add GM20B GPU clock driver

This commit is contained in:
souldbminersmwc
2026-05-09 16:06:57 -04:00
parent 336ea0eddb
commit 2e3ef0f3b0
3 changed files with 174 additions and 0 deletions

View File

@@ -43,6 +43,7 @@
#include "../file/kip.hpp"
#include "governor.hpp"
#include "../display/aula.hpp"
#include "../soc/gm20b.hpp"
#define HOSPPC_HAS_BOOST (hosversionAtLeast(7,0,0))

View File

@@ -0,0 +1,149 @@
/*
* Copyright (c) NVIDIA
*
* Copyright (c) Souldbminer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "gm20b.hpp"
#include "../mapping/mem_map.hpp"
namespace gm20b {
u64 gpu_base = 0;
#define GPU_PA 0x57000000
#define GPU_SIZE 0x1000000
#define GPU_TRIM_SYS_GPCPLL_CFG 0x0
#define GPU_TRIM_SYS_GPCPLL_COEFF 0x4
#define GPU_TRIM_SYS_GPCPLL_CFG2 0x8
#define GPU_TRIM_SYS_GPCPLL_DVFS0 0x10
#define GPU_TRIM_SYS_GPCPLL_DVFS1 0x14
#define GPU_TRIM_SYS_GPCPLL_NDIV_SLOWDOWN 0x1c
#define GPU_TRIM_SYS_SEL_VCO 0x2c
#define GPU_TRIM_SYS_GPC2CLK_OUT 0x250
#define GPC_BCAST(x) (*(volatile u32 *)(gpu_base + 0x132800ul + (x)))
#define GPU_TRIM_SYS_GPCPLL(x) (*(volatile u32 *)(gpu_base + 0x137000ul + (x)))
#define GPC_BCAST_GPCPLL_DVFS2 0x20
#define GPC_BCAST_NDIV_SLOWDOWN_DBG 0xa0
#define GPCPLL_CFG_ENABLE BIT(0)
#define GPCPLL_CFG_IDDQ BIT(1)
#define GPCPLL_CFG_SYNC_MODE BIT(2)
#define GPCPLL_CFG_LOCK BIT(17)
#define GPCPLL_CFG2_SDM_DIN_MASK 0x000000FF
#define GPCPLL_CFG2_SDM_DIN_NEW_MASK 0x007FFF00
#define GPCPLL_DVFS0_DFS_COEFF_MASK 0x0000007F
#define NDIV_SLOWDOWN_SLOWDOWN_USING_PLL BIT(22)
#define NDIV_SLOWDOWN_EN_DYNRAMP BIT(23)
#define DYNRAMP_DONE_SYNCED BIT(24)
#define SEL_VCO_GPC2CLK_OUT_BIT BIT(0)
#define GPC2CLK_OUT_VCODIV_MASK 0x00003F00
#define GPC2CLK_OUT_VCODIV1 0x00000100
#define GPC2CLK_OUT_VCODIV2 0x00000200
#define GPCPLL_DVFS2_DFS_EXT_STROBE BIT(16)
static inline void _gpu_mask(u32 reg, u32 mask, u32 val) {
u32 tmp = GPU_TRIM_SYS_GPCPLL(reg);
GPU_TRIM_SYS_GPCPLL(reg) = (tmp & ~mask) | (val & mask);
(void)GPU_TRIM_SYS_GPCPLL(reg);
}
static inline void _gbc_mask(u32 reg, u32 mask, u32 val) {
u32 tmp = GPC_BCAST(reg);
GPC_BCAST(reg) = (tmp & ~mask) | (val & mask);
(void)GPC_BCAST(reg);
}
static bool _gpu_pllg_slide(u32 new_divn) {
u32 coeff = GPU_TRIM_SYS_GPCPLL(GPU_TRIM_SYS_GPCPLL_COEFF);
u32 cur_divn = (coeff >> 8) & 0xFF;
if (new_divn == cur_divn)
return true;
_gbc_mask(GPC_BCAST_GPCPLL_DVFS2, GPCPLL_DVFS2_DFS_EXT_STROBE, GPCPLL_DVFS2_DFS_EXT_STROBE);
_gpu_mask(GPU_TRIM_SYS_GPCPLL_DVFS0, GPCPLL_DVFS0_DFS_COEFF_MASK, 0);
usleep(1);
_gbc_mask(GPC_BCAST_GPCPLL_DVFS2, GPCPLL_DVFS2_DFS_EXT_STROBE, 0);
_gpu_mask(GPU_TRIM_SYS_GPC2CLK_OUT, GPC2CLK_OUT_VCODIV_MASK, GPC2CLK_OUT_VCODIV2);
_gpu_mask(GPU_TRIM_SYS_GPC2CLK_OUT, GPC2CLK_OUT_VCODIV_MASK, GPC2CLK_OUT_VCODIV2);
(void)GPU_TRIM_SYS_GPCPLL(GPU_TRIM_SYS_GPC2CLK_OUT);
usleep(2);
_gpu_mask(GPU_TRIM_SYS_GPCPLL_NDIV_SLOWDOWN,
NDIV_SLOWDOWN_SLOWDOWN_USING_PLL, NDIV_SLOWDOWN_SLOWDOWN_USING_PLL);
_gpu_mask(GPU_TRIM_SYS_GPCPLL_CFG2, GPCPLL_CFG2_SDM_DIN_NEW_MASK, 0);
coeff = (coeff & ~(0xFF << 8)) | (new_divn << 8);
usleep(1);
GPU_TRIM_SYS_GPCPLL(GPU_TRIM_SYS_GPCPLL_COEFF) = coeff;
usleep(1);
_gpu_mask(GPU_TRIM_SYS_GPCPLL_NDIV_SLOWDOWN,
NDIV_SLOWDOWN_EN_DYNRAMP, NDIV_SLOWDOWN_EN_DYNRAMP);
bool success = false;
for (u32 i = 0; i < 500; i++) {
if (GPC_BCAST(GPC_BCAST_NDIV_SLOWDOWN_DBG) & DYNRAMP_DONE_SYNCED) {
success = true;
break;
}
usleep(1);
}
_gpu_mask(GPU_TRIM_SYS_GPCPLL_CFG2, GPCPLL_CFG2_SDM_DIN_MASK, 0);
_gpu_mask(GPU_TRIM_SYS_GPCPLL_NDIV_SLOWDOWN,
NDIV_SLOWDOWN_SLOWDOWN_USING_PLL | NDIV_SLOWDOWN_EN_DYNRAMP, 0);
(void)GPU_TRIM_SYS_GPCPLL(GPU_TRIM_SYS_GPCPLL_NDIV_SLOWDOWN);
usleep(2);
_gpu_mask(GPU_TRIM_SYS_GPC2CLK_OUT, GPC2CLK_OUT_VCODIV_MASK, GPC2CLK_OUT_VCODIV1);
_gpu_mask(GPU_TRIM_SYS_GPC2CLK_OUT, GPC2CLK_OUT_VCODIV_MASK, GPC2CLK_OUT_VCODIV1);
(void)GPU_TRIM_SYS_GPCPLL(GPU_TRIM_SYS_GPC2CLK_OUT);
return success;
}
bool setClock(u32 khz) {
if(!gpu_base) {
QueryMemoryMapping(&gpu_base, GPU_PA, 0x1000000);
}
const u32 osc = 38400000;
u32 hz = khz * 1000;
u32 coeff = GPU_TRIM_SYS_GPCPLL(GPU_TRIM_SYS_GPCPLL_COEFF);
u32 divm = coeff & 0xFF;
u32 divp = (coeff >> 16) & 0x3F;
if (divm == 0 || divp == 0)
return false;
u32 new_divn = (u64)hz * divm * divp * 2 / osc;
if (!_gpu_pllg_slide(new_divn))
return false;
return true;
}
}

View File

@@ -0,0 +1,24 @@
/*
* Copyright (c) NVIDIA
*
* Copyright (c) Souldbminer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <../board/board.hpp>
namespace gm20b {
bool setClock(u32 khz);
}