/* * -------------------------------------------------------------------------- * "THE BEER-WARE LICENSE" (Revision 42): * , , * wrote this file. As long as you retain this notice you can do whatever you * want with this stuff. If you meet any of us some day, and you think this * stuff is worth it, you can buy us a beer in return. - The sys-clk authors * -------------------------------------------------------------------------- */ #include "base_gui.h" #include "../elements/base_frame.h" #include "logo_rgba_bin.h" #define LOGO_WIDTH 110 #define LOGO_HEIGHT 39 #define LOGO_X 18 #define LOGO_Y 21 #define LOGO_LABEL_X (LOGO_X + LOGO_WIDTH + 6) #define LOGO_LABEL_Y 50 #define LOGO_LABEL_FONT_SIZE 28 #define VERSION_X (LOGO_LABEL_X + 110) #define VERSION_Y LOGO_LABEL_Y #define VERSION_FONT_SIZE 15 void BaseGui::preDraw(tsl::gfx::Renderer* renderer) { renderer->drawBitmap(LOGO_X, LOGO_Y, LOGO_WIDTH, LOGO_HEIGHT, logo_rgba_bin); renderer->drawString("overlay", false, LOGO_LABEL_X, LOGO_LABEL_Y, LOGO_LABEL_FONT_SIZE, TEXT_COLOR); renderer->drawString(TARGET_VERSION, false, VERSION_X, VERSION_Y, VERSION_FONT_SIZE, DESC_COLOR); } tsl::elm::Element* BaseGui::createUI() { BaseFrame* rootFrame = new BaseFrame(this); rootFrame->setContent(this->baseUI()); return rootFrame; } void BaseGui::update() { this->refresh(); }