#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif

TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules

#---------------------------------------------------------------------------------
APP_TITLE	:=	PatchExtractor
APP_AUTHOR	:=	NiklasCFW
APP_VERSION	:=	1.1.0
#---------------------------------------------------------------------------------

TARGET		:=	$(notdir $(CURDIR))
BUILD		:=	build
SOURCES		:=	source
DATA		:=	data
INCLUDES	:=	include

ROMFS			:=	resources
BOREALIS_PATH	:=	library/borealis
OUT_SHADERS		:=	shaders

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH	:=	-march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE

CFLAGS	:=	-g -Wall -O2 -ffunction-sections \
			$(ARCH) $(DEFINES)

CFLAGS	+=	$(INCLUDE) -D__SWITCH__

CXXFLAGS	:= $(CFLAGS) -std=c++1z -O2 -Wno-volatile -include optional

ASFLAGS	:=	-g $(ARCH)
LDFLAGS	=	-specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)

LIBS	:= -lminizip -lz -lnx

#---------------------------------------------------------------------------------
LIBDIRS	:= $(PORTLIBS) $(LIBNX)

include $(TOPDIR)/$(BOREALIS_PATH)/library/borealis.mk

#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------

.DEFAULT_GOAL	:=	all

export OUTPUT	:=	$(CURDIR)/$(TARGET)
export TOPDIR	:=	$(CURDIR)

export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
			$(foreach dir,$(DATA),$(CURDIR)/$(dir))

export DEPSDIR	:=	$(CURDIR)/$(BUILD)

CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
GLSLFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.glsl)))
BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))

#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
	export LD	:=	$(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
	export LD	:=	$(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

export OFILES_BIN	:=	$(addsuffix .o,$(BINFILES))
export OFILES_SRC	:=	$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES 	:=	$(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN	:=	$(addsuffix .h,$(subst .,_,$(BINFILES)))

ifneq ($(strip $(ROMFS)),)
 ROMFS_TARGETS :=
 ROMFS_FOLDERS :=
 ifneq ($(strip $(OUT_SHADERS)),)
  ROMFS_SHADERS := $(ROMFS)/$(OUT_SHADERS)
  ROMFS_TARGETS += $(patsubst %.glsl, $(ROMFS_SHADERS)/%.dksh, $(GLSLFILES))
  ROMFS_FOLDERS += $(ROMFS_SHADERS)
 endif

 export ROMFS_DEPS := $(foreach file,$(ROMFS_TARGETS),$(CURDIR)/$(file))
endif

export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
			$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
			-I$(CURDIR)/$(BUILD)

export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib)

ifeq ($(strip $(CONFIG_JSON)),)
	jsons := $(wildcard *.json)
	ifneq (,$(findstring $(TARGET).json,$(jsons)))
		export APP_JSON := $(TOPDIR)/$(TARGET).json
	else
		ifneq (,$(findstring config.json,$(jsons)))
			export APP_JSON := $(TOPDIR)/config.json
		endif
	endif
else
	export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
endif

ifeq ($(strip $(ICON)),)
	icons := $(wildcard *.jpg)
	ifneq (,$(findstring $(TARGET).jpg,$(icons)))
		export APP_ICON := $(TOPDIR)/$(TARGET).jpg
	else
		ifneq (,$(findstring icon.jpg,$(icons)))
			export APP_ICON := $(TOPDIR)/icon.jpg
		endif
	endif
else
	export APP_ICON := $(TOPDIR)/$(ICON)
endif

ifeq ($(strip $(NO_ICON)),)
	export NROFLAGS += --icon=$(APP_ICON)
endif

ifeq ($(strip $(NO_NACP)),)
	export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
endif

ifneq ($(APP_TITLEID),)
	export NACPFLAGS += --titleid=$(APP_TITLEID)
endif

ifneq ($(ROMFS),)
	export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
endif

.PHONY: $(BUILD) clean all patch-borealis

#---------------------------------------------------------------------------------
patch-borealis:
	@if ! grep -q 'SWKBD_CONFIG_SET_STRING_LEN_MAX_EXT' $(BOREALIS_PATH)/library/lib/platforms/switch/swkbd.cpp 2>/dev/null; then \
		patch -d $(BOREALIS_PATH) -p1 -N -i $(CURDIR)/patches/borealis-swkbd-libnx.patch >/dev/null 2>&1 || true; \
	fi
	@if ! grep -q 'footer_hint_right' $(BOREALIS_PATH)/library/lib/views/applet_frame.cpp 2>/dev/null; then \
		patch -d $(BOREALIS_PATH) -p1 -N -i $(CURDIR)/patches/borealis-applet-frame-hints.patch >/dev/null 2>&1 || true; \
	fi

all: $(ROMFS_TARGETS) | $(BUILD)

$(BUILD): patch-borealis
	@[ -d $@ ] || mkdir -p $@
	@MSYS2_ARG_CONV_EXCL="-D;$(MSYS2_ARG_CONV_EXCL)" $(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile

ifneq ($(strip $(ROMFS_TARGETS)),)

$(ROMFS_TARGETS): | $(ROMFS_FOLDERS)

$(ROMFS_FOLDERS):
	@mkdir -p $@

$(ROMFS_SHADERS)/%_vsh.dksh: %_vsh.glsl
	@echo {vert} $(notdir $<)
	@uam -s vert -o $@ $<

$(ROMFS_SHADERS)/%_tcsh.dksh: %_tcsh.glsl
	@echo {tess_ctrl} $(notdir $<)
	@uam -s tess_ctrl -o $@ $<

$(ROMFS_SHADERS)/%_tesh.dksh: %_tesh.glsl
	@echo {tess_eval} $(notdir $<)
	@uam -s tess_eval -o $@ $<

$(ROMFS_SHADERS)/%_gsh.dksh: %_gsh.glsl
	@echo {geom} $(notdir $<)
	@uam -s geom -o $@ $<

$(ROMFS_SHADERS)/%_fsh.dksh: %_fsh.glsl
	@echo {frag} $(notdir $<)
	@uam -s frag -o $@ $<

$(ROMFS_SHADERS)/%.dksh: %.glsl
	@echo {comp} $(notdir $<)
	@uam -s comp -o $@ $<

endif

#---------------------------------------------------------------------------------
clean:
	@echo clean ...
ifeq ($(strip $(APP_JSON)),)
	@rm -fr $(BUILD) $(ROMFS_FOLDERS) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
else
	@rm -fr $(BUILD) $(ROMFS_FOLDERS) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf
endif


#---------------------------------------------------------------------------------
else
.PHONY:	all

DEPENDS	:=	$(OFILES:.o=.d)

#---------------------------------------------------------------------------------
ifeq ($(strip $(APP_JSON)),)

all	:	$(OUTPUT).nro

ifeq ($(strip $(NO_NACP)),)
$(OUTPUT).nro	:	$(OUTPUT).elf $(OUTPUT).nacp $(ROMFS_DEPS)
else
$(OUTPUT).nro	:	$(OUTPUT).elf $(ROMFS_DEPS)
endif

else

all	:	$(OUTPUT).nsp

$(OUTPUT).nsp	:	$(OUTPUT).nso $(OUTPUT).npdm

$(OUTPUT).nso	:	$(OUTPUT).elf

endif

$(OUTPUT).elf	:	$(OFILES)

$(OFILES_SRC)	: $(HFILES_BIN)

#---------------------------------------------------------------------------------
%.bin.o	%_bin.h :	%.bin
#---------------------------------------------------------------------------------
	@echo $(notdir $<)
	@$(bin2o)

-include $(DEPENDS)

#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------
