GpuLoadThread: use proper types
This commit is contained in:
@@ -49,7 +49,8 @@ namespace board {
|
||||
constexpr u64 CpuTimeOutNs = 500'000'000;
|
||||
constexpr double Systemtickfrequency = 19200000.0 * (static_cast<double>(CpuTimeOutNs) / 1'000'000'000.0);
|
||||
|
||||
void GpuLoadThread(void *nvCheck) {
|
||||
void GpuLoadThread(void *nvCheckPtr) {
|
||||
Result nvCheck = *static_cast<u32 *>(nvCheckPtr);
|
||||
constexpr u32 GpuSamples = 8;
|
||||
u32 gpu_load_array[GpuSamples] = {};
|
||||
size_t i = 0;
|
||||
|
||||
Reference in New Issue
Block a user