Files
sphaira/sphaira/source/ui/option_box.cpp
ITotalJustice 9966e57e12 option to install nro from fs, swap LR display, load translations locally, fix scrolling sound, add file name to rename swkdb
- reduce nxlink svcsleep to reduce latency between polling.
- translations can now be loaded from /config/sphaira/i18n/name.json, this is to help aid those creating translations.
- swap LR position in display. the fix is a hack, but it'll do for now.
- sound effects are now consistent throught the app.
- renaming a file will now show the current file name in swkbd, makes it easier to rename from config.ini.template -> config.ini
- removed some dead code that was unused.
- add credits to the readme.
- speed up playlog ini parsing by browsing the ini rather that doing a query for each entry.
2024-12-17 16:03:05 +00:00

149 lines
4.4 KiB
C++

#include "ui/option_box.hpp"
#include "ui/nvg_util.hpp"
#include "app.hpp"
namespace sphaira::ui {
OptionBoxEntry::OptionBoxEntry(const std::string& text, Vec4 pos)
: m_text{text} {
m_pos = pos;
m_text_pos = Vec2{m_pos.x + (m_pos.w / 2.f), m_pos.y + (m_pos.h / 2.f)};
}
auto OptionBoxEntry::Draw(NVGcontext* vg, Theme* theme) -> void {
if (m_selected) {
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawText(vg, m_text_pos, 26.f, theme->elements[ThemeEntryID_TEXT_SELECTED].colour, m_text.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE);
} else {
gfx::drawText(vg, m_text_pos, 26.f, theme->elements[ThemeEntryID_TEXT].colour, m_text.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE);
}
}
auto OptionBoxEntry::Selected(bool enable) -> void {
m_selected = enable;
}
OptionBox::OptionBox(const std::string& message, const Option& a, Callback cb)
: m_message{message}
, m_callback{cb} {
m_pos.w = 770.f;
m_pos.h = 295.f;
m_pos.x = (1280.f / 2.f) - (m_pos.w / 2.f);
m_pos.y = (720.f / 2.f) - (m_pos.h / 2.f);
auto box = m_pos;
box.y += 220.f;
box.h -= 220.f;
m_entries.emplace_back(a, box);
Setup(0);
}
OptionBox::OptionBox(const std::string& message, const Option& a, const Option& b, Callback cb)
: OptionBox{message, a, b, 0, cb} {
}
OptionBox::OptionBox(const std::string& message, const Option& a, const Option& b, std::size_t index, Callback cb)
: m_message{message}
, m_callback{cb} {
m_pos.w = 770.f;
m_pos.h = 295.f;
m_pos.x = (1280.f / 2.f) - (m_pos.w / 2.f);
m_pos.y = (720.f / 2.f) - (m_pos.h / 2.f);
auto box = m_pos;
box.w /= 2.f;
box.y += 220.f;
box.h -= 220.f;
m_entries.emplace_back(a, box);
box.x += box.w;
m_entries.emplace_back(b, box);
Setup(index);
}
OptionBox::OptionBox(const std::string& message, const Option& a, const Option& b, const Option& c, Callback cb)
: OptionBox{message, a, b, c, 0, cb} {
}
OptionBox::OptionBox(const std::string& message, const Option& a, const Option& b, const Option& c, std::size_t index, Callback cb)
: m_message{message}
, m_callback{cb} {
}
auto OptionBox::Update(Controller* controller, TouchInfo* touch) -> void {
Widget::Update(controller, touch);
// if (!controller->GotDown(Button::ANY_HORIZONTAL)) {
// return;
// }
// const auto old_index = m_index;
// if (controller->GotDown(Button::LEFT) && m_index) {
// m_index--;
// } else if (controller->GotDown(Button::RIGHT) && m_index < (m_entries.size() - 1)) {
// m_index++;
// }
// if (old_index != m_index) {
// m_entries[old_index].Selected(false);
// m_entries[m_index].Selected(true);
// }
}
auto OptionBox::OnLayoutChange() -> void {
}
auto OptionBox::Draw(NVGcontext* vg, Theme* theme) -> void {
gfx::dimBackground(vg);
gfx::drawRect(vg, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawText(vg, {m_pos.x + (m_pos.w / 2.f), m_pos.y + 110.f}, 26.f, theme->elements[ThemeEntryID_TEXT].colour, m_message.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_TOP);
gfx::drawRect(vg, m_spacer_line, theme->elements[ThemeEntryID_TEXT].colour);
for (auto&p: m_entries) {
p.Draw(vg, theme);
}
}
auto OptionBox::Setup(std::size_t index) -> void {
m_index = std::min(m_entries.size() - 1, index);
m_entries[m_index].Selected(true);
m_spacer_line = Vec4{m_pos.x, m_pos.y + 220.f - 2.f, m_pos.w, 2.f};
SetActions(
std::make_pair(Button::LEFT, Action{[this](){
if (m_index) {
m_entries[m_index].Selected(false);
m_index--;
m_entries[m_index].Selected(true);
App::PlaySoundEffect(SoundEffect_Focus);
}
}}),
std::make_pair(Button::RIGHT, Action{[this](){
if (m_index < (m_entries.size() - 1)) {
m_entries[m_index].Selected(false);
m_index++;
m_entries[m_index].Selected(true);
App::PlaySoundEffect(SoundEffect_Focus);
}
}}),
std::make_pair(Button::A, Action{[this](){
m_callback(m_index);
SetPop();
}}),
std::make_pair(Button::B, Action{[this](){
m_callback({});
SetPop();
}})
);
}
} // namespace sphaira::ui