bdk: lvgl: set long press to 5s
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@@ -116,8 +116,8 @@
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#define LV_INDEV_POINT_MARKER 0 /*Mark the pressed points (required: USE_LV_REAL_DRAW = 1)*/
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#define LV_INDEV_DRAG_LIMIT 10 /*Drag threshold in pixels */
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#define LV_INDEV_DRAG_THROW 20 /*Drag throw slow-down in [%]. Greater value means faster slow-down */
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#define LV_INDEV_LONG_PRESS_TIME 400 /*Long press time in milliseconds*/
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#define LV_INDEV_LONG_PRESS_REP_TIME 1000 //Fix keyb /*Repeated trigger period in long press [ms] */
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#define LV_INDEV_LONG_PRESS_TIME 5000 /*Long press time in milliseconds*/
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#define LV_INDEV_LONG_PRESS_REP_TIME 1000 //Fix lv_kb /*Repeated trigger period in long press [ms] */
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/*Color settings*/
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#define LV_COLOR_DEPTH 32 /*Color depth: 1/8/16/32*/
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