Add Borealis GUI for patch extraction on Switch.
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Replace the console UI with a Borealis-based flow, bundle ROMFS assets and
borealis as a submodule, and apply small upstream patches at build time.
Self-delete runs after romfsExit on quit so the NRO can be removed like the
old console build.
This commit is contained in:
2026-05-28 22:22:44 +02:00
parent 828edf6ad2
commit 2cf3db2097
19 changed files with 956 additions and 214 deletions

39
source/patch_activity.hpp Normal file
View File

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#pragma once
#include <borealis.hpp>
#include <memory>
#include "extractor.hpp"
class PatchActivity : public brls::Activity {
public:
PatchActivity();
~PatchActivity() override;
brls::View* createContentView() override;
void onContentAvailable() override;
private:
enum class Screen { Error, Ready, Extracting, Done };
void showScreen(Screen screen);
void startExtraction();
void onExtractTick();
void updateProgressUi();
bool onExtractClicked(brls::View* view);
brls::AppletFrame* frame = nullptr;
brls::Box* contentBox = nullptr;
brls::Label* titleLabel = nullptr;
brls::Label* messageLabel = nullptr;
brls::Label* detailLabel = nullptr;
brls::Label* progressLabel = nullptr;
brls::Box* progressTrack = nullptr;
brls::Rectangle* progressFill = nullptr;
brls::Button* actionButton = nullptr;
std::unique_ptr<PatchExtractor> extractor;
brls::RepeatingTimer extractTimer;
Screen currentScreen = Screen::Ready;
};