[DP/GFX/SDMMC] Bugfixes

- Sanitize framebuffer. Original idea from @StevenMattera
- Change clear framebuffer to memset (for grey colors), for performance (we don't use alpha blending, so it does not matter to set it to 0xFF).
- Enable screen backlight after gfx init
- Reduce wait time for emmc/sd read/write retries to 100ms.
This commit is contained in:
Kostas Missos
2018-06-06 13:29:38 +03:00
parent b299cb40c7
commit 16ac26f583
8 changed files with 43 additions and 21 deletions

View File

@@ -15,6 +15,7 @@
*/
#include <stdarg.h>
#include <string.h>
#include "gfx.h"
static const u8 _gfx_font[] = {
@@ -76,7 +77,12 @@ void gfx_init_ctxt(gfx_ctxt_t *ctxt, u32 *fb, u32 width, u32 height, u32 stride)
ctxt->stride = stride;
}
void gfx_clear(gfx_ctxt_t *ctxt, u32 color)
void gfx_clear_grey(gfx_ctxt_t *ctxt, u8 color)
{
memset(ctxt->fb, color, 0x400000);
}
void gfx_clear_color(gfx_ctxt_t *ctxt, u32 color)
{
for (u32 i = 0; i < ctxt->height * ctxt->stride; i++)
ctxt->fb[i] = color;