#pragma once #include "ui/menus/menu_base.hpp" #include "ui/list.hpp" #include "nro.hpp" #include "fs.hpp" #include "option.hpp" namespace sphaira::ui::menu::homebrew { enum SortType { SortType_Updated, SortType_Alphabetical, SortType_Size, SortType_UpdatedStar, SortType_AlphabeticalStar, SortType_SizeStar, }; enum OrderType { OrderType_Descending, OrderType_Ascending, }; struct Menu final : MenuBase { Menu(); ~Menu(); void Update(Controller* controller, TouchInfo* touch) override; void Draw(NVGcontext* vg, Theme* theme) override; void OnFocusGained() override; void SetIndex(s64 index); void InstallHomebrew(); void ScanHomebrew(); void Sort(); void SortAndFindLastFile(); auto GetHomebrewList() const -> const std::vector& { return m_entries; } auto IsStarEnabled() -> bool { return m_sort.Get() >= SortType_UpdatedStar; } static Result InstallHomebrew(const fs::FsPath& path, const NacpStruct& nacp, const std::vector& icon); static Result InstallHomebrewFromPath(const fs::FsPath& path); private: static constexpr inline const char* INI_SECTION = "homebrew"; std::vector m_entries{}; s64 m_index{}; // where i am in the array std::unique_ptr m_list{}; option::OptionLong m_sort{INI_SECTION, "sort", SortType::SortType_AlphabeticalStar}; option::OptionLong m_order{INI_SECTION, "order", OrderType::OrderType_Descending}; option::OptionBool m_hide_sphaira{INI_SECTION, "hide_sphaira", false}; }; } // namespace sphaira::ui::menu::homebrew