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Source/sys-clk/README.md
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# sys-clk
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Switch sysmodule allowing you to set cpu/gpu/mem clocks according to the running application and docked state.
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## Installation
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The following instructions assumes you have a Nintendo Switch running Atmosphère, updated to at least the latest stable version.
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Copy the `atmosphere`, and `switch` folders at the root of your sdcard, overwriting files if prompted. Also copy the `config` folder if you're not updating, to include default settings.
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**Note:** sys-clk-overlay requires to have [Tesla](https://gbatemp.net/threads/tesla-the-nintendo-switch-overlay-menu.557362/) installed and running
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## Relevant files
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* Config file allows one to set custom clocks per docked state and title id, described below
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`/config/sys-clk/config.ini`
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* Log file where the logs are written if enabled
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`/config/sys-clk/log.txt`
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* Log flag file enables log writing if file exists
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`/config/sys-clk/log.flag`
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* CSV file where the title id, profile, clocks and temperatures are written if enabled
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`/config/sys-clk/context.csv`
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* sys-clk manager app (accessible from the hbmenu)
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`/switch/sys-clk-manager.nro`
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* sys-clk overlay (accessible from anywhere by invoking the [Tesla menu](https://gbatemp.net/threads/tesla-the-nintendo-switch-overlay-menu.557362/))
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`/switch/.overlays/sys-clk-overlay.ovl`
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* sys-clk core sysmodule
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`/atmosphere/contents/00FF0000636C6BFF/exefs.nsp`
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`/atmosphere/contents/00FF0000636C6BFF/flags/boot2.flag`
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## Config
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Presets can be customized by adding them to the ini config file located at `/config/sys-clk/config.ini`, using the following template for each app
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```
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[Application Title ID]
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docked_cpu=
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docked_gpu=
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docked_mem=
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handheld_charging_cpu=
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handheld_charging_gpu=
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handheld_charging_mem=
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handheld_charging_usb_cpu=
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handheld_charging_usb_gpu=
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handheld_charging_usb_mem=
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handheld_charging_official_cpu=
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handheld_charging_official_gpu=
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handheld_charging_official_mem=
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handheld_cpu=
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handheld_gpu=
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handheld_mem=
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```
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* Replace `Application Title ID` with the title id of the game/application you're interested in customizing.
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A list of games title id can be found in the [Switchbrew wiki](https://switchbrew.org/wiki/Title_list/Games).
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* Frequencies are expressed in mhz, and will be scaled to the nearest possible values, described in the clock table below.
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* If any key is omitted, value is empty or set to 0, it will be ignored, and stock clocks will apply.
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* If charging, sys-clk will look for the frequencies in that order, picking the first found
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1. Charger specific config (USB or Official) `handheld_charging_usb_X` or `handheld_charging_official_X`
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2. Non specific charging config `handheld_charging_X`
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3. Handheld config `handheld_X`
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### Example 1: Zelda BOTW
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* Overclock CPU when docked or charging
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* Overclock MEM to docked clocks when handheld
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Leads to a smoother framerate overall (ex: in the korok forest)
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```
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[01007EF00011E000]
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docked_cpu=1224
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handheld_charging_cpu=1224
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handheld_mem=1600
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```
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### Example 2: Picross
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* Underclocks on handheld to save battery
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```
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[0100BA0003EEA000]
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handheld_cpu=816
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handheld_gpu=153
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handheld_mem=800
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```
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### Advanced
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The `[values]` section allows you to alter timings in sys-clk, you should not need to edit any of these unless you know what you are doing. Possible values are:
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| Key | Desc | Default |
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|:-----------------------:|-------------------------------------------------------------------------------|:-------:|
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|**temp_log_interval_ms** | Defines how often sys-clk logs temperatures, in milliseconds (`0` to disable) | 0 ms |
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|**freq_log_interval_ms** | Defines how often sys-clk logs real freqs, in milliseconds (`0` to disable) | 0 ms |
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|**power_log_interval_ms**| Defines how often sys-clk logs power usage, in milliseconds (`0` to disable) | 0 ms |
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|**csv_write_interval_ms**| Defines how often sys-clk writes to the CSV, in milliseconds (`0` to disable) | 0 ms |
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|**poll_interval_ms** | Defines how fast sys-clk checks and applies profiles, in milliseconds | 300 ms |
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## Capping
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To protect the battery from excessive strain, clocks requested from config may be capped before applying, depending on your current profile:
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| | Handheld | Charging (USB) | Charging (Official) | Docked |
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|:-----:|:--------:|:--------------:|:-------------------:|:------:|
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|**MEM**| - | - | - | - |
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|**CPU**| - | - | - | - |
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|**GPU**| 460 MHz* | 768 MHz | - | - |
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*\* GPU handheld max for Mariko is increased to 614 MHz*
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## Clock table (MHz)
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### MEM clocks
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* 1600 → official docked, boost mode, max clock
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* 1331 → official handheld
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* 1065
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* 800
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* 665
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### CPU clocks
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* 1785 → max clock, boost mode
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* 1683
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* 1581
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* 1428
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* 1326
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* 1224 → sdev oc
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* 1122
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* 1020 → official docked & handheld
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* 918
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* 816
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* 714
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* 612
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### GPU clocks
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* 921 → max clock
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* 844
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* 768 → official docked
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* 691
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* 614
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* 537
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* 460 → max handheld
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* 384 → official handheld
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* 307 → official handheld
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* 230
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* 153
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* 76 → boost mode
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**Notes:**
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1. GPU overclock is capped at 460MHz in handheld and capped at 768MHz if charging, unless you're using the official charger.
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2. Clocks higher than 768MHz need the official charger is plugged in.
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