93 lines
2.4 KiB
C++
93 lines
2.4 KiB
C++
/*
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* Copyright (c) Souldbminer, Lightos_ and Horizon OC Contributors
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#pragma once
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#include <atomic>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <nxExt.h>
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#include <sysclk.h>
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#include <switch.h>
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#include "errors.h"
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#include "file_utils.h"
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#include "clock_manager.h"
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class SysDockIntegration {
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public:
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SysDockIntegration();
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bool getCurrentSysDockState();
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};
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class SaltyNXIntegration {
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public:
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struct resolutionCalls {
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uint16_t width;
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uint16_t height;
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uint16_t calls;
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};
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struct NxFpsSharedBlock {
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uint32_t MAGIC;
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uint8_t FPS;
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float FPSavg;
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bool pluginActive;
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uint8_t FPSlocked;
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uint8_t FPSmode;
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uint8_t ZeroSync;
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uint8_t patchApplied;
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uint8_t API;
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uint32_t FPSticks[10];
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uint8_t Buffers;
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uint8_t SetBuffers;
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uint8_t ActiveBuffers;
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uint8_t SetActiveBuffers;
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union {
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struct {
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bool handheld: 1;
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bool docked: 1;
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unsigned int reserved: 6;
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} NX_PACKED ds;
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uint8_t general;
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} displaySync;
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resolutionCalls renderCalls[8];
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resolutionCalls viewportCalls[8];
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bool forceOriginalRefreshRate;
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bool dontForce60InDocked;
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bool forceSuspend;
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uint8_t currentRefreshRate;
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float readSpeedPerSecond;
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uint8_t FPSlockedDocked;
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uint64_t frameNumber;
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} NX_PACKED;
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NxFpsSharedBlock* NxFps = 0;
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SharedMemory _sharedmemory = {};
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bool SharedMemoryUsed = false;
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Handle remoteSharedMemory = 1;
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SaltyNXIntegration();
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void LoadSaltyNX();
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bool getCurrentSaltyNXState();
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bool CheckPort();
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void LoadSharedMemory();
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void searchSharedMemoryBlock(uintptr_t base);
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u8 GetFPS();
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}; |