bdk: di: refractor configs
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@@ -43,13 +43,17 @@
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// DC_CMD non-shadowed command/sync registers.
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#define DC_CMD_GENERAL_INCR_SYNCPT 0x00
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#define SYNCPT_GENERAL_INDX(x) (((x) & 0xff) << 0)
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#define SYNCPT_GENERAL_COND(x) (((x) & 0xff) << 8)
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#define COND_REG_WR_SAFE 3
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#define DC_CMD_GENERAL_INCR_SYNCPT_CNTRL 0x01
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#define SYNCPT_CNTRL_SOFT_RESET BIT(0)
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#define SYNCPT_CNTRL_NO_STALL BIT(8)
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#define DC_CMD_CONT_SYNCPT_VSYNC 0x28
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#define SYNCPT_VSYNC_ENABLE BIT(8)
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#define SYNCPT_VSYNC_INDX(x) (((x) & 0xff) << 0)
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#define SYNCPT_VSYNC_ENABLE BIT(8)
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#define DC_CMD_DISPLAY_COMMAND_OPTION0 0x031
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@@ -98,7 +102,13 @@
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#define WINDOW_C_SELECT BIT(6)
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#define WINDOW_D_SELECT BIT(7)
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#define DC_CMD_REG_ACT_CONTROL 0x043
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#define DC_CMD_REG_ACT_CONTROL 0x43
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#define GENERAL_ACT_HCNTR_SEL BIT(0)
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#define WIN_A_ACT_HCNTR_SEL BIT(2)
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#define WIN_B_ACT_HCNTR_SEL BIT(4)
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#define WIN_C_ACT_HCNTR_SEL BIT(6)
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#define CURSOR_ACT_HCNTR_SEL BIT(7)
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#define WIN_D_ACT_HCNTR_SEL BIT(10)
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// DC_D_WIN_DD window D instance of DC_WIN
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#define DC_D_WIN_DD_WIN_OPTIONS 0x80
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@@ -124,6 +134,7 @@
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#define DC_COM_CRC_CONTROL 0x300
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#define DC_COM_PIN_OUTPUT_ENABLE(x) (0x302 + (x))
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#define DC_COM_PIN_OUTPUT_POLARITY(x) (0x306 + (x))
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#define LSC0_OUTPUT_POLARITY_LOW BIT(24)
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#define DC_COM_DSC_TOP_CTL 0x33E
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@@ -139,12 +150,29 @@
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#define DC_DISP_DISP_MEM_HIGH_PRIORITY 0x403
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#define DC_DISP_DISP_MEM_HIGH_PRIORITY_TIMER 0x404
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#define DC_DISP_DISP_TIMING_OPTIONS 0x405
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#define VSYNC_H_POSITION(x) (((x) & 0x1fff) << 0)
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#define DC_DISP_REF_TO_SYNC 0x406
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#define H_REF_TO_SYNC(x) (((x) & 0x1fff) << 0) // Min 0 pixel clock.
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#define V_REF_TO_SYNC(x) (((x) & 0x1fff) << 16) // Min 1 line clock.
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#define DC_DISP_SYNC_WIDTH 0x407
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#define H_SYNC_WIDTH(x) (((x) & 0x1fff) << 0) // Min 1 pixel clock.
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#define V_SYNC_WIDTH(x) (((x) & 0x1fff) << 16) // Min 1 line clock.
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#define DC_DISP_BACK_PORCH 0x408
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#define H_BACK_PORCH(x) (((x) & 0x1fff) << 0)
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#define V_BACK_PORCH(x) (((x) & 0x1fff) << 16)
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#define DC_DISP_ACTIVE 0x409
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#define H_DISP_ACTIVE(x) (((x) & 0x1fff) << 0) // Min 16 pixel clock.
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#define V_DISP_ACTIVE(x) (((x) & 0x1fff) << 16) // Min 16 line clock.
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#define DC_DISP_FRONT_PORCH 0x40A
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#define H_FRONT_PORCH(x) (((x) & 0x1fff) << 0) // Min -=PS_=-H_REF_TO_SYNC + 1
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#define V_FRONT_PORCH(x) (((x) & 0x1fff) << 16) // Min -=PS_=-V_REF_TO_SYNC + 1
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#define DC_DISP_DISP_CLOCK_CONTROL 0x42E
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#define SHIFT_CLK_DIVIDER(x) ((x) & 0xff)
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@@ -239,6 +267,10 @@
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#define DC_DISP_SD_BL_CONTROL 0x4DC
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#define DC_DISP_BLEND_BACKGROUND_COLOR 0x4E4
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#define DC_WINC_COLOR_PALETTE 0x500
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#define DC_WINC_COLOR_PALETTE_IDX(off) (DC_WINC_COLOR_PALETTE + (off))
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#define DC_WINC_PALETTE_COLOR_EXT 0x600
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#define DC_WIN_CSC_YOF 0x611
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#define DC_WIN_CSC_KYRGB 0x612
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#define DC_WIN_CSC_KUR 0x613
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@@ -253,12 +285,13 @@
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// The following registers are A/B/C shadows of the 0xB80/0xD80/0xF80 registers (see DISPLAY_WINDOW_HEADER).
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#define DC_WIN_WIN_OPTIONS 0x700
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#define H_DIRECTION BIT(0)
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#define V_DIRECTION BIT(2)
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#define SCAN_COLUMN BIT(4)
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#define COLOR_EXPAND BIT(6)
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#define CSC_ENABLE BIT(18)
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#define WIN_ENABLE BIT(30)
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#define H_DIRECTION BIT(0)
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#define V_DIRECTION BIT(2)
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#define SCAN_COLUMN BIT(4)
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#define COLOR_EXPAND BIT(6)
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#define COLOR_PALETTE_ENABLE BIT(16)
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#define CSC_ENABLE BIT(18)
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#define WIN_ENABLE BIT(30)
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#define DC_WIN_BUFFER_CONTROL 0x702
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#define BUFFER_CONTROL_HOST 0
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@@ -290,10 +323,22 @@
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#define WIN_COLOR_DEPTH_YUV422R 0x17
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#define WIN_COLOR_DEPTH_YCbCr422RA 0x18
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#define WIN_COLOR_DEPTH_YUV422RA 0x19
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#define WIN_COLOR_DEPTH_YCbCr444P 0x29
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#define WIN_COLOR_DEPTH_YCrCb420SP 0x2A
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#define WIN_COLOR_DEPTH_YCbCr420SP 0x2B
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#define WIN_COLOR_DEPTH_YCrCb422SP 0x2C
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#define WIN_COLOR_DEPTH_YCbCr422SP 0x2D
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#define WIN_COLOR_DEPTH_YUV444P 0x34
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#define WIN_COLOR_DEPTH_YVU420SP 0x35
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#define WIN_COLOR_DEPTH_YUV420SP 0x36
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#define WIN_COLOR_DEPTH_YVU422SP 0x37
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#define WIN_COLOR_DEPTH_YUV422SP 0x38
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#define WIN_COLOR_DEPTH_YVU444SP 0x3B
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#define WIN_COLOR_DEPTH_YUV444SP 0x3C
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#define DC_WIN_POSITION 0x704
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#define H_POSITION(x) (((x) & 0xFfff) << 0)
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#define V_POSITION(x) (((x) & 0x1fff) << 16)
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#define H_POSITION(x) (((x) & 0xffff) << 0) // Support negative.
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#define V_POSITION(x) (((x) & 0xffff) << 16) // Support negative.
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#define DC_WIN_SIZE 0x705
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#define H_SIZE(x) (((x) & 0x1fff) << 0)
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@@ -316,6 +361,7 @@
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#define DC_WIN_DV_CONTROL 0x70E
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#define DC_WINBUF_BLEND_LAYER_CONTROL 0x716
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#define WIN_BLEND_DEPTH(x) (((x) & 0xff) << 0)
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#define WIN_K1(x) (((x) & 0xff) << 8)
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#define WIN_K2(x) (((x) & 0xff) << 16)
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#define WIN_BLEND_ENABLE (0 << 24)
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@@ -386,6 +432,7 @@
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#define DSI_HOST_CONTROL_FIFO_SEL BIT(4)
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#define DSI_HOST_CONTROL_HS BIT(5)
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#define DSI_HOST_CONTROL_RAW BIT(6)
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#define DSI_HOST_CONTROL_TX_TRIG_MASK (3 << 12)
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#define DSI_HOST_CONTROL_TX_TRIG_SOL (0 << 12)
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#define DSI_HOST_CONTROL_TX_TRIG_FIFO (1 << 12)
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#define DSI_HOST_CONTROL_TX_TRIG_HOST (2 << 12)
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@@ -433,10 +480,14 @@
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#define DSI_PKT_SEQ_5_LO 0x2D
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#define DSI_PKT_SEQ_5_HI 0x2E
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#define DSI_DCS_CMDS 0x33
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#define DSI_PKT_LEN_0_1 0x34
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#define DSI_PKT_LEN_2_3 0x35
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#define DSI_PKT_LEN_4_5 0x36
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#define DSI_PKT_LEN_6_7 0x37
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#define PKT0_LEN(x) (((x) & 0xffff) << 0)
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#define PKT1_LEN(x) (((x) & 0xffff) << 16)
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#define DSI_PHY_TIMING_0 0x3C
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#define DSI_PHY_TIMING_1 0x3D
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#define DSI_PHY_TIMING_2 0x3E
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@@ -726,7 +777,7 @@ void display_backlight(bool enable);
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void display_backlight_brightness(u32 brightness, u32 step_delay);
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u32 display_get_backlight_brightness();
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/*! Init display in full 1280x720 resolution (B8G8R8A8, line stride 768, framebuffer size = 1280*768*4 bytes). */
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/*! Init display in full 720x1280 resolution (B8G8R8A8, line stride 720, framebuffer size = 720*1280*4 bytes). */
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u32 *display_init_framebuffer_pitch();
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u32 *display_init_framebuffer_pitch_inv();
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u32 *display_init_framebuffer_block();
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