Merge pull request #82 from ITotalJustice/theme_v2

Theme v2
This commit is contained in:
ITotalJustice
2025-01-12 22:51:27 +00:00
committed by GitHub
31 changed files with 645 additions and 566 deletions

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@@ -1,13 +1,23 @@
[meta]
name=Abyss
author=TotalJustice
version=1.0.0
version=1.1.0
inherit=romfs:/themes/base_black_theme.ini
[theme]
background=0x0f111aff
grid=0x0f115c30
selected=0x0f115cff
selected_overlay=0x529cffff
text=0xffbc41ff
text_selected=0x529cffff
background = 0x0f111a
grid = 0x0f115c30
popup = 0x0f115c
line = 0xffbc41
line_seperator = 0xffbc41
text = 0xffbc41
text_info = 0xd79f36
text_selected = 0x529cff
selected_background = 0x0f115c
scrollbar = 0x529cff
scrollbar_background = ; hide the background
progressbar = 0x3250f0

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@@ -1,15 +1,33 @@
[theme]
background=0x2d2d2dff
grid=0x46464630
selected=0x464646ff
selected_overlay=0x00ffc8ff
text=0xfbfbfbff
text_selected=0x00ffc8ff
background = 0x2d2d2d
grid = 0x46464630
popup = 0x2d2d2d
error = 0xfa5a3a
icon_audio=romfs:/theme/icon_audio.png
icon_video=romfs:/theme/icon_video.png
icon_image=romfs:/theme/icon_image.png
icon_file=romfs:/theme/icon_file.png
icon_folder=romfs:/theme/icon_folder.png
icon_zip=romfs:/theme/icon_zip.png
icon_nro=romfs:/theme/icon_nro.png
line = 0xfbfbfb
line_separator = 0x707070
text = 0xfbfbfb
text_info = 0xd1d1d1
text_selected = 0x00ffc8
selected_background = 0x212227
sidebar = 0x000000dc
scrollbar = 0x00ffc8
scrollbar_background = ; hide the background
; scrollbar_background = 0x464646
progressbar = 0x00ffc8
progressbar_background = 0x464646
highlight_1 = 0x1989c6
highlight_2 = 0x89f0f2
icon_audio = romfs:/theme/icon_audio.png
icon_video = romfs:/theme/icon_video.png
icon_image = romfs:/theme/icon_image.png
icon_file = romfs:/theme/icon_file.png
icon_folder = romfs:/theme/icon_folder.png
icon_zip = romfs:/theme/icon_zip.png
icon_nro = romfs:/theme/icon_nro.png

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@@ -0,0 +1,34 @@
[theme]
background = 0xebebeb
grid = 0xf0f0f0
popup = 0xebebeb
error = 0xfa5a3a
line = 0x373737
line_separator = 0x6d787a
text = 0x373737
text_info = 0x808080
text_selected = 0x3250f0
selected_background = 0xfdfdfd
sidebar = 0xe2e2e2f5
scrollbar = 0xB0B0B0
scrollbar_background = ; hide the background
; scrollbar_background = 0xababab
progressbar = 0x3250f0
progressbar_background = 0x808080
highlight_1 = 0x1989c6
highlight_2 = 0x89f0f2
icon_colour = 0x6d787a
icon_audio = romfs:/theme/icon_audio.png
icon_video = romfs:/theme/icon_video.png
icon_image = romfs:/theme/icon_image.png
icon_file = romfs:/theme/icon_file.png
icon_folder = romfs:/theme/icon_folder.png
icon_zip = romfs:/theme/icon_zip.png
icon_nro = romfs:/theme/icon_nro.png

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@@ -1,5 +1,5 @@
[meta]
name=Black
author=TotalJustice
version=1.0.0
version=1.1.0
inherit=romfs:/themes/base_black_theme.ini

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@@ -1,13 +1,13 @@
[meta]
name=OLED Black
author=iTotalJustice/Sanras
version=1.0.0
author=TotalJustice/Sanras
version=1.1.0
inherit=romfs:/themes/base_black_theme.ini
[theme]
background=0x000000ff
grid=0x46464640
selected=0x323232ff
selected_overlay=0x00ffc8ff
text=0xfbfbfbff
text_selected=0x00ffc8ff
background = 0x000000
grid = 0x46464640
popup = 0x323232
text = 0xfbfbfb
text_selected = 0x00ffc8
selected_background = 0x323232

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@@ -0,0 +1,5 @@
[meta]
name=White
author=TotalJustice/Yorunokyujitsu
version=1.0.0
inherit=romfs:/themes/base_white_theme.ini

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@@ -57,6 +57,7 @@ add_executable(sphaira
source/ui/sidebar.cpp
source/ui/widget.cpp
source/ui/list.cpp
source/ui/bubbles.cpp
source/app.cpp
source/download.cpp
@@ -115,7 +116,7 @@ FetchContent_Declare(yyjson
FetchContent_Declare(minIni
GIT_REPOSITORY https://github.com/ITotalJustice/minIni-nx.git
GIT_TAG 63ec295
GIT_TAG 11cac8b
)
set(MININI_LIB_NAME minIni)

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@@ -105,7 +105,7 @@ public:
// void DrawElement(float x, float y, float w, float h, ui::ThemeEntryID id);
auto LoadElementImage(std::string_view value) -> ElementEntry;
auto LoadElementColour(std::string_view value) -> ElementEntry;
auto LoadElement(std::string_view data) -> ElementEntry;
auto LoadElement(std::string_view data, ElementType type) -> ElementEntry;
void LoadTheme(const ThemeMeta& meta);
void CloseTheme();

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@@ -0,0 +1,10 @@
#include "ui/types.hpp"
#include "ui/object.hpp"
namespace sphaira::ui::bubble {
void Init();
void Draw(NVGcontext* vg, Theme* theme);
void Exit();
} // namespace sphaira::ui::bubble

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@@ -5,87 +5,37 @@
namespace sphaira::ui::gfx {
enum class Colour {
BLACK,
LIGHT_BLACK,
SILVER,
DARK_GREY,
GREY,
WHITE,
CYAN,
TEAL,
BLUE,
LIGHT_BLUE,
YELLOW,
RED,
};
void drawImage(NVGcontext*, float x, float y, float w, float h, int texture);
void drawImage(NVGcontext*, Vec4 v, int texture);
void drawImage(NVGcontext*, const Vec4& v, int texture);
void drawImageRounded(NVGcontext*, float x, float y, float w, float h, int texture);
void drawImageRounded(NVGcontext*, Vec4 v, int texture);
auto getColour(Colour c) -> NVGcolor;
void drawImageRounded(NVGcontext*, const Vec4& v, int texture);
void dimBackground(NVGcontext*);
void drawRect(NVGcontext*, float x, float y, float w, float h, Colour c, bool rounded = false);
void drawRect(NVGcontext*, Vec4 vec, Colour c, bool rounded = false);
void drawRect(NVGcontext*, float x, float y, float w, float h, const NVGcolor& c, bool rounded = false);
void drawRect(NVGcontext*, float x, float y, float w, float h, const NVGcolor&& c, bool rounded = false);
void drawRect(NVGcontext*, Vec4 vec, const NVGcolor& c, bool rounded = false);
void drawRect(NVGcontext*, Vec4 vec, const NVGcolor&& c, bool rounded = false);
void drawRect(NVGcontext*, const Vec4& v, const NVGcolor& c, bool rounded = false);
void drawRect(NVGcontext*, float x, float y, float w, float h, const NVGpaint& p, bool rounded = false);
void drawRect(NVGcontext*, float x, float y, float w, float h, const NVGpaint&& p, bool rounded = false);
void drawRect(NVGcontext*, Vec4 vec, const NVGpaint& p, bool rounded = false);
void drawRect(NVGcontext*, Vec4 vec, const NVGpaint&& p, bool rounded = false);
void drawRect(NVGcontext*, const Vec4& v, const NVGpaint& p, bool rounded = false);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, float x, float y, float w, float h, Colour c);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, Vec4 vec, Colour c);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, float x, float y, float w, float h, const NVGcolor& c);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, float x, float y, float w, float h, const NVGcolor&& c);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, Vec4 vec, const NVGcolor& c);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, Vec4 vec, const NVGcolor&& c);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, float x, float y, float w, float h, const NVGpaint& p);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, float x, float y, float w, float h, const NVGpaint&& p);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, Vec4 vec, const NVGpaint& p);
void drawRectOutline(NVGcontext*, float size, const NVGcolor& out_col, Vec4 vec, const NVGpaint&& p);
void drawRectOutline(NVGcontext*, const Theme*, float size, float x, float y, float w, float h);
void drawRectOutline(NVGcontext*, const Theme*, float size, const Vec4& v);
void drawTriangle(NVGcontext*, float aX, float aY, float bX, float bY, float cX, float cY, Colour c);
void drawTriangle(NVGcontext*, float aX, float aY, float bX, float bY, float cX, float cY, const NVGcolor& c);
void drawTriangle(NVGcontext*, float aX, float aY, float bX, float bY, float cX, float cY, const NVGcolor&& c);
void drawTriangle(NVGcontext*, float aX, float aY, float bX, float bY, float cX, float cY, const NVGpaint& p);
void drawTriangle(NVGcontext*, float aX, float aY, float bX, float bY, float cX, float cY, const NVGpaint&& p);
void drawText(NVGcontext*, float x, float y, float size, const char* str, const char* end, int align, Colour c);
void drawText(NVGcontext*, float x, float y, float size, Colour c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawText(NVGcontext*, Vec2 vec, float size, const char* str, const char* end, int align, Colour c);
void drawText(NVGcontext*, Vec2 vec, float size, Colour c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawText(NVGcontext*, float x, float y, float size, const char* str, const char* end, int align, const NVGcolor& c);
void drawText(NVGcontext*, float x, float y, float size, const char* str, const char* end, int align, const NVGcolor&& c);
void drawText(NVGcontext*, float x, float y, float size, const NVGcolor& c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawText(NVGcontext*, float x, float y, float size, const NVGcolor&& c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawText(NVGcontext*, Vec2 vec, float size, const char* str, const char* end, int align, const NVGcolor& c);
void drawText(NVGcontext*, Vec2 vec, float size, const char* str, const char* end, int align, const NVGcolor&& c);
void drawText(NVGcontext*, Vec2 vec, float size, const NVGcolor& c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawText(NVGcontext*, Vec2 vec, float size, const NVGcolor&& c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawTextArgs(NVGcontext*, float x, float y, float size, int align, Colour c, const char* str, ...) __attribute__ ((format (printf, 7, 8)));
void drawText(NVGcontext*, const Vec2& v, float size, const char* str, const char* end, int align, const NVGcolor& c);
void drawText(NVGcontext*, const Vec2& v, float size, const NVGcolor& c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawTextArgs(NVGcontext*, float x, float y, float size, int align, const NVGcolor& c, const char* str, ...) __attribute__ ((format (printf, 7, 8)));
void drawTextBox(NVGcontext*, float x, float y, float size, float bound, NVGcolor& c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawTextBox(NVGcontext*, float x, float y, float size, float bound, NVGcolor&& c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawTextBox(NVGcontext*, float x, float y, float size, float bound, Colour c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void drawTextBox(NVGcontext*, float x, float y, float size, float bound, const NVGcolor& c, const char* str, int align = NVG_ALIGN_LEFT | NVG_ALIGN_TOP, const char* end = nullptr);
void textBounds(NVGcontext*, float x, float y, float *bounds, const char* str, ...) __attribute__ ((format (printf, 5, 6)));
// void textBounds(NVGcontext*, float *bounds, const char* str, ...) __attribute__ ((format (printf, 5, 6)));
// void textBounds(NVGcontext*, float *bounds, const char* str);
auto getButton(Button button) -> const char*;
void drawScrollbar(NVGcontext* vg, Theme* theme, u32 index_off, u32 count, u32 max_per_page);
void drawScrollbar(NVGcontext* vg, Theme* theme, float x, float y, float h, u32 index_off, u32 count, u32 max_per_page);
void drawScrollbar(NVGcontext*, const Theme*, u32 index_off, u32 count, u32 max_per_page);
void drawScrollbar(NVGcontext*, const Theme*, float x, float y, float h, u32 index_off, u32 count, u32 max_per_page);
void drawScrollbar2(NVGcontext* vg, Theme* theme, float x, float y, float h, s64 index_off, s64 count, s64 row, s64 page);
void drawScrollbar2(NVGcontext* vg, Theme* theme, s64 index_off, s64 count, s64 row, s64 page);
void drawScrollbar2(NVGcontext*, const Theme*, float x, float y, float h, s64 index_off, s64 count, s64 row, s64 page);
void drawScrollbar2(NVGcontext*, const Theme*, s64 index_off, s64 count, s64 row, s64 page);
void updateHighlightAnimation();
void getHighlightAnimation(float* gradientX, float* gradientY, float* color);

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@@ -162,21 +162,55 @@ struct ElementEntry {
};
enum ThemeEntryID {
// colour of the background, can be an image.
ThemeEntryID_BACKGROUND,
// colour of the grid background (homebrew, appstore), can be an image.
ThemeEntryID_GRID,
ThemeEntryID_SELECTED,
ThemeEntryID_SELECTED_OVERLAY,
ThemeEntryID_TEXT,
ThemeEntryID_TEXT_SELECTED,
// background colour of a popup.
ThemeEntryID_POPUP,
// colour of the error text / button.
ThemeEntryID_ERROR,
// colour of all text.
ThemeEntryID_TEXT,
// colour of text info and subheaders.
ThemeEntryID_TEXT_INFO,
// colour of selected item text.
ThemeEntryID_TEXT_SELECTED,
// background colour of a selected item, can be an image (not recommended).
ThemeEntryID_SELECTED_BACKGROUND,
// colour of line separators in a list.
ThemeEntryID_LINE,
ThemeEntryID_LINE_SEPARATOR,
// colour of the sidebar backrgound.
ThemeEntryID_SIDEBAR,
// colour of the scrollbar (full portion).
ThemeEntryID_SCROLLBAR,
// colour of the scrollbar background (empty portion).
ThemeEntryID_SCROLLBAR_BACKGROUND,
// colour of the progressbar (full portion).
ThemeEntryID_PROGRESSBAR,
// colour of the progressbar background (empty portion).
ThemeEntryID_PROGRESSBAR_BACKGROUND,
// the colours of the pulsing effect, from 1 -> 2.
ThemeEntryID_HIGHLIGHT_1,
ThemeEntryID_HIGHLIGHT_2,
// changes the colours of the internal icons used below.
ThemeEntryID_ICON_COLOUR,
// images used in the filebrowser.
ThemeEntryID_ICON_AUDIO,
ThemeEntryID_ICON_VIDEO,
ThemeEntryID_ICON_IMAGE,
ThemeEntryID_ICON_FILE,
ThemeEntryID_ICON_FOLDER,
ThemeEntryID_ICON_ZIP,
ThemeEntryID_ICON_GAME,
ThemeEntryID_ICON_NRO,
ThemeEntryID_MAX,
@@ -194,6 +228,10 @@ struct Theme {
ThemeMeta meta;
PLSR_BFSTM music;
ElementEntry elements[ThemeEntryID_MAX];
auto GetColour(ThemeEntryID id) const {
return elements[id].colour;
}
};
// enum class TouchGesture {

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@@ -1,6 +1,7 @@
#include "ui/menus/main_menu.hpp"
#include "ui/error_box.hpp"
#include "ui/option_box.hpp"
#include "ui/bubbles.hpp"
#include "app.hpp"
#include "log.hpp"
@@ -33,6 +34,45 @@ extern "C" {
namespace sphaira {
namespace {
struct ThemeData {
fs::FsPath music_path{"/config/sphaira/themes/default_music.bfstm"};
std::string elements[ThemeEntryID_MAX]{};
};
struct ThemeIdPair {
const char* label;
ThemeEntryID id;
ElementType type{ElementType::None};
};
constexpr ThemeIdPair THEME_ENTRIES[] = {
{ "background", ThemeEntryID_BACKGROUND },
{ "grid", ThemeEntryID_GRID },
{ "text", ThemeEntryID_TEXT, ElementType::Colour },
{ "text_info", ThemeEntryID_TEXT_INFO, ElementType::Colour },
{ "text_selected", ThemeEntryID_TEXT_SELECTED, ElementType::Colour },
{ "selected_background", ThemeEntryID_SELECTED_BACKGROUND, ElementType::Colour },
{ "error", ThemeEntryID_ERROR, ElementType::Colour },
{ "popup", ThemeEntryID_POPUP, ElementType::Colour },
{ "line", ThemeEntryID_LINE, ElementType::Colour },
{ "line_separator", ThemeEntryID_LINE_SEPARATOR, ElementType::Colour },
{ "sidebar", ThemeEntryID_SIDEBAR, ElementType::Colour },
{ "scrollbar", ThemeEntryID_SCROLLBAR, ElementType::Colour },
{ "scrollbar_background", ThemeEntryID_SCROLLBAR_BACKGROUND, ElementType::Colour },
{ "progressbar", ThemeEntryID_PROGRESSBAR, ElementType::Colour },
{ "progressbar_background", ThemeEntryID_PROGRESSBAR_BACKGROUND, ElementType::Colour },
{ "highlight_1", ThemeEntryID_HIGHLIGHT_1, ElementType::Colour },
{ "highlight_2", ThemeEntryID_HIGHLIGHT_2, ElementType::Colour },
{ "icon_colour", ThemeEntryID_ICON_COLOUR, ElementType::Colour },
{ "icon_audio", ThemeEntryID_ICON_AUDIO, ElementType::Texture },
{ "icon_video", ThemeEntryID_ICON_VIDEO, ElementType::Texture },
{ "icon_image", ThemeEntryID_ICON_IMAGE, ElementType::Texture },
{ "icon_file", ThemeEntryID_ICON_FILE, ElementType::Texture },
{ "icon_folder", ThemeEntryID_ICON_FOLDER, ElementType::Texture },
{ "icon_zip", ThemeEntryID_ICON_ZIP, ElementType::Texture },
{ "icon_nro", ThemeEntryID_ICON_NRO, ElementType::Texture },
};
constinit App* g_app{};
void deko3d_error_cb(void* userData, const char* context, DkResult result, const char* message) {
@@ -236,6 +276,62 @@ auto LoadThemeMeta(const fs::FsPath& path, ThemeMeta& meta) -> bool {
return true;
}
void LoadThemeInternal(ThemeMeta meta, ThemeData& theme_data, int inherit_level = 0) {
constexpr auto inherit_level_max = 5;
// all themes will inherit from black theme by default.
if (meta.inherit.empty() && !inherit_level) {
meta.inherit = "romfs:/themes/base_black_theme.ini";
}
// check if the theme inherits from another, if so, load it.
// block inheriting from itself.
if (inherit_level < inherit_level_max && !meta.inherit.empty() && strcasecmp(meta.inherit, "none") && meta.inherit != meta.ini_path) {
log_write("inherit is not empty: %s\n", meta.inherit.s);
if (R_SUCCEEDED(romfsInit())) {
ThemeMeta inherit_meta;
const auto has_meta = LoadThemeMeta(meta.inherit, inherit_meta);
romfsExit();
// base themes do not have a meta
if (!has_meta) {
inherit_meta.ini_path = meta.inherit;
}
LoadThemeInternal(inherit_meta, theme_data, inherit_level + 1);
}
}
static constexpr auto cb = [](const mTCHAR *Section, const mTCHAR *Key, const mTCHAR *Value, void *UserData) -> int {
auto theme_data = static_cast<ThemeData*>(UserData);
if (!std::strcmp(Section, "theme")) {
if (!std::strcmp(Key, "music")) {
theme_data->music_path = Value;
} else {
for (auto& e : THEME_ENTRIES) {
if (!std::strcmp(Key, e.label)) {
theme_data->elements[e.id] = Value;
break;
}
}
}
}
return 1;
};
if (R_SUCCEEDED(romfsInit())) {
ON_SCOPE_EXIT(romfsExit());
if (!ini_browse(cb, &theme_data, meta.ini_path)) {
log_write("failed to open ini: %s\n", meta.ini_path.s);
} else {
log_write("opened ini: %s\n", meta.ini_path);
}
}
}
void haze_callback(const HazeCallbackData *data) {
App::NotifyFlashLed();
evman::push(*data, false);
@@ -747,6 +843,48 @@ void App::Poll() {
hidGetTouchScreenStates(&state, 1);
m_touch_info.is_clicked = false;
// todo: replace old touch code with gestures from below
#if 0
static HidGestureState prev_gestures[17]{};
HidGestureState gestures[17]{};
const auto gesture_count = hidGetGestureStates(gestures, std::size(gestures));
for (int i = (int)gesture_count - 1; i >= 0; i--) {
bool found = false;
for (int j = 0; j < gesture_count; j++) {
if (gestures[i].type == prev_gestures[j].type && gestures[i].sampling_number == prev_gestures[j].sampling_number) {
found = true;
break;
}
}
if (found) {
continue;
}
auto gesture = gestures[i];
if (gesture_count && gesture.type == HidGestureType_Swipe) {
log_write("[SWIPE] got gesture type: %d direction: %d sampling_number: %d context_number: %d\n", gesture.type, gesture.direction, gesture.sampling_number, gesture.context_number);
}
else if (gesture_count && gesture.type == HidGestureType_Tap) {
log_write("[TAP] got gesture type: %d direction: %d sampling_number: %d context_number: %d\n", gesture.type, gesture.direction, gesture.sampling_number, gesture.context_number);
}
else if (gesture_count && gesture.type == HidGestureType_Press) {
log_write("[PRESS] got gesture type: %d direction: %d sampling_number: %d context_number: %d\n", gesture.type, gesture.direction, gesture.sampling_number, gesture.context_number);
}
else if (gesture_count && gesture.type == HidGestureType_Cancel) {
log_write("[CANCEL] got gesture type: %d direction: %d sampling_number: %d context_number: %d\n", gesture.type, gesture.direction, gesture.sampling_number, gesture.context_number);
}
else if (gesture_count && gesture.type == HidGestureType_Complete) {
log_write("[COMPLETE] got gesture type: %d direction: %d sampling_number: %d context_number: %d\n", gesture.type, gesture.direction, gesture.sampling_number, gesture.context_number);
}
else if (gesture_count && gesture.type == HidGestureType_Pan) {
log_write("[PAN] got gesture sampling_number: %d context_number: %d x: %d y: %d dx: %d dy: %d vx: %.2f vy: %.2f count: %d\n", gesture.sampling_number, gesture.context_number, gesture.x, gesture.y, gesture.delta_x, gesture.delta_y, gesture.velocity_x, gesture.velocity_y, gesture.point_count);
}
}
memcpy(prev_gestures, gestures, sizeof(gestures));
#endif
if (state.count == 1 && !m_touch_info.is_touching) {
m_touch_info.initial = m_touch_info.cur = state.touches[0];
m_touch_info.is_touching = true;
@@ -839,6 +977,7 @@ void App::Draw() {
}
m_notif_manager.Draw(vg, &m_theme);
ui::bubble::Draw(vg, &m_theme);
nvgResetTransform(vg);
nvgEndFrame(this->vg);
@@ -860,7 +999,13 @@ void DrawElement(const Vec4& v, ThemeEntryID id) {
case ElementType::None: {
} break;
case ElementType::Texture: {
const auto paint = nvgImagePattern(g_app->vg, v.x, v.y, v.w, v.h, 0, e.texture, 1.f);
auto paint = nvgImagePattern(g_app->vg, v.x, v.y, v.w, v.h, 0, e.texture, 1.f);
// override the icon colours if set
if (id > ThemeEntryID_ICON_COLOUR && id < ThemeEntryID_MAX) {
if (g_app->m_theme.elements[ThemeEntryID_ICON_COLOUR].type != ElementType::None) {
paint.innerColor = g_app->m_theme.GetColour(ThemeEntryID_ICON_COLOUR);
}
}
ui::gfx::drawRect(g_app->vg, v, paint);
} break;
case ElementType::Colour: {
@@ -885,41 +1030,49 @@ auto App::LoadElementColour(std::string_view value) -> ElementEntry {
if (value.starts_with("0x")) {
value = value.substr(2);
} else if (value.starts_with('#')) {
value = value.substr(1);
} else {
return {};
}
const u32 c = std::strtol(value.data(), nullptr, 16);
if (c) {
entry.colour = nvgRGBA((c >> 24) & 0xFF, (c >> 16) & 0xFF, (c >> 8) & 0xFF, c & 0xFF);
entry.type = ElementType::Colour;
char* end;
u32 c = std::strtoul(value.data(), &end, 16);
if (!c && value.data() == end) {
return {};
}
// force alpha bit if not already set.
if (value.length() <= 6) {
c <<= 8;
c |= 0xFF;
}
entry.colour = nvgRGBA((c >> 24) & 0xFF, (c >> 16) & 0xFF, (c >> 8) & 0xFF, c & 0xFF);
entry.type = ElementType::Colour;
return entry;
}
auto App::LoadElement(std::string_view value) -> ElementEntry {
auto App::LoadElement(std::string_view value, ElementType type) -> ElementEntry {
if (value.size() <= 1) {
return {};
}
if (auto e = LoadElementImage(value); e.type != ElementType::None) {
return e;
if (type == ElementType::None || type == ElementType::Colour) {
// most assets are colours, so prioritise this first
if (auto e = LoadElementColour(value); e.type != ElementType::None) {
return e;
}
}
if (auto e = LoadElementColour(value); e.type != ElementType::None) {
return e;
if (type == ElementType::None || type == ElementType::Texture) {
if (auto e = LoadElementImage(value); e.type != ElementType::None) {
return e;
}
}
return {};
}
void App::CloseTheme() {
m_theme.meta.name.clear();
m_theme.meta.author.clear();
m_theme.meta.version.clear();
m_theme.meta.ini_path.clear();
if (m_sound_ids[SoundEffect_Music]) {
plsrPlayerFree(m_sound_ids[SoundEffect_Music]);
m_sound_ids[SoundEffect_Music] = nullptr;
@@ -930,88 +1083,34 @@ void App::CloseTheme() {
if (e.type == ElementType::Texture) {
nvgDeleteImage(vg, e.texture);
}
e.type = ElementType::None;
}
m_theme = {};
}
void App::LoadTheme(const ThemeMeta& meta) {
// reset theme
CloseTheme();
// check if the theme inherits from another, if so, load it.
// block inheriting from itself.
if (!meta.inherit.empty() && meta.inherit != meta.ini_path) {
log_write("inherit is not empty: %s\n", meta.inherit.s);
if (R_SUCCEEDED(romfsInit())) {
ThemeMeta inherit_meta;
const auto has_meta = LoadThemeMeta(meta.inherit, inherit_meta);
romfsExit();
// base themes do not have a meta
if (!has_meta) {
inherit_meta.ini_path = meta.inherit;
}
LoadTheme(inherit_meta);
}
}
ThemeData theme_data{};
LoadThemeInternal(meta, theme_data);
m_theme.meta = meta;
const auto cb = [](const mTCHAR *Section, const mTCHAR *Key, const mTCHAR *Value, void *UserData) -> int {
auto app = static_cast<App*>(UserData);
auto& theme = app->m_theme;
std::string_view section{Section};
std::string_view key{Key};
std::string_view value{Value};
if (section == "theme") {
if (key == "background") {
theme.elements[ThemeEntryID_BACKGROUND] = app->LoadElement(value);
} else if (key == "music") {
if (R_SUCCEEDED(plsrBFSTMOpen(Value, &theme.music))) {
if (R_SUCCEEDED(plsrPlayerLoadStream(&theme.music, &app->m_sound_ids[SoundEffect_Music]))) {
app->PlaySoundEffect(SoundEffect_Music);
}
}
} else if (key == "grid") {
theme.elements[ThemeEntryID_GRID] = app->LoadElement(value);
} else if (key == "selected") {
theme.elements[ThemeEntryID_SELECTED] = app->LoadElement(value);
} else if (key == "selected_overlay") {
theme.elements[ThemeEntryID_SELECTED_OVERLAY] = app->LoadElement(value);
} else if (key == "text") {
theme.elements[ThemeEntryID_TEXT] = app->LoadElementColour(value);
} else if (key == "text_selected") {
theme.elements[ThemeEntryID_TEXT_SELECTED] = app->LoadElementColour(value);
} else if (key == "icon_audio") {
theme.elements[ThemeEntryID_ICON_AUDIO] = app->LoadElement(value);
} else if (key == "icon_video") {
theme.elements[ThemeEntryID_ICON_VIDEO] = app->LoadElement(value);
} else if (key == "icon_image") {
theme.elements[ThemeEntryID_ICON_IMAGE] = app->LoadElement(value);
} else if (key == "icon_file") {
theme.elements[ThemeEntryID_ICON_FILE] = app->LoadElement(value);
} else if (key == "icon_folder") {
theme.elements[ThemeEntryID_ICON_FOLDER] = app->LoadElement(value);
} else if (key == "icon_zip") {
theme.elements[ThemeEntryID_ICON_ZIP] = app->LoadElement(value);
} else if (key == "icon_game") {
theme.elements[ThemeEntryID_ICON_GAME] = app->LoadElement(value);
} else if (key == "icon_nro") {
theme.elements[ThemeEntryID_ICON_NRO] = app->LoadElement(value);
}
}
return 1;
};
if (R_SUCCEEDED(romfsInit())) {
ON_SCOPE_EXIT(romfsExit());
if (!ini_browse(cb, this, meta.ini_path)) {
log_write("failed to open ini: %s\n", meta.ini_path.s);
} else {
log_write("opened ini: %s\n", meta.ini_path);
// load all assets / colours.
for (auto& e : THEME_ENTRIES) {
m_theme.elements[e.id] = LoadElement(theme_data.elements[e.id], e.type);
}
// load music
if (!theme_data.music_path.empty()) {
if (R_SUCCEEDED(plsrBFSTMOpen(theme_data.music_path, &m_theme.music))) {
if (R_SUCCEEDED(plsrPlayerLoadStream(&m_theme.music, &m_sound_ids[SoundEffect_Music]))) {
PlaySoundEffect(SoundEffect_Music);
}
}
}
}
}
@@ -1207,6 +1306,7 @@ App::App(const char* argv0) {
appletHook(&m_appletHookCookie, appplet_hook_calback, this);
hidInitializeTouchScreen();
hidInitializeGesture();
padConfigureInput(8, HidNpadStyleSet_NpadStandard);
// padInitializeDefault(&m_pad);
padInitializeAny(&m_pad);
@@ -1253,6 +1353,9 @@ App::App(const char* argv0) {
}
}
// soon (tm)
// ui::bubble::Init();
App::Push(std::make_shared<ui::menu::main::MainMenu>());
log_write("finished app constructor\n");
}
@@ -1276,6 +1379,8 @@ App::~App() {
i18n::exit();
curl::Exit();
ui::bubble::Exit();
// this has to be called before any cleanup to ensure the lifetime of
// nvg is still active as some widgets may need to free images.
m_widgets.clear();

View File

@@ -0,0 +1,115 @@
#include "ui/types.hpp"
#include "ui/object.hpp"
#include "ui/nvg_util.hpp"
#include "app.hpp"
namespace sphaira::ui::bubble {
namespace {
constexpr auto MAX_BUBBLES = 20;
struct Bubble {
int start_x;
int texture;
int x,y,w,h;
int y_inc;
float sway_inc;
float sway;
bool sway_right_flag;
};
Bubble bubbles[MAX_BUBBLES]{};
int g_textures[3];
bool g_is_init = false;
void setup_bubble(Bubble *bubble) {
// setup normal vars.
bubble->texture = (randomGet64() % std::size(g_textures));
bubble->start_x = randomGet64() % (int)SCREEN_WIDTH;
bubble->x = bubble->start_x;
bubble->y = (int)SCREEN_HEIGHT - ( randomGet64() % 60 );
const int size = (randomGet64() % 50) + 40;
bubble->w = size;
bubble->h = size;
bubble->y_inc = (randomGet64() % 5) + 1;
bubble->sway_inc = ((randomGet64() % 6) + 3) / 10;
bubble->sway = 0;
}
void setup_bubbles(void) {
for (auto& bubble : bubbles) {
setup_bubble(&bubble);
}
}
void update_bubbles(void) {
for (auto& bubble : bubbles) {
if (bubble.y + bubble.h < 0) {
setup_bubble(&bubble);
} else {
bubble.y -= bubble.y_inc;
if (bubble.sway_right_flag) {
bubble.x = bubble.start_x + (bubble.sway -= bubble.sway_inc);
if (bubble.sway <= 0) {
bubble.sway_right_flag = false;
}
} else {
bubble.x = bubble.start_x + (bubble.sway += bubble.sway_inc);
if (bubble.sway > 30) {
bubble.sway_right_flag = true;
}
}
}
}
}
} // namespace
void Init() {
if (g_is_init) {
return;
}
if (R_SUCCEEDED(romfsInit())) {
ON_SCOPE_EXIT(romfsExit());
auto vg = App::GetVg();
g_textures[0] = nvgCreateImage(vg, "romfs:/theme/bubble1.png", 0);
g_textures[1] = nvgCreateImage(vg, "romfs:/theme/bubble2.png", 0);
g_textures[2] = nvgCreateImage(vg, "romfs:/theme/bubble3.png", 0);
setup_bubbles();
g_is_init = true;
}
}
void Draw(NVGcontext* vg, Theme* theme) {
if (!g_is_init) {
return;
}
update_bubbles();
for (auto& bubble : bubbles) {
gfx::drawImage(vg, bubble.x, bubble.y, bubble.w, bubble.h, g_textures[bubble.texture]);
}
}
void Exit() {
if (!g_is_init) {
return;
}
auto vg = App::GetVg();
for (auto& texture : g_textures) {
if (texture) {
nvgDeleteImage(vg, texture);
texture = 0;
}
}
g_is_init = false;
}
} // namespace sphaira::ui::bubble

View File

@@ -1136,18 +1136,18 @@ auto ErrorBox::Update(Controller* controller, TouchInfo* touch) -> void {
auto ErrorBox::Draw(NVGcontext* vg, Theme* theme) -> void {
gfx::dimBackground(vg);
gfx::drawRect(vg, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRect(vg, m_pos, theme->GetColour(ThemeEntryID_POPUP));
const Vec4 box = { 455, 470, 365, 65 };
const auto center_x = m_pos.x + m_pos.w/2;
gfx::drawTextArgs(vg, center_x, 180, 63, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::RED, "\uE140");
gfx::drawTextArgs(vg, center_x, 270, 25, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->elements[ThemeEntryID_TEXT].colour, "Error code: 0x%X Module: %s Description: %s", m_code, m_module_str.c_str(), m_description_str.c_str());
gfx::drawTextArgs(vg, center_x, 325, 23, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->elements[ThemeEntryID_TEXT].colour, "%s", m_message.c_str());
gfx::drawTextArgs(vg, center_x, 380, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::SILVER, "If this message appears repeatedly, please open an issue."_i18n.c_str());
gfx::drawTextArgs(vg, center_x, 415, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::SILVER, "https://github.com/ITotalJustice/sphaira/issues");
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, box, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawTextArgs(vg, center_x, box.y + box.h/2, 23, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, gfx::Colour::WHITE, "OK"_i18n.c_str());
gfx::drawTextArgs(vg, center_x, 180, 63, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_ERROR), "\uE140");
gfx::drawTextArgs(vg, center_x, 270, 25, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "Error code: 0x%X Module: %s Description: %s", m_code, m_module_str.c_str(), m_description_str.c_str());
gfx::drawTextArgs(vg, center_x, 325, 23, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "%s", m_message.c_str());
gfx::drawTextArgs(vg, center_x, 380, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT_INFO), "If this message appears repeatedly, please open an issue."_i18n.c_str());
gfx::drawTextArgs(vg, center_x, 415, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT_INFO), "https://github.com/ITotalJustice/sphaira/issues");
gfx::drawRectOutline(vg, theme, 4.f, box);
gfx::drawTextArgs(vg, center_x, box.y + box.h/2, 23, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_SELECTED), "OK"_i18n.c_str());
}
} // namespace sphaira::ui

View File

@@ -271,11 +271,19 @@ void DrawIcon(NVGcontext* vg, const LazyImage& l, const LazyImage& d, float x, f
rounded_image = false;
gfx::drawRect(vg, x, y, w, h, nvgRGB(i.first_pixel[0], i.first_pixel[1], i.first_pixel[2]), rounded);
}
if (iw > w || ih > h) {
crop = true;
nvgSave(vg);
nvgIntersectScissor(vg, x, y, w, h);
}
if (rounded_image) {
gfx::drawImageRounded(vg, ix, iy, iw, ih, i.image);
} else {
gfx::drawImage(vg, ix, iy, iw, ih, i.image);
}
if (crop) {
nvgRestore(vg);
}
}
void DrawIcon(NVGcontext* vg, const LazyImage& l, const LazyImage& d, Vec4 vec, bool rounded = true, float scale = 1.0) {
@@ -725,11 +733,13 @@ void EntryMenu::Draw(NVGcontext* vg, Theme* theme) {
constexpr Vec4 line_vec(30, 86, 1220, 646);
constexpr Vec4 banner_vec(70, line_vec.y + 20, 848.f, 208.f);
constexpr Vec4 icon_vec(968, line_vec.y + 30, 256, 150);
constexpr Vec4 grid_vec(icon_vec.x - 50, line_vec.y + 1, line_vec.w, line_vec.h - line_vec.y - 1);
// nvgSave(vg);
// nvgScissor(vg, line_vec.x, line_vec.y, line_vec.w - line_vec.x, line_vec.h - line_vec.y); // clip
// ON_SCOPE_EXIT(nvgRestore(vg));
gfx::drawRect(vg, grid_vec, theme->GetColour(ThemeEntryID_GRID));
DrawIcon(vg, m_banner, m_entry.image.image ? m_entry.image : m_default_icon, banner_vec, false);
DrawIcon(vg, m_entry.image, m_default_icon, icon_vec);
@@ -738,19 +748,19 @@ void EntryMenu::Draw(NVGcontext* vg, Theme* theme) {
const float text_inc_y = 32;
const float font_size = 20;
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->elements[ThemeEntryID_TEXT].colour, "version: %s"_i18n.c_str(), m_entry.version.c_str());
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "version: %s"_i18n.c_str(), m_entry.version.c_str());
text_start_y += text_inc_y;
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->elements[ThemeEntryID_TEXT].colour, "updated: %s"_i18n.c_str(), m_entry.updated.c_str());
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "updated: %s"_i18n.c_str(), m_entry.updated.c_str());
text_start_y += text_inc_y;
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->elements[ThemeEntryID_TEXT].colour, "category: %s"_i18n.c_str(), m_entry.category.c_str());
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "category: %s"_i18n.c_str(), m_entry.category.c_str());
text_start_y += text_inc_y;
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->elements[ThemeEntryID_TEXT].colour, "extracted: %.2f MiB"_i18n.c_str(), (double)m_entry.extracted / 1024.0);
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "extracted: %.2f MiB"_i18n.c_str(), (double)m_entry.extracted / 1024.0);
text_start_y += text_inc_y;
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->elements[ThemeEntryID_TEXT].colour, "app_dls: %s"_i18n.c_str(), AppDlToStr(m_entry.app_dls).c_str());
gfx::drawTextArgs(vg, text_start_x, text_start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "app_dls: %s"_i18n.c_str(), AppDlToStr(m_entry.app_dls).c_str());
text_start_y += text_inc_y;
// for (const auto& option : m_options) {
const auto& text_col = theme->elements[ThemeEntryID_TEXT].colour;
const auto& text_col = theme->GetColour(ThemeEntryID_TEXT);
// todo: rewrite this mess and use list
constexpr float mm = 0;//20;
@@ -766,10 +776,10 @@ void EntryMenu::Draw(NVGcontext* vg, Theme* theme) {
auto text_id = ThemeEntryID_TEXT;
if (m_index == i) {
text_id = ThemeEntryID_TEXT_SELECTED;
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, x, y, w, h, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRectOutline(vg, theme, 4.f, Vec4{x, y, w, h});
}
gfx::drawTextArgs(vg, x + w / 2, y + h / 2, 22, NVG_ALIGN_MIDDLE | NVG_ALIGN_CENTER, theme->elements[ThemeEntryID_TEXT].colour, option.display_text.c_str());
gfx::drawTextArgs(vg, x + w / 2, y + h / 2, 22, NVG_ALIGN_MIDDLE | NVG_ALIGN_CENTER, theme->GetColour(ThemeEntryID_TEXT), option.display_text.c_str());
y -= block.h + 18;
}
@@ -1022,12 +1032,12 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
MenuBase::Draw(vg, theme);
if (m_entries.empty()) {
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, gfx::Colour::YELLOW, "Loading..."_i18n.c_str());
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_INFO), "Loading..."_i18n.c_str());
return;
}
if (m_entries_current.empty()) {
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, gfx::Colour::YELLOW, "Empty!"_i18n.c_str());
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_INFO), "Empty!"_i18n.c_str());
return;
}
@@ -1096,7 +1106,7 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
auto text_id = ThemeEntryID_TEXT;
if (pos == m_index) {
text_id = ThemeEntryID_TEXT_SELECTED;
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, x, y, w, h, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRectOutline(vg, theme, 4.f, v);
} else {
DrawElement(x, y, w, h, ThemeEntryID_GRID);
}
@@ -1111,9 +1121,9 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
nvgIntersectScissor(vg, v.x, v.y, w - 30.f, h); // clip
{
const float font_size = 18;
gfx::drawTextArgs(vg, x + 148, y + 45, font_size, NVG_ALIGN_LEFT, theme->elements[text_id].colour, e.title.c_str());
gfx::drawTextArgs(vg, x + 148, y + 80, font_size, NVG_ALIGN_LEFT, theme->elements[text_id].colour, e.author.c_str());
gfx::drawTextArgs(vg, x + 148, y + 115, font_size, NVG_ALIGN_LEFT, theme->elements[text_id].colour, e.version.c_str());
gfx::drawTextArgs(vg, x + 148, y + 45, font_size, NVG_ALIGN_LEFT, theme->GetColour(text_id), e.title.c_str());
gfx::drawTextArgs(vg, x + 148, y + 80, font_size, NVG_ALIGN_LEFT, theme->GetColour(text_id), e.author.c_str());
gfx::drawTextArgs(vg, x + 148, y + 115, font_size, NVG_ALIGN_LEFT, theme->GetColour(text_id), e.version.c_str());
}
nvgRestore(vg);

View File

@@ -578,10 +578,10 @@ void Menu::Update(Controller* controller, TouchInfo* touch) {
void Menu::Draw(NVGcontext* vg, Theme* theme) {
MenuBase::Draw(vg, theme);
const auto& text_col = theme->elements[ThemeEntryID_TEXT].colour;
const auto& text_col = theme->GetColour(ThemeEntryID_TEXT);
if (m_entries_current.empty()) {
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, text_col, "Empty..."_i18n.c_str());
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_INFO), "Empty..."_i18n.c_str());
return;
}
@@ -605,19 +605,17 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
}
if (e.IsSelected()) {
// gfx::drawText(vg, x - 60.f, y + (h / 2.f) - (48.f / 2), 48.f, "\uE14B", nullptr, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, gfx::Colour::CYAN);
gfx::drawText(vg, x, y + (h / 2.f) - (24.f / 2), 24.f, "\uE14B", nullptr, NVG_ALIGN_RIGHT | NVG_ALIGN_TOP, gfx::Colour::CYAN);
gfx::drawText(vg, Vec2{x - 10.f, y + (h / 2.f) - (24.f / 2)}, 24.f, "\uE14B", nullptr, NVG_ALIGN_RIGHT | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT_SELECTED));
}
auto text_id = ThemeEntryID_TEXT;
if (m_index == i) {
text_id = ThemeEntryID_TEXT_SELECTED;
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, x, y, w, h, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRectOutline(vg, theme, 4.f, v);
} else {
if (i == m_index) {
gfx::drawRect(vg, x, y, w, 1.f, text_col);
if (i != m_entries_current.size() - 1) {
gfx::drawRect(vg, Vec4{x, y + h, w, 1.f}, theme->GetColour(ThemeEntryID_LINE_SEPARATOR));
}
gfx::drawRect(vg, x, y + h, w, 1.f, text_col);
}
if (e.IsDir()) {
@@ -642,12 +640,12 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
nvgSave(vg);
nvgIntersectScissor(vg, x + text_xoffset+65, y, w-(x+text_xoffset+65+50), h);
gfx::drawText(vg, x + text_xoffset+65, y + (h / 2.f), 20.f, e.name, NULL, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->elements[text_id].colour);
gfx::drawText(vg, x + text_xoffset+65, y + (h / 2.f), 20.f, e.name, NULL, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->GetColour(text_id));
nvgRestore(vg);
if (e.IsDir()) {
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) - 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_BOTTOM, theme->elements[text_id].colour, "%zd files"_i18n.c_str(), e.file_count);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) + 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_TOP, theme->elements[text_id].colour, "%zd dirs"_i18n.c_str(), e.dir_count);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) - 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_BOTTOM, theme->GetColour(text_id), "%zd files"_i18n.c_str(), e.file_count);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) + 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_TOP, theme->GetColour(text_id), "%zd dirs"_i18n.c_str(), e.dir_count);
} else {
if (!e.time_stamp.is_valid) {
const auto path = GetNewPath(e);
@@ -656,11 +654,11 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
const auto t = (time_t)(e.time_stamp.modified);
struct tm tm{};
localtime_r(&t, &tm);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) + 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_TOP, theme->elements[text_id].colour, "%02u/%02u/%u", tm.tm_mday, tm.tm_mon + 1, tm.tm_year + 1900);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) + 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_TOP, theme->GetColour(text_id), "%02u/%02u/%u", tm.tm_mday, tm.tm_mon + 1, tm.tm_year + 1900);
if ((double)e.file_size / 1024.0 / 1024.0 <= 0.009) {
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) - 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_BOTTOM, theme->elements[text_id].colour, "%.2f KiB", (double)e.file_size / 1024.0);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) - 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_BOTTOM, theme->GetColour(text_id), "%.2f KiB", (double)e.file_size / 1024.0);
} else {
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) - 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_BOTTOM, theme->elements[text_id].colour, "%.2f MiB", (double)e.file_size / 1024.0 / 1024.0);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f) - 3, 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_BOTTOM, theme->GetColour(text_id), "%.2f MiB", (double)e.file_size / 1024.0 / 1024.0);
}
}
});

View File

@@ -386,10 +386,10 @@ void Menu::Update(Controller* controller, TouchInfo* touch) {
void Menu::Draw(NVGcontext* vg, Theme* theme) {
MenuBase::Draw(vg, theme);
const auto& text_col = theme->elements[ThemeEntryID_TEXT].colour;
const auto& text_col = theme->GetColour(ThemeEntryID_TEXT);
if (m_entries.empty()) {
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, text_col, "Empty..."_i18n.c_str());
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_INFO), "Empty..."_i18n.c_str());
return;
}
@@ -402,20 +402,19 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
auto text_id = ThemeEntryID_TEXT;
if (m_index == i) {
text_id = ThemeEntryID_TEXT_SELECTED;
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, x, y, w, h, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRectOutline(vg, theme, 4.f, v);
} else {
if (i == m_index) {
gfx::drawRect(vg, x, y, w, 1.f, text_col);
if (i != m_entries.size() - 1) {
gfx::drawRect(vg, x, y + h, w, 1.f, theme->GetColour(ThemeEntryID_LINE_SEPARATOR));
}
gfx::drawRect(vg, x, y + h, w, 1.f, text_col);
}
nvgSave(vg);
nvgIntersectScissor(vg, x + text_xoffset, y, w-(x+text_xoffset+50), h);
gfx::drawTextArgs(vg, x + text_xoffset, y + (h / 2.f), 20.f, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->elements[text_id].colour, "%s By %s", e.repo.c_str(), e.owner.c_str());
gfx::drawTextArgs(vg, x + text_xoffset, y + (h / 2.f), 20.f, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->GetColour(text_id), "%s By %s", e.repo.c_str(), e.owner.c_str());
nvgRestore(vg);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f), 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE, theme->elements[text_id].colour, "version: %s", e.tag.c_str());
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f), 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE, theme->GetColour(text_id), "version: %s", e.tag.c_str());
});
}

View File

@@ -196,7 +196,7 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
auto text_id = ThemeEntryID_TEXT;
if (pos == m_index) {
text_id = ThemeEntryID_TEXT_SELECTED;
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, v, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRectOutline(vg, theme, 4.f, v);
} else {
DrawElement(v, ThemeEntryID_GRID);
}
@@ -216,9 +216,9 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
}
const float font_size = 18;
gfx::drawTextArgs(vg, x + 148, y + 45, font_size, NVG_ALIGN_LEFT, theme->elements[text_id].colour, "%s%s", has_star ? "\u2605 " : "", e.GetName());
gfx::drawTextArgs(vg, x + 148, y + 80, font_size, NVG_ALIGN_LEFT, theme->elements[text_id].colour, e.GetAuthor());
gfx::drawTextArgs(vg, x + 148, y + 115, font_size, NVG_ALIGN_LEFT, theme->elements[text_id].colour, e.GetDisplayVersion());
gfx::drawTextArgs(vg, x + 148, y + 45, font_size, NVG_ALIGN_LEFT, theme->GetColour(text_id), "%s%s", has_star ? "\u2605 " : "", e.GetName());
gfx::drawTextArgs(vg, x + 148, y + 80, font_size, NVG_ALIGN_LEFT, theme->GetColour(text_id), e.GetAuthor());
gfx::drawTextArgs(vg, x + 148, y + 115, font_size, NVG_ALIGN_LEFT, theme->GetColour(text_id), e.GetDisplayVersion());
}
nvgRestore(vg);
});

View File

@@ -41,7 +41,7 @@ void MenuBase::Draw(NVGcontext* vg, Theme* theme) {
#define draw(...) \
gfx::textBounds(vg, 0, 0, bounds, __VA_ARGS__); \
start_x -= bounds[2] - bounds[0]; \
gfx::drawTextArgs(vg, start_x, start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_BOTTOM, theme->elements[ThemeEntryID_TEXT].colour, __VA_ARGS__); \
gfx::drawTextArgs(vg, start_x, start_y, font_size, NVG_ALIGN_LEFT | NVG_ALIGN_BOTTOM, theme->GetColour(ThemeEntryID_TEXT), __VA_ARGS__); \
start_x -= spacing;
// draw("version %s", APP_VERSION);
@@ -58,17 +58,15 @@ void MenuBase::Draw(NVGcontext* vg, Theme* theme) {
#undef draw
gfx::drawRect(vg, 30.f, 86.f, 1220.f, 1.f, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawRect(vg, 30.f, 646.0f, 1220.f, 1.f, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawRect(vg, 30.f, 86.f, 1220.f, 1.f, theme->GetColour(ThemeEntryID_LINE));
gfx::drawRect(vg, 30.f, 646.0f, 1220.f, 1.f, theme->GetColour(ThemeEntryID_LINE));
nvgFontSize(vg, 28);
gfx::textBounds(vg, 0, 0, bounds, m_title.c_str());
gfx::drawTextArgs(vg, 80, start_y, 28.f, NVG_ALIGN_LEFT | NVG_ALIGN_BOTTOM, theme->elements[ThemeEntryID_TEXT].colour, m_title.c_str());
gfx::drawTextArgs(vg, 80 + (bounds[2] - bounds[0]) + 10, start_y, 16, NVG_ALIGN_LEFT | NVG_ALIGN_BOTTOM, theme->elements[ThemeEntryID_TEXT].colour, m_title_sub_heading.c_str());
gfx::drawTextArgs(vg, 80, start_y, 28.f, NVG_ALIGN_LEFT | NVG_ALIGN_BOTTOM, theme->GetColour(ThemeEntryID_TEXT), m_title.c_str());
gfx::drawTextArgs(vg, 80 + (bounds[2] - bounds[0]) + 10, start_y, 16, NVG_ALIGN_LEFT | NVG_ALIGN_BOTTOM, theme->GetColour(ThemeEntryID_TEXT_INFO), m_title_sub_heading.c_str());
// gfx::drawTextArgs(vg, 80, 65, 28.f, NVG_ALIGN_LEFT, theme->elements[ThemeEntryID_TEXT].colour, m_title.c_str());
// gfx::drawTextArgs(vg, 80, 680.f, 18, NVG_ALIGN_LEFT, theme->elements[ThemeEntryID_TEXT].colour, "%s", m_sub_heading.c_str());
gfx::drawTextArgs(vg, 80, 685.f, 18, NVG_ALIGN_LEFT, theme->elements[ThemeEntryID_TEXT].colour, "%s", m_sub_heading.c_str());
gfx::drawTextArgs(vg, 80, 685.f, 18, NVG_ALIGN_LEFT, theme->GetColour(ThemeEntryID_TEXT), "%s", m_sub_heading.c_str());
}
void MenuBase::SetTitle(std::string title) {

View File

@@ -542,7 +542,6 @@ Menu::Menu() : MenuBase{"Themezer"_i18n} {
}})
);
const Vec4 v{75, 110, 350, 250};
const Vec2 pad{10, 10};
m_list = std::make_unique<List>(3, 6, m_pos, v, pad);
@@ -582,7 +581,7 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
MenuBase::Draw(vg, theme);
if (m_pages.empty()) {
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, gfx::Colour::YELLOW, "Empty!"_i18n.c_str());
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_INFO), "Empty!"_i18n.c_str());
return;
}
@@ -590,15 +589,15 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
switch (page.m_ready) {
case PageLoadState::None:
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, gfx::Colour::YELLOW, "Not Ready..."_i18n.c_str());
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_INFO), "Not Ready..."_i18n.c_str());
return;
case PageLoadState::Loading:
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, gfx::Colour::YELLOW, "Loading"_i18n.c_str());
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_INFO), "Loading"_i18n.c_str());
return;
case PageLoadState::Done:
break;
case PageLoadState::Error:
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, gfx::Colour::YELLOW, "Error loading page!"_i18n.c_str());
gfx::drawTextArgs(vg, SCREEN_WIDTH / 2.f, SCREEN_HEIGHT / 2.f, 36.f, NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_INFO), "Error loading page!"_i18n.c_str());
return;
}
@@ -613,7 +612,7 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
auto text_id = ThemeEntryID_TEXT;
if (pos == m_index) {
text_id = ThemeEntryID_TEXT_SELECTED;
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, x, y, w, h, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRectOutline(vg, theme, 4.f, v);
} else {
DrawElement(x, y, w, h, ThemeEntryID_GRID);
}
@@ -684,8 +683,8 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
nvgSave(vg);
nvgIntersectScissor(vg, x, y, w - 30.f, h); // clip
{
gfx::drawTextArgs(vg, x + xoff, y + 180 + 20, 18, NVG_ALIGN_LEFT, theme->elements[text_id].colour, "%s", e.details.name.c_str());
gfx::drawTextArgs(vg, x + xoff, y + 180 + 55, 18, NVG_ALIGN_LEFT, theme->elements[text_id].colour, "%s", e.creator.display_name.c_str());
gfx::drawTextArgs(vg, x + xoff, y + 180 + 20, 18, NVG_ALIGN_LEFT, theme->GetColour(text_id), "%s", e.details.name.c_str());
gfx::drawTextArgs(vg, x + xoff, y + 180 + 55, 18, NVG_ALIGN_LEFT, theme->GetColour(text_id), "%s", e.creator.display_name.c_str());
}
nvgRestore(vg);
});

View File

@@ -19,15 +19,9 @@ auto NotifEntry::Draw(NVGcontext* vg, Theme* theme, float y) -> bool {
}
auto NotifEntry::Draw(NVGcontext* vg, Theme* theme) -> void {
auto overlay_col = theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour;
auto selected_col = theme->elements[ThemeEntryID_SELECTED].colour;
auto text_col = theme->elements[ThemeEntryID_TEXT].colour;
auto text_col = theme->GetColour(ThemeEntryID_TEXT);
float font_size = 18.f;
// overlay_col.a = 0.2f;
// selected_col.a = 0.2f;
// text_col.a = 0.2f;
// auto vg = App::GetVg();
if (!m_bounds_measured) {
m_bounds_measured = true;
m_pos.w = 320.f;
@@ -49,7 +43,7 @@ auto NotifEntry::Draw(NVGcontext* vg, Theme* theme) -> void {
}
}
gfx::drawRectOutline(vg, 4.f, overlay_col, m_pos, selected_col);
gfx::drawRectOutline(vg, theme, 4.f, m_pos);
gfx::drawText(vg, Vec2{m_pos.x + (m_pos.w / 2.f), m_pos.y + (m_pos.h / 2.f)}, font_size, text_col, m_text.c_str(), NVG_ALIGN_MIDDLE | NVG_ALIGN_CENTER);
}

View File

@@ -33,76 +33,41 @@ static constexpr std::array buttons = {
std::pair{Button::R3, "\uE105"},
};
#define F(a) (a/255.f) // turn range 0-255 to 0.f-1.f range
constexpr std::array COLOURS = {
std::pair<Colour, NVGcolor>{Colour::BLACK, { F(45.f), F(45.f), F(45.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::LIGHT_BLACK, { F(50.f), F(50.f), F(50.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::SILVER, { F(128.f), F(128.f), F(128.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::DARK_GREY, { F(70.f), F(70.f), F(70.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::GREY, { F(77.f), F(77.f), F(77.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::WHITE, { F(251.f), F(251.f), F(251.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::CYAN, { F(0.f), F(255.f), F(200.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::TEAL, { F(143.f), F(253.f), F(252.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::BLUE, { F(36.f), F(141.f), F(199.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::LIGHT_BLUE, { F(26.f), F(188.f), F(252.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::YELLOW, { F(255.f), F(177.f), F(66.f), F(255.f) }},
std::pair<Colour, NVGcolor>{Colour::RED, { F(250.f), F(90.f), F(58.f), F(255.f) }}
};
#undef F
// NEW ---------------------
inline void drawRectIntenal(NVGcontext* vg, const Vec4& vec, const NVGcolor& c, bool rounded) {
void drawRectIntenal(NVGcontext* vg, const Vec4& v, const NVGcolor& c, bool rounded) {
nvgBeginPath(vg);
if (rounded) {
nvgRoundedRect(vg, vec.x, vec.y, vec.w, vec.h, 15);
nvgRoundedRect(vg, v.x, v.y, v.w, v.h, 15);
} else {
nvgRect(vg, vec.x, vec.y, vec.w, vec.h);
nvgRect(vg, v.x, v.y, v.w, v.h);
}
nvgFillColor(vg, c);
nvgFill(vg);
}
inline void drawRectIntenal(NVGcontext* vg, const Vec4& vec, const NVGpaint& p, bool rounded) {
void drawRectIntenal(NVGcontext* vg, const Vec4& v, const NVGpaint& p, bool rounded) {
nvgBeginPath(vg);
if (rounded) {
nvgRoundedRect(vg, vec.x, vec.y, vec.w, vec.h, 15);
nvgRoundedRect(vg, v.x, v.y, v.w, v.h, 15);
} else {
nvgRect(vg, vec.x, vec.y, vec.w, vec.h);
nvgRect(vg, v.x, v.y, v.w, v.h);
}
nvgFillPaint(vg, p);
nvgFill(vg);
}
inline void drawRectOutlineInternal(NVGcontext* vg, float size, const NVGcolor& out_col, Vec4 vec, const NVGcolor& c) {
void drawRectOutlineInternal(NVGcontext* vg, const Theme* theme, float size, const Vec4& v) {
float gradientX, gradientY, color;
getHighlightAnimation(&gradientX, &gradientY, &color);
#if 0
// NVGcolor pulsationColor = nvgRGBAf((color * out_col.r) + (1 - color) * out_col.r,
// (color * out_col.g) + (1 - color) * out_col.g,
// (color * out_col.b) + (1 - color) * out_col.b,
// out_col.a);
NVGcolor pulsationColor = nvgRGBAf((color * out_col.r) + (1 - color) * out_col.r,
(color * out_col.g) + (1 - color) * out_col.g,
(color * out_col.b) + (1 - color) * out_col.b,
out_col.a);
drawRectIntenal(vg, {vec.x-size,vec.y-size,vec.w+(size*2.f),vec.h+(size * 2.f)}, pulsationColor, false);
drawRectIntenal(vg, vec, c, false);
#else
const auto strokeWidth = 5.0;
auto v2 = vec;
auto v2 = v;
v2.x -= strokeWidth / 2.0;
v2.y -= strokeWidth / 2.0;
v2.w += strokeWidth;
v2.h += strokeWidth;
const auto corner_radius = 0.5;
// nvgSave(vg);
// nvgResetScissor(vg);
// const auto stroke_width = 5.0f;
// const auto shadow_corner_radius = 6.0f;
const auto shadow_width = 2.0f;
const auto shadow_offset = 10.0f;
const auto shadow_feather = 10.0f;
@@ -123,8 +88,8 @@ inline void drawRectOutlineInternal(NVGcontext* vg, float size, const NVGcolor&
nvgFillPaint(vg, shadowPaint);
nvgFill(vg);
const auto color1 = nvgRGB(25, 138, 198);
const auto color2 = nvgRGB(137, 241, 242);
const auto color1 = theme->GetColour(ThemeEntryID_HIGHLIGHT_1);
const auto color2 = theme->GetColour(ThemeEntryID_HIGHLIGHT_2);
const auto borderColor = nvgRGBAf(color2.r, color2.g, color2.b, 0.5);
const auto transparent = nvgRGBA(0, 0, 0, 0);
@@ -160,55 +125,32 @@ inline void drawRectOutlineInternal(NVGcontext* vg, float size, const NVGcolor&
nvgStrokeWidth(vg, strokeWidth);
nvgRoundedRect(vg, v2.x, v2.y, v2.w, v2.h, corner_radius);
nvgStroke(vg);
drawRectIntenal(vg, {vec.x-size,vec.y-size,vec.w+(size*2.f),vec.h+(size * 2.f)}, pulsationColor, false);
drawRectIntenal(vg, vec, c, true);
nvgBeginPath(vg);
nvgRoundedRect(vg, vec.x, vec.y, vec.w, vec.h, corner_radius);
nvgFillColor(vg, c);
nvgFill(vg);
// nvgRestore(vg);
#endif
}
inline void drawRectOutlineInternal(NVGcontext* vg, float size, const NVGcolor& out_col, Vec4 vec, const NVGpaint& p) {
float gradientX, gradientY, color;
getHighlightAnimation(&gradientX, &gradientY, &color);
NVGcolor pulsationColor = nvgRGBAf((color * out_col.r) + (1 - color) * out_col.r,
(color * out_col.g) + (1 - color) * out_col.g,
(color * out_col.b) + (1 - color) * out_col.b,
out_col.a);
drawRectIntenal(vg, {vec.x-size,vec.y-size,vec.w+(size*2.f),vec.h+(size * 2.f)}, pulsationColor, false);
drawRectIntenal(vg, vec, p, false);
}
inline void drawTriangleInternal(NVGcontext* vg, float aX, float aY, float bX, float bY, float cX, float cY, const NVGcolor& c) {
void drawRectOutlineInternal(NVGcontext* vg, const Theme* theme, float size, const Vec4& v, const NVGcolor& c) {
const auto corner_radius = 0.5;
drawRectOutlineInternal(vg, theme, size, v);
nvgBeginPath(vg);
nvgMoveTo(vg, aX, aY);
nvgLineTo(vg, bX, bY);
nvgLineTo(vg, cX, cY);
nvgRoundedRect(vg, v.x, v.y, v.w, v.h, corner_radius);
nvgFillColor(vg, c);
nvgFill(vg);
}
inline void drawTriangleInternal(NVGcontext* vg, float aX, float aY, float bX, float bY, float cX, float cY, const NVGpaint& p) {
void drawRectOutlineInternal(NVGcontext* vg, const Theme* theme, float size, const Vec4& v, const NVGpaint& p) {
const auto corner_radius = 0.5;
drawRectOutlineInternal(vg, theme, size, v);
nvgBeginPath(vg);
nvgMoveTo(vg, aX, aY);
nvgLineTo(vg, bX, bY);
nvgLineTo(vg, cX, cY);
nvgRoundedRect(vg, v.x, v.y, v.w, v.h, corner_radius);
nvgFillPaint(vg, p);
nvgFill(vg);
}
inline void drawTextIntenal(NVGcontext* vg, Vec2 vec, float size, const char* str, const char* end, int align, const NVGcolor& c) {
void drawTextIntenal(NVGcontext* vg, const Vec2& v, float size, const char* str, const char* end, int align, const NVGcolor& c) {
nvgBeginPath(vg);
nvgFontSize(vg, size);
nvgTextAlign(vg, align);
nvgFillColor(vg, c);
nvgText(vg, vec.x, vec.y, str, end);
nvgText(vg, v.x, v.y, str, end);
}
} // namespace
@@ -222,15 +164,6 @@ const char* getButton(const Button want) {
std::unreachable();
}
NVGcolor getColour(Colour want) {
for (auto& [key, val] : COLOURS) {
if (key == want) {
return val;
}
}
std::unreachable();
}
void drawTextArgs(NVGcontext* vg, float x, float y, float size, int align, const NVGcolor& c, const char* str, ...) {
std::va_list v;
va_start(v, str);
@@ -240,7 +173,7 @@ void drawTextArgs(NVGcontext* vg, float x, float y, float size, int align, const
drawText(vg, x, y, size, buffer, nullptr, align, c);
}
static void drawImageInternal(NVGcontext* vg, Vec4 v, int texture, int rounded = 0) {
static void drawImageInternal(NVGcontext* vg, const Vec4& v, int texture, int rounded = 0) {
const auto paint = nvgImagePattern(vg, v.x, v.y, v.w, v.h, 0, texture, 1.f);
// drawRect(vg, x, y, w, h, paint);
nvgBeginPath(vg);
@@ -254,7 +187,7 @@ static void drawImageInternal(NVGcontext* vg, Vec4 v, int texture, int rounded =
nvgFill(vg);
}
void drawImage(NVGcontext* vg, Vec4 v, int texture) {
void drawImage(NVGcontext* vg, const Vec4& v, int texture) {
const auto paint = nvgImagePattern(vg, v.x, v.y, v.w, v.h, 0, texture, 1.f);
drawRect(vg, v, paint, false);
}
@@ -263,7 +196,7 @@ void drawImage(NVGcontext* vg, float x, float y, float w, float h, int texture)
drawImage(vg, Vec4(x, y, w, h), texture);
}
void drawImageRounded(NVGcontext* vg, Vec4 v, int texture) {
void drawImageRounded(NVGcontext* vg, const Vec4& v, int texture) {
const auto paint = nvgImagePattern(vg, v.x, v.y, v.w, v.h, 0, texture, 1.f);
nvgBeginPath(vg);
nvgRoundedRect(vg, v.x, v.y, v.w, v.h, 15);
@@ -275,7 +208,7 @@ void drawImageRounded(NVGcontext* vg, float x, float y, float w, float h, int te
drawImageRounded(vg, Vec4(x, y, w, h), texture);
}
void drawTextBox(NVGcontext* vg, float x, float y, float size, float bound, NVGcolor& c, const char* str, int align, const char* end) {
void drawTextBox(NVGcontext* vg, float x, float y, float size, float bound, const NVGcolor& c, const char* str, int align, const char* end) {
nvgBeginPath(vg);
nvgFontSize(vg, size);
nvgTextAlign(vg, align);
@@ -283,14 +216,6 @@ void drawTextBox(NVGcontext* vg, float x, float y, float size, float bound, NVGc
nvgTextBox(vg, x, y, bound, str, end);
}
void drawTextBox(NVGcontext* vg, float x, float y, float size, float bound, NVGcolor&& c, const char* str, int align, const char* end) {
drawTextBox(vg, x, y, size, bound, c, str, align, end);
}
void drawTextBox(NVGcontext* vg, float x, float y, float size, float bound, Colour c, const char* str, int align, const char* end) {
drawTextBox(vg, x, y, size, bound, getColour(c), str, align, end);
}
void textBounds(NVGcontext* vg, float x, float y, float *bounds, const char* str, ...) {
char buf[0x100];
va_list v;
@@ -303,171 +228,50 @@ void textBounds(NVGcontext* vg, float x, float y, float *bounds, const char* str
// NEW-----------
void dimBackground(NVGcontext* vg) {
// drawRectIntenal(vg, {0.f,0.f,1280.f,720.f}, nvgRGBA(30,30,30,180));
// drawRectIntenal(vg, {0.f,0.f,1920.f,1080.f}, nvgRGBA(20, 20, 20, 225), false);
drawRectIntenal(vg, {0.f,0.f,1920.f,1080.f}, nvgRGBA(0, 0, 0, 230), false);
}
void drawRect(NVGcontext* vg, float x, float y, float w, float h, Colour c, bool rounded) {
drawRectIntenal(vg, {x,y,w,h}, getColour(c), rounded);
}
void drawRect(NVGcontext* vg, Vec4 vec, Colour c, bool rounded) {
drawRectIntenal(vg, vec, getColour(c), rounded);
drawRectIntenal(vg, {0.f,0.f,SCREEN_WIDTH,SCREEN_HEIGHT}, nvgRGBA(0, 0, 0, 180), false);
}
void drawRect(NVGcontext* vg, float x, float y, float w, float h, const NVGcolor& c, bool rounded) {
drawRectIntenal(vg, {x,y,w,h}, c, rounded);
}
void drawRect(NVGcontext* vg, float x, float y, float w, float h, const NVGcolor&& c, bool rounded) {
drawRectIntenal(vg, {x,y,w,h}, c, rounded);
}
void drawRect(NVGcontext* vg, Vec4 vec, const NVGcolor& c, bool rounded) {
drawRectIntenal(vg, vec, c, rounded);
}
void drawRect(NVGcontext* vg, Vec4 vec, const NVGcolor&& c, bool rounded) {
drawRectIntenal(vg, vec, c, rounded);
void drawRect(NVGcontext* vg, const Vec4& v, const NVGcolor& c, bool rounded) {
drawRectIntenal(vg, v, c, rounded);
}
void drawRect(NVGcontext* vg, float x, float y, float w, float h, const NVGpaint& p, bool rounded) {
drawRectIntenal(vg, {x,y,w,h}, p, rounded);
}
void drawRect(NVGcontext* vg, float x, float y, float w, float h, const NVGpaint&& p, bool rounded) {
drawRectIntenal(vg, {x,y,w,h}, p, rounded);
void drawRect(NVGcontext* vg, const Vec4& v, const NVGpaint& p, bool rounded) {
drawRectIntenal(vg, v, p, rounded);
}
void drawRect(NVGcontext* vg, Vec4 vec, const NVGpaint& p, bool rounded) {
drawRectIntenal(vg, vec, p, rounded);
void drawRectOutline(NVGcontext* vg, const Theme* theme, float size, float x, float y, float w, float h) {
drawRectOutlineInternal(vg, theme, size, {x,y,w,h}, theme->GetColour(ThemeEntryID_SELECTED_BACKGROUND));
}
void drawRect(NVGcontext* vg, Vec4 vec, const NVGpaint&& p, bool rounded) {
drawRectIntenal(vg, vec, p, rounded);
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, float x, float y, float w, float h, Colour c) {
drawRectOutlineInternal(vg, size, out_col, {x,y,w,h}, getColour(c));
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, Vec4 vec, Colour c) {
drawRectOutlineInternal(vg, size, out_col, vec, getColour(c));
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, float x, float y, float w, float h, const NVGcolor& c) {
drawRectOutlineInternal(vg, size, out_col, {x,y,w,h}, c);
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, float x, float y, float w, float h, const NVGcolor&& c) {
drawRectOutlineInternal(vg, size, out_col, {x,y,w,h}, c);
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, Vec4 vec, const NVGcolor& c) {
drawRectOutlineInternal(vg, size, out_col, vec, c);
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, Vec4 vec, const NVGcolor&& c) {
drawRectOutlineInternal(vg, size, out_col, vec, c);
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, float x, float y, float w, float h, const NVGpaint& p) {
drawRectOutlineInternal(vg, size, out_col, {x,y,w,h}, p);
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, float x, float y, float w, float h, const NVGpaint&& p) {
drawRectOutlineInternal(vg, size, out_col, {x,y,w,h}, p);
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, Vec4 vec, const NVGpaint& p) {
drawRectOutlineInternal(vg, size, out_col, vec, p);
}
void drawRectOutline(NVGcontext* vg, float size, const NVGcolor& out_col, Vec4 vec, const NVGpaint&& p) {
drawRectOutlineInternal(vg, size, out_col, vec, p);
}
void drawTriangle(NVGcontext* vg, float aX, float aY, float bX, float bY, float cX, float cY, Colour c) {
drawTriangleInternal(vg, aX, aY, bX, bY, cX, cY, getColour(c));
}
void drawTriangle(NVGcontext* vg, float aX, float aY, float bX, float bY, float cX, float cY, const NVGcolor& c) {
drawTriangleInternal(vg, aX, aY, bX, bY, cX, cY, c);
}
void drawTriangle(NVGcontext* vg, float aX, float aY, float bX, float bY, float cX, float cY, const NVGcolor&& c) {
drawTriangleInternal(vg, aX, aY, bX, bY, cX, cY, c);
}
void drawTriangle(NVGcontext* vg, float aX, float aY, float bX, float bY, float cX, float cY, const NVGpaint& p) {
drawTriangleInternal(vg, aX, aY, bX, bY, cX, cY, p);
}
void drawTriangle(NVGcontext* vg, float aX, float aY, float bX, float bY, float cX, float cY, const NVGpaint&& p) {
drawTriangleInternal(vg, aX, aY, bX, bY, cX, cY, p);
}
void drawText(NVGcontext* vg, float x, float y, float size, const char* str, const char* end, int align, Colour c) {
drawTextIntenal(vg, {x,y}, size, str, end, align, getColour(c));
}
void drawText(NVGcontext* vg, float x, float y, float size, Colour c, const char* str, int align, const char* end) {
drawTextIntenal(vg, {x,y}, size, str, end, align, getColour(c));
}
void drawText(NVGcontext* vg, Vec2 vec, float size, const char* str, const char* end, int align, Colour c) {
drawTextIntenal(vg, vec, size, str, end, align, getColour(c));
}
void drawText(NVGcontext* vg, Vec2 vec, float size, Colour c, const char* str, int align, const char* end) {
drawTextIntenal(vg, vec, size, str, end, align, getColour(c));
void drawRectOutline(NVGcontext* vg, const Theme* theme, float size, const Vec4& v) {
drawRectOutlineInternal(vg, theme, size, v, theme->GetColour(ThemeEntryID_SELECTED_BACKGROUND));
}
void drawText(NVGcontext* vg, float x, float y, float size, const char* str, const char* end, int align, const NVGcolor& c) {
drawTextIntenal(vg, {x,y}, size, str, end, align, c);
}
void drawText(NVGcontext* vg, float x, float y, float size, const char* str, const char* end, int align, const NVGcolor&& c) {
drawTextIntenal(vg, {x,y}, size, str, end, align, c);
}
void drawText(NVGcontext* vg, float x, float y, float size, const NVGcolor& c, const char* str, int align, const char* end) {
drawTextIntenal(vg, {x,y}, size, str, end, align, c);
}
void drawText(NVGcontext* vg, float x, float y, float size, const NVGcolor&& c, const char* str, int align, const char* end) {
drawTextIntenal(vg, {x,y}, size, str, end, align, c);
void drawText(NVGcontext* vg, const Vec2& v, float size, const char* str, const char* end, int align, const NVGcolor& c) {
drawTextIntenal(vg, v, size, str, end, align, c);
}
void drawText(NVGcontext* vg, Vec2 vec, float size, const char* str, const char* end, int align, const NVGcolor& c) {
drawTextIntenal(vg, vec, size, str, end, align, c);
void drawText(NVGcontext* vg, const Vec2& v, float size, const NVGcolor& c, const char* str, int align, const char* end) {
drawTextIntenal(vg, v, size, str, end, align, c);
}
void drawText(NVGcontext* vg, Vec2 vec, float size, const char* str, const char* end, int align, const NVGcolor&& c) {
drawTextIntenal(vg, vec, size, str, end, align, c);
}
void drawText(NVGcontext* vg, Vec2 vec, float size, const NVGcolor& c, const char* str, int align, const char* end) {
drawTextIntenal(vg, vec, size, str, end, align, c);
}
void drawText(NVGcontext* vg, Vec2 vec, float size, const NVGcolor&& c, const char* str, int align, const char* end) {
drawTextIntenal(vg, vec, size, str, end, align, c);
}
void drawTextArgs(NVGcontext* vg, float x, float y, float size, int align, Colour c, const char* str, ...) {
std::va_list v;
va_start(v, str);
char buffer[0x100];
std::vsnprintf(buffer, sizeof(buffer), str, v);
va_end(v);
drawTextIntenal(vg, {x, y}, size, buffer, nullptr, align, getColour(c));
}
void drawScrollbar(NVGcontext* vg, Theme* theme, float x, float y, float h, u32 index_off, u32 count, u32 max_per_page) {
void drawScrollbar(NVGcontext* vg, const Theme* theme, float x, float y, float h, u32 index_off, u32 count, u32 max_per_page) {
const s64 SCROLL = index_off;
const s64 max_entry_display = max_per_page;
const s64 entry_total = count;
@@ -478,35 +282,34 @@ void drawScrollbar(NVGcontext* vg, Theme* theme, float x, float y, float h, u32
if (entry_total > max_entry_display) {
const float sb_h = 1.f / (float)entry_total * h;
const float sb_y = SCROLL;
gfx::drawRect(vg, x, y, scc2, h, theme->elements[ThemeEntryID_GRID].colour, false);
gfx::drawRect(vg, x + scw, y + scw + sb_h * sb_y, scc2 - scw * 2, sb_h * float(max_entry_display) - scw * 2, theme->elements[ThemeEntryID_TEXT_SELECTED].colour, false);
gfx::drawRect(vg, x, y, scc2, h, theme->GetColour(ThemeEntryID_SCROLLBAR_BACKGROUND), false);
gfx::drawRect(vg, x + scw, y + scw + sb_h * sb_y, scc2 - scw * 2, sb_h * float(max_entry_display) - scw * 2, theme->GetColour(ThemeEntryID_SCROLLBAR), false);
}
}
void drawScrollbar(NVGcontext* vg, Theme* theme, u32 index_off, u32 count, u32 max_per_page) {
// drawScrollbar(vg, SCREEN_WIDTH - 50, 100, 500, index_off, count, max_per_page);
void drawScrollbar(NVGcontext* vg, const Theme* theme, u32 index_off, u32 count, u32 max_per_page) {
drawScrollbar(vg, theme, SCREEN_WIDTH - 50, 100, SCREEN_HEIGHT-200, index_off, count, max_per_page);
}
void drawScrollbar2(NVGcontext* vg, Theme* theme, float x, float y, float h, s64 index_off, s64 count, s64 row, s64 page) {
void drawScrollbar2(NVGcontext* vg, const Theme* theme, float x, float y, float h, s64 index_off, s64 count, s64 row, s64 page) {
// round up
if (count % row) {
count = count + (row - count % row);
}
const float scc2 = 8.0;
const float scc2 = 6.0;
const float scw = 2.0;
// only draw scrollbar if needed
if (count > page) {
const float sb_h = 1.f / (float)count * h;
const float sb_y = index_off;
gfx::drawRect(vg, x, y, scc2, h, theme->elements[ThemeEntryID_GRID].colour, false);
gfx::drawRect(vg, x + scw, y + scw + sb_h * sb_y, scc2 - scw * 2, sb_h * float(page) - scw * 2, theme->elements[ThemeEntryID_TEXT_SELECTED].colour, false);
gfx::drawRect(vg, x, y, scc2, h, theme->GetColour(ThemeEntryID_SCROLLBAR_BACKGROUND), false);
gfx::drawRect(vg, x + scw, y + scw + sb_h * sb_y, scc2 - scw * 2, sb_h * float(page) - scw * 2, theme->GetColour(ThemeEntryID_SCROLLBAR), false);
}
}
void drawScrollbar2(NVGcontext* vg, Theme* theme, s64 index_off, s64 count, s64 row, s64 page) {
void drawScrollbar2(NVGcontext* vg, const Theme* theme, s64 index_off, s64 count, s64 row, s64 page) {
drawScrollbar2(vg, theme, SCREEN_WIDTH - 50, 100, SCREEN_HEIGHT-200, index_off, count, row, page);
}

View File

@@ -12,10 +12,10 @@ OptionBoxEntry::OptionBoxEntry(const std::string& text, Vec4 pos)
auto OptionBoxEntry::Draw(NVGcontext* vg, Theme* theme) -> void {
if (m_selected) {
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawText(vg, m_text_pos, 26.f, theme->elements[ThemeEntryID_TEXT_SELECTED].colour, m_text.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE);
gfx::drawRectOutline(vg, theme, 4.f, m_pos);
gfx::drawText(vg, m_text_pos, 26.f, theme->GetColour(ThemeEntryID_TEXT_SELECTED), m_text.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE);
} else {
gfx::drawText(vg, m_text_pos, 26.f, theme->elements[ThemeEntryID_TEXT].colour, m_text.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE);
gfx::drawText(vg, m_text_pos, 26.f, theme->GetColour(ThemeEntryID_TEXT), m_text.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE);
}
}
@@ -94,14 +94,14 @@ auto OptionBox::Update(Controller* controller, TouchInfo* touch) -> void {
auto OptionBox::Draw(NVGcontext* vg, Theme* theme) -> void {
const float padding = 15;
gfx::dimBackground(vg);
gfx::drawRect(vg, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRect(vg, m_pos, theme->GetColour(ThemeEntryID_POPUP));
nvgSave(vg);
nvgTextLineHeight(vg, 1.5);
gfx::drawTextBox(vg, m_pos.x + padding, m_pos.y + 110.f, 26.f, m_pos.w - padding*2, theme->elements[ThemeEntryID_TEXT].colour, m_message.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE);
gfx::drawTextBox(vg, m_pos.x + padding, m_pos.y + 110.f, 26.f, m_pos.w - padding*2, theme->GetColour(ThemeEntryID_TEXT), m_message.c_str(), NVG_ALIGN_CENTER | NVG_ALIGN_MIDDLE);
nvgRestore(vg);
gfx::drawRect(vg, m_spacer_line, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawRect(vg, m_spacer_line, theme->GetColour(ThemeEntryID_LINE_SEPARATOR));
for (auto&p: m_entries) {
p.Draw(vg, theme);

View File

@@ -22,8 +22,8 @@ PopupList::PopupList(std::string title, Items items, std::string& index_ref)
const auto it = std::find(m_items.cbegin(), m_items.cend(), index_ref);
if (it != m_items.cend()) {
m_index = std::distance(m_items.cbegin(), it);
if (m_index >= 7) {
// m_list->SetYoff((m_index - 6) * m_list->GetMaxY());
if (m_index >= 6) {
m_list->SetYoff((m_index - 5) * m_list->GetMaxY());
}
}
@@ -50,8 +50,8 @@ PopupList::PopupList(std::string title, Items items, Callback cb, std::string in
const auto it = std::find(m_items.cbegin(), m_items.cend(), index);
if (it != m_items.cend()) {
SetIndex(std::distance(m_items.cbegin(), it));
if (m_index >= 7) {
// m_list->SetYoff((m_index - 6) * m_list->GetMaxY());
if (m_index >= 6) {
m_list->SetYoff((m_index - 5) * m_list->GetMaxY());
}
}
}
@@ -84,7 +84,7 @@ PopupList::PopupList(std::string title, Items items, Callback cb, s64 index)
);
m_pos.w = 1280.f;
const float a = std::min(405.f, (60.f * static_cast<float>(m_items.size())));
const float a = std::min(370.f, (60.f * static_cast<float>(m_items.size())));
m_pos.h = 80.f + 140.f + a;
m_pos.y = 720.f - m_pos.h;
m_line_top = m_pos.y + 70.f;
@@ -93,11 +93,11 @@ PopupList::PopupList(std::string title, Items items, Callback cb, s64 index)
Vec4 v{m_block};
v.y = m_line_top + 1.f + 42.f;
const Vec4 pos{0, m_line_top, 1280.f, m_line_bottom - m_line_top};
m_list = std::make_unique<List>(1, 7, pos, v);
m_list = std::make_unique<List>(1, 6, pos, v);
m_list->SetScrollBarPos(1250, m_line_top + 20, m_line_bottom - m_line_top - 40);
if (m_index >= 7) {
m_list->SetYoff((m_index - 6) * m_list->GetMaxY());
if (m_index >= 6) {
m_list->SetYoff((m_index - 5) * m_list->GetMaxY());
}
}
@@ -111,21 +111,21 @@ auto PopupList::Update(Controller* controller, TouchInfo* touch) -> void {
auto PopupList::Draw(NVGcontext* vg, Theme* theme) -> void {
gfx::dimBackground(vg);
gfx::drawRect(vg, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawText(vg, m_pos + m_title_pos, 24.f, theme->elements[ThemeEntryID_TEXT].colour, m_title.c_str());
gfx::drawRect(vg, 30.f, m_line_top, m_line_width, 1.f, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawRect(vg, 30.f, m_line_bottom, m_line_width, 1.f, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawRect(vg, m_pos, theme->GetColour(ThemeEntryID_POPUP));
gfx::drawText(vg, m_pos + m_title_pos, 24.f, theme->GetColour(ThemeEntryID_TEXT), m_title.c_str());
gfx::drawRect(vg, 30.f, m_line_top, m_line_width, 1.f, theme->GetColour(ThemeEntryID_LINE));
gfx::drawRect(vg, 30.f, m_line_bottom, m_line_width, 1.f, theme->GetColour(ThemeEntryID_LINE));
m_list->Draw(vg, theme, m_items.size(), [this](auto* vg, auto* theme, auto v, auto i) {
const auto& [x, y, w, h] = v;
if (m_index == i) {
gfx::drawRect(vg, x - 4.f, y - 4.f, w + 8.f, h + 8.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour);
gfx::drawRect(vg, x, y, w, h, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawText(vg, x + m_text_xoffset, y + (h / 2.f), 20.f, m_items[i].c_str(), NULL, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->elements[ThemeEntryID_TEXT_SELECTED].colour);
gfx::drawRectOutline(vg, theme, 4.f, v);
gfx::drawText(vg, x + m_text_xoffset, y + (h / 2.f), 20.f, m_items[i].c_str(), NULL, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT_SELECTED));
} else {
gfx::drawRect(vg, x, y, w, 1.f, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawRect(vg, x, y + h, w, 1.f, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawText(vg, x + m_text_xoffset, y + (h / 2.f), 20.f, m_items[i].c_str(), NULL, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->elements[ThemeEntryID_TEXT].colour);
if (i != m_items.size() - 1) {
gfx::drawRect(vg, x, y + h, w, 1.f, theme->GetColour(ThemeEntryID_LINE_SEPARATOR));
}
gfx::drawText(vg, x + m_text_xoffset, y + (h / 2.f), 20.f, m_items[i].c_str(), NULL, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->GetColour(ThemeEntryID_TEXT));
}
});

View File

@@ -83,7 +83,7 @@ auto ProgressBox::Draw(NVGcontext* vg, Theme* theme) -> void {
mutexUnlock(&m_mutex);
gfx::dimBackground(vg);
gfx::drawRect(vg, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
gfx::drawRect(vg, m_pos, theme->GetColour(ThemeEntryID_POPUP));
// The pop up shape.
// const Vec4 box = { 255, 145, 770, 430 };
@@ -93,19 +93,15 @@ auto ProgressBox::Draw(NVGcontext* vg, Theme* theme) -> void {
// shapes.
if (offset && size) {
gfx::drawRect(vg, prog_bar, gfx::Colour::SILVER);
gfx::drawRect(vg, prog_bar, theme->GetColour(ThemeEntryID_PROGRESSBAR_BACKGROUND));
const u32 percentage = ((double)offset / (double)size) * 100.0;
gfx::drawRect(vg, prog_bar.x, prog_bar.y, ((float)offset / (float)size) * prog_bar.w, prog_bar.h, gfx::Colour::CYAN);
// gfx::drawTextArgs(vg, prog_bar.x + 85, prog_bar.y + 40, 20, 0, gfx::Colour::WHITE, "%u%%", percentage);
gfx::drawTextArgs(vg, prog_bar.x + prog_bar.w + 10, prog_bar.y, 20, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, gfx::Colour::WHITE, "%u%%", percentage);
gfx::drawRect(vg, prog_bar.x, prog_bar.y, ((float)offset / (float)size) * prog_bar.w, prog_bar.h, theme->GetColour(ThemeEntryID_PROGRESSBAR));
gfx::drawTextArgs(vg, prog_bar.x + prog_bar.w + 10, prog_bar.y, 20, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "%u%%", percentage);
}
gfx::drawTextArgs(vg, center_x, m_pos.y + 60, 25, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::WHITE, title.c_str());
// gfx::drawTextArgs(vg, center_x, 260, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::SILVER, "Please do not remove the gamecard or");
// gfx::drawTextArgs(vg, center_x, 295, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::SILVER, "power off the system whilst installing.");
// gfx::drawTextArgs(vg, center_x, 360, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::WHITE, "%.2f MiB/s", 24.0);
gfx::drawTextArgs(vg, center_x, m_pos.y + 60, 25, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), title.c_str());
if (!transfer.empty()) {
gfx::drawTextArgs(vg, center_x, prog_bar.y - 15 - 20 * 1.5, 20, NVG_ALIGN_CENTER, gfx::Colour::WHITE, "%s", transfer.c_str());
gfx::drawTextArgs(vg, center_x, prog_bar.y - 15 - 20 * 1.5, 20, NVG_ALIGN_CENTER, theme->GetColour(ThemeEntryID_TEXT), "%s", transfer.c_str());
}
}

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@@ -94,17 +94,15 @@ void ScrollableText::Draw(NVGcontext* vg, Theme* theme) {
const auto sb_h = 1.f / max_index * scrollbar_size;
const auto in_clip = m_clip_y / m_step - 1;
const auto sb_y = m_index;
// gfx::drawRect(vg, banner_vec.x+banner_vec.w-20, m_y_off_base, 10, scrollbar_size, theme->elements[ThemeEntryID_GRID].colour);
// gfx::drawRect(vg, banner_vec.x+banner_vec.w-20+2, m_y_off_base + sb_h * sb_y, 10-4, sb_h + (sb_h * in_clip) - 4, theme->elements[ThemeEntryID_TEXT_SELECTED].colour);
gfx::drawRect(vg, banner_vec.w, m_y_off_base, 10, scrollbar_size, theme->elements[ThemeEntryID_GRID].colour);
gfx::drawRect(vg, banner_vec.w+2, m_y_off_base + sb_h * sb_y, 10-4, sb_h + (sb_h * in_clip) - 4, theme->elements[ThemeEntryID_TEXT_SELECTED].colour);
gfx::drawRect(vg, banner_vec.w, m_y_off_base, 10, scrollbar_size, theme->GetColour(ThemeEntryID_SCROLLBAR_BACKGROUND));
gfx::drawRect(vg, banner_vec.w+2, m_y_off_base + sb_h * sb_y, 10-4, sb_h + (sb_h * in_clip) - 4, theme->GetColour(ThemeEntryID_SCROLLBAR));
}
nvgSave(vg);
nvgScissor(vg, 0, m_y_off_base - m_font_size, 1280, m_clip_y + m_font_size); // clip
nvgIntersectScissor(vg, 0, m_y_off_base - m_font_size, 1280, m_clip_y + m_font_size); // clip
nvgTextLineHeight(App::GetVg(), 1.7);
gfx::drawTextBox(vg, banner_vec.x + 40, m_y_off, m_font_size, m_bounds[2] - m_bounds[0], theme->elements[ThemeEntryID_TEXT].colour, m_text.c_str());
gfx::drawTextBox(vg, banner_vec.x + 40, m_y_off, m_font_size, m_bounds[2] - m_bounds[0], theme->GetColour(ThemeEntryID_TEXT), m_text.c_str());
nvgRestore(vg);
}

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@@ -24,14 +24,7 @@ SidebarEntryBase::SidebarEntryBase(std::string&& title)
auto SidebarEntryBase::Draw(NVGcontext* vg, Theme* theme) -> void {
// draw spacers or highlight box if in focus (selected)
if (HasFocus()) {
gfx::drawRect(vg, m_pos, nvgRGB(50,50,50));
gfx::drawRect(vg, m_pos, nvgRGB(0,0,0));
gfx::drawRectOutline(vg, 4.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
// gfx::drawRect(vg, m_pos.x - 4.f, m_pos.y - 4.f, m_pos.w + 8.f, m_pos.h + 8.f, theme->elements[ThemeEntryID_SELECTED_OVERLAY].colour);
// gfx::drawRect(vg, m_pos.x, m_pos.y, m_pos.w, m_pos.h, theme->elements[ThemeEntryID_SELECTED].colour);
} else {
gfx::drawRect(vg, m_pos.x, m_pos.y, m_pos.w, 1.f, nvgRGB(81, 81, 81)); // spacer
gfx::drawRect(vg, m_pos.x, m_pos.y + m_pos.h, m_pos.w, 1.f, nvgRGB(81, 81, 81)); // spacer
gfx::drawRectOutline(vg, theme, 4.f, m_pos);
}
}
@@ -60,16 +53,16 @@ auto SidebarEntryBool::Draw(NVGcontext* vg, Theme* theme) -> void {
SidebarEntryBase::Draw(vg, theme);
// if (HasFocus()) {
// gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->elements[ThemeEntryID_TEXT_SELECTED].colour, m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
// gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->GetColour(ThemeEntryID_TEXT_SELECTED), m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
// } else {
// }
gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->elements[ThemeEntryID_TEXT].colour, m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->GetColour(ThemeEntryID_TEXT), m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
if (m_option == true) {
gfx::drawText(vg, Vec2{m_pos.x + m_pos.w - 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->elements[ThemeEntryID_TEXT_SELECTED].colour, m_true_str.c_str(), NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE);
gfx::drawText(vg, Vec2{m_pos.x + m_pos.w - 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->GetColour(ThemeEntryID_TEXT_SELECTED), m_true_str.c_str(), NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE);
} else { // text info
gfx::drawText(vg, Vec2{m_pos.x + m_pos.w - 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->elements[ThemeEntryID_TEXT].colour, m_false_str.c_str(), NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE);
gfx::drawText(vg, Vec2{m_pos.x + m_pos.w - 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->GetColour(ThemeEntryID_TEXT), m_false_str.c_str(), NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE);
}
}
@@ -90,9 +83,9 @@ auto SidebarEntryCallback::Draw(NVGcontext* vg, Theme* theme) -> void {
SidebarEntryBase::Draw(vg, theme);
// if (HasFocus()) {
// gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->elements[ThemeEntryID_TEXT_SELECTED].colour, m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
// gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->GetColour(ThemeEntryID_TEXT_SELECTED), m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
// } else {
gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->elements[ThemeEntryID_TEXT].colour, m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->GetColour(ThemeEntryID_TEXT), m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
// }
}
@@ -154,11 +147,11 @@ auto SidebarEntryArray::Draw(NVGcontext* vg, Theme* theme) -> void {
SidebarEntryBase::Draw(vg, theme);
const auto& text_entry = m_items[m_index];
// const auto& colour = HasFocus() ? theme->elements[ThemeEntryID_TEXT_SELECTED].colour : theme->elements[ThemeEntryID_TEXT].colour;
const auto& colour = theme->elements[ThemeEntryID_TEXT].colour;
// const auto& colour = HasFocus() ? theme->GetColour(ThemeEntryID_TEXT_SELECTED) : theme->GetColour(ThemeEntryID_TEXT);
const auto& colour = theme->GetColour(ThemeEntryID_TEXT);
gfx::drawText(vg, Vec2{m_pos.x + 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, colour, m_title.c_str(), NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
gfx::drawText(vg, Vec2{m_pos.x + m_pos.w - 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->elements[ThemeEntryID_TEXT_SELECTED].colour, text_entry.c_str(), NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE);
gfx::drawText(vg, Vec2{m_pos.x + m_pos.w - 15.f, m_pos.y + (m_pos.h / 2.f)}, 20.f, theme->GetColour(ThemeEntryID_TEXT_SELECTED), text_entry.c_str(), NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE);
}
Sidebar::Sidebar(std::string title, Side side, Items&& items)
@@ -222,18 +215,23 @@ auto Sidebar::Update(Controller* controller, TouchInfo* touch) -> void {
}
auto Sidebar::Draw(NVGcontext* vg, Theme* theme) -> void {
gfx::drawRect(vg, m_pos, nvgRGBA(0, 0, 0, 220));
gfx::drawText(vg, m_title_pos, m_title_size, theme->elements[ThemeEntryID_TEXT].colour, m_title.c_str());
gfx::drawRect(vg, m_pos, theme->GetColour(ThemeEntryID_SIDEBAR));
gfx::drawText(vg, m_title_pos, m_title_size, theme->GetColour(ThemeEntryID_TEXT), m_title.c_str());
if (!m_sub.empty()) {
gfx::drawTextArgs(vg, m_pos.x + m_pos.w - 30.f, m_title_pos.y + 10.f, 18, NVG_ALIGN_TOP | NVG_ALIGN_RIGHT, theme->elements[ThemeEntryID_TEXT].colour, m_sub.c_str());
gfx::drawTextArgs(vg, m_pos.x + m_pos.w - 30.f, m_title_pos.y + 10.f, 18, NVG_ALIGN_TOP | NVG_ALIGN_RIGHT, theme->GetColour(ThemeEntryID_TEXT), m_sub.c_str());
}
gfx::drawRect(vg, m_top_bar, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawRect(vg, m_bottom_bar, theme->elements[ThemeEntryID_TEXT].colour);
gfx::drawRect(vg, m_top_bar, theme->GetColour(ThemeEntryID_LINE));
gfx::drawRect(vg, m_bottom_bar, theme->GetColour(ThemeEntryID_LINE));
Widget::Draw(vg, theme);
m_list->Draw(vg, theme, m_items.size(), [this](auto* vg, auto* theme, auto v, auto i) {
const auto& [x, y, w, h] = v;
if (i != m_items.size() - 1) {
gfx::drawRect(vg, x, y + h, w, 1.f, theme->GetColour(ThemeEntryID_LINE_SEPARATOR));
}
m_items[i]->SetY(y);
m_items[i]->Draw(vg, theme);
});

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@@ -10,7 +10,7 @@ auto uiButton::Draw(NVGcontext* vg, Theme* theme) -> void {
// gfx::drawRect(vg, m_pos, gfx::Colour::RED);
nvgTextAlign(vg, NVG_ALIGN_RIGHT | NVG_ALIGN_TOP);
nvgFillColor(vg, theme->elements[ThemeEntryID_TEXT].colour);
nvgFillColor(vg, theme->GetColour(ThemeEntryID_TEXT));
nvgFontSize(vg, 20);
nvgText(vg, m_hint_pos.x, m_hint_pos.y, m_action.m_hint.c_str(), nullptr);
nvgFontSize(vg, 26);