Commit Graph

44 Commits

Author SHA1 Message Date
ITotalJustice
384e8794bf devoptab: refactor all custom mounts to inherit from helper struct. 2025-09-08 01:34:20 +01:00
ITotalJustice
f0bdc01156 huge changes to everything (see below).
Changelog:
- re-enable use in release build.
- remove ftpsrv and untitled from builtin ghdl options, as both packages are available in the appstore.
- add image viewer (png, jpg, bmp)
- add music player (bfstm, bfwav, mp3, wav, ogg)
- add idv3 tag parsing support for mp3.
- add "decyption" of GTA Vice City mp3.
- add usbdvd support for music playback and file browsing.
- add nsz export support (solid, block, ldm).
- add xcz export support (same as above).
- add nro fs proper mount support (romfs, nacp, icon).
- add program nca fs support.
- add bfsar fs support.
- re-write the usb protocol, still wip. replaces tinfoil protocol.
- all threads are now create with pre-emptive support with the proper affinity mask set.
- fix oob crash in libpulsar when a bfwav was opened that had more than 2 channels.
- bump yyjson version.
- bump usbhsfs version.
- disable nvjpg.
- add support for theme music of any supported playback type (bfstm, bfwav, mp3, wav, ogg).
- add support for setting background music.
- add async exit to blocking threads (download, nxlink, ftpsrv) to reduce exit time.
- add support for dumping to pc via usb.
- add null, deflate, zstd hash options, mainly used for benchmarking.
- add sidebar slider (currently unused).
- file_viwer can now be used with any filesystem.
- filebrowser will only ever stat file once. previously it would keep stat'ing until it succeeded.
- disabled themezer due to the api breaking and i am not willing to keep maintaining it.
- disable zlt handling in usbds as it's not needed for my api's because the size is always known.
- remove usbds enums and GetSpeed() as i pr'd it to libnx.
- added support for mounting nca's from any source, including files, memory, nsps, xcis etc.
- split the lru cache into it's own header as it's now used in multiple places (nsz, all mounted options).
- add support for fetching and decrypting es personalised tickets.
- fix es common ticket converting where i forgot to also convert the cert chain as well.
- remove the download default music option.
- improve performance of libpulsar when opening a bfsar by remove the large setvbuf option. instead, use the default 1k buffer and handle large buffers manually in sphaira by using a lru cache (todo: just write my own bfsar parser).
- during app init and exit, load times have been halved as i now load/exit async. timestamps have also been added to measure how long everything takes.
- download now async loads / exits the etag json file to improve init times.
- add custom zip io to dumper to support writing a zip to any dest (such as usb).
- dumper now returns a proper error if the transfer was cancelled by the user.
- fatfs mount now sets the timestamp for files.
- fatfs mount handles folders with the archive bit by reporting them as a file.
- ftpsrv config is async loaded to speed up load times.
- nxlink now tries attempt to connect/accept by handling blocking rather than just bailing out.
- added support for minini floats.
- thread_file_transfer now spawns 3 threads rather than 2, to have the middle thread be a optional processor (mainly used for compressing/decompressing).
- added spinner to progress box, taken from nvg demo.
- progress box disables sleep mode on init.
- add gamecard detection to game menu to detect a refresh.
- handle xci that have the key area prepended.
- change gamecard mount fs to use the xci mount code instead of native fs, that way we can see all the partitions rather than just secure.
- reformat the ghdl entries to show the timestamp first.
- support for exporting saves to pc via usb.
- zip fs now uses lru cache.
2025-08-28 23:12:34 +01:00
ITotalJustice
44e1584461 fs: add support for mounting nca, save and gamecard fs. file picker inherits from browser. fix bugs (see below).
- fixed fs real path length not actually being 0x301, but instead 255. fixes #204
- file picker inherits from file browser now so there's a lot less duplicated code.
- file browser now saves the last highlighted file.
- fix bug in file browser where the new file path could be empty (ie not containing a /).
- added support for viewing qlaunch romfs.
- moved fs mount options to the top of the list (may revert).
2025-08-09 11:34:35 +01:00
ITotalJustice
a0370912da Add content/nca viewer for games menu, fix manual nca title fetch for chinese lang icon, rename "dump" to "export". 2025-08-06 14:11:05 +01:00
ITotalJustice
54d73a6d3b optimise: pass all large objects (std::function, std::string, structs) by const ref rather than value.
really, these functions should be passed by && and using std::forward on assignment.
however, this means writing a lot of extra code for every single class, as well as explicitly calling move
in a lot of cases.

In the case of std::string, passing by value and calling std::move is the correct approach, especially if the
string is created as an rvalue, then it is only created once and moved into the dest.
Whereas with a const ref, the string is created and then copied into the dst, basically creating 2 copies.
The same thing happens std::function, and well any object.

However, accepting everything by value sucks if you call a constructor from within a constructor, as now you need to create 2 impls
that accept by value and the other by rvalue. All of this extra code to have a more efficent impl just isn't worth it when, going by
the benchmarks, makes no measurable difference (i count anything within >= 1ms as measurable).
2025-08-04 18:58:20 +01:00
ITotalJustice
fb3ad260da install: add enable prompt to filebrowser and gc menu when an install option is clicked whilst disabled. 2025-08-02 18:41:52 +01:00
ITotalJustice
4e3927bbd0 reduce explicit calls to make_unique by having app::push and options::add call it for us.
this commit doesn't change the codegen. it just cleans up the code slightly.
2025-06-25 19:17:01 +01:00
ITotalJustice
2ff2923d39 replace almost all uses of shared_ptr with unique_ptr. 2025-06-23 20:02:04 +01:00
ITotalJustice
9d4c431eef add save creation. add loading sys-tweek entries. add title cache delete. 2025-06-21 22:25:51 +01:00
ITotalJustice
1f7179e941 simplify title cache loading. 2025-06-21 15:32:55 +01:00
ITotalJustice
eca19aa4bf fix hdd createDirWithPath, improve flashcart detection in gc menu, bump version for new release 0.13.1 -> 0.13.2 2025-06-18 23:17:58 +01:00
ITotalJustice
6b77cbb0c0 enable boost mode as early as possible during init, and exit boost as late as possible during exit. 2025-06-09 12:32:43 +01:00
ITotalJustice
a33d8e1061 fix gc menu button::A not being enabled when a gamecard is not inserted. 2025-06-09 12:20:27 +01:00
ITotalJustice
aaf11211dc add basic error messages for internal sphaira errors. 2025-06-09 12:11:05 +01:00
ITotalJustice
f2462cff81 add save backup/restore, fix filebrowser touch screen, optimise all zip/unzip file code by using bigger stdio buffers. 2025-06-05 00:17:55 +01:00
ITotalJustice
4be1d48215 use oss-nvjpg for loading jpeg images (homebrew, games and themezer).
slightly faster loading on avg compared to stbi.
2025-06-02 22:18:38 +01:00
Yorunokyujitsu
fd765aa8c8 Updated theme, new translated strings, adjust left side split-screen x position. (#156)
* Add a new ThemeEntryID for split-screen and selected items and modify the theme.

* Adjust the position of the left side split-screen in the filebrowser menu.

* Add new strings and update Korean and Japanese translations.

* fix ja.json.

---------

Co-authored-by: ITotalJustice <47043333+ITotalJustice@users.noreply.github.com>
2025-05-31 18:02:53 +01:00
ITotalJustice
6b56b7f7c2 make all threads preemptive. workaround file based emummc hanging due to fs r/w hanging the system.
the fix for file based emummc is to simply sleep between fs r/w to the sd card.
the performance impact is minimal, even with the reduced buffer size.

the above *only* applies for when using file based emummc. not affecting using partition or sysmmc.
2025-05-28 14:37:56 +01:00
ITotalJustice
af4aa836a9 add gamecard trim detection. remove duplicate value in error box. 2025-05-27 15:35:52 +01:00
ITotalJustice
c11d9edc4e add support for changing the left-side menu.
fixes #148
2025-05-26 22:55:06 +01:00
ITotalJustice
66fe526754 add option to label trimmed xci dumps (disabled by default). 2025-05-26 17:55:54 +01:00
ITotalJustice
a9931a975d many more optimisations. cleaned up fs code. bug fixes etc (see below).
- fix usb using the wrong year when polling the timestamp.
- fs file/dir has been re-written to allow for simplified calling and remove the need of manually closing.
- add SetSize for stdio by using ftruncate.
- don't truncate the file when opened in stdio.
- add getcount api for stdio.
- display file/dir count in filebrowser for non-native fs.
- allow hash to be used on non-native fs.
- slightly optimise nro parsing by manually calculating nro size rather than doing an os call.
- slightly optimise nro parsing by keeping the fs struct alive between calls, rather than creating a new one on the stack.
- fix filebrowser peeking into zip files that are stored on non-sd fs.
- set the timestamp of a file moved to a stdio location (cut/paste).
- slightly optimise daybreak update folder detection by skipping opening/polling the dir size.
- set the fullpath of the file thats being hashed in progress box.
2025-05-26 17:06:04 +01:00
ITotalJustice
f7c5ccfa87 huge optimisations (see below). Build with c++26 and c23.
- build with c++26 and c23, fixes warnings due to this change.
- use #embed over romfs where applicable.
- load all configs upfront in the app menu, massively improves boot time
- enable boost mode during load/scan time in all (slow loading) menus, huge load time improvement.
- enable boost mode when exiting the app, to speed up closing all the menus and saving the config.
- reduce the size of the nro nacp when loading to just the title + author + display version.
- add option to enable boost mode for all progress bar menus, huge perf improvement again.
- remove unused launch_count var from the playlog file.
- display full path when dumping.
- optimise appstore unzip code by iterating through the zip rather than finding a specific file, reduces retroarch extract time from 52s to 26s.

overall, this commit has reduced boot time from 0.4s to 0.3s and massively increased load times of other menus.
(it also reduced the binary size by 4kb, so yay)
2025-05-25 20:57:03 +01:00
ITotalJustice
5ce23f29fa GC add initial data and UID dumping (credit to nxdumptool). Fix gc bug where ns wasn't closed. Fix usb s2s being an option if dumping the bins. Always remount GC after storage has been mounted. 2025-05-25 13:24:03 +01:00
ITotalJustice
1bff57f9c9 Merge branch 'master' into dev 2025-05-24 23:40:52 +01:00
Yorunokyujitsu
4172d5d5b6 Added new strings and update Korean, Japanese lang. (#146)
* Added new strings and update Korean, Japanese lang.

* Update ko.json, ja.json.
2025-05-24 23:32:38 +01:00
ITotalJustice
22ebfd4a82 fs display hdd at the top of mount list for quick access, change xci dump folder to Gamecard. 2025-05-24 22:31:24 +01:00
ITotalJustice
15721b8e8a split screen mode for fs. fix game dump. scrolling text for fs, progress, menu base. display icon when dumping. 2025-05-24 21:55:10 +01:00
ITotalJustice
d8b2896bed fix native dump, fix xci dumps going to nsp folder.
native dump broke with prev commit due to not using the sd card, instead using an empty fs.
2025-05-23 13:07:00 +01:00
ITotalJustice
8070268d2a add hdd dump support, cleanup dump code into a single generic file. 2025-05-22 15:50:50 +01:00
ITotalJustice
a91550174a add dump options, allow for gamecard menu to be accessed without install enabled. 2025-05-21 19:52:22 +01:00
ITotalJustice
654f3a1446 replace progress box result from bool to Result. Display error box if progress box fails. 2025-05-21 16:50:18 +01:00
ITotalJustice
da33b9a6b9 add usbds speed / max packet detection, add zlt support for usbds, fix game usb transfer bug (see below).
due to the previous commit, i broke dumping multiple games via usb as the stream offset wasn't reset.
because of this, the first transfer would complete, but the 2nd one would fail.
2025-05-21 14:43:18 +01:00
ITotalJustice
fe2a1a3a80 add support for streamed usb upload, multi thread usb uploads / dumps.
Some notes i made when adding stream support:
The tinfoil API makes it hard / impossible to multi thread the file upload because each data transfer passes the the file name and offset, meaning that it can and will change files and offset in the middle of a transfer
So that prevents the read thread from running freely in the background and the pull thread pulling data when requested.
The extension adds a flag to the usb header which if set, enables stream mode (same as ftp installs). This removes random access, but allows for multi threading as the data will be requested in order.
2025-05-21 13:19:46 +01:00
ITotalJustice
ef25c3edc7 multi thread game dumps and file uploads.
previous uploads were all single threaded, which meant that it only uploaded as fast as the slowest source.
usb transfer is still single threaded due it being random access for both files and data, making it
hard for the read thread to run freely.
2025-05-20 22:50:05 +01:00
ITotalJustice
f956adabc3 add xci dumping, add xci cert and id set dump.
still missing uid and initial dumping.
2025-05-20 17:56:55 +01:00
ITotalJustice
0167bf034c gc menu now tries to load control data from ns cache before manually loading.
on fw 19 and below, loading from cache takes ~5ms, whereas manually loading takes ~20ms.
manually loading is still faster than relying on ns to load control from storage (~50ms).
2025-05-14 00:04:47 +01:00
ITotalJustice
97d3fd396e optimise game menu for fw 20
- loading the control data is ran on its own thread, it does not block the main thread. allows for smooth scrolling like nintendos home menu.
- on fw20+, sphaira manually parses the control data, rather than using ns. manually parsing takes 20-40ms, which is faster than ms which can take 50-500ms.
- on fw19 and below, if the control data is not in ns cache, sphaira will manually parse the data as its twice as fast as ns. You can see how fast this is by loading the gamecard menu as that manually parses everything, and it loads the gamecard faster than the home menu
2025-05-13 23:51:06 +01:00
ITotalJustice
441807bc53 fix building for gcc 15 2025-05-11 03:00:04 +01:00
ITotalJustice
16a2c84edd simplify right-side shortcuts impl, add gamecard and themezer to shortcut list, fix l2/r2 using wrong icons, sort l2/r2 so l2 displays first.
some other changes:
- shorten the next page and prev page to just next/prev in themezer.
- remove misc shortcut name. the function itself still exists.
2025-05-03 14:39:20 +01:00
ITotalJustice
757e380e08 play sound effect when gamecard is inserted. 2025-04-29 19:23:37 +01:00
ITotalJustice
73886c28ae add gc event waiting, fix control nca mounting, better skip nca support.
- gamecards now wait for an event to change, rather than polling each frame.
  this reduces cpu load on core 3 slightly (3-4% less).
- my understanding of fsOpenFileSystemWithId() was wrong, i thought it used the app_id for the id param.
  turns out it needs the program id (found in the nca header), this is why mounting some control ncas
  would fail.
  fs (and ncm) have a call in 17+ to get the program id, it does so by parsing the nca header.
  in yati, we already have the header so we can avoid the call.
  for the gamecard menu, we don't. so we can parse the nca header, or use the id offset (which we already have)
  to form the program id.
- std::find_if in yati now takes args by ref rather than by value, avoid quite large copies.
- stream installs can now parse the control nca.
- if an nca is already installed, it is now skipped. this is regardless to whether it is not in ncm db.
- nca skipping is technically supported for stream installs, however it is disabled for now as there needs
  to be a way to allow for the stream to continue reading and discarding data until the stream has finished.
  currently, if a ftp (stream) install is skipped, it will close the progress box and cause spahira to hang.
  this is because sphaira expects the stream to only be closed upon all data being read, so there's nothing more
  to process.
- renamed the title_id field in nca header to program_id.
2025-04-29 12:47:38 +01:00
ITotalJustice
2c2f602d14 add gc_menu, add progress, icon, time remaining to progress bar (see full commit message).
- fix ignore distribution bit doing nothing.
- fix yati failing to parse control nca causing the transfer to abort.
- yati now uses ncm rather than ns to get the latest app version.
- improve ui::list input handling (it handles directional buttons now).
- progress bar displays speed and time remaining.
- added gc menu (taken from my gc installer nx and gci).
2025-04-27 20:01:13 +01:00
ITotalJustice
9800bbecdf add basic support for gamecard installing 2025-04-21 13:30:46 +01:00