Utilize hekate's BDK for hekate main and Nyx
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@@ -19,13 +19,39 @@
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#ifndef _GFX_H_
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#define _GFX_H_
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#include "../../common/common_gfx.h"
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#include <utils/types.h>
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#define EPRINTF(text) gfx_printf("%k"text"%k\n", 0xFFFF0000, 0xFFCCCCCC)
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#define EPRINTFARGS(text, args...) gfx_printf("%k"text"%k\n", 0xFFFF0000, args, 0xFFCCCCCC)
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#define WPRINTF(text) gfx_printf("%k"text"%k\n", 0xFFFFDD00, 0xFFCCCCCC)
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#define WPRINTFARGS(text, args...) gfx_printf("%k"text"%k\n", 0xFFFFDD00, args, 0xFFCCCCCC)
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typedef struct _gfx_ctxt_t
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{
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u32 *fb;
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u32 width;
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u32 height;
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u32 stride;
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} gfx_ctxt_t;
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typedef struct _gfx_con_t
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{
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gfx_ctxt_t *gfx_ctxt;
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u32 fntsz;
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u32 x;
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u32 y;
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u32 savedx;
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u32 savedy;
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u32 fgcol;
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int fillbg;
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u32 bgcol;
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bool mute;
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} gfx_con_t;
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// Global gfx console and context.
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extern gfx_ctxt_t gfx_ctxt;
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extern gfx_con_t gfx_con;
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void gfx_init_ctxt(u32 *fb, u32 width, u32 height, u32 stride);
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void gfx_clear_grey(u8 color);
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void gfx_clear_partial_grey(u8 color, u32 pos_x, u32 height);
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@@ -48,8 +74,4 @@ void gfx_set_rect_rgb(const u8 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_
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void gfx_set_rect_argb(const u32 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y);
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void gfx_render_bmp_argb(const u32 *buf, u32 size_x, u32 size_y, u32 pos_x, u32 pos_y);
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// Global gfx console and context.
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extern gfx_ctxt_t gfx_ctxt;
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extern gfx_con_t gfx_con;
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#endif
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@@ -15,12 +15,12 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "di.h"
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#include <gfx/di.h>
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#include "tui.h"
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#include "../utils/btn.h"
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#include "../config/config.h"
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#include "../power/max17050.h"
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#include "../utils/util.h"
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#include "../config.h"
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#include <power/max17050.h>
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#include <utils/btn.h>
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#include <utils/util.h>
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extern hekate_config h_cfg;
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@@ -18,8 +18,8 @@
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#ifndef _TUI_H_
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#define _TUI_H_
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#include "../utils/types.h"
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#include "gfx.h"
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#include <utils/types.h>
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#include <gfx_utils.h>
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#define MENT_END 0
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#define MENT_HANDLER 1
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