overlay: remove unwinding stacks to save ram

This commit is contained in:
Lightos1
2026-07-15 19:30:23 +02:00
parent b2d2025688
commit 587325cccf
2 changed files with 22 additions and 2 deletions

View File

@@ -30,6 +30,26 @@
#include "ui/gui/fatal_gui.h"
#include "ui/gui/main_gui.h"
extern "C" {
// Ty to MasaGratoR for this!
// This is done to save some space as they have no practical use in our case
void *__real___cxa_throw(void *thrown_exception, void *pvar, void (*dest)(void *));
void *__real__Unwind_Resume();
void *__real___gxx_personality_v0();
void __wrap___cxa_throw(void *thrown_exception, void *pvar, void (*dest)(void *)) {
abort();
}
void __wrap__Unwind_Resume() {
return;
}
void __wrap___gxx_personality_v0() {
return;
}
}
class AppOverlay : public tsl::Overlay {
public:
AppOverlay() {