add isFirstLoad to context
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@@ -83,9 +83,10 @@ typedef struct {
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u16 kipVersion;
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bool isKipLoaded;
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bool rebootRequired;
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bool isFirstLoad;
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// Reserved for future use
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u8 reserved[0x359];
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u8 reserved[0x358];
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} HocClkContext;
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typedef struct
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@@ -818,7 +818,8 @@ namespace clockManager {
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gContext.dramID = board::GetDramID();
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gContext.isDram8GB = board::IsDram8GB();
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gContext.consoleType = board::GetConsoleType();
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gContext.isFirstLoad = config::GetConfigValue(HocClkConfigValue_IsFirstLoad);
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board::SetGpuSchedulingMode((GpuSchedulingMode)config::GetConfigValue(HocClkConfigValue_GPUScheduling),
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(GpuSchedulingOverrideMethod)config::GetConfigValue(HocClkConfigValue_GPUSchedulingMethod));
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gContext.gpuSchedulingMode = (GpuSchedulingMode)config::GetConfigValue(HocClkConfigValue_GPUScheduling);
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