Create format_repo3.py
This commit is contained in:
93
scripts/KeatonTheBot/format_repo3.py
Normal file
93
scripts/KeatonTheBot/format_repo3.py
Normal file
@@ -0,0 +1,93 @@
|
||||
import os
|
||||
import shutil
|
||||
import re
|
||||
import sys
|
||||
|
||||
def transform_game_name(game_name):
|
||||
# Move 'The' to the front if it exists
|
||||
if ', The' in game_name:
|
||||
parts = game_name.split(', The')
|
||||
game_name = f"The {parts[0]}{parts[1]}"
|
||||
|
||||
# Remove ' - ' from the game name
|
||||
game_name = game_name.replace(' - ', ' ')
|
||||
return game_name
|
||||
|
||||
def get_game_name_and_mod_name(path, root_dir):
|
||||
relative_path = os.path.relpath(path, root_dir)
|
||||
parts = relative_path.split(os.sep)
|
||||
|
||||
# The first part is the game name
|
||||
game_name = parts[0]
|
||||
|
||||
# Remove any parts within square brackets
|
||||
game_name = re.sub(r'\[.*?\]', '', game_name).strip()
|
||||
|
||||
# Transform the game name
|
||||
game_name = transform_game_name(game_name)
|
||||
|
||||
# Check for country-specific folders and adjust game name accordingly
|
||||
country = None
|
||||
for part in parts[1:]:
|
||||
if re.search(r'\[.*?\]', part):
|
||||
country = re.sub(r'\[.*?\]', '', part).strip()
|
||||
parts.remove(part)
|
||||
break
|
||||
|
||||
if country:
|
||||
game_name = f"{game_name} ({country})"
|
||||
else:
|
||||
game_name = game_name.strip()
|
||||
|
||||
# Handle Aspect Ratio mods specifically
|
||||
if 'Aspect Ratio' in relative_path:
|
||||
aspect_ratio = os.path.basename(os.path.dirname(path)).replace("'", ".")
|
||||
mod_name = f'Aspect Ratio {aspect_ratio}'
|
||||
else:
|
||||
# Handle versioned mod names like "Disable Fog v1"
|
||||
if re.search(r' v\d+', parts[-1]):
|
||||
mod_name = parts[-2] + " " + parts[-1]
|
||||
else:
|
||||
# For other cases, use the immediate parent directory name
|
||||
mod_name = parts[-2]
|
||||
|
||||
return game_name, mod_name
|
||||
|
||||
def create_formatted_structure(folder_path):
|
||||
formatted_path = os.path.join(folder_path, 'formatted')
|
||||
if not os.path.exists(formatted_path):
|
||||
os.makedirs(formatted_path)
|
||||
print(f"Creating formatted structure at: {formatted_path}")
|
||||
|
||||
for root, dirs, files in os.walk(folder_path):
|
||||
if 'formatted' in root:
|
||||
continue
|
||||
for file in files:
|
||||
if file.endswith('.pchtxt'):
|
||||
game_name, mod_name = get_game_name_and_mod_name(root, folder_path)
|
||||
|
||||
version = file.replace('.pchtxt', '').strip()
|
||||
|
||||
new_dir = os.path.join(formatted_path, f"{game_name} - {mod_name}")
|
||||
|
||||
if not os.path.exists(new_dir):
|
||||
os.makedirs(new_dir)
|
||||
print(f"Created directory: {new_dir}")
|
||||
|
||||
source_file = os.path.join(root, file)
|
||||
destination_file = os.path.join(new_dir, f"{version}.pchtxt")
|
||||
|
||||
shutil.copy(source_file, destination_file)
|
||||
print(f"Copied {source_file} to {destination_file}")
|
||||
|
||||
def main(folder_path):
|
||||
create_formatted_structure(folder_path)
|
||||
print("Files have been organized successfully.")
|
||||
|
||||
if __name__ == "__main__":
|
||||
if len(sys.argv) != 2:
|
||||
print("Usage: python format_repo_3.py /path/to/folder/")
|
||||
sys.exit(1)
|
||||
|
||||
folder_path = sys.argv[1]
|
||||
main(folder_path)
|
||||
Reference in New Issue
Block a user