clkmgr: don't apply gpudvfs during GameStartMemWar if gpu dvfs is disabled
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@@ -501,7 +501,10 @@ namespace clockManager {
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u32 nearestFreq = GetCurrentNearestFrequency(HocClkModule_MEM);
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if (targetRamHz != nearestFreq) {
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ApplyGpuDvfs(targetRamHz);
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if (config::GetConfigValue(HocClkConfigValue_DVFSMode) == DVFSMode_Hijack) {
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ApplyGpuDvfs(targetRamHz);
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}
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board::SetHz(HocClkModule_MEM, targetRamHz);
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}
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}
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