Initial Commit

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2026-03-05 20:18:29 +01:00
commit 5a4d3ee8e0
901 changed files with 296682 additions and 0 deletions

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#include "utils.h"
#include <string.h>
#include <utils/types.h>
#include <mem/heap.h>
#include <utils/util.h>
#include "vector.h"
#include "../gfx/gfxutils.h"
#include "../gfx/gfx.h"
#include "../gfx/menu.h"
#include "../hid/hid.h"
#include "../fs/fsutils.h"
#include "../config.h"
extern hekate_config h_cfg;
extern int launch_payload(char *path);
void ALWAYS_INLINE power_off(){
power_set_state(POWER_OFF_RESET);
}
void ALWAYS_INLINE reboot_rcm(){
power_set_state(REBOOT_RCM);
}
void ALWAYS_INLINE reboot_normal(){
power_set_state((h_cfg.t210b01) ? REBOOT_BYPASS_FUSES : POWER_OFF_REBOOT);
}
void RebootToPayloadOrRcm(){
if (FileExists("sd:/atmosphere/reboot_payload.bin"))
launch_payload("sd:/atmosphere/reboot_payload.bin");
reboot_rcm();
}
char *CpyStr(const char* in){
int len = strlen(in);
char *out = malloc(len + 1);
out[len] = 0;
memcpy(out, in, len);
return out;
}
void MaskIn(char *mod, u32 bitstream, char mask){
u32 len = strlen(mod);
for (int i = 0; i < len; i++){
if (!(bitstream & 1))
*mod = mask;
bitstream >>= 1;
mod++;
}
}
// non-zero is yes, zero is no
bool StrEndsWith(char *begin, char *end){
begin = strrchr(begin, *end);
if (begin != NULL)
return !strcmp(begin, end);
return 0;
}
void WaitFor(u32 ms){
u32 a = get_tmr_ms();
while (a + ms > get_tmr_ms());
}
char *lines[] = {
"1234567890*", // 0 - 10
"qwertyuiop~", // 11 - 21
"asdfghjkl.+", // 22 - 32
"^zxcvbnm_<>" // 33 - 43
};
char *ShowKeyboard(const char *toEdit, u8 alwaysRet){
char *ret = CpyStr(toEdit);
int pos = 0;
int posOnWord = 0;
bool shift = 0;
gfx_printf("* = exit | ~ = backspace | ^(left) = shift | + = add char\n\n");
u32 x, y;
gfx_con_getpos(&x, &y);
while (1){
gfx_con_setpos(x, y);
for (int i = 0; i < strlen(ret); i++){
(i == posOnWord) ? SETCOLOR(COLOR_WHITE, COLOR_VIOLET) : SETCOLOR(COLOR_WHITE, COLOR_DEFAULT);
gfx_putc(ret[i]);
}
RESETCOLOR;
gfx_putc(' ');
for (int a = 0; a < 4; a++){
for (int b = 0; b < 11; b++){
(pos == ((b % 11) + (a * 11))) ? SETCOLOR(COLOR_DEFAULT, COLOR_WHITE) : SETCOLOR(COLOR_WHITE, COLOR_DEFAULT);
gfx_con_setpos(x + 16 + (b * 2 * 16), y + a * 16 * 2 + 32);
if (shift && lines[a][b] >= 'a' && lines[a][b] <= 'z')
gfx_putc(lines[a][b] & ~BIT(5));
else
gfx_putc(lines[a][b]);
}
}
Input_t *input = hidWait();
if (input->buttons & (JoyA | JoyLB | JoyRB)){
if (pos == 42 || input->l){
if (posOnWord > 0)
posOnWord--;
}
else if (pos == 43 || input->r){
if (strlen(ret) - 1 > posOnWord)
posOnWord++;
}
else if (pos == 10){
break;
}
else if (pos == 21){
u32 wordLen = strlen(ret);
if (!wordLen)
continue;
for (int i = posOnWord; i < wordLen - 1; i++){
ret[i] = ret[i + 1];
}
ret[wordLen - 1] = 0;
if (posOnWord > wordLen - 2)
posOnWord--;
}
else if (pos == 32){
u32 wordLen = strlen(ret);
if (wordLen >= 79)
continue;
char *copy = calloc(wordLen + 2, 1);
memcpy(copy, ret, wordLen);
copy[wordLen] = 'a';
free(ret);
ret = copy;
}
else if (pos == 33){
shift = !shift;
}
else {
char toPut = lines[pos / 11][pos % 11];
if (shift)
toPut &= ~BIT(5);
ret[posOnWord] = toPut;
if (strlen(ret) - 1 > posOnWord)
posOnWord++;
}
}
int val = (input->up || input->down) ? 11 : 1;
if (input->volm) {
if (pos > 0)
pos -= 1;
}
else if (input->volp) {
if (pos < 43)
pos += 1;
}
else if (input->buttons & (JoyLLeft | JoyLUp)){
if (pos > -1 + val)
pos -= val;
}
else if (input->buttons & (JoyLRight | JoyLDown)){
if (pos < 44 - val)
pos += val;
}
if (input->b){
break;
}
}
if (!strcmp(ret, toEdit) && !alwaysRet){
free(ret);
return NULL;
}
return ret;
}

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#pragma once
#include <utils/types.h>
char *CpyStr(const char* in);
void MaskIn(char *mod, u32 bitstream, char mask);
bool StrEndsWith(char *begin, char *end);
void WaitFor(u32 ms);
void RebootToPayloadOrRcm();
#define FREE(x) free(x); x = NULL;
char *ShowKeyboard(const char *toEdit, u8 alwaysRet);
void power_off();
void reboot_rcm();
void reboot_normal();

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#include "vector.h"
#include "../gfx/gfx.h"
#include <string.h>
#include <mem/heap.h>
Vector_t newVec(u8 typesz, u32 preallocate) {
if (preallocate) {
Vector_t res = {
.data = calloc(preallocate, typesz),
.capacity = preallocate * typesz,
.count = 0,
.elemSz = typesz
};
// check .data != null;
return res;
}
else {
Vector_t res = {
.data = NULL,
.capacity = 1 * typesz,
.count = 0,
.elemSz = typesz
};
return res;
}
}
Vector_t vecFromArray(void* array, u32 count, u32 typesz)
{
Vector_t res = {
.data = array,
.capacity = count * typesz,
.count = count,
.elemSz = typesz
};
return res;
}
int _vecAdd(Vector_t* v, void* elem, u8 sz) {
if (!v || !elem || v->elemSz != sz)
return 0;
if (v->data == NULL) {
v->data = calloc(1, v->elemSz);
}
u32 usedbytes = v->count * (u32)v->elemSz;
if (usedbytes >= v->capacity)
{
v->capacity *= 2;
void* buff = malloc(v->capacity);
if (!buff)
return 0;
memcpy(buff, v->data, v->capacity / 2);
free(v->data);
v->data = buff;
}
memcpy(((u8*)v->data) + usedbytes, elem, v->elemSz);
v->count++;
return 1;
}
Vector_t vecCopyOffset(Vector_t* orig, u32 offset) {
Vector_t dst = newVec(orig->elemSz, orig->count - offset);
memcpy(dst.data, ((u8*)orig->data + orig->elemSz * offset), (orig->count - offset) * orig->elemSz);
dst.count = orig->count - offset;
return dst;
}
Vector_t vecCopy(Vector_t* orig) {
return vecCopyOffset(orig, 0);
}
void* getStackEntry(Vector_t *stack) {
if (stack->count <= 0)
return NULL;
return ((u8*)stack->data + (stack->elemSz * (stack->count - 1)));
}
// This will stay valid until the queue is modified
void* popStackEntry(Vector_t* stack) {
if (stack->count <= 0)
return NULL;
void* a = getStackEntry(stack);
stack->count--;
return a;
}
void vecRem(Vector_t *vec, int idx) {
if (vec->count <= 0 || idx >= vec->count)
return;
if (idx == (vec->count - 1)) {
vec->count--;
return;
}
memcpy((u8*)vec->data + (vec->elemSz * idx), (u8*)vec->data + (vec->elemSz * (idx + 1)), (vec->count - idx - 1) * vec->elemSz);
vec->count--;
}

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#pragma once
#include <utils/types.h>
#pragma pack(1)
typedef struct {
void* data;
u32 capacity;
u32 count;
u8 elemSz;
// u32 typeTag;
} Vector_t;
#pragma pack()
#define FREE(x) free(x); x = NULL;
#define vecAddElem(v, elem) _vecAdd(v, &elem, sizeof(elem))
#define vecAddElement(v, elem) _vecAdd(v, &elem, sizeof(elem))
#define vecAdd(vec, element) _vecAdd(vec, &element, sizeof(element))
#define vecDefArray(type, varName, vec) type varName = (type)((vec).data)
#define vecGetArray(type, vec) (type)((vec).data)
#define vecPDefArray(type, varName, vec) type varName = (type)((vec)->data)
#define vecPGetArray(type, vec) (type)((vec)->data)
#define vecFreePtr(vec) FREE(vec->data)
#define vecFree(vec) FREE(vec.data)
#define vecGetCapacity(vec) (vec.capacity / vec.elemSz)
#define vecGetArrayPtr(vec, type) (type)((vec)->data)
#define vecForEach(type, varname, vecPtr) for (type varname = vecPtr->data; ((u8*)varname - (u8*)vecPtr->data) < (vecPtr->count * vecPtr->elemSz); varname++)
Vector_t newVec(u8 typesz, u32 preallocate);
Vector_t vecFromArray(void* array, u32 count, u32 typesz);
bool _vecAdd(Vector_t* v, void* elem, u8 sz);
Vector_t vecCopy(Vector_t* orig);
Vector_t vecCopyOffset(Vector_t* orig, u32 offset);
void* getStackEntry(Vector_t* stack);
void* popStackEntry(Vector_t* stack);
void vecRem(Vector_t * vec, int idx);