add touch support (#77)

* initial work on touch support

* add touch support to all objects

* add touch scrolling, fix scrollbar, fix appstore search

- when fireing an action, the action array may change. so the loop should break early as soon as an action is handled.
  this fixes the appstore search when pressing B.
- scrollbar no longer goes oob. fixes #76

currently, scrolling has no acceleration.
This commit is contained in:
ITotalJustice
2025-01-06 22:37:38 +00:00
committed by GitHub
parent cf95128f0b
commit 78bda75985
45 changed files with 1080 additions and 1069 deletions

View File

@@ -182,7 +182,7 @@ auto DownloadApp(ProgressBox* pbox, const GhApiAsset& gh_asset, const AssetEntry
}
std::vector<char> buf(chunk_size);
u64 offset{};
s64 offset{};
while (offset < info.uncompressed_size) {
const auto bytes_read = unzReadCurrentFile(zfile, buf.data(), buf.size());
if (bytes_read <= 0) {
@@ -248,22 +248,22 @@ Menu::Menu() : MenuBase{"GitHub"_i18n} {
this->SetActions(
std::make_pair(Button::DOWN, Action{[this](){
if (ScrollHelperDown(m_index, m_index_offset, 1, 1, 8, m_entries.size())) {
if (m_list->ScrollDown(m_index, 1, m_entries.size())) {
SetIndex(m_index);
}
}}),
std::make_pair(Button::UP, Action{[this](){
if (ScrollHelperUp(m_index, m_index_offset, 1, 1, 8, m_entries.size())) {
if (m_list->ScrollUp(m_index, 1, m_entries.size())) {
SetIndex(m_index);
}
}}),
std::make_pair(Button::DPAD_RIGHT, Action{[this](){
if (ScrollHelperDown(m_index, m_index_offset, 8, 1, 8, m_entries.size())) {
if (m_list->ScrollDown(m_index, 8, m_entries.size())) {
SetIndex(m_index);
}
}}),
std::make_pair(Button::DPAD_LEFT, Action{[this](){
if (ScrollHelperUp(m_index, m_index_offset, 8, 1, 8, m_entries.size())) {
if (m_list->ScrollUp(m_index, 8, m_entries.size())) {
SetIndex(m_index);
}
}}),
@@ -363,6 +363,9 @@ Menu::Menu() : MenuBase{"GitHub"_i18n} {
SetPop();
}})
);
const Vec4 v{75, GetY() + 1.f + 42.f, 1220.f-45.f*2, 60};
m_list = std::make_unique<List>(1, 8, m_pos, v);
}
Menu::~Menu() {
@@ -370,6 +373,14 @@ Menu::~Menu() {
void Menu::Update(Controller* controller, TouchInfo* touch) {
MenuBase::Update(controller, touch);
m_list->OnUpdate(controller, touch, m_entries.size(), [this](auto i) {
if (m_index == i) {
FireAction(Button::A);
} else {
App::PlaySoundEffect(SoundEffect_Focus);
SetIndex(i);
}
});
}
void Menu::Draw(NVGcontext* vg, Theme* theme) {
@@ -382,35 +393,10 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
return;
}
const u64 SCROLL = m_index_offset;
constexpr u64 max_entry_display = 8;
const u64 entry_total = m_entries.size();
// only draw scrollbar if needed
if (entry_total > max_entry_display) {
const auto scrollbar_size = 500.f;
const auto sb_h = 1.f / (float)entry_total * scrollbar_size;
const auto sb_y = SCROLL;
gfx::drawRect(vg, SCREEN_WIDTH - 50, 100, 10, scrollbar_size, gfx::getColour(gfx::Colour::BLACK));
gfx::drawRect(vg, SCREEN_WIDTH - 50+2, 102 + sb_h * sb_y, 10-4, sb_h + (sb_h * (max_entry_display - 1)) - 4, gfx::getColour(gfx::Colour::SILVER));
}
// constexpr Vec4 line_top{30.f, 86.f, 1220.f, 1.f};
// constexpr Vec4 line_bottom{30.f, 646.f, 1220.f, 1.f};
// constexpr Vec4 block{280.f, 110.f, 720.f, 60.f};
constexpr Vec4 block{75.f, 110.f, 1220.f-45.f*2, 60.f};
constexpr float text_xoffset{15.f};
// todo: cleanup
const float x = block.x;
float y = GetY() + 1.f + 42.f;
const float h = block.h;
const float w = block.w;
nvgSave(vg);
nvgScissor(vg, GetX(), GetY(), GetW(), GetH());
for (std::size_t i = m_index_offset; i < m_entries.size(); i++) {
m_list->Draw(vg, theme, m_entries.size(), [this, text_col](auto* vg, auto* theme, auto v, auto i) {
const auto& [x, y, w, h] = v;
auto& e = m_entries[i];
auto text_id = ThemeEntryID_TEXT;
@@ -425,20 +411,12 @@ void Menu::Draw(NVGcontext* vg, Theme* theme) {
}
nvgSave(vg);
const auto txt_clip = std::min(GetY() + GetH(), y + h) - y;
nvgScissor(vg, x + text_xoffset, y, w-(x+text_xoffset+50), txt_clip);
nvgIntersectScissor(vg, x + text_xoffset, y, w-(x+text_xoffset+50), h);
gfx::drawTextArgs(vg, x + text_xoffset, y + (h / 2.f), 20.f, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE, theme->elements[text_id].colour, "%s By %s", e.repo.c_str(), e.owner.c_str());
nvgRestore(vg);
gfx::drawTextArgs(vg, x + w - text_xoffset, y + (h / 2.f), 16.f, NVG_ALIGN_RIGHT | NVG_ALIGN_MIDDLE, theme->elements[text_id].colour, "version: %s", e.tag.c_str());
y += h;
if (!InYBounds(y)) {
break;
}
}
nvgRestore(vg);
});
}
void Menu::OnFocusGained() {
@@ -448,12 +426,16 @@ void Menu::OnFocusGained() {
}
}
void Menu::SetIndex(std::size_t index) {
void Menu::SetIndex(s64 index) {
m_index = index;
if (!m_index) {
m_index_offset = 0;
}
if (m_index > m_index_offset && m_index - m_index_offset >= 7) {
m_index_offset = m_index - 7;
}
SetTitleSubHeading(m_entries[m_index].json_path);
UpdateSubheading();
}