from my notes:
this converts the passphrase array into an ascii string
well, turns out std::transform does not actually increase the std::string size when pushing the new ascii characters
basically, std::string (normally) has small string optimisation. For this, they have a small array which it uses instead of allocating memory.
std::transform casts the std::string itr to a void*. sooo it was basically manually writing to the class, which just so happened to be the SSO buffer. however after 32chars, it runs out...and starts overwriting the stack. so this was a stack overflow lmao
only reason i found this is because i changed some optimisation flags, so the compiler ended up inlining std::transform, which detected the buffer overflow. and then i realised how fucked it was lol.
really, these functions should be passed by && and using std::forward on assignment.
however, this means writing a lot of extra code for every single class, as well as explicitly calling move
in a lot of cases.
In the case of std::string, passing by value and calling std::move is the correct approach, especially if the
string is created as an rvalue, then it is only created once and moved into the dest.
Whereas with a const ref, the string is created and then copied into the dst, basically creating 2 copies.
The same thing happens std::function, and well any object.
However, accepting everything by value sucks if you call a constructor from within a constructor, as now you need to create 2 impls
that accept by value and the other by rvalue. All of this extra code to have a more efficent impl just isn't worth it when, going by
the benchmarks, makes no measurable difference (i count anything within >= 1ms as measurable).
the default options where to always verify the nca content, this was for brick protection.
however, users seem to not care about this protection and get frustrated with the default values,
seemingly unable to find the install menu to disable said options.
this change skips verify by default. less issues for me, less unhappy users, win win.
- nca::ParseControl now gets the nacp base on the language.
- xci returns a more descriptive error and logs info during install.
- replace volatile with atmoic, label atmoic methods with volatile as per the standard.
- s2s usb install skips verifying the content as its being installed from another switch.
- fix game / save menu bug where it would only load the nacp if it has started yet, now it will force load even if its in progress.
this fixes save file zips having empty names.
- game menu saves the application type, to be later used for displaying if its a gamecard (inserted or not), launched etc.