emummc: Fix emupath folder and add more checks

The checks are checking if the emuMMC was found. If it didn't  and error will be show.
This commit is contained in:
CTCaer
2020-05-05 19:23:31 +03:00
parent 5b91c54936
commit 7543234401
3 changed files with 28 additions and 14 deletions

View File

@@ -72,7 +72,7 @@ void emummc_load_cfg()
}
}
void emummc_set_path(char *path)
bool emummc_set_path(char *path)
{
FIL fp;
bool found = false;
@@ -105,8 +105,10 @@ void emummc_set_path(char *path)
emu_cfg.enabled = 1;
emu_cfg.id = 0;
strcpy(emu_cfg.nintendo_path, path);
strcpy(emu_cfg.nintendo_path, "/Nintendo");
strcat(emu_cfg.nintendo_path, "/Nintendo");
}
return found;
}
static int emummc_raw_get_part_off(int part_idx)

View File

@@ -50,7 +50,7 @@ typedef struct _emummc_cfg_t
emummc_cfg_t emu_cfg;
void emummc_load_cfg();
void emummc_set_path(char *path);
bool emummc_set_path(char *path);
int emummc_storage_init_mmc(sdmmc_storage_t *storage, sdmmc_t *sdmmc);
int emummc_storage_end(sdmmc_storage_t *storage);
int emummc_storage_read(sdmmc_storage_t *storage, u32 sector, u32 num_sectors, void *buf);