Add Borealis GUI for patch extraction on Switch.
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Replace the console UI with a Borealis-based flow, bundle ROMFS assets and
borealis as a submodule, and apply small upstream patches at build time.
Self-delete runs after romfsExit on quit so the NRO can be removed like the
old console build.
This commit is contained in:
2026-05-28 22:22:44 +02:00
parent 828edf6ad2
commit 2cf3db2097
19 changed files with 956 additions and 214 deletions

View File

@@ -21,6 +21,10 @@ SOURCES := source
DATA := data
INCLUDES := include
ROMFS := resources
BOREALIS_PATH := library/borealis
OUT_SHADERS := shaders
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
@@ -31,7 +35,7 @@ CFLAGS := -g -Wall -O2 -ffunction-sections \
CFLAGS += $(INCLUDE) -D__SWITCH__
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
CXXFLAGS := $(CFLAGS) -std=c++1z -O2 -Wno-volatile -include optional
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
@@ -41,10 +45,14 @@ LIBS := -lminizip -lz -lnx
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX)
include $(TOPDIR)/$(BOREALIS_PATH)/library/borealis.mk
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
.DEFAULT_GOAL := all
export OUTPUT := $(CURDIR)/$(TARGET)
export TOPDIR := $(CURDIR)
@@ -56,6 +64,7 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
GLSLFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.glsl)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
@@ -75,6 +84,18 @@ export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
ifneq ($(strip $(ROMFS)),)
ROMFS_TARGETS :=
ROMFS_FOLDERS :=
ifneq ($(strip $(OUT_SHADERS)),)
ROMFS_SHADERS := $(ROMFS)/$(OUT_SHADERS)
ROMFS_TARGETS += $(patsubst %.glsl, $(ROMFS_SHADERS)/%.dksh, $(GLSLFILES))
ROMFS_FOLDERS += $(ROMFS_SHADERS)
endif
export ROMFS_DEPS := $(foreach file,$(ROMFS_TARGETS),$(CURDIR)/$(file))
endif
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
@@ -123,22 +144,63 @@ ifneq ($(ROMFS),)
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif
.PHONY: $(BUILD) clean all
.PHONY: $(BUILD) clean all patch-borealis
#---------------------------------------------------------------------------------
all: $(BUILD)
patch-borealis:
@if ! grep -q 'SWKBD_CONFIG_SET_STRING_LEN_MAX_EXT' $(BOREALIS_PATH)/library/lib/platforms/switch/swkbd.cpp 2>/dev/null; then \
patch -d $(BOREALIS_PATH) -p1 -N -i $(CURDIR)/patches/borealis-swkbd-libnx.patch >/dev/null 2>&1 || true; \
fi
@if ! grep -q 'footer_hint_right' $(BOREALIS_PATH)/library/lib/views/applet_frame.cpp 2>/dev/null; then \
patch -d $(BOREALIS_PATH) -p1 -N -i $(CURDIR)/patches/borealis-applet-frame-hints.patch >/dev/null 2>&1 || true; \
fi
$(BUILD):
all: $(ROMFS_TARGETS) | $(BUILD)
$(BUILD): patch-borealis
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
@MSYS2_ARG_CONV_EXCL="-D;$(MSYS2_ARG_CONV_EXCL)" $(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
ifneq ($(strip $(ROMFS_TARGETS)),)
$(ROMFS_TARGETS): | $(ROMFS_FOLDERS)
$(ROMFS_FOLDERS):
@mkdir -p $@
$(ROMFS_SHADERS)/%_vsh.dksh: %_vsh.glsl
@echo {vert} $(notdir $<)
@uam -s vert -o $@ $<
$(ROMFS_SHADERS)/%_tcsh.dksh: %_tcsh.glsl
@echo {tess_ctrl} $(notdir $<)
@uam -s tess_ctrl -o $@ $<
$(ROMFS_SHADERS)/%_tesh.dksh: %_tesh.glsl
@echo {tess_eval} $(notdir $<)
@uam -s tess_eval -o $@ $<
$(ROMFS_SHADERS)/%_gsh.dksh: %_gsh.glsl
@echo {geom} $(notdir $<)
@uam -s geom -o $@ $<
$(ROMFS_SHADERS)/%_fsh.dksh: %_fsh.glsl
@echo {frag} $(notdir $<)
@uam -s frag -o $@ $<
$(ROMFS_SHADERS)/%.dksh: %.glsl
@echo {comp} $(notdir $<)
@uam -s comp -o $@ $<
endif
#---------------------------------------------------------------------------------
clean:
@echo clean ...
ifeq ($(strip $(APP_JSON)),)
@rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
@rm -fr $(BUILD) $(ROMFS_FOLDERS) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
else
@rm -fr $(BUILD) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf
@rm -fr $(BUILD) $(ROMFS_FOLDERS) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf
endif
@@ -154,9 +216,9 @@ ifeq ($(strip $(APP_JSON)),)
all : $(OUTPUT).nro
ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp $(ROMFS_DEPS)
else
$(OUTPUT).nro : $(OUTPUT).elf
$(OUTPUT).nro : $(OUTPUT).elf $(ROMFS_DEPS)
endif
else