Add 4/5.X and 6.X hw config changes
Thanks to @balika011 for notice on 2.x vs 5.x changes. (Some 2.x vs 5.x changes were added with the `fdd94ff` commit)
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@@ -128,7 +128,7 @@ static const cfg_op_t _display_config_2[94] = {
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};
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//DSI Init config.
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static const cfg_op_t _display_config_3[60] = {
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static const cfg_op_t _display_config_3[61] = {
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{DSI_WR_DATA, 0},
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{DSI_INT_ENABLE, 0},
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{DSI_INT_STATUS, 0},
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@@ -137,6 +137,7 @@ static const cfg_op_t _display_config_3[60] = {
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{DSI_INIT_SEQ_DATA_1, 0},
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{DSI_INIT_SEQ_DATA_2, 0},
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{DSI_INIT_SEQ_DATA_3, 0},
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{DSI_INIT_SEQ_DATA_15, 0},
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{DSI_DCS_CMDS, 0},
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{DSI_PKT_SEQ_0_LO, 0},
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{DSI_PKT_SEQ_1_LO, 0},
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@@ -288,7 +289,7 @@ static const cfg_op_t _display_config_7[10] = {
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static const cfg_op_t _display_config_8[6] = {
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{0x18, 0},
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{2, 0xF3F10000},
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{0x16, 1},
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{0x16, 0},
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{0x18, 0},
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{0x18, 0x10010},
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{0x17, 0x300}
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@@ -474,10 +475,10 @@ static const cfg_op_t _display_config_13[16] = {
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{DSI_PAD_CONTROL_1, 0},
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{DSI_PHY_TIMING_0, 0x6070601},
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{DSI_PHY_TIMING_1, 0x40A0E05},
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{DSI_PHY_TIMING_2, 0x30109},
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{DSI_PHY_TIMING_2, 0x30118},
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{DSI_BTA_TIMING, 0x190A14},
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{DSI_TIMEOUT_0, DSI_TIMEOUT_LRX(0x2000) | DSI_TIMEOUT_HTX(0xFFFF) },
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{DSI_TIMEOUT_1, DSI_TIMEOUT_PR(0x765) | DSI_TIMEOUT_TA(0x2000)},
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{DSI_TIMEOUT_1, DSI_TIMEOUT_PR(0x1343) | DSI_TIMEOUT_TA(0x2000)},
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{DSI_TO_TALLY, 0},
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{DSI_HOST_CONTROL, DSI_HOST_CONTROL_CRC_RESET | DSI_HOST_CONTROL_TX_TRIG_HOST | DSI_HOST_CONTROL_CS | DSI_HOST_CONTROL_ECC},
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{DSI_CONTROL, DSI_CONTROL_LANES(3) | DSI_CONTROL_HOST_ENABLE},
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@@ -544,7 +545,7 @@ static const cfg_op_t cfg_display_framebuffer[32] = {
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{DC_WIN_PRESCALED_SIZE, V_PRESCALED_SIZE(1280) | H_PRESCALED_SIZE(2880)}, //Pre-scaled size: 1280x2880 bytes.
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{DC_WIN_DDA_INC, V_DDA_INC(0x1000) | H_DDA_INC(0x1000)},
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{DC_WIN_SIZE, V_SIZE(1280) | H_SIZE(720)}, //Window size: 1280 vertical lines x 720 horizontal pixels.
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{DC_WIN_LINE_STRIDE, 0x6000C00}, //768*2x768*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
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{DC_WIN_LINE_STRIDE, UV_LINE_STRIDE(720 * 2) | LINE_STRIDE(720 * 4)}, //768*2x768*4 (= 0x600 x 0xC00) bytes, see TRM for alignment requirements.
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{DC_WIN_BUFFER_CONTROL, 0},
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{DC_WINBUF_SURFACE_KIND, 0}, //Regular surface.
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{DC_WINBUF_START_ADDR, 0xC0000000}, //Framebuffer address.
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