add game dumping, add game transfer (switch2switch) via usb, add multi game selecting, fix bugs (see below).
- added more es commands. - fixed usb install potential hang if the exit command is sent, but the client stops responding (timeout is now 3s). - added multi select to the games menu. - added game dumping. - added switch2switch support by having a switch act as a usb client to transfer games. - replace std::find with std::ranges (in a few places). - fix rounding of icon in progress box being too round. - fix file copy helper in progress box not updating the progress bar.
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47
sphaira/include/usb/usb_uploader.hpp
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47
sphaira/include/usb/usb_uploader.hpp
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#pragma once
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#include "usb/usbhs.hpp"
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#include <string>
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#include <memory>
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#include <span>
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#include <switch.h>
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namespace sphaira::usb::upload {
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struct Usb {
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enum { USBModule = 523 };
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enum : Result {
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Result_BadMagic = MAKERESULT(USBModule, 0),
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Result_Exit = MAKERESULT(USBModule, 1),
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Result_BadCount = MAKERESULT(USBModule, 2),
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Result_BadTransferSize = MAKERESULT(USBModule, 3),
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Result_BadTotalSize = MAKERESULT(USBModule, 4),
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Result_BadCommand = MAKERESULT(USBModule, 4),
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};
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Usb(u64 transfer_timeout);
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virtual ~Usb();
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virtual Result Read(const std::string& path, void* buf, s64 off, s64 size, u64* bytes_read) = 0;
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Result IsUsbConnected(u64 timeout) {
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return m_usb->IsUsbConnected(timeout);
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}
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// waits for connection and then sends file list.
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Result WaitForConnection(u64 timeout, std::span<const std::string> names);
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// polls for command, executes transfer if possible.
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// will return Result_Exit if exit command is recieved.
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Result PollCommands();
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private:
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Result FileRangeCmd(u64 data_size);
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private:
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std::unique_ptr<usb::UsbHs> m_usb;
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};
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} // namespace sphaira::usb::upload
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