53 lines
1.2 KiB
C
53 lines
1.2 KiB
C
// any data sent will be accepted and if all the data is sent whilst the
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// thread is active, then an event will be sent to launch the .nro.
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#pragma once
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum {
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NxlinkCallbackType_Connected, // data = none
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NxlinkCallbackType_WriteBegin, // data = file
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NxlinkCallbackType_WriteProgress, // data = progress
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NxlinkCallbackType_WriteEnd, // data = file
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} NxlinkCallbackType;
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typedef struct {
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char filename[0x301];
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} NxlinkCallbackDataConnect;
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typedef struct {
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char filename[0x301];
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} NxlinkCallbackDataFile;
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typedef struct {
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long long offset;
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long long size;
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} NxlinkCallbackDataProgress;
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typedef struct {
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NxlinkCallbackType type;
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union {
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NxlinkCallbackDataFile file;
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NxlinkCallbackDataProgress progress;
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};
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} NxlinkCallbackData;
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typedef void(*NxlinkCallback)(const NxlinkCallbackData* data);
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// start the server thread and wait for connection.
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bool nxlinkInitialize(NxlinkCallback callback);
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// signal for the event to close and then join the thread.
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void nxlinkExit();
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// async the exit, call this first and then call exit later to avoid blocking.
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void nxlinkSignalExit();
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#ifdef __cplusplus
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}
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#endif
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