fix splash boundaries
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@@ -44,7 +44,7 @@ void draw_splash(volatile uint32_t *fb) {
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}
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/* Draw actual splash. */
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const size_t x_res = 352;
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const size_t x_res = 336;
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const size_t y_res = 392;
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const size_t x_start = (768 - x_res) / 2;
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const size_t y_start = (1280 - y_res) / 2;
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