play sound effect when gamecard is inserted.
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@@ -453,6 +453,9 @@ Result Menu::GcOnEvent() {
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if (m_mounted) {
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log_write("trying to mount\n");
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m_mounted = R_SUCCEEDED(GcMount());
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if (m_mounted) {
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App::PlaySoundEffect(SoundEffect::SoundEffect_Startup);
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}
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} else {
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log_write("trying to unmount\n");
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GcUnmount();
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