- nca::ParseControl now gets the nacp base on the language.
- xci returns a more descriptive error and logs info during install.
- replace volatile with atmoic, label atmoic methods with volatile as per the standard.
- s2s usb install skips verifying the content as its being installed from another switch.
- fix game / save menu bug where it would only load the nacp if it has started yet, now it will force load even if its in progress.
this fixes save file zips having empty names.
- game menu saves the application type, to be later used for displaying if its a gamecard (inserted or not), launched etc.
the fix for file based emummc is to simply sleep between fs r/w to the sd card.
the performance impact is minimal, even with the reduced buffer size.
the above *only* applies for when using file based emummc. not affecting using partition or sysmmc.
Some notes i made when adding stream support:
The tinfoil API makes it hard / impossible to multi thread the file upload because each data transfer passes the the file name and offset, meaning that it can and will change files and offset in the middle of a transfer
So that prevents the read thread from running freely in the background and the pull thread pulling data when requested.
The extension adds a flag to the usb header which if set, enables stream mode (same as ftp installs). This removes random access, but allows for multi threading as the data will be requested in order.
previous uploads were all single threaded, which meant that it only uploaded as fast as the slowest source.
usb transfer is still single threaded due it being random access for both files and data, making it
hard for the read thread to run freely.