Files
hekate/bdk/libs/lv_conf.h
CTCaer eaa25114ad bdk: lvgl: do not do unneeded invalidations
A bug was fixed that was causing full parent object invalidations when tapping into a window.

Now if the object is already on top the invalidation is skipped and the whole rerender/draw is skipped, saving valuable cpu time.
2022-10-11 04:00:41 +03:00

14 KiB