huge changes to everything (see below).

Changelog:
- re-enable use in release build.
- remove ftpsrv and untitled from builtin ghdl options, as both packages are available in the appstore.
- add image viewer (png, jpg, bmp)
- add music player (bfstm, bfwav, mp3, wav, ogg)
- add idv3 tag parsing support for mp3.
- add "decyption" of GTA Vice City mp3.
- add usbdvd support for music playback and file browsing.
- add nsz export support (solid, block, ldm).
- add xcz export support (same as above).
- add nro fs proper mount support (romfs, nacp, icon).
- add program nca fs support.
- add bfsar fs support.
- re-write the usb protocol, still wip. replaces tinfoil protocol.
- all threads are now create with pre-emptive support with the proper affinity mask set.
- fix oob crash in libpulsar when a bfwav was opened that had more than 2 channels.
- bump yyjson version.
- bump usbhsfs version.
- disable nvjpg.
- add support for theme music of any supported playback type (bfstm, bfwav, mp3, wav, ogg).
- add support for setting background music.
- add async exit to blocking threads (download, nxlink, ftpsrv) to reduce exit time.
- add support for dumping to pc via usb.
- add null, deflate, zstd hash options, mainly used for benchmarking.
- add sidebar slider (currently unused).
- file_viwer can now be used with any filesystem.
- filebrowser will only ever stat file once. previously it would keep stat'ing until it succeeded.
- disabled themezer due to the api breaking and i am not willing to keep maintaining it.
- disable zlt handling in usbds as it's not needed for my api's because the size is always known.
- remove usbds enums and GetSpeed() as i pr'd it to libnx.
- added support for mounting nca's from any source, including files, memory, nsps, xcis etc.
- split the lru cache into it's own header as it's now used in multiple places (nsz, all mounted options).
- add support for fetching and decrypting es personalised tickets.
- fix es common ticket converting where i forgot to also convert the cert chain as well.
- remove the download default music option.
- improve performance of libpulsar when opening a bfsar by remove the large setvbuf option. instead, use the default 1k buffer and handle large buffers manually in sphaira by using a lru cache (todo: just write my own bfsar parser).
- during app init and exit, load times have been halved as i now load/exit async. timestamps have also been added to measure how long everything takes.
- download now async loads / exits the etag json file to improve init times.
- add custom zip io to dumper to support writing a zip to any dest (such as usb).
- dumper now returns a proper error if the transfer was cancelled by the user.
- fatfs mount now sets the timestamp for files.
- fatfs mount handles folders with the archive bit by reporting them as a file.
- ftpsrv config is async loaded to speed up load times.
- nxlink now tries attempt to connect/accept by handling blocking rather than just bailing out.
- added support for minini floats.
- thread_file_transfer now spawns 3 threads rather than 2, to have the middle thread be a optional processor (mainly used for compressing/decompressing).
- added spinner to progress box, taken from nvg demo.
- progress box disables sleep mode on init.
- add gamecard detection to game menu to detect a refresh.
- handle xci that have the key area prepended.
- change gamecard mount fs to use the xci mount code instead of native fs, that way we can see all the partitions rather than just secure.
- reformat the ghdl entries to show the timestamp first.
- support for exporting saves to pc via usb.
- zip fs now uses lru cache.
This commit is contained in:
ITotalJustice
2025-08-28 23:12:34 +01:00
parent cd6fed6aae
commit f0bdc01156
127 changed files with 14623 additions and 13020 deletions

View File

@@ -1,35 +1,84 @@
#pragma once
#include "yati/source/file.hpp"
#include "utils/lru.hpp"
#include <memory>
#include <span>
namespace sphaira::devoptab::common {
// max entries per devoptab, should be enough.
enum { MAX_ENTRIES = 4 };
// buffers data in 512k chunks to maximise throughput.
// not suitable if random access >= 512k is common.
// if that is needed, see the LRU cache varient used for fatfs.
struct BufferedData final : yati::source::Base {
static constexpr inline u64 CHUNK_SIZE = 1024 * 512;
BufferedData(std::unique_ptr<yati::source::Base>&& _source, u64 _size)
: source{std::forward<decltype(_source)>(_source)}
struct BufferedDataBase : yati::source::Base {
BufferedDataBase(const std::shared_ptr<yati::source::Base>& _source, u64 _size)
: source{_source}
, capacity{_size} {
}
Result Read(void *buf, s64 off, s64 size);
Result Read(void* buf, s64 off, s64 size, u64* bytes_read) override;
virtual Result Read(void* buf, s64 off, s64 size, u64* bytes_read) override {
return source->Read(buf, off, size, bytes_read);
}
protected:
std::shared_ptr<yati::source::Base> source;
const u64 capacity;
};
// buffers data in 512k chunks to maximise throughput.
// not suitable if random access >= 512k is common.
// if that is needed, see the LRU cache varient used for fatfs.
struct BufferedData : BufferedDataBase {
BufferedData(const std::shared_ptr<yati::source::Base>& _source, u64 _size, u64 _alloc = 1024 * 512)
: BufferedDataBase{_source, _size} {
m_data.resize(_alloc);
}
virtual Result Read(void* buf, s64 off, s64 size, u64* bytes_read) override;
private:
std::unique_ptr<yati::source::Base> source;
const u64 capacity;
u64 m_off{};
u64 m_size{};
u8 m_data[CHUNK_SIZE]{};
std::vector<u8> m_data{};
};
struct BufferedFileData {
u8* data{};
u64 off{};
u64 size{};
~BufferedFileData() {
if (data) {
free(data);
}
}
void Allocate(u64 new_size) {
data = (u8*)realloc(data, new_size * sizeof(*data));
off = 0;
size = 0;
}
};
constexpr u64 CACHE_LARGE_ALLOC_SIZE = 1024 * 512;
constexpr u64 CACHE_LARGE_SIZE = 1024 * 16;
struct LruBufferedData : BufferedDataBase {
LruBufferedData(const std::shared_ptr<yati::source::Base>& _source, u64 _size, u32 small = 1024, u32 large = 2)
: BufferedDataBase{_source, _size} {
buffered_small.resize(small);
buffered_large.resize(large);
lru_cache[0].Init(buffered_small);
lru_cache[1].Init(buffered_large);
}
virtual Result Read(void* buf, s64 off, s64 size, u64* bytes_read) override;
private:
utils::Lru<BufferedFileData> lru_cache[2]{};
std::vector<BufferedFileData> buffered_small{}; // 1MiB (usually).
std::vector<BufferedFileData> buffered_large{}; // 1MiB
};
bool fix_path(const char* str, char* out);