36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
/*
|
|
Borealis, a Nintendo Switch UI Library
|
|
Copyright (C) 2019 WerWolv
|
|
Copyright (C) 2019 p-sam
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <functional>
|
|
#include <string>
|
|
|
|
namespace brls
|
|
{
|
|
|
|
class Swkbd
|
|
{
|
|
public:
|
|
static bool openForText(std::function<void(std::string)> f, std::string headerText = "", std::string subText = "", int maxStringLength = 32, std::string initialText = "");
|
|
static bool openForNumber(std::function<void(int)> f, std::string headerText = "", std::string subText = "", int maxStringLength = 32, std::string initialText = "", std::string leftButton = "", std::string rightButton = "");
|
|
};
|
|
|
|
} // namespace brls
|