add basic support for gamecard installing
This commit is contained in:
@@ -454,4 +454,10 @@ struct FsNativeContentStorage final : FsNative {
|
||||
}
|
||||
};
|
||||
|
||||
struct FsNativeGameCard final : FsNative {
|
||||
FsNativeGameCard(const FsGameCardHandle* handle, FsGameCardPartition partition, bool ignore_read_only = true) : FsNative{ignore_read_only} {
|
||||
m_open_result = fsOpenGameCardFileSystem(&m_fs, handle, partition);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace fs
|
||||
|
||||
Reference in New Issue
Block a user