75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
/*
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Borealis, a Nintendo Switch UI Library
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Copyright (C) 2019 natinusala
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Copyright (C) 2019 p-sam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <borealis/application.hpp>
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#include <borealis/header.hpp>
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namespace brls
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{
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Header::Header(std::string label, bool separator, std::string sublabel)
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: label(label)
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, sublabel(sublabel)
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, separator(separator)
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{
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Style* style = Application::getStyle();
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this->setHeight(style->Header.height);
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}
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void Header::draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, Style* style, FrameContext* ctx)
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{
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unsigned padding = style->Header.padding;
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// Rectangle
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nvgBeginPath(vg);
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nvgFillColor(vg, a(ctx->theme->headerRectangleColor));
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nvgRect(vg, x, y + padding, style->Header.rectangleWidth, height - padding * 2);
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nvgFill(vg);
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// Label
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nvgBeginPath(vg);
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nvgFontFaceId(vg, ctx->fontStash->regular);
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nvgFontSize(vg, style->Header.fontSize);
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nvgFillColor(vg, a(ctx->theme->textColor));
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nvgTextAlign(vg, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
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nvgText(vg, x + style->Header.rectangleWidth + padding, y + height / 2, this->label.c_str(), nullptr);
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// Sublabel
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if (this->sublabel != "")
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{
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nvgBeginPath(vg);
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nvgFontFaceId(vg, ctx->fontStash->regular);
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nvgFontSize(vg, style->Header.fontSize);
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nvgFillColor(vg, a(ctx->theme->descriptionColor));
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nvgTextAlign(vg, NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE);
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nvgText(vg, x + width - style->Header.rectangleWidth - padding, y + height / 2, this->sublabel.c_str(), nullptr);
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}
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// Separator
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if (this->separator)
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{
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nvgBeginPath(vg);
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nvgFillColor(vg, a(ctx->theme->listItemSeparatorColor));
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nvgRect(vg, x, y + height, width, 1);
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nvgFill(vg);
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}
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}
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} // namespace brls
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