add back pulsing select box
this was commented out during testing, i forgot to undo said change before pushing the change
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@@ -77,7 +77,7 @@ inline void drawRectOutlineInternal(NVGcontext* vg, float size, const NVGcolor&
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float gradientX, gradientY, color;
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float gradientX, gradientY, color;
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getHighlightAnimation(&gradientX, &gradientY, &color);
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getHighlightAnimation(&gradientX, &gradientY, &color);
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#if 1
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#if 0
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// NVGcolor pulsationColor = nvgRGBAf((color * out_col.r) + (1 - color) * out_col.r,
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// NVGcolor pulsationColor = nvgRGBAf((color * out_col.r) + (1 - color) * out_col.r,
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// (color * out_col.g) + (1 - color) * out_col.g,
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// (color * out_col.g) + (1 - color) * out_col.g,
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// (color * out_col.b) + (1 - color) * out_col.b,
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// (color * out_col.b) + (1 - color) * out_col.b,
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