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cheats-updater/lib/borealis/library/include/borealis/animations.hpp
2026-03-05 20:18:29 +01:00

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4.4 KiB
C++

/* RetroArch - A frontend for libretro.
* Borealis, a Nintendo Switch UI Library
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2019 - natinusala
Copyright (C) 2019 - p-sam
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdlib.h>
#include <functional>
namespace brls
{
typedef float (*easing_cb)(float, float, float, float);
typedef std::function<void(void*)> tween_cb;
enum menu_animation_ctl_state
{
MENU_ANIMATION_CTL_NONE = 0,
MENU_ANIMATION_CTL_DEINIT,
MENU_ANIMATION_CTL_CLEAR_ACTIVE,
MENU_ANIMATION_CTL_SET_ACTIVE
};
enum menu_animation_easing_type
{
/* Linear */
EASING_LINEAR = 0,
/* Quad */
EASING_IN_QUAD,
EASING_OUT_QUAD,
EASING_IN_OUT_QUAD,
EASING_OUT_IN_QUAD,
/* Cubic */
EASING_IN_CUBIC,
EASING_OUT_CUBIC,
EASING_IN_OUT_CUBIC,
EASING_OUT_IN_CUBIC,
/* Quart */
EASING_IN_QUART,
EASING_OUT_QUART,
EASING_IN_OUT_QUART,
EASING_OUT_IN_QUART,
/* Quint */
EASING_IN_QUINT,
EASING_OUT_QUINT,
EASING_IN_OUT_QUINT,
EASING_OUT_IN_QUINT,
/* Sine */
EASING_IN_SINE,
EASING_OUT_SINE,
EASING_IN_OUT_SINE,
EASING_OUT_IN_SINE,
/* Expo */
EASING_IN_EXPO,
EASING_OUT_EXPO,
EASING_IN_OUT_EXPO,
EASING_OUT_IN_EXPO,
/* Circ */
EASING_IN_CIRC,
EASING_OUT_CIRC,
EASING_IN_OUT_CIRC,
EASING_OUT_IN_CIRC,
/* Bounce */
EASING_IN_BOUNCE,
EASING_OUT_BOUNCE,
EASING_IN_OUT_BOUNCE,
EASING_OUT_IN_BOUNCE,
EASING_LAST
};
/* TODO:
* Add a reverse loop ticker for languages
* that read right to left */
enum menu_animation_ticker_type
{
TICKER_TYPE_BOUNCE = 0,
TICKER_TYPE_LOOP,
TICKER_TYPE_LAST
};
typedef uintptr_t menu_animation_ctx_tag;
typedef struct menu_animation_ctx_subject
{
size_t count;
const void* data;
} menu_animation_ctx_subject_t;
typedef struct menu_animation_ctx_entry
{
enum menu_animation_easing_type easing_enum;
uintptr_t tag;
float duration;
float target_value;
float* subject;
tween_cb cb;
tween_cb tick;
void* userdata;
} menu_animation_ctx_entry_t;
typedef struct menu_animation_ctx_ticker
{
bool selected;
size_t len;
uint64_t idx;
enum menu_animation_ticker_type type_enum;
char* s;
const char* str;
const char* spacer;
} menu_animation_ctx_ticker_t;
typedef float menu_timer_t;
typedef struct menu_timer_ctx_entry
{
float duration;
tween_cb cb;
tween_cb tick;
void* userdata;
} menu_timer_ctx_entry_t;
typedef struct menu_delayed_animation
{
menu_timer_t timer;
menu_animation_ctx_entry_t entry;
} menu_delayed_animation_t;
void menu_timer_start(menu_timer_t* timer, menu_timer_ctx_entry_t* timer_entry);
void menu_timer_kill(menu_timer_t* timer);
void menu_animation_init(void);
void menu_animation_free(void);
bool menu_animation_update(void);
bool menu_animation_ticker(menu_animation_ctx_ticker_t* ticker);
float menu_animation_get_delta_time(void);
bool menu_animation_is_active(void);
bool menu_animation_kill_by_tag(menu_animation_ctx_tag* tag);
void menu_animation_kill_by_subject(menu_animation_ctx_subject_t* subject);
bool menu_animation_push(menu_animation_ctx_entry_t* entry);
void menu_animation_push_delayed(unsigned delay, menu_animation_ctx_entry_t* entry);
bool menu_animation_ctl(enum menu_animation_ctl_state state, void* data);
uint64_t menu_animation_get_ticker_idx(void);
uint64_t menu_animation_get_ticker_slow_idx(void);
void menu_animation_get_highlight(float* gradient_x, float* gradient_y, float* color);
} // namespace brls