The state machine automatically uses TOM + 4KB as real top address.
This can cause issues with HW that accesses that low RAM range,
since once the request enters ARC can't be redirected to MC and can hang.
For HOS <= 3.0.2 the carveouts are set by bootloader and sdram config actually does not set them.
So add which need different value from reset and also make sure that data is flushed for WPR config.
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.
Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.
Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.
This is just the start and it will continue to improve.