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swr-ini-tool/lib/borealis/library/lib/rectangle.cpp
Niklas080208 617265f004 Initial commit
2026-02-11 20:33:01 +01:00

56 lines
1.4 KiB
C++

/*
Borealis, a Nintendo Switch UI Library
Copyright (C) 2019 natinusala
Copyright (C) 2019 p-sam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <borealis/logger.hpp>
#include <borealis/rectangle.hpp>
namespace brls
{
Rectangle::Rectangle(NVGcolor color)
{
this->setColor(color);
}
void Rectangle::draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, Style* style, FrameContext* ctx)
{
NVGcolor color = a(this->color);
if (color.a == 0.0f)
return;
nvgFillColor(vg, color);
nvgBeginPath(vg);
nvgRect(vg, x, y, width, height);
nvgFill(vg);
}
void Rectangle::setColor(NVGcolor color)
{
this->color = color;
}
void Rectangle::layout(NVGcontext* vg, Style* style, FontStash* stash)
{
// Nothing to do
}
} // namespace brls