@@ -83,7 +83,7 @@ auto ProgressBox::Draw(NVGcontext* vg, Theme* theme) -> void {
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mutexUnlock(&m_mutex);
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gfx::dimBackground(vg);
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gfx::drawRect(vg, m_pos, theme->elements[ThemeEntryID_SELECTED].colour);
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gfx::drawRect(vg, m_pos, theme->GetColour(ThemeEntryID_POPUP));
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// The pop up shape.
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// const Vec4 box = { 255, 145, 770, 430 };
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@@ -93,19 +93,15 @@ auto ProgressBox::Draw(NVGcontext* vg, Theme* theme) -> void {
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// shapes.
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if (offset && size) {
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gfx::drawRect(vg, prog_bar, gfx::Colour::SILVER);
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gfx::drawRect(vg, prog_bar, theme->GetColour(ThemeEntryID_PROGRESSBAR_BACKGROUND));
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const u32 percentage = ((double)offset / (double)size) * 100.0;
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gfx::drawRect(vg, prog_bar.x, prog_bar.y, ((float)offset / (float)size) * prog_bar.w, prog_bar.h, gfx::Colour::CYAN);
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// gfx::drawTextArgs(vg, prog_bar.x + 85, prog_bar.y + 40, 20, 0, gfx::Colour::WHITE, "%u%%", percentage);
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gfx::drawTextArgs(vg, prog_bar.x + prog_bar.w + 10, prog_bar.y, 20, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, gfx::Colour::WHITE, "%u%%", percentage);
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gfx::drawRect(vg, prog_bar.x, prog_bar.y, ((float)offset / (float)size) * prog_bar.w, prog_bar.h, theme->GetColour(ThemeEntryID_PROGRESSBAR));
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gfx::drawTextArgs(vg, prog_bar.x + prog_bar.w + 10, prog_bar.y, 20, NVG_ALIGN_LEFT | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), "%u%%", percentage);
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}
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gfx::drawTextArgs(vg, center_x, m_pos.y + 60, 25, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::WHITE, title.c_str());
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// gfx::drawTextArgs(vg, center_x, 260, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::SILVER, "Please do not remove the gamecard or");
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// gfx::drawTextArgs(vg, center_x, 295, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::SILVER, "power off the system whilst installing.");
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// gfx::drawTextArgs(vg, center_x, 360, 20, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, gfx::Colour::WHITE, "%.2f MiB/s", 24.0);
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gfx::drawTextArgs(vg, center_x, m_pos.y + 60, 25, NVG_ALIGN_CENTER | NVG_ALIGN_TOP, theme->GetColour(ThemeEntryID_TEXT), title.c_str());
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if (!transfer.empty()) {
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gfx::drawTextArgs(vg, center_x, prog_bar.y - 15 - 20 * 1.5, 20, NVG_ALIGN_CENTER, gfx::Colour::WHITE, "%s", transfer.c_str());
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gfx::drawTextArgs(vg, center_x, prog_bar.y - 15 - 20 * 1.5, 20, NVG_ALIGN_CENTER, theme->GetColour(ThemeEntryID_TEXT), "%s", transfer.c_str());
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}
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}
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Block a user