CTCaer
e7783f0bd7
bdk: bpmp: add write commits
...
And deduplicate bpmp_clk_rate_relaxed in bpmp_clk_rate_set.
2025-11-26 16:53:19 +02:00
CTCaer
edf00d8e51
bdk: bpmp: add state set function
...
Some states are controlled via software. So add a function for that.
2024-10-04 21:54:58 +03:00
CTCaer
9d79af231e
bdk: use static where it should
2024-06-02 07:09:34 +03:00
CTCaer
7a74761da9
bdk: bpmp: add and use bpmp_clk_rate_relaxed
2024-06-02 06:51:06 +03:00
CTCaer
20e661fc01
bdk: refactor flow control defines
2024-03-13 01:50:45 +02:00
CTCaer
9a98c1afb9
bdk: stylistic corrections
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And update copyrights
2023-02-11 23:46:38 +02:00
CTCaer
ec8c04db8a
bdk: bpmp: add 563MHz clock for worst binnings
2023-02-11 23:12:14 +02:00
CTCaer
70523e404f
bdk: whitespace refactor
2022-07-11 22:10:11 +03:00
CTCaer
b0c0a86108
bdk: migrate timers/sleeps to timer driver
2022-06-27 10:22:19 +03:00
CTCaer
d7ce2a81db
bpmp: return previous fid when setting a new one
2021-05-11 09:21:12 +03:00
CTCaer
cabaa6cfb8
Utilize BIT macro everywhere
2020-11-26 01:41:45 +02:00
CTCaer
669e42960c
Utilize ARRAY_SIZE macro
2020-11-15 13:56:45 +02:00
CTCaer
68d57861cd
Add missing guard from some macros
...
Guard them for future usage, as none of these macros had a non-preset variable used with them yet.
2020-11-15 13:39:27 +02:00
CTCaer
6e256d29c7
Utilize hekate's BDK for hekate main and Nyx
2020-06-14 16:45:45 +03:00
CTCaer
185526d134
Introducing Bootloader Development Kit (BDK)
...
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.
Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.
Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.
This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00