Files
sphaira/sphaira/include/ui/menus/main_menu.hpp
ITotalJustice 78bda75985 add touch support (#77)
* initial work on touch support

* add touch support to all objects

* add touch scrolling, fix scrollbar, fix appstore search

- when fireing an action, the action array may change. so the loop should break early as soon as an action is handled.
  this fixes the appstore search when pressing B.
- scrollbar no longer goes oob. fixes #76

currently, scrolling has no acceleration.
2025-01-06 22:37:38 +00:00

52 lines
1.3 KiB
C++

#pragma once
#include "ui/widget.hpp"
#include "ui/menus/homebrew.hpp"
#include "ui/menus/filebrowser.hpp"
#include "ui/menus/appstore.hpp"
namespace sphaira::ui::menu::main {
enum class UpdateState {
// still downloading json from github
Pending,
// no update available.
None,
// update available!
Update,
// there was an error whilst checking for updates.
Error,
};
// this holds 2 menus and allows for switching between them
struct MainMenu final : Widget {
MainMenu();
~MainMenu();
void Update(Controller* controller, TouchInfo* touch) override;
void Draw(NVGcontext* vg, Theme* theme) override;
void OnFocusGained() override;
void OnFocusLost() override;
auto IsMenu() const -> bool override {
return true;
}
private:
void OnLRPress(std::shared_ptr<MenuBase> menu, Button b);
void AddOnLRPress();
private:
std::shared_ptr<homebrew::Menu> m_homebrew_menu{};
std::shared_ptr<filebrowser::Menu> m_filebrowser_menu{};
std::shared_ptr<appstore::Menu> m_app_store_menu{};
std::shared_ptr<MenuBase> m_current_menu{};
std::string m_update_url{};
std::string m_update_version{};
std::string m_update_description{};
UpdateState m_update_state{UpdateState::Pending};
};
} // namespace sphaira::ui::menu::main