add save backup/restore, fix filebrowser touch screen, optimise all zip/unzip file code by using bigger stdio buffers.
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@@ -529,7 +529,7 @@ Result Menu::GcMount() {
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// the fs, same as mounting storage.
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for (u32 i = 0; i < REMOUNT_ATTEMPT_MAX; i++) {
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R_TRY(fsDeviceOperatorGetGameCardHandle(std::addressof(m_dev_op), std::addressof(m_handle)));
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m_fs = std::make_unique<fs::FsNativeGameCard>(std::addressof(m_handle), FsGameCardPartition_Secure, false);
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m_fs = std::make_unique<fs::FsNativeGameCard>(std::addressof(m_handle), FsGameCardPartition_Secure);
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if (R_SUCCEEDED(m_fs->GetFsOpenResult())) {
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break;
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}
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