInitializeDefault())) {
// #if USING_LOGGING_DIRECTIVE
// if (!disableLogging)
// logMessage("Failed to initialize socket.");
// #endif
// return false;
//}
std::unique_ptr<CURL, CurlDeleter> curl(curl_easy_init());
if (!curl) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error initializing curl.");
#endif
#if USING_FSTREAM_DIRECTIVE
file.close();
#else
file.reset();
writeBuffer.reset();
#endif
return false;
}
// Only initialize downloadPercentage if we're tracking progress
if (!noPercentagePolling) {
downloadPercentage.store(0, std::memory_order_release);
}
curl_easy_setopt(curl.get(), CURLOPT_URL, url.c_str());
curl_easy_setopt(curl.get(), CURLOPT_WRITEFUNCTION, writeCallback);
#if USING_FSTREAM_DIRECTIVE
curl_easy_setopt(curl.get(), CURLOPT_WRITEDATA, &file);
#else
curl_easy_setopt(curl.get(), CURLOPT_WRITEDATA, file.get());
#endif
// Conditionally set up progress callback based on noPercentagePolling
if (noPercentagePolling) {
// Disable progress function entirely
curl_easy_setopt(curl.get(), CURLOPT_NOPROGRESS, 1L);
} else {
// Enable progress callback for percentage updates
curl_easy_setopt(curl.get(), CURLOPT_NOPROGRESS, 0L);
curl_easy_setopt(curl.get(), CURLOPT_XFERINFOFUNCTION, progressCallback);
curl_easy_setopt(curl.get(), CURLOPT_XFERINFODATA, &downloadPercentage);
}
curl_easy_setopt(curl.get(), CURLOPT_USERAGENT, userAgent);
curl_easy_setopt(curl.get(), CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_1); // Enable HTTP/2
curl_easy_setopt(curl.get(), CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
curl_easy_setopt(curl.get(), CURLOPT_SSLVERSION, CURL_SSLVERSION_TLSv1_2); // Force TLS 1.2
curl_easy_setopt(curl.get(), CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl.get(), CURLOPT_BUFFERSIZE, DOWNLOAD_READ_BUFFER); // Increase buffer size
// Add timeout options
curl_easy_setopt(curl.get(), CURLOPT_CONNECTTIMEOUT, 10L); // 10 seconds to connect
curl_easy_setopt(curl.get(), CURLOPT_LOW_SPEED_LIMIT, 1L); // 1 byte/s (virtually any progress)
curl_easy_setopt(curl.get(), CURLOPT_LOW_SPEED_TIME, 60L); // 1 minutes of no progress
//curl_easy_setopt(curl.get(), CURLOPT_DNS_USE_GLOBAL_CACHE, 0L);
//curl_easy_setopt(curl.get(), CURLOPT_FORBID_REUSE, 1L);
//curl_easy_setopt(curl.get(), CURLOPT_CLOSESOCKETDATA, NULL); // ensure no dangling sockets
//curl_easy_setopt(curl.get(), CURLOPT_TCP_NODELAY, 1L);
CURLcode result = curl_easy_perform(curl.get());
// Detect if download was aborted
//const bool wasAborted = (result == CURLE_ABORTED_BY_CALLBACK ||
// abortDownload.load(std::memory_order_acquire));
// Check HTTP response code BEFORE closing file/curl
long http_code = 0;
curl_easy_getinfo(curl.get(), CURLINFO_RESPONSE_CODE, &http_code);
#if USING_FSTREAM_DIRECTIVE
file.close();
#else
file.reset();
writeBuffer.reset();
#endif
curl.reset();
// Always cleanup global state
//curl_global_cleanup();
//
//// Sleep to let cleanup finish
//for (int i = 0; i < 10; ++i) {
// svcSleepThread(50'000'000ULL);
//}
//
//// Explicitly reinitialize for next download
//curl_global_init(CURL_GLOBAL_DEFAULT);
// CRITICAL: For aborted downloads, give curl time to clean up network/SSL state
// before destroying the handle. This prevents memory leaks in the global heap.
//if (wasAborted) {
// for (int i = 0; i < 10; ++i) {
// svcSleepThread(50'000'000ULL); // 50ms x 10 = 500ms total
// }
//}
//cleanupCurl();
//socketExit();
// Check for HTTP errors (404, 500, etc.)
if (result == CURLE_OK && (http_code < 200 || http_code >= 300)) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("HTTP error " + std::to_string(http_code) + " downloading: " + url);
#endif
deleteFileOrDirectory(tempFilePath);
if (!noPercentagePolling) {
downloadPercentage.store(-1, std::memory_order_release);
}
return false;
}
if (result != CURLE_OK) {
#if USING_LOGGING_DIRECTIVE
if (result == CURLE_ABORTED_BY_CALLBACK) {
if (!disableLogging)
logMessage("Download aborted by user: " + url);
} else if (result == CURLE_OPERATION_TIMEDOUT) {
if (!disableLogging)
logMessage("Download timed out: " + url);
} else if (result == CURLE_COULDNT_CONNECT) {
if (!disableLogging)
logMessage("Could not connect to: " + url);
} else {
if (!disableLogging)
logMessage("Error downloading file: " + std::string(curl_easy_strerror(result)));
}
#endif
deleteFileOrDirectory(tempFilePath);
if (!noPercentagePolling) {
downloadPercentage.store(-1, std::memory_order_release);
}
return false;
}
#if USING_FSTREAM_DIRECTIVE
std::ifstream checkFile(tempFilePath);
if (!checkFile || checkFile.peek() == std::ifstream::traits_type::eof()) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error downloading file: Empty file");
#endif
deleteFileOrDirectory(tempFilePath);
// Only update percentage if we're tracking it
if (!noPercentagePolling) {
downloadPercentage.store(-1, std::memory_order_release);
}
checkFile.close();
return false;
}
checkFile.close();
#else
// Alternative method for checking if the file is empty (POSIX example)
struct stat fileStat;
if (stat(tempFilePath.c_str(), &fileStat) != 0 || fileStat.st_size == 0) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error downloading file: Empty file");
#endif
deleteFileOrDirectory(tempFilePath);
// Only update percentage if we're tracking it
if (!noPercentagePolling) {
downloadPercentage.store(-1, std::memory_order_release);
}
return false;
}
#endif
// Only update percentage if we're tracking it
if (!noPercentagePolling) {
downloadPercentage.store(100, std::memory_order_release);
}
// CHECK FOR PROTECTED FILES AND ADD .ultra EXTENSION IF NEEDED
if (PROTECTED_FILES.find(destination) != PROTECTED_FILES.end()) {
destination += ".ultra";
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Protected file detected, renaming download to: " + destination);
#endif
}
moveFile(tempFilePath, destination);
return true;
}
/**
* @brief Custom I/O function for opening files with larger buffer
*/
static voidpf ZCALLBACK fopen64_file_func_custom(voidpf opaque, const void* filename, int mode) {
FILE* file = nullptr;
const char* mode_fopen = nullptr;
if ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)
mode_fopen = "rb";
else if (mode & ZLIB_FILEFUNC_MODE_EXISTING)
mode_fopen = "r+b";
else if (mode & ZLIB_FILEFUNC_MODE_CREATE)
mode_fopen = "wb";
if ((filename != nullptr) && (mode_fopen != nullptr)) {
file = fopen((const char*)filename, mode_fopen);
if (file && ((mode & ZLIB_FILEFUNC_MODE_READWRITEFILTER) == ZLIB_FILEFUNC_MODE_READ)) {
// Set 64KB buffer for reading the ZIP file - reduces syscalls
//static const size_t zipReadBufferSize = UNZIP_READ_BUFFER;
setvbuf(file, nullptr, _IOFBF, UNZIP_READ_BUFFER);
}
}
return file;
}
static int ZCALLBACK fclose64_file_func_custom(voidpf opaque, voidpf stream) {
int ret = EOF;
if (stream != nullptr) {
ret = fclose((FILE*)stream);
}
return ret;
}
/**
* @brief Extracts files from a ZIP archive to a specified destination.
*
* Ultra-optimized single-pass extraction with smooth byte-based progress reporting
* using miniz with proper 64-bit file support and streaming extraction.
* Fixed memory leaks with RAII for proper resource cleanup on abort.
*
* @param zipFilePath The path to the ZIP archive file.
* @param toDestination The destination directory where files should be extracted.
* @return True if the extraction was successful, false otherwise.
*/
bool unzipFile(const std::string& zipFilePath, const std::string& toDestination) {
abortUnzip.store(false, std::memory_order_release);
unzipPercentage.store(0, std::memory_order_release);
// Time-based abort checking - pre-calculated constants
//u64 lastAbortCheck = armTicksToNs(armGetSystemTick());
//u64 currentNanos; // Reused for all tick operations
bool success = true;
// RAII wrapper for unzFile
struct UnzFileManager {
unzFile file = nullptr;
UnzFileManager(const std::string& path) {
zlib_filefunc64_def ffunc;
fill_fopen64_filefunc(&ffunc);
ffunc.zopen64_file = fopen64_file_func_custom;
ffunc.zclose_file = fclose64_file_func_custom;
file = unzOpen2_64(path.c_str(), &ffunc);
}
~UnzFileManager() {
if (file) {
unzClose(file);
file = nullptr;
}
}
bool is_valid() const { return file != nullptr; }
operator unzFile() const { return file; }
};
// RAII wrapper for output file
struct OutputFileManager {
#if !USING_FSTREAM_DIRECTIVE
FILE* file = nullptr;
std::unique_ptr<char[]> buffer;
size_t bufferSize;
OutputFileManager(size_t bufSize) : bufferSize(bufSize) {
buffer = std::make_unique<char[]>(bufferSize);
}
bool open(const std::string& path) {
close();
file = fopen(path.c_str(), "wb");
if (file) {
setvbuf(file, buffer.get(), _IOFBF, bufferSize);
}
return file != nullptr;
}
void close() {
if (file) {
fclose(file);
file = nullptr;
}
}
bool is_open() const { return file != nullptr; }
size_t write(const void* data, size_t size) {
return file ? fwrite(data, 1, size, file) : 0;
}
~OutputFileManager() { close(); }
#else
std::ofstream file;
OutputFileManager(size_t bufSize) {
// Constructor for consistency with FILE* version
}
bool open(const std::string& path) {
close();
file.open(path, std::ios::binary);
if (file.is_open()) {
file.rdbuf()->pubsetbuf(nullptr, UNZIP_WRITE_BUFFER);
}
return file.is_open();
}
void close() {
if (file.is_open()) {
file.close();
}
}
bool is_open() const { return file.is_open(); }
size_t write(const void* data, size_t size) {
if (file.is_open()) {
file.write(static_cast<const char*>(data), size);
return file.good() ? size : 0;
}
return 0;
}
#endif
};
UnzFileManager zipFile(zipFilePath);
if (!zipFile.is_valid()) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Failed to open zip file: " + zipFilePath);
#endif
return false;
}
// Get global info about the ZIP file
unz_global_info64 globalInfo;
if (unzGetGlobalInfo64(zipFile, &globalInfo) != UNZ_OK) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Failed to get zip file info");
#endif
return false;
}
const uLong numFiles = globalInfo.number_entry;
if (numFiles == 0) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("No files found in archive");
#endif
return false;
}
// ALWAYS calculate total size for accurate byte-based progress
ZPOS64_T totalUncompressedSize = 0;
char tempFilenameBuffer[512];
unz_file_info64 fileInfo;
// First pass: calculate total uncompressed size
int result = unzGoToFirstFile(zipFile);
while (result == UNZ_OK) {
// Time-based abort check at start of each file (only if 2+ seconds have passed)
//currentNanos = armTicksToNs(armGetSystemTick());
//if ((currentNanos - lastAbortCheck) >= 2000000000ULL) {
// if (abortUnzip.load(std::memory_order_relaxed)) {
// unzipPercentage.store(-1, std::memory_order_release);
// #if USING_LOGGING_DIRECTIVE
// logMessage("Extraction aborted during size calculation");
// #endif
// abortUnzip.store(false, std::memory_order_release);
// return false;
// }
// lastAbortCheck = currentNanos;
//}
if (abortUnzip.load(std::memory_order_relaxed)) {
unzipPercentage.store(-1, std::memory_order_release);
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Extraction aborted during size calculation");
#endif
abortUnzip.store(false, std::memory_order_release);
return false;
}
if (unzGetCurrentFileInfo64(zipFile, &fileInfo, tempFilenameBuffer, sizeof(tempFilenameBuffer),
nullptr, 0, nullptr, 0) == UNZ_OK) {
const size_t nameLen = strlen(tempFilenameBuffer);
if (nameLen > 0 && tempFilenameBuffer[nameLen - 1] != '/') {
totalUncompressedSize += std::max(fileInfo.uncompressed_size, static_cast<ZPOS64_T>(1));
}
}
result = unzGoToNextFile(zipFile);
}
// Fallback to 1 if no actual data (avoid division by zero)
if (totalUncompressedSize == 0) {
totalUncompressedSize = 1;
}
#if USING_LOGGING_DIRECTIVE
if (!disableLogging) {
logMessage("Processing " + std::to_string(numFiles) + " files, " +
std::to_string(totalUncompressedSize) + " total bytes from archive");
}
#endif
// Pre-allocate ALL reusable strings and variables outside the main loop
std::string fileName, extractedFilePath, directoryPath;
//fileName.reserve(512);
//extractedFilePath.reserve(1024);
//directoryPath.reserve(1024);
// Single large buffer for extraction - reused for all files
const size_t bufferSize = UNZIP_WRITE_BUFFER;
//std::unique_ptr<char[]> buffer = std::make_unique<char[]>(bufferSize);
std::unique_ptr<char[]> writeBuffer = std::make_unique<char[]>(bufferSize);
char filenameBuffer[512]; // Stack allocated for filename reading
// Progress tracking variables - OPTIMIZED for smooth byte-based tracking
ZPOS64_T totalBytesProcessed = 0;
uLong filesProcessed = 0;
int currentProgress = 0; // Current percentage (0-100)
// Create output file manager
OutputFileManager outputFile(bufferSize);
// Loop variables moved outside
bool extractSuccess;
ZPOS64_T fileBytesProcessed;
int bytesRead;
// String operation variables
const char* filename;
size_t nameLen;
size_t lastSlashPos;
size_t invalid_pos;
size_t start_pos;
// Ensure destination directory exists
createDirectory(toDestination);
// Ensure destination ends with '/' - pre-allocate final string
std::string destination;
//destination.reserve(toDestination.size() + 1);
destination = toDestination;
if (!destination.empty() && destination.back() != '/') {
destination += '/';
}
int newProgress;;
// Extract files
result = unzGoToFirstFile(zipFile);
while (result == UNZ_OK && success) {
// Time-based abort check at start of each file (only if 2+ seconds have passed)
//currentNanos = armTicksToNs(armGetSystemTick());
//if ((currentNanos - lastAbortCheck) >= 2000000000ULL) {
// if (abortUnzip.load(std::memory_order_relaxed)) {
// success = false;
// break; // RAII will handle cleanup
// }
// lastAbortCheck = currentNanos;
//}
if (abortUnzip.load(std::memory_order_relaxed)) {
success = false;
break; // RAII will handle cleanup
}
// Get current file info - reuse fileInfo variable
if (unzGetCurrentFileInfo64(zipFile, &fileInfo, filenameBuffer, sizeof(filenameBuffer),
nullptr, 0, nullptr, 0) != UNZ_OK) {
result = unzGoToNextFile(zipFile);
continue;
}
filename = filenameBuffer;
// Quick filename validation
if (!filename || filename[0] == '\0') {
result = unzGoToNextFile(zipFile);
continue;
}
nameLen = strlen(filename);
if (nameLen > 0 && filename[nameLen - 1] == '/') { // Skip directories
result = unzGoToNextFile(zipFile);
continue;
}
// Build extraction path - reuse allocated strings
fileName.assign(filename, nameLen);
//extractedFilePath.clear();
extractedFilePath = destination;
extractedFilePath += fileName;
// Optimized character cleaning - only if needed
invalid_pos = extractedFilePath.find_first_of(":*?\"<>|");
if (invalid_pos != std::string::npos) {
start_pos = std::min(extractedFilePath.find(ROOT_PATH) + 5, extractedFilePath.size());
auto it = extractedFilePath.begin() + start_pos;
extractedFilePath.erase(std::remove_if(it, extractedFilePath.end(), [](char c) {
return c == ':' || c == '*' || c == '?' || c == '\"' || c == '<' || c == '>' || c == '|';
}), extractedFilePath.end());
}
// CHECK FOR PROTECTED FILES AND ADD .ultra EXTENSION IF NEEDED
if (PROTECTED_FILES.find(extractedFilePath) != PROTECTED_FILES.end()) {
extractedFilePath += ".ultra";
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Protected file detected, renaming to: " + extractedFilePath);
#endif
}
// Open the current file in the ZIP
if (unzOpenCurrentFile(zipFile) != UNZ_OK) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Could not open file in ZIP: " + fileName);
#endif
result = unzGoToNextFile(zipFile);
continue;
}
// Create directory if needed
lastSlashPos = extractedFilePath.find_last_of('/');
if (lastSlashPos != std::string::npos) {
directoryPath.assign(extractedFilePath, 0, lastSlashPos + 1);
createDirectory(directoryPath);
}
// Open output file
if (!outputFile.open(extractedFilePath)) {
unzCloseCurrentFile(zipFile);
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error creating file: " + extractedFilePath);
#endif
result = unzGoToNextFile(zipFile);
continue;
}
// Extract file data in chunks
extractSuccess = true;
fileBytesProcessed = 0;
while ((bytesRead = unzReadCurrentFile(zipFile, writeBuffer.get(), bufferSize)) > 0) {
if (abortUnzip.load(std::memory_order_relaxed)) {
extractSuccess = false;
break; // RAII will handle cleanup
}
// Write data to file
if (outputFile.write(writeBuffer.get(), bytesRead) != static_cast<size_t>(bytesRead)) {
extractSuccess = false;
break;
}
// Update progress tracking
fileBytesProcessed += bytesRead;
totalBytesProcessed += bytesRead;
// FIXED: Allow progress to reach 100% naturally during processing
if (totalUncompressedSize > 0) {
newProgress = static_cast<int>((totalBytesProcessed * 100) / totalUncompressedSize);
if (newProgress > currentProgress && newProgress <= 100) {
currentProgress = newProgress;
unzipPercentage.store(currentProgress, std::memory_order_release);
#if USING_LOGGING_DIRECTIVE
// Only log at 10% intervals to avoid spam
if (currentProgress % 10 == 0) {
if (!disableLogging) {
logMessage("Progress: " + std::to_string(currentProgress) + "% (" +
std::to_string(totalBytesProcessed) + "/" +
std::to_string(totalUncompressedSize) + " bytes)");
}
}
#endif
}
}
}
// CRITICAL FIX: Handle 0-byte files that don't enter the while loop
if (bytesRead == 0 && fileBytesProcessed == 0 && extractSuccess) {
// This is a 0-byte file - update progress by 1 byte equivalent
totalBytesProcessed += 1;
// Update progress for 0-byte files
if (totalUncompressedSize > 0) {
newProgress = static_cast<int>((totalBytesProcessed * 100) / totalUncompressedSize);
if (newProgress > currentProgress && newProgress <= 100) {
currentProgress = newProgress;
unzipPercentage.store(currentProgress, std::memory_order_release);
#if USING_LOGGING_DIRECTIVE
if (currentProgress % 10 == 0) {
if (!disableLogging)
logMessage("Progress: " + std::to_string(currentProgress) + "% (0-byte file processed)");
}
#endif
}
}
}
// Check for read errors
if (bytesRead < 0) {
extractSuccess = false;
}
// Close current file handles
outputFile.close();
unzCloseCurrentFile(zipFile);
if (!extractSuccess) {
deleteFileOrDirectory(extractedFilePath);
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Failed to extract: " + fileName);
#endif
if (abortUnzip.load(std::memory_order_relaxed)) {
success = false;
break;
}
} else {
filesProcessed++;
}
// Move to next file
result = unzGoToNextFile(zipFile);
}
writeBuffer.reset();
// Check final abort state
if (abortUnzip.load(std::memory_order_relaxed)) {
unzipPercentage.store(-1, std::memory_order_release);
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Extraction aborted by user");
#endif
abortUnzip.store(false, std::memory_order_release);
return false;
}
if (success && filesProcessed > 0) {
abortUnzip.store(false, std::memory_order_release);
unzipPercentage.store(100, std::memory_order_release);
#if USING_LOGGING_DIRECTIVE
if (!disableLogging) {
logMessage("Extraction completed: " + std::to_string(filesProcessed) + " files, " +
std::to_string(totalBytesProcessed) + " bytes");
}
#endif
return true;
} else {
abortUnzip.store(false, std::memory_order_release);
unzipPercentage.store(-1, std::memory_order_release);
return false;
}
}
}

View File

@@ -1,506 +0,0 @@
/********************************************************************************
* File: get_funcs.cpp
* Author: ppkantorski
* Description:
* This source file provides the implementations of functions declared in
* get_funcs.hpp. These functions are responsible for retrieving and handling
* data from the file system and JSON files, including parsing overlay module
* information, reading file contents, and accessing structured data used
* in the Ultrahand Overlay project.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#include "get_funcs.hpp"
namespace ult {
/**
* @brief Reads the contents of a file and returns it as a string, normalizing line endings.
*
* @param filePath The path to the file to be read.
* @return The content of the file as a string with line endings normalized to '\n'.
*/
//std::string getFileContents(const std::string& filePath) {
// #if !USING_FSTREAM_DIRECTIVE
// FILE* file = fopen(filePath.c_str(), "rb");
// if (!file) {
// #if USING_LOGGING_DIRECTIVE
// logMessage("Failed to open file: " + filePath);
// #endif
// return "";
// }
//
// // Determine the file size
// fseek(file, 0, SEEK_END);
// long size = ftell(file);
// if (size <= 0) {
// fclose(file);
// return "";
// }
// fseek(file, 0, SEEK_SET);
//
// // Read the entire file into a string
// std::string content(size, '\0');
// if (fread(&content[0], 1, size, file) != static_cast<size_t>(size)) {
// #if USING_LOGGING_DIRECTIVE
// logMessage("Failed to read file: " + filePath);
// #endif
// fclose(file);
// return "";
// }
//
// fclose(file);
//
// #else
// std::ifstream file(filePath, std::ios::binary);
// if (!file) {
// #if USING_LOGGING_DIRECTIVE
// logMessage("Failed to open file: " + filePath);
// #endif
// return "";
// }
//
// // Determine the file size
// file.seekg(0, std::ios::end);
// std::streamsize size = file.tellg();
// if (size <= 0) {
// return "";
// }
// file.seekg(0, std::ios::beg);
//
// // Read the entire file into a string
// std::string content(size, '\0');
// if (!file.read(&content[0], size)) {
// #if USING_LOGGING_DIRECTIVE
// logMessage("Failed to read file: " + filePath);
// #endif
// return "";
// }
// #endif
//
// // Erase any carriage return characters (normalize line endings)
// content.erase(std::remove(content.begin(), content.end(), '\r'), content.end());
// return content;
//}
/**
* @brief Concatenates the provided directory and file names to form a destination path.
*
* @param destinationDir The directory where the file should be placed.
* @param fileName The name of the file.
* @return The destination path as a string.
*/
std::string getDestinationPath(const std::string& destinationDir,
const std::string& fileName)
{
// e.g. "foo/bar" + "/" + "baz.txt" → "foo/bar/baz.txt", but if destinationDir ended in '/',
// youd get "foo/bar//baz.txt" → collapse again:
std::string combined = destinationDir + "/" + fileName;
preprocessPath(combined);
return combined;
}
/**
* @brief Extracts the value part from a string line containing a key-value pair.
*
* @param line The string line containing a key-value pair (e.g., "key=value").
* @return The extracted value as a string. If no value is found, an empty string is returned.
*/
std::string getValueFromLine(const std::string& line) {
const size_t equalsPos = line.rfind('=');
if (equalsPos == std::string::npos || equalsPos + 1 >= line.size()) {
return "";
}
// OPTIMIZATION: Find trim boundaries directly - no temporary string
size_t start = equalsPos + 1;
size_t end = line.size() - 1;
// Skip leading whitespace
while (start <= end && (line[start] == ' ' || line[start] == '\t' ||
line[start] == '\n' || line[start] == '\r' ||
line[start] == '\f' || line[start] == '\v')) {
++start;
}
// Skip trailing whitespace
while (end >= start && (line[end] == ' ' || line[end] == '\t' ||
line[end] == '\n' || line[end] == '\r' ||
line[end] == '\f' || line[end] == '\v')) {
--end;
}
// Return trimmed substring directly
return (start <= end) ? line.substr(start, end - start + 1) : "";
}
/**
* @brief Extracts the name from a file path, including handling directories.
*
* @param path The file path from which to extract the name.
* @return The extracted name as a string. If the path indicates a directory, it extracts the last directory name.
* If the path is empty or no name is found, an empty string is returned.
*/
std::string getNameFromPath(const std::string& path) {
const size_t lastNonSlash = path.find_last_not_of('/');
if (lastNonSlash == std::string::npos) {
return ""; // All slashes, or empty string effectively
}
const size_t lastSlash = path.find_last_of('/', lastNonSlash);
if (lastSlash == std::string::npos) {
return path.substr(0, lastNonSlash + 1); // No slashes, the entire path is a filename
}
return path.substr(lastSlash + 1, lastNonSlash - lastSlash); // Standard case, efficiently handled
}
/**
* @brief Extracts the file name from a full file path.
*
* This function takes a filesystem path and returns only the file name,
* stripping away any directory paths that precede it.
*
* @param path The full path to the file.
* @return The file name extracted from the full path.
*/
std::string getFileName(const std::string& path) {
const size_t pos = path.find_last_of('/');
return (pos != std::string::npos) ? path.substr(pos + 1) : "";
}
/**
* @brief Extracts the name of the parent directory from a given file path at a specified level.
*
* @param path The file path from which to extract the parent directory name.
* @param level The level of the parent directory to extract (0 for immediate parent, 1 for grandparent, and so on).
* @return The name of the parent directory at the specified level.
*/
std::string getParentDirNameFromPath(const std::string& path, size_t level) {
if (path.empty()) return "";
// Start from the end of the string and move backwards to find the slashes
size_t endPos = path.find_last_not_of('/');
if (endPos == std::string::npos) return "";
size_t pos = path.rfind('/', endPos);
if (pos == std::string::npos || pos == 0) return "";
// Navigate up the specified number of levels
while (level-- > 0 && pos != std::string::npos) {
endPos = pos - 1;
pos = path.rfind('/', endPos);
if (pos == std::string::npos || pos == 0) return "";
}
size_t start = path.rfind('/', pos - 1);
if (start == std::string::npos) start = 0;
else start += 1;
// OPTIMIZATION 1: Use find_first_of instead of manual loop - much faster
const bool hasWhitespace = (path.find_first_of(" \t\n\r\f\v", start, pos - start) != std::string::npos);
if (hasWhitespace) {
// OPTIMIZATION 2: Pre-allocate exact size and build efficiently
const size_t dirNameLen = pos - start;
std::string result;
result.reserve(dirNameLen + 2); // +2 for quotes
result = '"';
result.append(path, start, dirNameLen);
result += '"';
return result;
} else {
return path.substr(start, pos - start);
}
}
/**
* @brief Extracts the parent directory path from a given file path.
*
* @param path The file path from which to extract the parent directory path.
* @return The parent directory path.
*/
std::string getParentDirFromPath(const std::string& path) {
const size_t lastSlash = path.find_last_of('/');
if (lastSlash != std::string::npos) {
return path.substr(0, lastSlash + 1);
}
return path;
}
/**
* @brief Gets a list of subdirectories in a directory.
*
* @param directoryPath The path of the directory to search.
* @return A vector of strings containing the names of subdirectories.
*/
std::vector<std::string> getSubdirectories(const std::string& directoryPath) {
std::vector<std::string> subdirectories;
std::unique_ptr<DIR, DirCloser> dir(opendir(directoryPath.c_str()));
if (!dir) return subdirectories;
struct dirent* entry;
while ((entry = readdir(dir.get())) != nullptr) {
const std::string entryName = entry->d_name;
// Skip . and ..
if (entryName == "." || entryName == "..") continue;
const std::string fullPath = directoryPath + "/" + entryName;
if (isDirectory(entry, fullPath)) {
subdirectories.emplace_back(entryName);
}
}
return subdirectories;
}
/**
* @brief Check if a directory entry is a directory (no caching).
* Fast path for known types, stat() only when necessary.
*/
inline bool isDirectory(struct dirent* entry, const std::string& path) {
// Fast path - most filesystems populate d_type correctly
if (entry->d_type == DT_DIR) {
return true;
} else if (entry->d_type != DT_UNKNOWN) {
return false; // DT_REG, DT_LNK, etc.
}
// Only stat when d_type is unknown (rare on modern filesystems)
struct stat entryStat;
return (stat(path.c_str(), &entryStat) == 0) && S_ISDIR(entryStat.st_mode);
}
/**
* @brief Iteratively retrieves a list of files from a directory.
*
* @param directoryPath The path of the directory to search.
* @return A vector of strings containing the paths of the files.
*/
std::vector<std::string> getFilesListFromDirectory(const std::string& directoryPath) {
std::vector<std::string> fileList;
std::vector<std::string> dirsToProcess;
// Initialize with the starting directory
dirsToProcess.emplace_back(directoryPath);
// Pre-allocate string buffer to avoid repeated allocations
std::string fullPath;
std::string currentDir;
size_t dirIndex = 0;
while (dirIndex < dirsToProcess.size()) {
currentDir = std::move(dirsToProcess[dirIndex]);
dirsToProcess[dirIndex].shrink_to_fit();
dirIndex++;
std::unique_ptr<DIR, DirCloser> dir(opendir(currentDir.c_str()));
if (!dir) continue;
// Cache directory path info
const bool needsSlash = currentDir.back() != '/';
struct dirent* entry;
while ((entry = readdir(dir.get())) != nullptr) {
const char* entryName = entry->d_name;
// Direct comparison without string creation
if (entryName[0] == '.' && (entryName[1] == '\0' || (entryName[1] == '.' && entryName[2] == '\0'))) {
continue;
}
// More efficient path building
fullPath.clear();
fullPath.assign(currentDir);
if (needsSlash) fullPath += '/';
fullPath += entryName;
if (entry->d_type == DT_REG) {
// Definitely a regular file
fileList.emplace_back(fullPath);
} else if (isDirectory(entry, fullPath)) {
// Add directory to processing queue
dirsToProcess.emplace_back(fullPath);
}
}
}
return fileList;
}
// Iterative function to handle wildcard directories and file patterns
void handleDirectory(const std::string& basePath,
const std::vector<std::string>& parts,
size_t partIndex,
std::vector<std::string>& results,
bool directoryOnly,
size_t maxLines) {
std::vector<std::pair<std::string, size_t>> stack;
stack.emplace_back(basePath, partIndex);
// Pre-declare strings to avoid repeated allocations
std::string fullPath;
std::string result;
std::string currentPath;
//fullPath.reserve(512);
//result.reserve(512);
//currentPath.reserve(512);
struct stat st;
bool isDir;
//std::string pathRef;
size_t currentPartIndex;
while (!stack.empty()) {
if (maxLines > 0 && results.size() >= maxLines) return;
std::tie(currentPath, currentPartIndex) = stack.back();
stack.pop_back();
// Copy once to avoid repeated access
//currentPath = pathRef;
if (currentPartIndex >= parts.size()) continue;
DIR* dirPtr = opendir(currentPath.c_str());
if (!dirPtr) continue;
std::unique_ptr<DIR, DirCloser> dir(dirPtr);
const std::string& pattern = parts[currentPartIndex];
const bool isLastPart = (currentPartIndex == parts.size() - 1);
const bool needsSlash = currentPath.back() != '/';
// Pre-calculate base path for efficiency
//const size_t basePathLen = currentPath.length();
struct dirent* entry;
while ((entry = readdir(dir.get())) != nullptr) {
if (maxLines > 0 && results.size() >= maxLines) return;
const char* name = entry->d_name;
if (name[0] == '.' && (name[1] == '\0' || (name[1] == '.' && name[2] == '\0'))) continue;
if (fnmatch(pattern.c_str(), name, FNM_NOESCAPE) != 0) continue;
if (entry->d_type != DT_UNKNOWN) {
isDir = (entry->d_type == DT_DIR);
} else {
// More efficient path building for stat check
fullPath.clear();
fullPath.assign(currentPath);
if (needsSlash) fullPath += '/';
fullPath += name;
isDir = (stat(fullPath.c_str(), &st) == 0) && S_ISDIR(st.st_mode);
}
if (isLastPart) {
if (!directoryOnly || isDir) {
// More efficient result building
result.clear();
result.assign(currentPath);
if (needsSlash) result += '/';
result += name;
if (isDir) result += '/';
results.emplace_back(std::move(result));
if (maxLines > 0 && results.size() >= maxLines) return;
}
} else if (isDir) {
// More efficient path building for stack
fullPath.clear();
fullPath.assign(currentPath);
if (needsSlash) fullPath += '/';
fullPath += name;
stack.emplace_back(std::move(fullPath), currentPartIndex + 1);
}
}
}
}
/**
* @brief Gets a list of files and folders based on a wildcard pattern.
*
* This function searches for files and folders in a directory that match the
* specified wildcard pattern.
*
* @param pathPattern The wildcard pattern to match files and folders.
* @return A vector of strings containing the paths of matching files and folders.
*/
std::vector<std::string> getFilesListByWildcards(const std::string& pathPattern, size_t maxLines) {
std::vector<std::string> results;
if (pathPattern.empty()) return results;
// Disallow any `/**/` or ending with `/**`
if (pathPattern.find("**") != std::string::npos || pathPattern.find("*null") != std::string::npos || pathPattern.find("null*") != std::string::npos) {
return results; // Exclude invalid patterns
}
const bool directoryOnly = pathPattern.back() == '/';
const size_t prefixEnd = pathPattern.find(":/");
if (prefixEnd == std::string::npos) return results;
const std::string basePath = pathPattern.substr(0, prefixEnd + 2);
std::vector<std::string> parts;
size_t start = prefixEnd + 2;
size_t pos = start;
const size_t pathLen = pathPattern.length();
while (pos <= pathLen) {
if (pos == pathLen || pathPattern[pos] == '/') {
if (pos > start) {
parts.emplace_back(pathPattern.data() + start, pos - start);
}
start = pos + 1;
}
++pos;
}
if (start < pathLen && !directoryOnly) {
parts.emplace_back(pathPattern.data() + start, pathLen - start);
}
// Extra: check parsed parts to disallow "**"
for (size_t i = 0; i + 1 < parts.size(); ++i) {
if (parts[i] == "**" && parts[i + 1] == "**") {
return results; // invalid, exclude
}
}
if (!parts.empty()) {
handleDirectory(basePath, parts, 0, results, directoryOnly, maxLines);
}
return results;
}
}

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@@ -1,188 +0,0 @@
/********************************************************************************
* File: global_vars.cpp
* Author: ppkantorski
* Description:
* This source file provides the definitions of global constants and paths used
* throughout the Ultrahand Overlay project. These constants are essential for
* file management and configuration settings within the application.
*
* For the latest updates and contributions, visit the project's GitHub repository:
* GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay
*
* Note: This notice is integral to the project's documentation and must not be
* altered or removed.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#include "global_vars.hpp"
namespace ult {
// Base paths
const std::string ROOT_PATH = "sdmc:/";
const std::string BASE_CONFIG_PATH = ROOT_PATH + "config/ultrahand/";
const std::string TESLA_CONFIG_PATH = ROOT_PATH + "config/tesla/";
const std::string SWITCH_PATH = ROOT_PATH + "switch/";
const std::string NX_OVLLOADER_PATH = ROOT_PATH + "config/nx-ovlloader/";
const std::string OVL_HEAP_CONFIG_PATH = NX_OVLLOADER_PATH + "heap_size.bin";
const std::string OVL_EXIT_FLAG_PATH = NX_OVLLOADER_PATH + "exit_flag.bin";
// Filenames
CONSTEXPR_STRING std::string CONFIG_FILENAME = "config.ini";
const std::string BOOT_PACKAGE_FILENAME = "boot_package.ini";
const std::string EXIT_PACKAGE_FILENAME = "exit_package.ini";
const std::string PACKAGE_FILENAME = "package.ini";
const std::string THEME_FILENAME = "theme.ini";
const std::string WALLPAPER_FILENAME = "wallpaper.rgba";
const std::string FUSE_FILENAME = "fuse.ini";
const std::string OVERLAYS_INI_FILENAME = "overlays.ini";
const std::string PACKAGES_INI_FILENAME = "packages.ini";
const std::string NOTIFICATIONS_FLAG_FILENAME = "NOTIFICATIONS.flag";
// Project names
CONSTEXPR_STRING std::string ULTRAHAND_PROJECT_NAME = "ultrahand";
CONSTEXPR_STRING std::string CAPITAL_ULTRAHAND_PROJECT_NAME = "Ultrahand";
CONSTEXPR_STRING std::string SPLIT_PROJECT_NAME_1 = "Ultra";
CONSTEXPR_STRING std::string SPLIT_PROJECT_NAME_2 = "hand";
// Paths
const std::string SETTINGS_PATH = BASE_CONFIG_PATH;
const std::string ULTRAHAND_CONFIG_INI_PATH = BASE_CONFIG_PATH + CONFIG_FILENAME;
const std::string TESLA_CONFIG_INI_PATH = TESLA_CONFIG_PATH + CONFIG_FILENAME;
const std::string LANG_PATH = BASE_CONFIG_PATH + "lang/";
const std::string THEMES_PATH = BASE_CONFIG_PATH + "themes/";
const std::string WALLPAPERS_PATH = BASE_CONFIG_PATH + "wallpapers/";
const std::string SOUNDS_PATH = BASE_CONFIG_PATH + "sounds/";
const std::string FLAGS_PATH = BASE_CONFIG_PATH + "flags/";
const std::string NOTIFICATIONS_PATH = BASE_CONFIG_PATH + "notifications/";
const std::string PAYLOADS_PATH = BASE_CONFIG_PATH + "payloads/";
const std::string HB_APPSTORE_JSON = SWITCH_PATH + "appstore/.get/packages/UltrahandOverlay/info.json";
std::string THEME_CONFIG_INI_PATH = BASE_CONFIG_PATH + THEME_FILENAME;
std::string WALLPAPER_PATH = BASE_CONFIG_PATH + WALLPAPER_FILENAME;
const std::string DOWNLOADS_PATH = BASE_CONFIG_PATH + "downloads/";
//const std::string EXPANSION_PATH = BASE_CONFIG_PATH + "expansion/";
const std::string FUSE_DATA_INI_PATH = BASE_CONFIG_PATH + FUSE_FILENAME;
const std::string PACKAGE_PATH = SWITCH_PATH + ".packages/";
const std::string OVERLAY_PATH = SWITCH_PATH + ".overlays/";
const std::string OVERLAYS_INI_FILEPATH = BASE_CONFIG_PATH + OVERLAYS_INI_FILENAME;
const std::string PACKAGES_INI_FILEPATH = BASE_CONFIG_PATH + PACKAGES_INI_FILENAME;
const std::string NOTIFICATIONS_FLAG_FILEPATH = FLAGS_PATH + NOTIFICATIONS_FLAG_FILENAME;
// Protected files
const std::set<std::string> PROTECTED_FILES = {
ROOT_PATH + "atmosphere/package3",
ROOT_PATH + "atmosphere/stratosphere.romfs"
};
// GitHub URLs
const std::string GITHUB_BASE_URL = "https://github.com/ppkantorski/";
const std::string GITHUB_RAW_BASE_URL = "https://raw.githubusercontent.com/ppkantorski/";
const std::string ULTRAHAND_REPO_URL = GITHUB_BASE_URL + "Ultrahand-Overlay/";
const std::string INCLUDED_THEME_FOLDER_URL = GITHUB_RAW_BASE_URL + "Ultrahand-Overlay/main/themes/";
const std::string LATEST_RELEASE_INFO_URL = GITHUB_RAW_BASE_URL + "Ultrahand-Overlay/main/RELEASE.ini";
const std::string LATEST_UPDATER_INI_URL = ULTRAHAND_REPO_URL + "releases/latest/download/update.ini";
//const std::string NX_OVLLOADER_ZIP_URL = GITHUB_BASE_URL + "nx-ovlloader/releases/latest/download/nx-ovlloader.zip";
//const std::string NX_OVLLOADER_PLUS_ZIP_URL = GITHUB_BASE_URL + "nx-ovlloader/releases/latest/download/nx-ovlloader+.zip";
const std::string OLD_NX_OVLLOADER_ZIP_URL = GITHUB_BASE_URL + "nx-ovlloader/releases/download/v1.0.8/nx-ovlloader.zip";
//const std::string OLD_NX_OVLLOADER_PLUS_ZIP_URL = GITHUB_BASE_URL + "nx-ovlloader/releases/download/v1.0.8/nx-ovlloader+.zip";
const std::string UPDATER_PAYLOAD_URL = GITHUB_RAW_BASE_URL + "Ultrahand-Overlay/main/payloads/ultrahand_updater.bin";
//const std::string SOUND_EFFECTS_URL = GITHUB_RAW_BASE_URL + "Ultrahand-Overlay/main/sounds/sounds.zip";
// Launch options
const std::string LAUNCH_ARGS_STR = "launch_args";
const std::string USE_LAUNCH_ARGS_STR = "use_launch_args";
const std::string USE_QUICK_LAUNCH_STR = "use_quick_launch";
const std::string USE_BOOT_PACKAGE_STR = "use_boot_package";
const std::string USE_EXIT_PACKAGE_STR = "use_exit_package";
const std::string USE_LOGGING_STR = "use_logging";
// Combos
CONSTEXPR_STRING std::string TESLA_COMBO_STR = "L+DDOWN+RS";
CONSTEXPR_STRING std::string ULTRAHAND_COMBO_STR = "ZL+ZR+DDOWN";
// System / mode strings
CONSTEXPR_STRING std::string FUSE_STR = "fuse";
CONSTEXPR_STRING std::string TESLA_STR = "tesla";
CONSTEXPR_STRING std::string ERISTA_STR = "erista";
CONSTEXPR_STRING std::string MARIKO_STR = "mariko";
CONSTEXPR_STRING std::string KEY_COMBO_STR = "key_combo";
CONSTEXPR_STRING std::string DEFAULT_LANG_STR = "default_lang";
// Generic strings
CONSTEXPR_STRING std::string LIST_STR = "list";
CONSTEXPR_STRING std::string LIST_FILE_STR = "list_file";
CONSTEXPR_STRING std::string JSON_STR = "json";
CONSTEXPR_STRING std::string JSON_FILE_STR = "json_file";
CONSTEXPR_STRING std::string INI_FILE_STR = "ini_file";
CONSTEXPR_STRING std::string HEX_FILE_STR = "hex_file";
CONSTEXPR_STRING std::string PACKAGE_STR = "package";
CONSTEXPR_STRING std::string PACKAGES_STR = "packages";
CONSTEXPR_STRING std::string OVERLAY_STR = "overlay";
CONSTEXPR_STRING std::string OVERLAYS_STR = "overlays";
const std::string IN_OVERLAY_STR = "in_overlay";
const std::string IN_HIDDEN_OVERLAY_STR = "in_hidden_overlay";
const std::string IN_HIDDEN_PACKAGE_STR = "in_hidden_package";
CONSTEXPR_STRING std::string FILE_STR = "file";
CONSTEXPR_STRING std::string SYSTEM_STR = "system";
CONSTEXPR_STRING std::string MODE_STR = "mode";
CONSTEXPR_STRING std::string GROUPING_STR = "grouping";
CONSTEXPR_STRING std::string FOOTER_STR = "footer";
CONSTEXPR_STRING std::string TOGGLE_STR = "toggle";
CONSTEXPR_STRING std::string LEFT_STR = "left";
CONSTEXPR_STRING std::string RIGHT_STR = "right";
CONSTEXPR_STRING std::string CENTER_STR = "center";
CONSTEXPR_STRING std::string HIDE_STR = "hide";
CONSTEXPR_STRING std::string STAR_STR = "star";
CONSTEXPR_STRING std::string PRIORITY_STR = "priority";
CONSTEXPR_STRING std::string ON_STR = "on";
CONSTEXPR_STRING std::string OFF_STR = "off";
CONSTEXPR_STRING std::string CAPITAL_ON_STR = "On";
CONSTEXPR_STRING std::string CAPITAL_OFF_STR = "Off";
CONSTEXPR_STRING std::string TRUE_STR = "true";
CONSTEXPR_STRING std::string FALSE_STR = "false";
CONSTEXPR_STRING std::string GLOBAL_STR = "global";
CONSTEXPR_STRING std::string DEFAULT_STR = "default";
CONSTEXPR_STRING std::string HOLD_STR = "hold";
CONSTEXPR_STRING std::string SLOT_STR = "slot";
CONSTEXPR_STRING std::string OPTION_STR = "option";
CONSTEXPR_STRING std::string FORWARDER_STR = "forwarder";
CONSTEXPR_STRING std::string TEXT_STR = "text";
CONSTEXPR_STRING std::string TABLE_STR = "table";
CONSTEXPR_STRING std::string TRACKBAR_STR = "trackbar";
CONSTEXPR_STRING std::string STEP_TRACKBAR_STR = "step_trackbar";
const std::string NAMED_STEP_TRACKBAR_STR = "named_step_trackbar";
CONSTEXPR_STRING std::string NULL_STR = "null";
CONSTEXPR_STRING std::string THEME_STR = "theme";
CONSTEXPR_STRING std::string NOT_AVAILABLE_STR = "Not available";
CONSTEXPR_STRING std::string MEMORY_STR = "memory";
// Pre-defined symbols
CONSTEXPR_STRING std::string OPTION_SYMBOL = "\u22EF";
CONSTEXPR_STRING std::string DROPDOWN_SYMBOL = "\uE14A";
CONSTEXPR_STRING std::string CHECKMARK_SYMBOL = "\uE14B";
CONSTEXPR_STRING std::string CROSSMARK_SYMBOL = "\uE14C";
CONSTEXPR_STRING std::string DOWNLOAD_SYMBOL = "\u2193";
CONSTEXPR_STRING std::string UNZIP_SYMBOL = "\u2191";
CONSTEXPR_STRING std::string COPY_SYMBOL = "\u2192";
CONSTEXPR_STRING std::string INPROGRESS_SYMBOL = "\u25CF";
CONSTEXPR_STRING std::string STAR_SYMBOL = "\u2605";
CONSTEXPR_STRING std::string DIVIDER_SYMBOL = "";
CONSTEXPR_STRING std::string NOTIFY_HEADER = "";
const std::vector<std::string> THROBBER_SYMBOLS = {"", "", "", "", "", "", "", ""};
// Atomic variables for progress tracking
std::atomic<int> displayPercentage(0); // for interpreter percentage progress
void resetPercentages() {
displayPercentage.store(-1, std::memory_order_release);
downloadPercentage.store(-1, std::memory_order_release);
unzipPercentage.store(-1, std::memory_order_release);
copyPercentage.store(-1, std::memory_order_release);
}
} // namespace ult

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@@ -1,261 +0,0 @@
/********************************************************************************
* File: haptics.cpp
* Author: ppkantorski
* Description:
* This source file provides implementations for the functions declared in
* haptics.hpp. These functions manage haptic feedback for the Ultrahand Overlay
* using libnxs vibration interfaces. It includes routines for initializing
* rumble devices, sending vibration patterns, and handling single or double
* click feedback with timing control. Thread safety is maintained through
* atomic operations and synchronization mechanisms.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2025 ppkantorski
********************************************************************************/
#include "haptics.hpp"
namespace ult {
// ===== Internal state (private to this file) =====
//bool rumbleInitialized = false;
static HidVibrationDeviceHandle vibHandheld;
static HidVibrationDeviceHandle vibPlayer1Left;
static HidVibrationDeviceHandle vibPlayer1Right;
static u64 rumbleStartTick = 0;
static u64 doubleClickTick = 0;
static u8 doubleClickPulse = 0;
static u32 cachedHandheldStyle = 0;
static u32 cachedPlayer1Style = 0;
// ===== Shared flags (accessible globally) =====
std::atomic<bool> clickActive{false};
std::atomic<bool> doubleClickActive{false};
// ===== Constants =====
static constexpr u64 RUMBLE_DURATION_NS = 30'000'000ULL;
static constexpr u64 DOUBLE_CLICK_PULSE_DURATION_NS = 30'000'000ULL;
static constexpr u64 DOUBLE_CLICK_GAP_NS = 100'000'000ULL;
//static constexpr HidVibrationValue clickDocked = {
// .amp_low = 0.20f,
// .freq_low = 100.0f,
// .amp_high = 0.80f,
// .freq_high = 300.0f
//};
//
//static constexpr HidVibrationValue clickHandheld = {
// .amp_low = 0.20f,
// .freq_low = 100.0f,
// .amp_high = 0.80f,
// .freq_high = 300.0f
//};
static constexpr HidVibrationValue hapticsPreset = {
.amp_low = 0.20f,
.freq_low = 100.0f,
.amp_high = 0.80f,
.freq_high = 300.0f
};
static constexpr HidVibrationValue vibrationStop{0};
// ===== Internal helpers =====
static inline void sendVibration(const HidVibrationValue* value) {
if (cachedHandheldStyle)
hidSendVibrationValue(vibHandheld, value);
if (cachedPlayer1Style) {
hidSendVibrationValue(vibPlayer1Left, value);
hidSendVibrationValue(vibPlayer1Right, value);
}
}
static inline void sendVibration2x(const HidVibrationValue* value) {
sendVibration(value);
sendVibration(value);
}
// ===== Public API =====
void initHaptics() {
const u32 handheldStyle = hidGetNpadStyleSet(HidNpadIdType_Handheld);
const u32 player1Style = hidGetNpadStyleSet(HidNpadIdType_No1);
// Clear previous handles to avoid using stale handles if controllers were removed
vibHandheld = (HidVibrationDeviceHandle)0;
vibPlayer1Left = (HidVibrationDeviceHandle)0;
vibPlayer1Right = (HidVibrationDeviceHandle)0;
// Handheld
if (handheldStyle) {
hidInitializeVibrationDevices(&vibHandheld, 1,
HidNpadIdType_Handheld,
(HidNpadStyleTag)handheldStyle);
}
// Player 1 (left + right Joy-Con or Pro Controller)
if (player1Style) {
HidVibrationDeviceHandle tmp[2] = { (HidVibrationDeviceHandle)0, (HidVibrationDeviceHandle)0 };
hidInitializeVibrationDevices(tmp, 2,
HidNpadIdType_No1,
(HidNpadStyleTag)player1Style);
vibPlayer1Left = tmp[0];
vibPlayer1Right = tmp[1];
}
// Ensure cache is valid immediately after initHaptics()
cachedHandheldStyle = handheldStyle;
cachedPlayer1Style = player1Style;
}
//void deinitHaptics() {
// rumbleInitialized = false;
//}
void checkAndReinitHaptics() {
static u32 lastHandheldStyle = 0;
static u32 lastPlayer1Style = 0;
const u32 currentHandheldStyle = hidGetNpadStyleSet(HidNpadIdType_Handheld);
const u32 currentPlayer1Style = hidGetNpadStyleSet(HidNpadIdType_No1);
// Reinitialize only if something changed (appearance/disappearance or style change)
//const bool changed =
// (currentHandheldStyle != lastHandheldStyle) || (currentPlayer1Style != lastPlayer1Style);
if ((currentHandheldStyle != lastHandheldStyle) || (currentPlayer1Style != lastPlayer1Style)) {
initHaptics();
}
// Update last-known styles for change detection
lastHandheldStyle = currentHandheldStyle;
lastPlayer1Style = currentPlayer1Style;
// Update cached styles used by sendVibration()/rumble paths
cachedHandheldStyle = currentHandheldStyle;
cachedPlayer1Style = currentPlayer1Style;
}
void rumbleClick() {
// Use cached style bit instead of querying hid each call
//const HidVibrationValue* pattern = cachedHandheldStyle ? &clickHandheld : &clickDocked;
sendVibration(&vibrationStop);
//if (cachedHandheldStyle) {
// sendVibration(&clickHandheld);
// sendVibration(&clickHandheld);
//} else {
// sendVibration(&clickDocked);
// sendVibration(&clickDocked);
//}
sendVibration2x(&hapticsPreset);
clickActive.store(true, std::memory_order_release);
rumbleStartTick = armGetSystemTick();
}
void rumbleDoubleClick() {
//onst HidVibrationValue* pattern = cachedHandheldStyle ? &clickHandheld : &clickDocked;
sendVibration(&vibrationStop);
//if (cachedHandheldStyle) {
// sendVibration(&clickHandheld);
// sendVibration(&clickHandheld);
//} else {
// sendVibration(&clickDocked);
// sendVibration(&clickDocked);
//}
sendVibration2x(&hapticsPreset);
doubleClickActive.store(true, std::memory_order_release);
doubleClickPulse = 1;
doubleClickTick = armGetSystemTick(); // Set ONCE
}
void processRumbleStop(u64 nowNs) {
if (clickActive.load(std::memory_order_acquire) &&
nowNs - armTicksToNs(rumbleStartTick) >= RUMBLE_DURATION_NS) {
sendVibration(&vibrationStop);
clickActive.store(false, std::memory_order_release);
}
}
void processRumbleDoubleClick(u64 nowNs) {
if (!doubleClickActive.load(std::memory_order_acquire)) return;
const u64 elapsed = nowNs - armTicksToNs(doubleClickTick); // Always from original start
switch (doubleClickPulse) {
case 1:
if (elapsed >= DOUBLE_CLICK_PULSE_DURATION_NS) {
sendVibration(&vibrationStop);
doubleClickPulse = 2;
// Don't reset tick!
}
break;
case 2:
if (elapsed >= DOUBLE_CLICK_PULSE_DURATION_NS + DOUBLE_CLICK_GAP_NS) {
// Use cached style here too
//if (cachedHandheldStyle) {
// sendVibration(&clickHandheld);
// sendVibration(&clickHandheld);
//} else {
// sendVibration(&clickDocked);
// sendVibration(&clickDocked);
//}
sendVibration2x(&hapticsPreset);
doubleClickPulse = 3;
// Don't reset tick!
}
break;
case 3:
if (elapsed >= (DOUBLE_CLICK_PULSE_DURATION_NS * 2) + DOUBLE_CLICK_GAP_NS) {
sendVibration(&vibrationStop);
doubleClickActive.store(false, std::memory_order_release);
doubleClickPulse = 0;
}
break;
}
}
void rumbleDoubleClickStandalone() {
// Standalone uses sleeps, but still use cached style for decision
//const HidVibrationValue* pattern = cachedHandheldStyle ? &clickHandheld : &clickDocked;
sendVibration(&vibrationStop);
//if (cachedHandheldStyle) {
// sendVibration(&clickHandheld);
// sendVibration(&clickHandheld);
//} else {
// sendVibration(&clickDocked);
// sendVibration(&clickDocked);
//}
sendVibration2x(&hapticsPreset);
svcSleepThread(DOUBLE_CLICK_PULSE_DURATION_NS);
sendVibration(&vibrationStop);
svcSleepThread(DOUBLE_CLICK_GAP_NS);
//if (cachedHandheldStyle) {
// sendVibration(&clickHandheld);
// sendVibration(&clickHandheld);
//} else {
// sendVibration(&clickDocked);
// sendVibration(&clickDocked);
//}
sendVibration2x(&hapticsPreset);
svcSleepThread(DOUBLE_CLICK_PULSE_DURATION_NS);
sendVibration(&vibrationStop);
}
}

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@@ -1,400 +0,0 @@
/********************************************************************************
* File: json_funcs.cpp
* Author: ppkantorski
* Description:
* This source file provides functions for working with JSON files in C++ using
* the `cJSON` library. It includes a function to read JSON data from a file.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#include "json_funcs.hpp"
namespace ult {
static std::mutex json_access_mutex;
/**
* @brief Reads JSON data from a file and returns it as a `json_t` object.
*
* @param filePath The path to the JSON file.
* @return A `json_t` object representing the parsed JSON data. Returns `nullptr` on error.
*/
json_t* readJsonFromFile(const std::string& filePath) {
std::lock_guard<std::mutex> lock(json_access_mutex);
#if !USING_FSTREAM_DIRECTIVE
FILE* file = fopen(filePath.c_str(), "rb");
if (!file) {
return nullptr;
}
// Get file size
fseek(file, 0, SEEK_END);
const long fileSize = ftell(file);
fseek(file, 0, SEEK_SET);
// Check for reasonable file size
if (fileSize <= 0 || fileSize > 6 * 1024 * 1024) { // 6MB limit
fclose(file);
return nullptr;
}
// Use vector<char> for better performance and explicit null termination
std::vector<char> buffer;
buffer.resize(static_cast<size_t>(fileSize) + 1); // +1 for null terminator
// Read the file in one operation
const size_t bytesRead = fread(buffer.data(), 1, static_cast<size_t>(fileSize), file);
fclose(file);
if (bytesRead != static_cast<size_t>(fileSize)) {
return nullptr;
}
// Ensure null termination for cJSON
buffer[bytesRead] = '\0';
#else
std::ifstream file(filePath, std::ios::binary | std::ios::ate);
if (!file.is_open()) {
return nullptr;
}
// Get file size from current position (end)
const std::streampos fileSize = file.tellg();
file.seekg(0, std::ios::beg);
// Check for reasonable file size
if (fileSize <= 0 || fileSize > 6 * 1024 * 1024) {
return nullptr;
}
// Use vector<char> for better performance and explicit null termination
std::vector<char> buffer;
buffer.resize(static_cast<size_t>(fileSize) + 1); // +1 for null terminator
file.read(buffer.data(), static_cast<std::streamsize>(fileSize));
// Check how much was actually read
std::streamsize actualRead = file.gcount();
if (actualRead != fileSize) {
return nullptr;
}
// Ensure null termination for cJSON
buffer[actualRead] = '\0';
file.close();
#endif
// Parse the JSON content - pass buffer directly to avoid string copy
cJSON* root = cJSON_Parse(buffer.data());
if (!root) {
#if USING_LOGGING_DIRECTIVE
const char* error_ptr = cJSON_GetErrorPtr();
if (error_ptr) {
if (!disableLogging)
logMessage("JSON parsing error: " + std::string(error_ptr));
}
#endif
return nullptr;
}
return reinterpret_cast<json_t*>(root);
}
/**
* @brief Parses a JSON string into a json_t object.
*
* This function takes a JSON string as input and parses it into a json_t object using cJSON library's `cJSON_Parse` function.
* If parsing fails, it logs the error and returns nullptr.
*
* @param input The input JSON string to parse.
* @return A json_t object representing the parsed JSON, or nullptr if parsing fails.
*/
json_t* stringToJson(const std::string& input) {
cJSON* jsonObj = cJSON_Parse(input.c_str());
if (!jsonObj) {
#if USING_LOGGING_DIRECTIVE
const char* error_ptr = cJSON_GetErrorPtr();
if (error_ptr != nullptr) {
if (!disableLogging)
logMessage("Failed to parse JSON: " + std::string(error_ptr));
}
#endif
return nullptr; // Return nullptr to indicate failure clearly
}
return reinterpret_cast<json_t*>(jsonObj);
}
// Function to get a string from a JSON object
std::string getStringFromJson(const json_t* root, const char* key) {
const cJSON* croot = reinterpret_cast<const cJSON*>(root);
const cJSON* value = cJSON_GetObjectItemCaseSensitive(croot, key);
if (value && cJSON_IsString(value) && value->valuestring) {
return value->valuestring;
} else {
return ""; // Key not found or not a string, return empty string/char*
}
}
/**
* @brief Loads a JSON file from the specified path and retrieves a string value for a given key.
*
* This function combines the functionality of loading a JSON file and retrieving a string value associated
* with a given key in a single step.
*
* @param filePath The path to the JSON file.
* @param key The key whose associated string value is to be retrieved.
* @return A string containing the value associated with the given key, or an empty string if the key is not found.
*/
std::string getStringFromJsonFile(const std::string& filePath, const std::string& key) {
// Load JSON from file using a smart pointer
std::unique_ptr<json_t, JsonDeleter> root(readJsonFromFile(filePath), JsonDeleter());
if (!root) {
#if USING_LOGGING_DIRECTIVE
logMessage("Failed to load JSON file from path: " + filePath);
#endif
return "";
}
// Retrieve the string value associated with the key
cJSON* croot = reinterpret_cast<cJSON*>(root.get());
cJSON* jsonKey = cJSON_GetObjectItemCaseSensitive(croot, key.c_str());
const char* value = (cJSON_IsString(jsonKey) && jsonKey->valuestring) ? jsonKey->valuestring : nullptr;
// Check if the value was found and return it
if (value) {
return std::string(value);
} else {
#if USING_LOGGING_DIRECTIVE
logMessage("Key not found or not a string in JSON: " + key);
#endif
return "";
}
}
/**
* @brief Sets a value in a JSON file, creating the file if it doesn't exist.
*
* @param filePath The path to the JSON file.
* @param key The key to set.
* @param value The value to set (auto-detected type).
* @param createIfNotExists Whether to create the file if it doesn't exist.
* @return true if successful, false otherwise.
*/
bool setJsonValue(const std::string& filePath, const std::string& key, const std::string& value, bool createIfNotExists) {
// Try to load existing file
std::unique_ptr<json_t, JsonDeleter> root(readJsonFromFile(filePath), JsonDeleter());
cJSON* croot = nullptr;
// If file doesn't exist, create new JSON object if allowed
if (!root) {
if (!createIfNotExists) {
return false;
}
croot = cJSON_CreateObject();
if (!croot) {
return false;
}
root.reset(reinterpret_cast<json_t*>(croot));
} else {
croot = reinterpret_cast<cJSON*>(root.get());
}
// FIXED: Better value type detection
cJSON* jsonValue = nullptr;
// Trim whitespace first
std::string trimmedValue = value;
// Remove leading whitespace
trimmedValue.erase(0, trimmedValue.find_first_not_of(" \t\n\r"));
// Remove trailing whitespace
trimmedValue.erase(trimmedValue.find_last_not_of(" \t\n\r") + 1);
if (trimmedValue.empty()) {
jsonValue = cJSON_CreateString("");
} else if (trimmedValue == "true") {
jsonValue = cJSON_CreateBool(1);
} else if (trimmedValue == "false") {
jsonValue = cJSON_CreateBool(0);
} else if (trimmedValue == "null") {
jsonValue = cJSON_CreateNull();
} else {
// Try parsing as number (integer or float)
char* endPtr = nullptr;
errno = 0;
// Try as integer first
const long longValue = std::strtol(trimmedValue.c_str(), &endPtr, 10);
if (endPtr == trimmedValue.c_str() + trimmedValue.length() && errno == 0) {
// Successfully parsed as integer
jsonValue = cJSON_CreateNumber(static_cast<double>(longValue));
} else {
// Try as float
endPtr = nullptr;
errno = 0;
const double doubleValue = std::strtod(trimmedValue.c_str(), &endPtr);
if (endPtr == trimmedValue.c_str() + trimmedValue.length() && errno == 0) {
// Successfully parsed as float
jsonValue = cJSON_CreateNumber(doubleValue);
} else {
// Treat as string
jsonValue = cJSON_CreateString(trimmedValue.c_str());
}
}
}
if (!jsonValue) {
return false;
}
// Delete existing item if it exists
cJSON_DeleteItemFromObject(croot, key.c_str());
// Add the new value
cJSON_AddItemToObject(croot, key.c_str(), jsonValue);
// Save to file with formatted output for better readability
char* jsonString = cJSON_Print(croot); // Use formatted output instead of PrintUnformatted
if (!jsonString) {
return false;
}
bool success = false;
{
std::lock_guard<std::mutex> lock(json_access_mutex);
#if !USING_FSTREAM_DIRECTIVE
FILE* file = fopen(filePath.c_str(), "w"); // Use text mode for JSON
if (file) {
const size_t jsonLength = std::strlen(jsonString);
const size_t bytesWritten = fwrite(jsonString, 1, jsonLength, file);
success = (bytesWritten == jsonLength);
fclose(file);
}
#else
std::ofstream file(filePath); // Use text mode for JSON
if (file.is_open()) {
file << jsonString;
success = !file.fail();
file.close();
}
#endif
}
cJSON_free(jsonString);
return success;
}
/**
* @brief Renames a key in a JSON file.
*
* @param filePath The path to the JSON file.
* @param oldKey The current key name.
* @param newKey The new key name.
* @return true if successful, false otherwise.
*/
bool renameJsonKey(const std::string& filePath, const std::string& oldKey, const std::string& newKey) {
// Try to load existing file
std::unique_ptr<json_t, JsonDeleter> root(readJsonFromFile(filePath), JsonDeleter());
if (!root) {
return false;
}
cJSON* croot = reinterpret_cast<cJSON*>(root.get());
// Check if old key exists
cJSON* value = cJSON_GetObjectItemCaseSensitive(croot, oldKey.c_str());
if (!value) {
return false;
}
// Detach the value from the object
cJSON_DetachItemFromObject(croot, oldKey.c_str());
// Add it back with the new key
cJSON_AddItemToObject(croot, newKey.c_str(), value);
// Save to file
char* jsonString = cJSON_Print(croot); // Use formatted output
if (!jsonString) {
return false;
}
bool success = false;
{
std::lock_guard<std::mutex> lock(json_access_mutex);
#if !USING_FSTREAM_DIRECTIVE
FILE* file = fopen(filePath.c_str(), "w"); // Use text mode
if (file) {
const size_t jsonLength = std::strlen(jsonString);
const size_t bytesWritten = fwrite(jsonString, 1, jsonLength, file);
success = (bytesWritten == jsonLength);
fclose(file);
}
#else
std::ofstream file(filePath); // Use text mode
if (file.is_open()) {
file << jsonString;
success = !file.fail();
file.close();
}
#endif
}
cJSON_free(jsonString);
return success;
}
void pushNotificationJson(const std::string& appID, const std::string& text, size_t fontSize) {
u64 tick = armGetSystemTick();
std::string filename = appID + "-" + std::to_string(tick) + ".notify"; // priority 20 default
// Build full path
const std::string fullPath = NOTIFICATIONS_PATH + filename;
// Create JSON object
cJSON* notif = cJSON_CreateObject();
if (!notif) return;
cJSON_AddStringToObject(notif, "text", text.c_str());
cJSON_AddNumberToObject(notif, "font_size", static_cast<double>(fontSize));
//cJSON_AddNumberToObject(notif, "arrival_ns", static_cast<double>(armTicksToNs(tick)));
// Serialize JSON
char* rendered = cJSON_PrintUnformatted(notif);
if (!rendered) {
cJSON_Delete(notif);
return;
}
// Write to file (C-style)
FILE* file = fopen(fullPath.c_str(), "wb");
if (file) {
fwrite(rendered, 1, strlen(rendered), file);
fclose(file);
}
cJSON_free(rendered);
cJSON_Delete(notif);
}
}

View File

@@ -1,531 +0,0 @@
/********************************************************************************
* File: list_funcs.cpp
* Author: ppkantorski
* Description:
* This source file contains function declarations and utility functions related
* to working with lists and vectors of strings. These functions are used in the
* Ultrahand Overlay project to perform various operations on lists, such as
* removing entries, filtering, and more.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#include <list_funcs.hpp>
#include <mutex>
namespace ult {
static constexpr const char* UNABLE_TO_OPEN_FILE = "Unable to open file: ";
// Thread-safe file access mutex
static std::mutex file_access_mutex;
std::vector<std::string> splitIniList(const std::string& value) {
std::vector<std::string> result;
std::string trimmed = value;
trim(trimmed);
if (trimmed.size() > 2 && trimmed.front() == '(' && trimmed.back() == ')') {
trimmed = trimmed.substr(1, trimmed.size() - 2);
ult::StringStream ss(trimmed);
std::string token;
while (ss.getline(token, ',')) {
trim(token);
result.push_back(token);
}
}
return result;
}
std::string joinIniList(const std::vector<std::string>& list) {
std::string result = "";
for (size_t i = 0; i < list.size(); ++i) {
result += list[i];
if (i + 1 < list.size()) {
result += ", ";
}
}
return result;
}
/**
* @brief Removes entries from a vector of strings that match a specified entry.
*
* This function removes entries from the `itemsList` vector of strings that match the `entry`.
*
* @param entry The entry to be compared against the elements in `itemsList`.
* @param itemsList The vector of strings from which matching entries will be removed.
*/
void removeEntryFromList(const std::string& entry, std::vector<std::string>& itemsList) {
itemsList.erase(std::remove_if(itemsList.begin(), itemsList.end(), [&](const std::string& item) {
return item.compare(0, entry.length(), entry) == 0;
}), itemsList.end());
}
/**
* @brief Filters a list of strings based on a specified filter list.
*
* This function filters a list of strings (`itemsList`) by removing entries that match any
* of the criteria specified in the `filterList`. It uses the `removeEntryFromList` function
* to perform the removal.
*
* @param filterList The list of entries to filter by. Entries in `itemsList` matching any entry in this list will be removed.
* @param itemsList The list of strings to be filtered.
*/
void filterItemsList(const std::vector<std::string>& filterList, std::vector<std::string>& itemsList) {
for (const auto& entry : filterList) {
removeEntryFromList(entry, itemsList);
}
}
// Function to read file into a vector of strings with optional cap and newline preservation
std::vector<std::string> readListFromFile(const std::string& filePath, size_t maxLines, bool preserveNewlines) {
std::lock_guard<std::mutex> lock(file_access_mutex);
std::vector<std::string> lines;
#if !USING_FSTREAM_DIRECTIVE
FILE* file = fopen(filePath.c_str(), "r");
if (!file) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + filePath);
#endif
return lines;
}
static constexpr size_t BUFFER_SIZE = 8192;
char buffer[BUFFER_SIZE];
size_t len;
while (fgets(buffer, BUFFER_SIZE, file)) {
// Check cap before processing
if (maxLines > 0 && lines.size() >= maxLines) {
break;
}
if (preserveNewlines) {
// Keep the line as-is, including newlines
lines.emplace_back(buffer);
} else {
// Remove newlines
len = strlen(buffer);
if (len > 0 && buffer[len - 1] == '\n') {
buffer[len - 1] = '\0';
--len;
// Also remove carriage return if present
if (len > 0 && buffer[len - 1] == '\r') {
buffer[len - 1] = '\0';
}
}
lines.emplace_back(buffer);
}
}
fclose(file);
#else
std::ifstream file(filePath);
if (!file.is_open()) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + filePath);
#endif
return lines;
}
std::string line;
while (std::getline(file, line)) {
// Check cap before adding
if (maxLines > 0 && lines.size() >= maxLines) {
break;
}
if (preserveNewlines) {
// Add back the newline that getline removed
line += '\n';
lines.emplace_back(std::move(line));
} else {
// Remove carriage return if present (getline removes \n but not \r)
if (!line.empty() && line.back() == '\r') {
line.pop_back();
}
lines.emplace_back(std::move(line));
}
}
file.close();
#endif
return lines;
}
// Function to get an entry from the list based on the index
std::string getEntryFromListFile(const std::string& listPath, size_t listIndex) {
std::lock_guard<std::mutex> lock(file_access_mutex);
#if !USING_FSTREAM_DIRECTIVE
FILE* file = fopen(listPath.c_str(), "r");
if (!file) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + listPath);
#endif
return "";
}
static constexpr size_t BUFFER_SIZE = 8192;
char buffer[BUFFER_SIZE];
// Skip lines until reaching the desired index
for (size_t i = 0; i < listIndex; ++i) {
if (!fgets(buffer, BUFFER_SIZE, file)) {
fclose(file);
return ""; // Index out of bounds
}
}
// Read the target line
if (!fgets(buffer, BUFFER_SIZE, file)) {
fclose(file);
return ""; // Index out of bounds
}
fclose(file);
// Efficiently remove newline character
const size_t len = strlen(buffer);
if (len > 0 && buffer[len - 1] == '\n') {
buffer[len - 1] = '\0';
if (len > 1 && buffer[len - 2] == '\r') {
buffer[len - 2] = '\0';
}
}
return std::string(buffer);
#else
std::ifstream file(listPath);
if (!file.is_open()) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + listPath);
#endif
return "";
}
std::string line;
// Skip lines until reaching the desired index
for (size_t i = 0; i < listIndex; ++i) {
if (!std::getline(file, line)) {
return ""; // Index out of bounds
}
}
// Read the target line
if (!std::getline(file, line)) {
return ""; // Index out of bounds
}
file.close();
return line;
#endif
}
/**
* @brief Splits a string into a vector of strings using a delimiter.
*
* This function splits the input string into multiple strings using the specified delimiter.
*
* @param str The input string to split.
* @return A vector of strings containing the split values.
*/
std::vector<std::string> stringToList(const std::string& str) {
std::vector<std::string> result;
if (str.empty()) {
return result;
}
// Check if the input string starts and ends with '(' and ')' or '[' and ']'
if ((str.front() == '(' && str.back() == ')') || (str.front() == '[' && str.back() == ']')) {
// Work directly with the original string using indices instead of creating substring
size_t start = 1; // Skip opening bracket/paren
size_t end = 1;
const size_t values_end = str.size() - 1; // Skip closing bracket/paren
// Pre-declare item string to avoid repeated allocations
std::string item;
// Iterate through the string manually to split by commas
while ((end = str.find(',', start)) != std::string::npos && end < values_end) {
// Extract item directly from original string without creating substring
item.assign(str, start, end - start);
// Trim leading and trailing spaces
trim(item);
// Remove quotes from each token if necessary
removeQuotes(item);
result.push_back(std::move(item));
start = end + 1;
}
// Handle the last item after the last comma
if (start < values_end) {
item.assign(str, start, values_end - start);
trim(item);
removeQuotes(item);
result.push_back(std::move(item));
}
}
return result;
}
// Function to read file into a set of strings
std::unordered_set<std::string> readSetFromFile(const std::string& filePath, const std::string& packagePath) {
std::lock_guard<std::mutex> lock(file_access_mutex);
std::unordered_set<std::string> lines;
#if !USING_FSTREAM_DIRECTIVE
FILE* file = fopen(filePath.c_str(), "r");
if (!file) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + filePath);
#endif
return lines;
}
static constexpr size_t BUFFER_SIZE = 8192;
char buffer[BUFFER_SIZE];
size_t len;
while (fgets(buffer, BUFFER_SIZE, file)) {
// Remove trailing newline character if it exists
len = strlen(buffer);
if (len > 0 && buffer[len - 1] == '\n') {
buffer[len - 1] = '\0';
}
std::string line = buffer;
if (!packagePath.empty()) {
preprocessPath(line, packagePath);
}
lines.insert(std::move(line));
}
fclose(file);
#else
std::ifstream file(filePath);
if (!file.is_open()) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + filePath);
#endif
return lines;
}
std::string line;
while (std::getline(file, line)) {
if (!packagePath.empty()) {
preprocessPath(line, packagePath);
}
lines.insert(std::move(line));
}
file.close();
#endif
return lines;
}
// Function to write a set to a file
void writeSetToFile(const std::unordered_set<std::string>& fileSet, const std::string& filePath) {
std::lock_guard<std::mutex> lock(file_access_mutex);
#if !USING_FSTREAM_DIRECTIVE
FILE* file = fopen(filePath.c_str(), "w");
if (!file) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + filePath);
#endif
return;
}
for (const auto& entry : fileSet) {
fprintf(file, "%s\n", entry.c_str());
}
fclose(file);
#else
std::ofstream file(filePath);
if (!file.is_open()) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + filePath);
#endif
return;
}
for (const auto& entry : fileSet) {
file << entry << '\n';
}
file.close();
#endif
}
// Helper function for streaming comparison
void streamCompareAndWrite(const std::string& streamFilePath,
const std::unordered_set<std::string>& compareSet,
const std::string& outputTxtFilePath) {
std::lock_guard<std::mutex> lock(file_access_mutex);
#if !USING_FSTREAM_DIRECTIVE
FILE* streamFile = fopen(streamFilePath.c_str(), "r");
if (!streamFile) return;
FILE* outputFile = fopen(outputTxtFilePath.c_str(), "w");
if (!outputFile) {
fclose(streamFile);
return;
}
static constexpr size_t BUFFER_SIZE = 8192;
char buffer[BUFFER_SIZE];
size_t len;
while (fgets(buffer, BUFFER_SIZE, streamFile)) {
len = strlen(buffer);
if (len > 0 && buffer[len - 1] == '\n') {
buffer[len - 1] = '\0';
}
if (compareSet.count(std::string(buffer))) {
fprintf(outputFile, "%s\n", buffer);
}
}
fclose(streamFile);
fclose(outputFile);
#else
std::ifstream streamFile(streamFilePath);
if (!streamFile.is_open()) return;
std::ofstream outputFile(outputTxtFilePath);
if (!outputFile.is_open()) return;
std::string line;
while (std::getline(streamFile, line)) {
if (compareSet.count(line)) {
outputFile << line << '\n';
}
}
#endif
}
// Function to compare two file lists and save duplicates to an output file
void compareFilesLists(const std::string& txtFilePath1, const std::string& txtFilePath2, const std::string& outputTxtFilePath) {
// Read files into sets
std::unordered_set<std::string> fileSet1 = readSetFromFile(txtFilePath1);
std::unordered_set<std::string> fileSet2 = readSetFromFile(txtFilePath2);
// Always work with the smaller set for better performance
if (fileSet1.size() <= fileSet2.size()) {
// fileSet1 is smaller or equal - modify it
for (auto it = fileSet1.begin(); it != fileSet1.end();) {
if (fileSet2.count(*it) == 0) {
it = fileSet1.erase(it);
} else {
++it;
}
}
writeSetToFile(fileSet1, outputTxtFilePath);
} else {
// fileSet2 is smaller - modify it instead
for (auto it = fileSet2.begin(); it != fileSet2.end();) {
if (fileSet1.count(*it) == 0) {
it = fileSet2.erase(it);
} else {
++it;
}
}
writeSetToFile(fileSet2, outputTxtFilePath);
}
}
void compareWildcardFilesLists(
const std::string& wildcardPatternFilePath,
const std::string& txtFilePath,
const std::string& outputTxtFilePath
) {
std::unordered_set<std::string> targetLines = readSetFromFile(txtFilePath);
std::unordered_set<std::string> duplicates;
auto wildcardFiles = getFilesListByWildcards(wildcardPatternFilePath);
static constexpr size_t BUFFER_SIZE = 8192;
for (auto& filePath : wildcardFiles) {
if (filePath == txtFilePath || targetLines.empty()) {
filePath = ""; // Clear early
continue;
}
std::lock_guard<std::mutex> lock(file_access_mutex);
#if !USING_FSTREAM_DIRECTIVE
FILE* file = fopen(filePath.c_str(), "r");
if (!file) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + filePath);
#endif
continue;
}
char buffer[BUFFER_SIZE];
while (fgets(buffer, BUFFER_SIZE, file) && !targetLines.empty()) { // Early exit!
char* newlinePos = strchr(buffer, '\n');
if (newlinePos) *newlinePos = '\0';
auto it = targetLines.find(std::string(buffer));
if (it != targetLines.end()) {
duplicates.emplace(std::move(*it)); // Move instead of copy
targetLines.erase(it);
}
}
fclose(file);
#else
std::ifstream file(filePath);
if (!file.is_open()) {
#if USING_LOGGING_DIRECTIVE
logMessage(UNABLE_TO_OPEN_FILE + filePath);
#endif
continue;
}
std::string line;
while (std::getline(file, line) && !targetLines.empty()) { // Early exit!
auto it = targetLines.find(line);
if (it != targetLines.end()) {
duplicates.emplace(std::move(*it)); // Move instead of copy
targetLines.erase(it);
}
}
#endif
filePath = ""; // Clear after processing - reduces vector memory footprint
}
writeSetToFile(duplicates, outputTxtFilePath);
}
}

View File

@@ -1,736 +0,0 @@
/********************************************************************************
* File: mod_funcs.cpp
* Author: ppkantorski
* Description:
* This source file provides the implementations of functions declared in
* mod_funcs.hpp. These functions handle the conversion of `.pchtxt` mod files
* into `.ips` binary patches used by the Ultrahand Overlay project. This includes
* parsing, validating, and encoding patch data into the IPS format.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2024-2025 ppkantorski
********************************************************************************/
#include <mod_funcs.hpp>
namespace ult {
//const std::string CHEAT_HEADER = "// auto generated by pchtxt2cheat\n\n";
static const std::string CHEAT_TYPE = "04000000";
static const std::string CHEAT_EXT = ".txt";
static const std::string CHEAT_ENCODING = "ascii";
/**
* @brief Checks if a cheat already exists in the cheat file.
* @param cheatFilePath The path to the cheat file.
* @param newCheat The new cheat to check.
* @return True if the cheat exists, otherwise false.
*/
bool cheatExists(const std::string& cheatFilePath, const std::string& newCheat) {
#if !USING_FSTREAM_DIRECTIVE
FILE* cheatFile = fopen(cheatFilePath.c_str(), "r"); // Open the cheat file in read mode
if (!cheatFile) {
return false; // Return false if the file cannot be opened
}
//size_t len;
char buffer[1024]; // Buffer to store each line
while (fgets(buffer, sizeof(buffer), cheatFile)) {
// Remove newline character, if present
const size_t len = strlen(buffer);
if (len > 0 && buffer[len - 1] == '\n') {
buffer[len - 1] = '\0';
}
if (newCheat == buffer) {
fclose(cheatFile); // Close the file before returning
return true; // Cheat exists
}
}
fclose(cheatFile); // Close the file after processing
return false; // Cheat does not exist
#else
std::ifstream cheatFile(cheatFilePath);
if (!cheatFile) {
return false; // Return false if the file cannot be opened
}
std::string line;
while (std::getline(cheatFile, line)) {
if (line == newCheat) {
return true; // Cheat exists
}
}
return false; // Cheat does not exist
#endif
}
/**
* @brief Appends a new cheat to the cheat file.
* @param cheatFilePath The path to the cheat file.
* @param newCheat The new cheat to append.
*/
void appendCheatToFile(const std::string& cheatFilePath, const std::string& newCheat) {
#if !USING_FSTREAM_DIRECTIVE
FILE* cheatFile = fopen(cheatFilePath.c_str(), "a"); // Open the cheat file in append mode
if (!cheatFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Failed to open cheat file for appending: " + cheatFilePath);
#endif
return; // Handle the error accordingly
}
fprintf(cheatFile, "%s\n", newCheat.c_str()); // Write the new cheat followed by a newline
fclose(cheatFile); // Close the file
#else
std::ofstream cheatFile(cheatFilePath, std::ios::app);
if (!cheatFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Failed to open cheat file for appending: " + cheatFilePath);
#endif
return; // Handle the error accordingly
}
cheatFile << newCheat << std::endl; // Write the new cheat
#endif
}
/**
* @brief Extracts the cheat name from the given file path.
* @param filePath The full file path.
* @return The extracted cheat name.
*/
std::string extractCheatName(const std::string &filePath) {
const size_t lastSlash = filePath.find_last_of("/\\");
if (lastSlash == std::string::npos) {
return "";
}
const size_t secondLastSlash = filePath.find_last_of("/\\", lastSlash - 1);
if (secondLastSlash == std::string::npos) {
return "";
}
const std::string lastDir = filePath.substr(secondLastSlash + 1, lastSlash - secondLastSlash - 1);
std::string fileName = filePath.substr(lastSlash + 1);
const size_t dotPos = fileName.find_last_of('.');
if (dotPos != std::string::npos) {
fileName = fileName.substr(0, dotPos);
}
// If lastDir contains " - ", extract the part after " - "
const size_t dashPos = lastDir.find(" - ");
std::string cheatName = lastDir;
if (dashPos != std::string::npos) {
cheatName = lastDir.substr(dashPos + 3);
}
return cheatName + " " + fileName;
}
// Helper function to determine if a string is a valid title ID
bool isValidTitleID(const std::string &str) {
if (str.length() != 16) return false;
for (char c : str) {
if (!std::isxdigit(c)) return false; // Check if each character is a hexadecimal digit
}
return true;
}
// Function to find the title ID in the text, avoiding the @nsobid- line
std::string findTitleID(const std::string &text) {
const size_t nsobidPos = text.find("@nsobid-");
const size_t startPos = (nsobidPos != std::string::npos) ? nsobidPos + 40 + 8 : 0; // Skip past @nsobid- and its value
std::string potentialID;
for (size_t i = startPos; i <= text.length() - 16; ++i) {
potentialID = text.substr(i, 16);
if (isValidTitleID(potentialID)) {
return potentialID;
}
}
return "";
}
/**
* @brief Converts a .pchtxt file to a cheat file.
* @param pchtxtPath The file path to the .pchtxt file.
* @param cheatName The name of the cheat.
* @param outCheatPath The file path for the output cheat file.
* @return True if the conversion was successful, false otherwise.
*/
bool pchtxt2cheat(const std::string &pchtxtPath, std::string cheatName, std::string outCheatPath) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Starting pchtxt2cheat with pchtxtPath: " + pchtxtPath);
#endif
#if !USING_FSTREAM_DIRECTIVE
FILE* pchtxtFile = fopen(pchtxtPath.c_str(), "r");
if (!pchtxtFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to open file " + pchtxtPath);
#endif
return false;
}
// Read the entire file into a string
std::string pchtxt;
char buffer[4096];
while (fgets(buffer, sizeof(buffer), pchtxtFile)) {
pchtxt += buffer;
}
fclose(pchtxtFile);
#else
std::ifstream pchtxtFile(pchtxtPath);
if (!pchtxtFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to open file " + pchtxtPath);
#endif
return false;
}
std::string pchtxt((std::istreambuf_iterator<char>(pchtxtFile)), std::istreambuf_iterator<char>());
#endif
const size_t nsobidPos = pchtxt.find("@nsobid-");
if (nsobidPos == std::string::npos) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Could not find bid in pchtxt file, the file is likely invalid.");
#endif
return false;
}
const std::string bid = pchtxt.substr(nsobidPos + 8, 40);
const std::string bidShort = bid.substr(0, 16);
const std::string tid = findTitleID(pchtxt);
if (tid.empty()) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Could not find TID in pchtxt file, the file is likely invalid.");
#endif
return false;
}
std::string cheatFilePath;
if (outCheatPath.empty()) {
const std::string folderPath = "sdmc:/atmosphere/contents/" + tid + "/cheats/";
createDirectory(folderPath);
cheatFilePath = folderPath + bidShort + CHEAT_EXT;
} else {
cheatFilePath = outCheatPath;
}
#if !USING_FSTREAM_DIRECTIVE
FILE* existingCheatFile = fopen(cheatFilePath.c_str(), "r");
bool cheatNameExists = false;
if (existingCheatFile) {
char line[256];
while (fgets(line, sizeof(line), existingCheatFile)) {
if (std::string(line) == "[" + cheatName + "]\n") {
cheatNameExists = true;
break;
}
}
fclose(existingCheatFile);
}
#else
std::ifstream existingCheatFile(cheatFilePath);
bool cheatNameExists = false;
if (existingCheatFile) {
std::string line;
while (std::getline(existingCheatFile, line)) {
if (line == "[" + cheatName + "]") {
cheatNameExists = true;
break;
}
}
}
existingCheatFile.close();
#endif
// Open output cheat file
#if !USING_FSTREAM_DIRECTIVE
FILE* outCheatFile = fopen(cheatFilePath.c_str(), "a");
if (!outCheatFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to create cheat file " + cheatFilePath);
#endif
return false;
}
#else
std::ofstream outCheatFile(cheatFilePath, std::ios::app);
if (!outCheatFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to create cheat file " + cheatFilePath);
#endif
return false;
}
#endif
if (!cheatNameExists) {
#if !USING_FSTREAM_DIRECTIVE
fprintf(outCheatFile, "[%s]\n", cheatName.c_str());
#else
outCheatFile << "[" << cheatName << "]\n";
#endif
}
int offset = 0;
bool enabled = true;
int validCheatsProcessed = 0; // ADDED: Track number of valid cheats processed
StringStream iss(pchtxt); // Use your custom StringStream
std::string line;
std::string addrStr, valStr;
size_t spacePos;
int codeOffset;
std::string cheatLine;
char offsetBuffer[9];
// Use your custom getline method instead of std::getline
while (iss.getline(line, '\n')) { // Custom getline with newline as the delimiter
// strip inline C++-style comments
const auto slashPos = line.find("//");
if (slashPos != std::string::npos)
line = line.substr(0, slashPos);
// strip inline hash comments (but leave full-line # for headers)
const auto hashPos = line.find('#');
if (hashPos != std::string::npos && hashPos > 0)
line = line.substr(0, hashPos);
trim(line);
if (line.empty() || line[0] == '#') continue;
if (line.find("@flag offset_shift ") == 0) {
const std::string offsetStr = line.substr(19);
offset = (offsetStr.find("0x") == 0 ? std::strtol(offsetStr.c_str(), nullptr, 16) : std::strtol(offsetStr.c_str(), nullptr, 10)) - 0x100;
continue;
}
if (line.find("@enabled") == 0) {
enabled = true;
continue;
}
if (line.find("@disabled") == 0) {
enabled = false;
continue;
}
if (line.find("@stop") == 0) {
break;
}
if (!enabled) {
continue;
}
spacePos = line.find(' ');
if (spacePos == std::string::npos) {
continue;
}
addrStr = line.substr(0, spacePos);
valStr = line.substr(spacePos + 1);
if (addrStr.find_first_not_of("0123456789abcdefABCDEF") != std::string::npos || valStr.find_first_not_of("0123456789abcdefABCDEF") != std::string::npos) {
continue;
}
codeOffset = std::strtol(valStr.c_str(), nullptr, 16) + offset;
snprintf(offsetBuffer, sizeof(offsetBuffer), "%08X", codeOffset);
cheatLine = CHEAT_TYPE + " " + addrStr + " " + hexToReversedHex(offsetBuffer);
#if !USING_FSTREAM_DIRECTIVE
// Check if cheat already exists
FILE* checkFile = fopen(cheatFilePath.c_str(), "r");
bool exists = false;
if (checkFile) {
char checkLine[256];
while (fgets(checkLine, sizeof(checkLine), checkFile)) {
if (std::string(checkLine) == cheatLine + "\n") {
exists = true;
break;
}
}
fclose(checkFile);
}
if (!exists) {
fprintf(outCheatFile, "%s\n", cheatLine.c_str());
validCheatsProcessed++; // ADDED: Increment counter for new cheats
}
#else
if (!cheatExists(cheatFilePath, cheatLine)) {
outCheatFile << cheatLine << "\n";
validCheatsProcessed++; // ADDED: Increment counter for new cheats
}
#endif
}
#if !USING_FSTREAM_DIRECTIVE
fclose(outCheatFile);
#else
outCheatFile.close();
#endif
// ADDED: Check if any valid cheats were processed
if (validCheatsProcessed == 0) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Warning: No valid patch data found to convert to cheats in " + pchtxtPath);
#endif
return false;
}
return true;
}
// Corrected helper function to convert values to big-endian format
//uint32_t toBigEndian(uint32_t value) {
// return ((value & 0x000000FF) << 24) |
// ((value & 0x0000FF00) << 8) |
// ((value & 0x00FF0000) >> 8) |
// ((value & 0xFF000000) >> 24);
//}
//
//uint16_t toBigEndian(uint16_t value) {
// return ((value & 0x00FF) << 8) |
// ((value & 0xFF00) >> 8);
//}
// Helper function to convert a vector of bytes to a hex string for logging
//std::string hexToString(const std::vector<uint8_t>& bytes) {
// StringStream oss; // Use your custom StringStream
// oss.hex(); // Enable hex mode for the stream
//
// for (uint8_t byte : bytes) {
// if (byte < 0x10) {
// oss << "0"; // Append leading zero for single-digit hex values
// }
// oss << static_cast<int>(byte); // Convert byte to int and then append it
// }
//
// return oss.str(); // Return the final hex string
//}
/**
* @brief Converts a .pchtxt file to an IPS file using fstream.
*
* This function reads the contents of a .pchtxt file, extracts the address-value pairs,
* and generates an IPS file with the provided output folder.
*
* @param pchtxtPath The file path to the .pchtxt file.
* @param outputFolder The folder path for the output IPS file.
* @return True if the conversion was successful, false otherwise.
*/
bool pchtxt2ips(const std::string& pchtxtPath, const std::string& outputFolder) {
#if !USING_FSTREAM_DIRECTIVE
// Use FILE* for reading
FILE* pchtxtFile = fopen(pchtxtPath.c_str(), "r");
if (!pchtxtFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to open file " + pchtxtPath);
#endif
return false;
}
std::vector<std::pair<uint32_t, std::vector<uint8_t>>> patches;
char lineBuffer[512]; // Fixed: Use char buffer for fgets
std::string line;
uint32_t lineNum = 0;
std::string nsobid;
int offset = 0; // Default offset
bool enabled = true;
uint32_t address;
uint8_t byte;
std::vector<uint8_t> valueBytes;
std::string offsetStr;
while (fgets(lineBuffer, sizeof(lineBuffer), pchtxtFile) != nullptr) {
line = lineBuffer; // Convert to string
++lineNum;
if (line.empty() || line.front() == '@' || !enabled) {
if (line.find("@nsobid-") == 0) {
nsobid = line.substr(8);
}
if (line.find("@flag offset_shift ") == 0) {
offsetStr = line.substr(19);
offset = (offsetStr.find("0x") == 0 ? std::strtol(offsetStr.c_str(), nullptr, 16) : std::strtol(offsetStr.c_str(), nullptr, 10));
}
if (line.find("@enabled") == 0) {
enabled = true;
continue;
}
if (line.find("@disabled") == 0) {
enabled = false;
continue;
}
if (line.find("@stop") == 0) {
break;
}
continue; // Skip empty lines and lines starting with '@'
}
StringStream iss(line);
std::string addressStr, valueStr;
if (!(iss >> addressStr >> valueStr)) {
continue;
}
char* endPtr;
address = std::strtoul(addressStr.c_str(), &endPtr, 16) + offset; // Adjust address by offset
if (*endPtr != '\0') {
continue;
}
for (size_t i = 0; i < valueStr.length(); i += 2) {
byte = ult::stoi(valueStr.substr(i, 2), nullptr, 16);
valueBytes.push_back(byte);
}
if (valueBytes.empty()) {
continue;
}
patches.push_back(std::make_pair(address, valueBytes));
valueBytes.clear();
}
fclose(pchtxtFile);
#else
// Use fstream for reading
std::ifstream pchtxtFile(pchtxtPath);
if (!pchtxtFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to open file " + pchtxtPath);
#endif
return false;
}
std::vector<std::pair<uint32_t, std::vector<uint8_t>>> patches;
std::string line;
uint32_t lineNum = 0;
std::string nsobid;
int offset = 0; // Default offset
uint32_t address;
uint8_t byte;
std::vector<uint8_t> valueBytes;
std::string offsetStr;
while (std::getline(pchtxtFile, line)) {
++lineNum;
if (line.empty() || line.front() == '@') {
if (line.find("@nsobid-") == 0) {
nsobid = line.substr(8);
}
if (line.find("@flag offset_shift ") == 0) {
offsetStr = line.substr(19);
offset = (offsetStr.find("0x") == 0 ? std::strtol(offsetStr.c_str(), nullptr, 16) : std::strtol(offsetStr.c_str(), nullptr, 10));
}
if (line.find("@stop") == 0) {
break;
}
continue; // Skip empty lines and lines starting with '@'
}
StringStream iss(line);
std::string addressStr, valueStr;
if (!(iss >> addressStr >> valueStr)) {
continue;
}
char* endPtr;
address = std::strtoul(addressStr.c_str(), &endPtr, 16) + offset; // Adjust address by offset
if (*endPtr != '\0') {
continue;
}
for (size_t i = 0; i < valueStr.length(); i += 2) {
byte = ult::stoi(valueStr.substr(i, 2), nullptr, 16);
valueBytes.push_back(byte);
}
if (valueBytes.empty()) {
continue;
}
patches.push_back(std::make_pair(address, valueBytes));
valueBytes.clear();
}
pchtxtFile.close();
#endif
// CHECK: Return false if no patches were found
if (patches.empty()) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Warning: No valid patches found in " + pchtxtPath);
#endif
return false;
}
if (nsobid.empty()) {
nsobid = pchtxtPath.substr(pchtxtPath.find_last_of("/\\") + 1);
nsobid = nsobid.substr(0, nsobid.find_last_of("."));
}
// Trim any newline characters from nsobid
trim(nsobid);
trimNewline(nsobid);
const std::string ipsFileName = nsobid + ".ips";
const std::string ipsFilePath = outputFolder + ipsFileName;
#if !USING_FSTREAM_DIRECTIVE
// Use FILE* for writing
FILE* ipsFile = fopen(ipsFilePath.c_str(), "wb");
if (!ipsFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to create IPS file " + ipsFilePath);
#endif
return false;
}
fwrite(IPS32_HEAD_MAGIC, sizeof(char), std::strlen(IPS32_HEAD_MAGIC), ipsFile);
uint16_t valueLength;
uint32_t bigEndianAddress;
for (const auto& patch : patches) {
bigEndianAddress = toBigEndian(patch.first); // Convert address to big-endian
fwrite(&bigEndianAddress, sizeof(bigEndianAddress), 1, ipsFile); // Write address
valueLength = toBigEndian(static_cast<uint16_t>(patch.second.size())); // Convert length to big-endian
fwrite(&valueLength, sizeof(valueLength), 1, ipsFile); // Write length of value
fwrite(patch.second.data(), sizeof(uint8_t), patch.second.size(), ipsFile); // Write value
}
fwrite(IPS32_FOOT_MAGIC, sizeof(char), std::strlen(IPS32_FOOT_MAGIC), ipsFile);
fclose(ipsFile);
FILE* _pchtxtFile = fopen(pchtxtPath.c_str(), "r");
if (!_pchtxtFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to open file " + pchtxtPath);
#endif
return false; // Changed: Return false if we can't read the file for title ID
}
// Read the entire file into a string
std::string pchtxt;
char buffer[4096];
while (fgets(buffer, sizeof(buffer), _pchtxtFile)) {
pchtxt += buffer;
}
fclose(_pchtxtFile);
const std::string tid = findTitleID(pchtxt);
if (!tid.empty()) {
const std::string tidFilePath = outputFolder + tid;
FILE* tidFile = fopen(tidFilePath.c_str(), "w");
if (tidFile) {
fclose(tidFile); // Creates an empty file
}
} else {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Warning: Could not find Title ID in " + pchtxtPath);
#endif
}
#else
// Use fstream for writing
std::ofstream ipsFile(ipsFilePath, std::ios::binary);
if (!ipsFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to create IPS file " + ipsFilePath);
#endif
return false;
}
ipsFile.write(IPS32_HEAD_MAGIC, std::strlen(IPS32_HEAD_MAGIC));
uint16_t valueLength;
uint32_t bigEndianAddress;
for (const auto& patch : patches) {
bigEndianAddress = toBigEndian(patch.first); // Convert address to big-endian
ipsFile.write(reinterpret_cast<const char*>(&bigEndianAddress), sizeof(bigEndianAddress)); // Write address
valueLength = toBigEndian(static_cast<uint16_t>(patch.second.size())); // Convert length to big-endian
ipsFile.write(reinterpret_cast<const char*>(&valueLength), sizeof(valueLength)); // Write length of value
ipsFile.write(reinterpret_cast<const char*>(patch.second.data()), patch.second.size()); // Write value
}
ipsFile.write(IPS32_FOOT_MAGIC, std::strlen(IPS32_FOOT_MAGIC));
ipsFile.close();
std::ifstream _pchtxtFile(pchtxtPath);
if (!_pchtxtFile) {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Error: Unable to open file " + pchtxtPath);
#endif
return false; // Changed: Return false if we can't read the file for title ID
}
std::string pchtxt((std::istreambuf_iterator<char>(_pchtxtFile)), std::istreambuf_iterator<char>());
const std::string tid = findTitleID(pchtxt);
if (!tid.empty()) {
const std::string tidFilePath = outputFolder + tid;
std::ofstream tidFile(tidFilePath);
tidFile.close(); // Creates an empty file
} else {
#if USING_LOGGING_DIRECTIVE
if (!disableLogging)
logMessage("Warning: Could not find Title ID in " + pchtxtPath);
#endif
}
#endif
return true;
}
}

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@@ -1,641 +0,0 @@
/********************************************************************************
* File: string_funcs.cpp
* Author: ppkantorski
* Description:
* This source file provides implementations for the string manipulation
* functions declared in string_funcs.hpp. These utility functions support
* operations such as trimming whitespace, removing quotes, normalizing
* slashes, and performing other string cleanup tasks used throughout
* the Ultrahand Overlay project.
*
* For the latest updates and contributions, visit the project's GitHub repository.
* (GitHub Repository: https://github.com/ppkantorski/Ultrahand-Overlay)
*
* Note: Please be aware that this notice cannot be altered or removed. It is a part
* of the project's documentation and must remain intact.
*
* Licensed under both GPLv2 and CC-BY-4.0
* Copyright (c) 2023-2025 ppkantorski
********************************************************************************/
#include "string_funcs.hpp"
namespace ult {
// Custom string conversion methods in place of std::
std::string to_string(int value) {
char buffer[12]; // Sufficient for 32-bit int
snprintf(buffer, sizeof(buffer), "%d", value);
return std::string(buffer);
}
int stoi(const std::string& str, std::size_t* pos, int base) {
char* end;
const long result = std::strtol(str.c_str(), &end, base);
if (pos) {
*pos = end - str.c_str(); // Set the position to the last character processed
}
// Handle out-of-range or conversion issues here if needed
return static_cast<int>(result);
}
float stof(const std::string& str) {
return strtof(str.c_str(), nullptr);
}
//bool canConvertToInt(const std::string& str) {
// if (str.empty()) {
// return false;
// }
//
// size_t start = 0;
// if (str[0] == '-' || str[0] == '+') {
// if (str.length() == 1) return false;
// start = 1;
// }
//
// for (size_t i = start; i < str.length(); ++i) {
// if (!std::isdigit(static_cast<unsigned char>(str[i]))) {
// return false;
// }
// }
//
// return true;
//}
// Mimics std::getline() with a delimiter
bool StringStream::getline(std::string& output, char delimiter) {
if (position >= data.size()) {
return false;
}
const size_t nextPos = data.find(delimiter, position);
if (nextPos != std::string::npos) {
output.assign(data, position, nextPos - position); // No temporary string creation
position = nextPos + 1;
} else {
output.assign(data, position, data.size() - position); // No temporary string creation
position = data.size();
}
return true;
}
// Mimics operator >> to split by whitespace
StringStream& StringStream::operator>>(std::string& output) {
// Skip leading whitespace
while (position < data.size() && std::isspace(data[position])) {
++position;
}
if (position >= data.size()) {
output.clear();
validState = false;
return *this;
}
size_t nextPos = position;
while (nextPos < data.size() && !std::isspace(data[nextPos])) {
++nextPos;
}
output.assign(data, position, nextPos - position); // Replace substr() with assign()
position = nextPos;
validState = true;
return *this;
}
// Overload << operator for std::string
StringStream& StringStream::operator<<(const std::string& input) {
data += input;
return *this;
}
// Overload << operator for const char*
StringStream& StringStream::operator<<(const char* input) {
data += input;
return *this;
}
// Overload << operator for char
StringStream& StringStream::operator<<(char input) {
data += input;
return *this;
}
// Overload << operator for int (handles hex mode)
StringStream& StringStream::operator<<(int input) {
if (hexMode) {
char buffer[20]; // Buffer large enough for hex conversion
sprintf(buffer, "%x", input); // Convert integer to hex string
data += buffer;
} else {
data += ult::to_string(input);
}
return *this;
}
// Define the new overload for long long
StringStream& StringStream::operator<<(long long input) {
data += std::to_string(input);
return *this;
}
// Return the current buffer content
std::string StringStream::str() const {
return data;
}
/**
* @brief Trims leading and trailing whitespaces from a string.
*
* This function removes leading and trailing whitespaces, tabs, newlines, carriage returns, form feeds,
* and vertical tabs from the input string.
*
* @param str The input string to trim.
* @return The trimmed string.
*/
void trim(std::string& str) {
const size_t first = str.find_first_not_of(" \t\n\r\f\v");
if (first == std::string::npos) {
str.clear(); // Fix: clear all-whitespace strings
return;
}
const size_t last = str.find_last_not_of(" \t\n\r\f\v");
// True in-place modification - no temporary string creation
if (last + 1 < str.length()) {
str.erase(last + 1); // Remove trailing whitespace
}
if (first > 0) {
str.erase(0, first); // Remove leading whitespace
}
}
// Function to trim newline characters from the end of a string
void trimNewline(std::string& str) {
const size_t end = str.find_last_not_of("\n");
if (end == std::string::npos) {
str.clear(); // If the string consists entirely of newlines, clear it
} else {
str.erase(end + 1); // Remove all characters after the last non-newline character
}
}
/**
* @brief Removes all white spaces from a string.
*
* This function removes all white spaces, including spaces, tabs, newlines, carriage returns, form feeds,
* and vertical tabs from the input string.
*
* @param str The input string to remove white spaces from.
* @return The string with white spaces removed.
*/
std::string removeWhiteSpaces(const std::string& str) {
std::string result;
result.reserve(str.size()); // Reserve space for the result to avoid reallocations
std::remove_copy_if(str.begin(), str.end(), std::back_inserter(result), [](unsigned char c) {
return std::isspace(c);
});
return result;
}
/**
* @brief Removes quotes from a string.
*
* This function removes single and double quotes from the beginning and end of the input string.
*
* @param str The input string to remove quotes from.
* @return The string with quotes removed.
*/
void removeQuotes(std::string& str) {
const size_t len = str.size();
if (len >= 2) {
const char front = str[0];
const char back = str[len - 1];
if ((front == '\'' && back == '\'') || (front == '"' && back == '"')) {
std::memmove(&str[0], &str[1], len - 2);
str.resize(len - 2);
}
}
}
/**
* @brief Replaces multiple consecutive slashes with a single slash in a string.
*
* This function replaces sequences of two or more consecutive slashes with a single slash in the input string.
*
* @param input The input string to process.
* @return The string with multiple slashes replaced.
*/
//std::string replaceMultipleSlashes(const std::string& input) {
// std::string output;
// output.reserve(input.size()); // Reserve space for the output string
//
// bool previousSlash = false;
// for (char c : input) {
// if (c == '/') {
// if (!previousSlash) {
// output.push_back(c);
// }
// previousSlash = true;
// } else {
// output.push_back(c);
// previousSlash = false;
// }
// }
//
// return output;
//}
/**
* @brief Preprocesses a path string by replacing multiple slashes and adding "sdmc:" prefix.
*
* This function preprocesses a path string by removing multiple consecutive slashes,
* resolving relative path components (. and ..), adding the "sdmc:" prefix if not present,
* and modifying the input string in place.
*
* @param path The input path string to preprocess, passed by reference.
* @param packagePath The base package path to resolve relative paths against.
*/
void preprocessPath(std::string& path, const std::string& packagePath) {
removeQuotes(path);
if (path.empty())
return;
// In-place multiple slash removal
size_t writePos = 0;
bool previousSlash = false;
for (size_t i = 0, len = path.length(); i < len; ++i) {
const char c = path[i];
if (c == '/') {
if (!previousSlash) {
path[writePos++] = '/';
previousSlash = true;
}
} else {
path[writePos++] = c;
previousSlash = false;
}
}
path.resize(writePos);
// Handle "./" replacement if present
if (!packagePath.empty() && path.length() >= 2 && path[0] == '.' && path[1] == '/') {
path.replace(0, 2, packagePath);
}
// Handle "../" sequences
size_t dotDotPos;
size_t searchEnd;
while ((dotDotPos = path.find("../")) != std::string::npos) {
// Check if there's a trailing slash before "../"
searchEnd = dotDotPos;
if (searchEnd > 0 && path[searchEnd - 1] == '/') {
--searchEnd;
}
// Find the previous slash
const size_t lastSlash = (searchEnd > 0) ? path.rfind('/', searchEnd - 1) : std::string::npos;
if (lastSlash != std::string::npos) {
// Erase from after lastSlash to after "../"
path.erase(lastSlash + 1, dotDotPos + 3 - lastSlash - 1);
} else {
// No slash found, replace with root
path.erase(0, dotDotPos);
path.insert(0, "/");
}
}
// Check for sdmc: prefix
if (path.length() < 5 ||
path[0] != 's' || path[1] != 'd' || path[2] != 'm' || path[3] != 'c' || path[4] != ':') {
path.insert(0, "sdmc:");
}
}
/**
* @brief Preprocesses a URL string by adding "https://" prefix.
*
* This function preprocesses a URL string by adding the "https://" prefix if not already present.
*
* @param path The input URL string to preprocess, passed by reference and modified in-place.
*/
void preprocessUrl(std::string& path) {
removeQuotes(path);
if (path.size() >= 7 && path[0] == 'h' && path[1] == 't' &&
path[2] == 't' && path[3] == 'p') {
if ((path.size() >= 8 && path[4] == 's' && path[5] == ':') ||
(path[4] == ':')) {
return;
}
}
path.insert(0, "https://");
}
/**
* @brief Drops the file extension from a filename.
*
* This function removes the file extension (characters after the last dot) from the input filename string.
*
* @param filename The input filename from which to drop the extension, passed by reference and modified in-place.
*/
void dropExtension(std::string& filename) {
const size_t lastDotPos = filename.rfind('.');
if (lastDotPos != std::string::npos) {
filename.resize(lastDotPos);
}
}
/**
* @brief Checks if a string starts with a given prefix.
*
* This function checks if the input string starts with the specified prefix.
*
* @param str The input string to check.
* @param prefix The prefix to check for.
* @return True if the string starts with the prefix, false otherwise.
*/
bool startsWith(const std::string& str, const std::string& prefix) {
return str.compare(0, prefix.length(), prefix) == 0;
}
// Helper function to check if a string is a valid integer
bool isValidNumber(const std::string& str) {
if (str.empty()) {
return false;
}
size_t start = 0;
if (str[0] == '-' || str[0] == '+') {
if (str.length() == 1) return false;
start = 1;
}
for (size_t i = start; i < str.length(); ++i) {
if (!std::isdigit(static_cast<unsigned char>(str[i]))) {
return false;
}
}
return true;
}
std::string returnOrNull(const std::string& value) {
return value.empty() ? NULL_STR : value;
}
// Function to slice a string from start to end index
std::string sliceString(const std::string& str, size_t start, size_t end) {
if (start < 0) start = 0;
if (end > static_cast<size_t>(str.length())) end = str.length();
if (start > end) start = end;
return str.substr(start, end - start);
}
//std::string addQuotesIfNeeded(const std::string& str) {
// if (str.find(' ') != std::string::npos) {
// return "\"" + str + "\"";
// }
// return str;
//}
/**
* @brief Converts a string to lowercase.
*
* This function takes a string as input and returns a lowercase version of that string.
*
* @param str The input string to convert to lowercase.
* @return The lowercase version of the input string.
*/
std::string stringToLowercase(const std::string& str) {
std::string result = str;
//std::transform(result.begin(), result.end(), result.begin(),
// [](unsigned char c) { return std::tolower(c); });
//return result;
for (char& c : result) {
if (c >= 'A' && c <= 'Z') {
c += 32;
}
}
return result;
}
/**
* @brief Converts a string to uppercase.
*
* This function takes a string as input and returns an uppercase version of that string.
*
* @param str The input string to convert to uppercase.
* @return The uppercase version of the input string.
*/
std::string stringToUppercase(const std::string& str) {
std::string result = str;
for (char& c : result) {
if (c >= 'a' && c <= 'z') {
c -= 32;
}
}
return result;
}
/**
* @brief Formats a priority string to a desired width.
*
* This function takes a priority string and formats it to a specified desired width by padding with '0's if it's shorter
* or truncating with '9's if it's longer.
*
* @param priority The input priority string to format.
* @param desiredWidth The desired width of the formatted string (default is 4).
* @return A formatted priority string.
*/
std::string formatPriorityString(const std::string& priority, int desiredWidth) {
const int priorityLength = priority.length();
if (priorityLength > desiredWidth) {
// FASTEST: Single allocation with direct fill
return std::string(desiredWidth, '9');
} else {
// FASTEST: Single allocation + direct memory copy
std::string result(desiredWidth, '0'); // Pre-fill with zeros
memcpy(&result[desiredWidth - priorityLength], priority.data(), priorityLength);
return result;
}
}
/**
* @brief Removes the part of the string after the first occurrence of '?' character.
*
* This function takes a string and removes the portion of the string that appears after
* the first '?' character, if found. If no '?' character is present, the string remains unchanged.
*
* @param input The input string from which to remove the tag, passed by reference and modified in-place.
*/
void removeTag(std::string &input) {
const char* pos = static_cast<const char*>(
std::memchr(input.data(), '?', input.size())
);
if (pos) {
input.resize(pos - input.data());
}
}
std::string getFirstLongEntry(const std::string& input, size_t minLength) {
StringStream iss(input); // Use custom StringStream
std::string word;
// Split the input string based on spaces and get the first word
if (iss >> word) {
// Check if the first word's length is greater than the specified length
if (word.length() > minLength) {
return word;
}
}
// Return an empty string if the first word is not longer than minLength
return input;
}
// This will take a string like "v1.3.5-abasdfasdfa" and output "1.3.5". string could also look like "test-1.3.5-1" or "v1.3.5" and we will only want "1.3.5"
std::string cleanVersionLabel(const std::string& input) {
std::string result;
result.reserve(input.size());
size_t start = 0;
// Find the start of the version number (first digit)
while (start < input.size() && !std::isdigit(input[start])) {
start++;
}
if (start == input.size()) {
return ""; // No digits found
}
// Extract version number with dots and plus signs
for (size_t i = start; i < input.size(); ++i) {
const char c = input[i];
if (std::isdigit(c) || c == '.' || c == '+') {
result += c;
} else {
break; // Stop at first character that's not digit, dot, or plus
}
}
return result;
}
std::string extractTitle(const std::string& input) {
const size_t spacePos = input.find(' '); // Find the position of the first space
if (spacePos != std::string::npos) {
// Extract the substring before the first space
return input.substr(0, spacePos);
} else {
// If no space is found, return the original string
return input;
}
}
std::vector<std::string> splitString(const std::string& str, const std::string& delimiter) {
std::vector<std::string> tokens;
// OPTIMIZATION: Pre-allocate space to avoid reallocations
tokens.reserve(str.length() / (delimiter.length() + 1) + 1);
size_t start = 0;
size_t end = str.find(delimiter);
while (end != std::string::npos) {
// OPTIMIZATION: Direct construction instead of substr() - no temporary string
tokens.emplace_back(str, start, end - start);
start = end + delimiter.length();
end = str.find(delimiter, start);
}
// OPTIMIZATION: Direct construction for last token
tokens.emplace_back(str, start);
return tokens;
}
// Function to split a string by a delimiter and return a specific index
std::string splitStringAtIndex(const std::string& str, const std::string& delimiter, size_t index) {
const std::vector<std::string> tokens = splitString(str, delimiter);
if (index < tokens.size()) {
return tokens[index];
} else {
return ""; // Return empty string if index is out of bounds
}
}
std::string customAlign(int number) {
const std::string numStr = ult::to_string(number);
const int paddingSpaces = (4 - numStr.length()) * 2;
// FASTEST: Single allocation + direct memory operations
std::string result(paddingSpaces + numStr.length(), ' ');
memcpy(&result[paddingSpaces], numStr.data(), numStr.length());
return result;
}
//#if IS_LAUNCHER_DIRECTIVE
//std::string inputExists(const std::string& input) {
// std::string e;
// for (char c : input) {
// e += (c + 5);
// }
// return e;
//}
//#endif
}

View File

@@ -1,30 +0,0 @@
#---------------------------------------------------------------------------------
# Ultrahand Library Configuration
# Auto-detects libultrahand directory location
#---------------------------------------------------------------------------------
# Assume TOPDIR is the root project directory where you run make
TOPDIR ?= $(CURDIR)
# Get the absolute path of this .mk file directory
ULTRA_ABS := $(patsubst %/,%,$(dir $(lastword $(MAKEFILE_LIST))))
# Convert absolute path to relative path from TOPDIR
ULTRA_DIR := $(subst $(TOPDIR)/,,$(ULTRA_ABS))
# If ULTRA_DIR equals ULTRA_ABS, then ULTRA_ABS is outside TOPDIR,
# fallback to just ULTRA_ABS (rare case)
ifeq ($(ULTRA_DIR),$(ULTRA_ABS))
ULTRA_DIR := $(ULTRA_ABS)
endif
# Now add folder paths relative to TOPDIR (or absolute if fallback)
SOURCES += \
$(ULTRA_DIR)/common \
$(ULTRA_DIR)/libultra/source
INCLUDES += \
$(ULTRA_DIR)/common \
$(ULTRA_DIR)/libultra/include \
$(ULTRA_DIR)/libtesla/include

View File

@@ -30,7 +30,8 @@
#include <cstdio>
#include <string>
#include <cstdint>
#define FREQ_DEFAULT_TEXT "Default"
#define FREQ_DEFAULT_TEXT "Do not override"
static inline std::string formatListFreqMHz(std::uint32_t mhz)
{

View File

@@ -150,7 +150,8 @@ void AppProfileGui::addModuleListItemValue(
std::uint32_t step,
const std::string& suffix,
std::uint32_t divisor,
int decimalPlaces
int decimalPlaces,
ValueThresholds thresholds
)
{
tsl::elm::ListItem* listItem =
@@ -181,7 +182,8 @@ void AppProfileGui::addModuleListItemValue(
step,
suffix,
divisor,
decimalPlaces](u64 keys)
decimalPlaces,
thresholds](u64 keys)
{
if ((keys & HidNpadButton_A) == HidNpadButton_A)
{
@@ -203,7 +205,7 @@ void AppProfileGui::addModuleListItemValue(
range,
categoryName,
[this, listItem, profile, module, divisor, suffix, decimalPlaces](std::uint32_t value) -> bool
[this, listItem, profile, module, divisor, suffix, decimalPlaces, thresholds](std::uint32_t value) -> bool
{
this->profileList->mhzMap[profile][module] = value / divisor;
@@ -235,7 +237,7 @@ void AppProfileGui::addModuleListItemValue(
return true;
},
ValueThresholds(),
thresholds,
false
);
@@ -267,14 +269,20 @@ void AppProfileGui::addModuleListItemValue(
void AppProfileGui::addProfileUI(SysClkProfile profile)
{
Result rc = sysclkIpcGetConfigValues(&configList); // idk why this is needed, probably some refreshing issue
if (R_FAILED(rc)) [[unlikely]] {
FatalGui::openWithResultCode("sysclkIpcGetConfigValues", rc);
return;
}
this->listElement->addItem(new tsl::elm::CategoryHeader(sysclkFormatProfile(profile, true) + std::string(" ") + ult::DIVIDER_SYMBOL + "  Reset"));
this->addModuleListItem(profile, SysClkModule_CPU);
this->addModuleListItem(profile, SysClkModule_GPU);
this->addModuleListItem(profile, SysClkModule_MEM);
#if IS_MINIMAL == 0
if(!IsHoag()) {
ValueThresholds lcdThresholds(60, 65);
if(!IsHoag() && configList.values[HorizonOCConfigValue_OverwriteRefreshRate]) {
if(profile != SysClkProfile_Docked)
this->addModuleListItemValue(profile, HorizonOCModule_Display, "Display", 40, 72, 1, " Hz", 1, 0);
this->addModuleListItemValue(profile, HorizonOCModule_Display, "Display", 40, configList.values[HorizonOCConfigValue_EnableUnsafeDisplayFreqs] ? 72 : 60, 1, " Hz", 1, 0, lcdThresholds);
else
this->addModuleListItemValue(profile, HorizonOCModule_Display, "Display", 50, 120, 5, " Hz", 1, 0);
}

View File

@@ -63,7 +63,8 @@ class AppProfileGui : public BaseMenuGui
std::uint32_t step,
const std::string& suffix,
std::uint32_t divisor,
int decimalPlaces
int decimalPlaces,
ValueThresholds thresholds = {}
);
void addProfileUI(SysClkProfile profile);

View File

@@ -195,6 +195,12 @@ void BaseMenuGui::refresh()
FatalGui::openWithResultCode("sysclkIpcGetCurrentContext", rc);
return;
}
rc = sysclkIpcGetConfigValues(&configList);
if (R_FAILED(rc)) [[unlikely]] {
FatalGui::openWithResultCode("sysclkIpcGetConfigValues", rc);
return;
}
// dockedHighestAllowedRefreshRate = this->context->maxDisplayFreq;
// === FORMAT ALL DISPLAY STRINGS (once per second) ===

View File

@@ -38,7 +38,7 @@ class BaseMenuGui : public BaseGui
// u8 dockedHighestAllowedRefreshRate = 60;
SysClkContext* context;
std::uint64_t lastContextUpdate;
SysClkConfigValueList* configList;
SysClkConfigValueList configList;
bool g_hardwareModelCached = false;
bool g_isMariko = false;
bool g_isAula = false;

View File

@@ -1,5 +1,5 @@
/*
* Copyright (c) Lightos
* Copyright (c) Lightos and Souldbminer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,

View File

@@ -34,8 +34,6 @@
using FreqChoiceListener = std::function<bool(std::uint32_t hz)>;
#define FREQ_DEFAULT_TEXT "Default"
class FreqChoiceGui : public BaseMenuGui
{
protected:

View File

@@ -89,7 +89,8 @@ void GlobalOverrideGui::addModuleListItemValue(
std::uint32_t step,
const std::string& suffix,
std::uint32_t divisor,
int decimalPlaces
int decimalPlaces,
ValueThresholds thresholds
)
{
@@ -110,7 +111,8 @@ void GlobalOverrideGui::addModuleListItemValue(
step,
suffix,
divisor,
decimalPlaces](u64 keys)
decimalPlaces,
thresholds](u64 keys)
{
if ((keys & HidNpadButton_A) == HidNpadButton_A)
{
@@ -136,7 +138,7 @@ void GlobalOverrideGui::addModuleListItemValue(
range,
categoryName,
[this, listItem, module, divisor, suffix, decimalPlaces](std::uint32_t value) -> bool
[this, listItem, module, divisor, suffix, decimalPlaces, thresholds](std::uint32_t value) -> bool
{
if (!this->context) {
return false;
@@ -174,7 +176,7 @@ void GlobalOverrideGui::addModuleListItemValue(
return true;
},
ValueThresholds(),
thresholds,
false,
std::map<std::uint32_t, std::string>(),
std::vector<NamedValue>(),
@@ -267,14 +269,21 @@ void GlobalOverrideGui::addModuleToggleItem(SysClkModule module)
void GlobalOverrideGui::listUI()
{
Result rc = sysclkIpcGetConfigValues(&configList); // idk why this is needed, probably some refreshing issue
if (R_FAILED(rc)) [[unlikely]] {
FatalGui::openWithResultCode("sysclkIpcGetConfigValues", rc);
return;
}
this->listElement->addItem(new tsl::elm::CategoryHeader(
"Temporary Overrides " + ult::DIVIDER_SYMBOL + " Reset"));
this->addModuleListItem(SysClkModule_CPU);
this->addModuleListItem(SysClkModule_GPU);
this->addModuleListItem(SysClkModule_MEM);
#if IS_MINIMAL == 0
if(!IsHoag())
this->addModuleListItemValue(HorizonOCModule_Display, "Display", 40, 72, 1, " Hz", 1, 0);
ValueThresholds lcdThresholds(60, 65);
if(!IsHoag() && configList.values[HorizonOCConfigValue_OverwriteRefreshRate])
this->addModuleListItemValue(HorizonOCModule_Display, "Display", 40, configList.values[HorizonOCConfigValue_EnableUnsafeDisplayFreqs] ? 72 : 60, 1, " Hz", 1, 0, lcdThresholds);
#endif
this->addModuleToggleItem(HorizonOCModule_Governor);
}

View File

@@ -62,7 +62,8 @@ class GlobalOverrideGui : public BaseMenuGui
std::uint32_t step,
const std::string& suffix,
std::uint32_t divisor,
int decimalPlaces
int decimalPlaces,
ValueThresholds thresholds = {}
);
public:
GlobalOverrideGui();

View File

@@ -406,6 +406,15 @@ void MiscGui::listUI()
false
);
addConfigToggle(HorizonOCConfigValue_OverwriteRefreshRate, nullptr);
tsl::elm::CustomDrawer* warningText = new tsl::elm::CustomDrawer([](tsl::gfx::Renderer *renderer, s32 x, s32 y, s32 w, s32 h) {
renderer->drawString("\uE150 Enabling unsafe display", false, x + 20, y + 30, 18, tsl::style::color::ColorText);
renderer->drawString("refresh rates may cause stress", false, x + 20, y + 50, 18, tsl::style::color::ColorText);
renderer->drawString("or damage to your display! ", false, x + 20, y + 70, 18, tsl::style::color::ColorText);
renderer->drawString("Proceed at your own risk!", false, x + 20, y + 90, 18, tsl::style::color::ColorText);
});
warningText->setBoundaries(0, 0, tsl::cfg::FramebufferWidth, 110);
this->listElement->addItem(warningText);
addConfigToggle(HorizonOCConfigValue_EnableUnsafeDisplayFreqs, nullptr);
} else {
std::vector<NamedValue> chargerCurrents = {
NamedValue("Disabled", 0),
@@ -675,7 +684,7 @@ protected:
renderer->drawString("\uE150 This feature is EXPERIMENTAL", false, x + 20, y + 30, 18, tsl::style::color::ColorText);
renderer->drawString("and should only be used for testing!", false, x + 20, y + 50, 18, tsl::style::color::ColorText);
});
warningText->setBoundaries(0, 0, tsl::cfg::FramebufferWidth, 150);
warningText->setBoundaries(0, 0, tsl::cfg::FramebufferWidth, 70);
this->listElement->addItem(warningText);
#endif
}
@@ -692,15 +701,17 @@ protected:
this->listElement->addItem(new tsl::elm::CategoryHeader("Memory Latencies"));
std::vector<NamedValue> rlLabels = {
NamedValue("1600BL", 0),
NamedValue("1866BL", 4),
NamedValue("2133BL", 8)
NamedValue("1333RL", 28),
NamedValue("1600RL", 32),
NamedValue("1866RL", 36),
NamedValue("2133RL", 40)
};
std::vector<NamedValue> wlLabels = {
NamedValue("1600BL", 0),
NamedValue("1866BL", 2),
NamedValue("2133BL", 4)
NamedValue("1333WL", 12),
NamedValue("1600WL", 14),
NamedValue("1866WL", 16),
NamedValue("2133WL", 18)
};
addConfigButton(
@@ -815,19 +826,22 @@ protected:
);
std::vector<NamedValue> maxClkOptions = {
// NamedValue("1963MHz", 1963000),
NamedValue("2397MHz", 2397000),
NamedValue("2499MHz", 2499000),
NamedValue("2601MHz", 2601000),
NamedValue("2703MHz", 2703000),
NamedValue("1963 MHz", 1963000),
NamedValue("2091 MHz", 2091000),
NamedValue("2193 MHz", 2193000),
NamedValue("2295 MHz", 2295000),
NamedValue("2397 MHz", 2397000),
NamedValue("2499 MHz", 2499000),
NamedValue("2601 MHz", 2601000),
NamedValue("2703 MHz", 2703000),
};
ValueThresholds mCpuMaxClockThresholds(1963000, 2397000);
addConfigButton(
KipConfigValue_marikoCpuMaxClock,
"CPU Max Clock",
ValueRange(0, 0, 1, "", 1),
"CPU Max Clock",
&thresholdsDisabled,
&mCpuMaxClockThresholds,
{},
maxClkOptions,
false
@@ -887,6 +901,32 @@ protected:
NamedValue("HiOPT Table", 2),
};
std::vector<NamedValue> mGpuVoltsVmin = {
NamedValue("Auto", 0),
NamedValue("480mV", 480), NamedValue("485mV", 485), NamedValue("490mV", 490),
NamedValue("495mV", 495), NamedValue("500mV", 500), NamedValue("505mV", 505),
NamedValue("510mV", 510), NamedValue("515mV", 515), NamedValue("520mV", 520),
NamedValue("525mV", 525), NamedValue("530mV", 530), NamedValue("535mV", 535),
NamedValue("540mV", 540), NamedValue("545mV", 545), NamedValue("550mV", 550),
NamedValue("555mV", 555), NamedValue("560mV", 560), NamedValue("565mV", 565),
NamedValue("570mV", 570), NamedValue("575mV", 575), NamedValue("580mV", 580),
NamedValue("585mV", 585), NamedValue("590mV", 590), NamedValue("595mV", 595),
NamedValue("600mV", 600), NamedValue("605mV", 605), NamedValue("610mV", 610),
NamedValue("615mV", 615), NamedValue("620mV", 620), NamedValue("625mV", 625),
NamedValue("630mV", 630), NamedValue("635mV", 635), NamedValue("640mV", 640),
NamedValue("645mV", 645), NamedValue("650mV", 650), NamedValue("655mV", 655),
NamedValue("660mV", 660), NamedValue("665mV", 665), NamedValue("670mV", 670),
NamedValue("675mV", 675), NamedValue("680mV", 680), NamedValue("685mV", 685),
NamedValue("690mV", 690), NamedValue("695mV", 695), NamedValue("700mV", 700),
NamedValue("705mV", 705), NamedValue("710mV", 710), NamedValue("715mV", 715),
NamedValue("720mV", 720), NamedValue("725mV", 725), NamedValue("730mV", 730),
NamedValue("735mV", 735), NamedValue("740mV", 740), NamedValue("745mV", 745),
NamedValue("750mV", 750), NamedValue("755mV", 755), NamedValue("760mV", 760),
NamedValue("765mV", 765), NamedValue("770mV", 770), NamedValue("775mV", 775),
NamedValue("780mV", 780), NamedValue("785mV", 785), NamedValue("790mV", 790),
NamedValue("795mV", 795), NamedValue("800mV", 800)
};
if(IsErista()) {
addConfigButton(
KipConfigValue_eristaGpuUV,
@@ -920,30 +960,20 @@ protected:
false
);
tsl::elm::ListItem* vminCalcBtn = new tsl::elm::ListItem("Calculate GPU Vmin");
vminCalcBtn->setClickListener([this](u64 keys) {
if (keys & HidNpadButton_A) {
Result rc = hocClkIpcCalculateGpuVmin();
if (R_FAILED(rc)) {
FatalGui::openWithResultCode("hocClkIpcCalculateGpuVmin", rc);
return false;
}
return true;
}
return false;
});
addConfigButton(
KipConfigValue_marikoGpuVmin,
"GPU VMIN",
ValueRange(480, 825, 5, "mV", 1),
"GPU VMIN",
&thresholdsDisabled,
{},
{},
false
);
// tsl::elm::ListItem* vminCalcBtn = new tsl::elm::ListItem("Calculate GPU Vmin");
// vminCalcBtn->setClickListener([this](u64 keys) {
// if (keys & HidNpadButton_A) {
// Result rc = hocClkIpcCalculateGpuVmin();
// if (R_FAILED(rc)) {
// FatalGui::openWithResultCode("hocClkIpcCalculateGpuVmin", rc);
// return false;
// }
// return true;
// }
// return false;
// });
addConfigButton(KipConfigValue_marikoGpuVmin, "GPU VMIN", ValueRange(0, 0, 0, "0", 1), "GPU VMIN", &thresholdsDisabled, {}, mGpuVoltsVmin, false);
ValueThresholds MgpuVmaxThresholds(800, 850);
addConfigButton(
KipConfigValue_marikoGpuVmax,
@@ -1120,11 +1150,11 @@ protected:
tsl::elm::CustomDrawer* warningText = new tsl::elm::CustomDrawer([](tsl::gfx::Renderer *renderer, s32 x, s32 y, s32 w, s32 h) {
renderer->drawString("\uE150 Setting GPU Clocks past", false, x + 20, y + 30, 18, tsl::style::color::ColorText);
renderer->drawString("1075MHz without UV, 1152MHz on SLT", false, x + 20, y + 50, 18, tsl::style::color::ColorText);
renderer->drawString("or 1228MHz on HiOPT can cause ", false, x + 20, y + 80, 18, tsl::style::color::ColorText);
renderer->drawString("permanent damage to your Switch!", false, x + 20, y + 100, 18, tsl::style::color::ColorText);
renderer->drawString("Proceed at your own risk!", false, x + 20, y + 120, 18, tsl::style::color::ColorText);
renderer->drawString("or 1228MHz on HiOPT can cause ", false, x + 20, y + 70, 18, tsl::style::color::ColorText);
renderer->drawString("permanent damage to your Switch!", false, x + 20, y + 90, 18, tsl::style::color::ColorText);
renderer->drawString("Proceed at your own risk!", false, x + 20, y + 110, 18, tsl::style::color::ColorText);
});
warningText->setBoundaries(0, 0, tsl::cfg::FramebufferWidth, 150);
warningText->setBoundaries(0, 0, tsl::cfg::FramebufferWidth, 130);
this->listElement->addItem(warningText);
addConfigButton(KipConfigValue_g_volt_76800, "76.8MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
@@ -1142,25 +1172,25 @@ protected:
addConfigButton(KipConfigValue_g_volt_998400, "998.4MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1075200, "1075.2MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1152000, "1152.0MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1228800, "1228.8MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1267200, "1267.2MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1305600, "1305.6MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1344000, "1344.0MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1382400, "1382.4MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1420800, "1420.8MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1459200, "1459.2MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1497600, "1497.6MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1536000, "1536.0MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1228800, "1228.8MHz (SLT/HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1267200, "1267.2MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1305600, "1305.6MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_1344000, "1344.0MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1382400, "1382.4MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1420800, "1420.8MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1459200, "1459.2MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1497600, "1497.6MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_1536000, "1536.0MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &MgpuVmaxThresholds, {}, mGpuVolts_noAuto, false);
} else {
tsl::elm::CustomDrawer* warningText = new tsl::elm::CustomDrawer([](tsl::gfx::Renderer *renderer, s32 x, s32 y, s32 w, s32 h) {
renderer->drawString("\uE150 Setting GPU Clocks past", false, x + 20, y + 30, 18, tsl::style::color::ColorText);
renderer->drawString("921MHz without UV and 960MHz on", false, x + 20, y + 50, 18, tsl::style::color::ColorText);
renderer->drawString("SLT or HiOPT can cause ", false, x + 20, y + 80, 18, tsl::style::color::ColorText);
renderer->drawString("permanent damage to your Switch!", false, x + 20, y + 100, 18, tsl::style::color::ColorText);
renderer->drawString("Proceed at your own risk!", false, x + 20, y + 120, 18, tsl::style::color::ColorText);
renderer->drawString("SLT or HiOPT can cause ", false, x + 20, y + 70, 18, tsl::style::color::ColorText);
renderer->drawString("permanent damage to your Switch!", false, x + 20, y + 90, 18, tsl::style::color::ColorText);
renderer->drawString("Proceed at your own risk!", false, x + 20, y + 110, 18, tsl::style::color::ColorText);
});
warningText->setBoundaries(0, 0, tsl::cfg::FramebufferWidth, 150);
warningText->setBoundaries(0, 0, tsl::cfg::FramebufferWidth, 130);
this->listElement->addItem(warningText);
addConfigButton(KipConfigValue_g_volt_e_76800, "76.8MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts, false);
@@ -1186,10 +1216,10 @@ protected:
addConfigButton(KipConfigValue_g_volt_e_844800, "844.8MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_e_883200, "883.2MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_e_921600, "921.6MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_e_960000, "960.0MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_e_998400, "998.4MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_e_1036800, "1036.8MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_e_1075200, "1075.2MHz", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_e_960000, "960.0MHz (SLT/HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_e_998400, "998.4MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts, false);
addConfigButton(KipConfigValue_g_volt_e_1036800, "1036.8MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts_noAuto, false);
addConfigButton(KipConfigValue_g_volt_e_1075200, "1075.2MHz (HiOPT Only)", ValueRange(0, 0, 0, "0", 1), "Voltage", &EgpuVmaxThresholds, {}, eGpuVolts_noAuto, false);
}
}
};
@@ -1226,8 +1256,11 @@ void MiscGui::refresh() {
if (this->context && ++frameCounter >= 60) {
frameCounter = 0;
sysclkIpcGetConfigValues(this->configList);
Result rc = sysclkIpcGetConfigValues(this->configList);
if (R_FAILED(rc)) [[unlikely]] {
FatalGui::openWithResultCode("sysclkIpcGetConfigValues", rc);
return;
}
updateConfigToggles();
for (const auto& [configVal, button] : this->configButtons) {

View File

@@ -12,9 +12,9 @@
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* --------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <p-sam@d3vs.net>, <natinusala@gmail.com>, <m4x@m4xw.net>
@@ -90,7 +90,7 @@ ClockManager::ClockManager()
this->rnxSync = new ReverseNXSync;
memset(&initialConfigValues, 0, sizeof(initialConfigValues));
this->GetKipData();
this->GetKipData();
threadCreate(
&governorTHREAD,
ClockManager::GovernorThread,
@@ -100,9 +100,9 @@ ClockManager::ClockManager()
0x3F,
-2
);
threadStart(&governorTHREAD);
for(int i = 0; i < HorizonOCSpeedo_EnumMax; i++) {
this->context->speedos[i] = Board::getSpeedo((HorizonOCSpeedo)i);
this->context->iddq[i] = Board::getIDDQ((HorizonOCSpeedo)i);
@@ -112,37 +112,28 @@ ClockManager::ClockManager()
this->context->isDram8GB = Board::IsDram8GB();
}
void ClockManager::FixCpuBug() {
Board::SetHz(SysClkModule_CPU, 1785000000); // this will just set to the max when kip is unloaded so idgaf
Board::SetHz(SysClkModule_CPU, 1887000000);
Board::SetHz(SysClkModule_CPU, 1963000000);
Board::SetHz(SysClkModule_CPU, 2091000000);
Board::SetHz(SysClkModule_CPU, 2193000000);
Board::SetHz(SysClkModule_CPU, 2295000000);
Board::SetHz(SysClkModule_CPU, 2397000000);
Board::SetHz(SysClkModule_CPU, 2499000000);
Board::SetHz(SysClkModule_CPU, 2601000000);
Board::SetHz(SysClkModule_CPU, 2703000000); // i am just replicating what the user would manually do to fix the bug. if 2703 is unstable it will reset to 1020 due to how fast this runs
Board::SetHz(SysClkModule_CPU, 1020000000);
ResetToStockClocks();
u32 targetHz = 0;
u32 maxHz = 0;
u32 nearestHz = 0;
ResetToStockClocks();
targetHz = this->context->overrideFreqs[SysClkModule_CPU];
if (!targetHz)
{
if (!targetHz) {
targetHz = this->config->GetAutoClockHz(this->context->applicationId, SysClkModule_CPU, this->context->profile, false);
if(!targetHz)
targetHz = this->config->GetAutoClockHz(GLOBAL_PROFILE_ID, SysClkModule_CPU, this->context->profile, false);
}
if (targetHz)
{
if (targetHz) {
maxHz = this->GetMaxAllowedHz(SysClkModule_CPU, this->context->profile);
nearestHz = this->GetNearestHz(SysClkModule_CPU, targetHz, maxHz);
if (nearestHz != this->context->freqs[SysClkModule_CPU]) {
while ((nearestHz = this->GetNearestHz(SysClkModule_CPU, targetHz, maxHz)) != targetHz) {
Board::SetHz(SysClkModule_CPU, 1020000000);
svcSleepThread(2'500'000);
Board::SetHz(SysClkModule_CPU, nearestHz);
this->context->freqs[SysClkModule_CPU] = nearestHz;
}
@@ -450,11 +441,6 @@ void ClockManager::Tick()
}
bool isBoost = apmExtIsBoostMode(mode);
if (prevBoostMode && !isBoost) {
if(this->config->GetConfigValue(HocClkConfigValue_FixCpuVoltBug))
FixCpuBug();
}
prevBoostMode = isBoost;
bool noGPU = false;
@@ -498,7 +484,7 @@ void ClockManager::Tick()
}
isGovernorEnabled = newGovernorState;
}
if(module == HorizonOCModule_Display && this->config->GetConfigValue(HorizonOCConfigValue_OverwriteRefreshRate) && Board::GetConsoleType() != HorizonOCConsoleType_Hoag) {
if(targetHz)
Board::SetHz(HorizonOCModule_Display, targetHz);
@@ -538,6 +524,9 @@ void ClockManager::Tick()
Board::SetHz((SysClkModule)module, nearestHz);
this->context->freqs[module] = nearestHz;
}
if(module == SysClkModule_CPU && this->config->GetConfigValue(HocClkConfigValue_FixCpuVoltBug)) {
FixCpuBug();
}
}
}
}
@@ -552,7 +541,7 @@ void ClockManager::WaitForNextTick()
{
if(!(Board::GetHz(SysClkModule_MEM) < 665000000))
svcSleepThread(this->GetConfig()->GetConfigValue(SysClkConfigValue_PollingIntervalMs) * 1000000ULL);
else
else
svcSleepThread(5000 * 1000000ULL); // 5 seconds in sleep mode
}
@@ -813,15 +802,15 @@ void ClockManager::GetKipData() {
SysClkConfigValueList configValues;
this->config->GetConfigValues(&configValues);
CustomizeTable table;
if (!cust_read_and_cache("sdmc:/atmosphere/kips/hoc.kip", &table)) {
FileUtils::LogLine("[clock_manager] Failed to read KIP file for GetKipData");
writeNotification("Horizon OC\nKip read failed");
return;
}
if(writeBootConfigValues) {
writeBootConfigValues = false;

2
dist/README.md vendored
View File

@@ -90,7 +90,7 @@ Refer to COMPILATION.md
* **hanai3bi (meha)** Switch OC Suite, EOS, sys-clk-eos
* **NaGaa95** L4T-OC-kernel
* **B3711 (halop)** EOS
* **sys-clk team (m4xw, p-sam, nautalis)** sys-clk
* **sys-clk team (m4xw, p-sam, natinusala)** sys-clk
* **b0rd2death** Ultrahand sys-clk & Status Monitor fork
* **MasaGratoR and ZachyCatGames** - General help
* **MasaGratoR** - Status Monitor & Display Refresh Rate Driver

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