93 lines
2.4 KiB
C++
93 lines
2.4 KiB
C++
#pragma once
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#include "ui/menus/menu_base.hpp"
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#include "ui/list.hpp"
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#include "fs.hpp"
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#include "option.hpp"
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#include <vector>
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#include <string>
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namespace sphaira::ui::menu::gh {
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struct AssetEntry {
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std::string name{};
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std::string path{};
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std::string pre_install_message{};
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std::string post_install_message{};
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};
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struct Entry {
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fs::FsPath json_path{};
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std::string url{};
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std::string owner{};
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std::string repo{};
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std::string tag{};
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std::string pre_install_message{};
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std::string post_install_message{};
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std::vector<AssetEntry> assets{};
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};
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struct GhApiAsset {
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std::string name{};
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std::string content_type{};
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u64 size{};
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u64 download_count{};
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std::string updated_at{};
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std::string browser_download_url{};
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};
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struct GhApiEntry {
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std::string tag_name{};
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std::string name{};
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std::string published_at{};
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bool prerelease{};
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std::vector<GhApiAsset> assets{};
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};
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struct Menu final : MenuBase {
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Menu(u32 flags);
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~Menu();
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auto GetShortTitle() const -> const char* override { return "GitHub"; };
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void Update(Controller* controller, TouchInfo* touch) override;
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void Draw(NVGcontext* vg, Theme* theme) override;
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void OnFocusGained() override;
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private:
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void SetIndex(s64 index);
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void Scan();
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void LoadEntriesFromPath(const fs::FsPath& path);
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auto GetEntry() -> Entry& {
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return m_entries[m_index];
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}
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auto GetEntry() const -> const Entry& {
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return m_entries[m_index];
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}
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void Sort();
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void UpdateSubheading();
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private:
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std::vector<Entry> m_entries{};
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s64 m_index{};
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std::unique_ptr<List> m_list{};
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};
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// creates a popup box on another thread.
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void DownloadEntries(const Entry& entry);
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// parses the params into entry struct and calls DonwloadEntries
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bool Download(const std::string& url, const std::vector<AssetEntry>& assets = {}, const std::string& tag = {}, const std::string& pre_install_message = {}, const std::string& post_install_message = {});
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// calls the above function by pushing the asset to an array.
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inline bool Download(const std::string& url, const AssetEntry& asset, const std::string& tag = {}, const std::string& pre_install_message = {}, const std::string& post_install_message = {}) {
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std::vector<AssetEntry> assets;
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assets.emplace_back(asset);
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return Download(url, assets, tag, pre_install_message, post_install_message);
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}
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} // namespace sphaira::ui::menu::gh
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