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swr-ini-tool/lib/borealis/library/lib/theme.cpp
Niklas080208 617265f004 Initial commit
2026-02-11 20:33:01 +01:00

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C++

/*
Borealis, a Nintendo Switch UI Library
Copyright (C) 2019 natinusala
Copyright (C) 2019 p-sam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <borealis/theme.hpp>
#define DARK theme.colors[ThemeVariant_DARK]
#define LIGHT theme.colors[ThemeVariant_LIGHT]
namespace brls
{
// Default colors
Theme Theme::horizon()
{
Theme theme = Theme();
// Light variant
LIGHT.backgroundColor[0] = 0.922f;
LIGHT.backgroundColor[1] = 0.922f;
LIGHT.backgroundColor[2] = 0.922f;
LIGHT.backgroundColorRGB = nvgRGB(235, 235, 235);
LIGHT.textColor = nvgRGB(51, 51, 51);
LIGHT.descriptionColor = nvgRGB(140, 140, 140);
LIGHT.notificationTextColor = nvgRGB(255, 255, 255);
LIGHT.backdropColor = nvgRGBA(0, 0, 0, 178);
LIGHT.separatorColor = nvgRGB(45, 45, 45);
LIGHT.sidebarColor = nvgRGB(240, 240, 240);
LIGHT.activeTabColor = nvgRGB(49, 79, 235);
LIGHT.sidebarSeparatorColor = nvgRGB(208, 208, 208);
LIGHT.highlightBackgroundColor = nvgRGB(252, 255, 248);
LIGHT.highlightColor1 = nvgRGB(13, 182, 213);
LIGHT.highlightColor2 = nvgRGB(80, 239, 217);
LIGHT.listItemSeparatorColor = nvgRGB(207, 207, 207);
LIGHT.listItemValueColor = nvgRGB(43, 81, 226);
LIGHT.listItemFaintValueColor = nvgRGB(181, 184, 191);
LIGHT.tableEvenBackgroundColor = nvgRGB(240, 240, 240);
LIGHT.tableBodyTextColor = nvgRGB(131, 131, 131);
LIGHT.dropdownBackgroundColor = nvgRGBA(0, 0, 0, 178);
LIGHT.nextStageBulletColor = nvgRGB(165, 165, 165);
LIGHT.spinnerBarColor = nvgRGBA(131, 131, 131, 102);
LIGHT.headerRectangleColor = nvgRGB(127, 127, 127);
LIGHT.buttonPlainEnabledBackgroundColor = nvgRGB(50, 79, 241);
LIGHT.buttonPlainDisabledBackgroundColor = nvgRGB(201, 201, 209);
LIGHT.buttonPlainEnabledTextColor = nvgRGB(255, 255, 255);
LIGHT.buttonPlainDisabledTextColor = nvgRGB(220, 220, 228);
LIGHT.dialogColor = nvgRGB(240, 240, 240);
LIGHT.dialogBackdrop = nvgRGBA(0, 0, 0, 100);
LIGHT.dialogButtonColor = nvgRGB(46, 78, 255);
LIGHT.dialogButtonSeparatorColor = nvgRGB(210, 210, 210);
// Dark variant
DARK.backgroundColor[0] = 0.176f;
DARK.backgroundColor[1] = 0.176f;
DARK.backgroundColor[2] = 0.176f;
DARK.backgroundColorRGB = nvgRGB(45, 45, 45);
DARK.textColor = nvgRGB(255, 255, 255);
DARK.descriptionColor = nvgRGB(163, 163, 163);
DARK.notificationTextColor = nvgRGB(255, 255, 255);
DARK.backdropColor = nvgRGBA(0, 0, 0, 178);
DARK.separatorColor = nvgRGB(255, 255, 255);
DARK.sidebarColor = nvgRGB(50, 50, 50);
DARK.activeTabColor = nvgRGB(0, 255, 204);
DARK.sidebarSeparatorColor = nvgRGB(81, 81, 81);
DARK.highlightBackgroundColor = nvgRGB(31, 34, 39);
DARK.highlightColor1 = nvgRGB(25, 138, 198);
DARK.highlightColor2 = nvgRGB(137, 241, 242);
DARK.listItemSeparatorColor = nvgRGB(78, 78, 78);
DARK.listItemValueColor = nvgRGB(88, 195, 169);
DARK.listItemFaintValueColor = nvgRGB(93, 103, 105);
DARK.tableEvenBackgroundColor = nvgRGB(57, 58, 60);
DARK.tableBodyTextColor = nvgRGB(155, 157, 156);
DARK.dropdownBackgroundColor = nvgRGBA(0, 0, 0, 178); // TODO: 178 may be too much for dark theme
DARK.nextStageBulletColor = nvgRGB(165, 165, 165);
DARK.spinnerBarColor = nvgRGBA(131, 131, 131, 102); // TODO: get this right
DARK.headerRectangleColor = nvgRGB(160, 160, 160);
DARK.buttonPlainEnabledBackgroundColor = nvgRGB(1, 255, 201);
DARK.buttonPlainDisabledBackgroundColor = nvgRGB(83, 87, 86);
DARK.buttonPlainEnabledTextColor = nvgRGB(52, 41, 55);
DARK.buttonPlainDisabledTextColor = nvgRGB(71, 75, 74);
DARK.dialogColor = nvgRGB(70, 70, 70);
DARK.dialogBackdrop = nvgRGBA(0, 0, 0, 100);
DARK.dialogButtonColor = nvgRGB(3, 251, 199);
DARK.dialogButtonSeparatorColor = nvgRGB(103, 103, 103);
return theme;
}
} // namespace brls