sysclk: fix 1963mhz bug
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@@ -114,38 +114,40 @@ ClockManager::ClockManager()
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void ClockManager::FixCpuBug() {
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u32 targetHz = 0;
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u32 maxHz = 0;
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u32 nearestHz = 0;
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if(this->config->Refresh() && this->RefreshContext()) {
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u32 targetHz = 0;
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u32 maxHz = 0;
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u32 nearestHz = 0;
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// ResetToStockClocks();
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// ResetToStockClocks();
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targetHz = this->context->overrideFreqs[SysClkModule_CPU];
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if (!targetHz) {
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targetHz = this->config->GetAutoClockHz(this->context->applicationId, SysClkModule_CPU, this->context->profile, false);
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if(!targetHz)
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targetHz = this->config->GetAutoClockHz(GLOBAL_PROFILE_ID, SysClkModule_CPU, this->context->profile, false);
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}
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if (targetHz) {
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maxHz = this->GetMaxAllowedHz(SysClkModule_CPU, this->context->profile);
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nearestHz = this->GetNearestHz(SysClkModule_CPU, targetHz, maxHz);
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while ((nearestHz = this->GetNearestHz(SysClkModule_CPU, targetHz, maxHz)) != targetHz) {
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Board::SetHz(SysClkModule_CPU, 1020000000);
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svcSleepThread(1'000'000);
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Board::SetHz(SysClkModule_CPU, maxHz);
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this->context->freqs[SysClkModule_CPU] = maxHz;
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targetHz = this->context->overrideFreqs[SysClkModule_CPU];
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if (!targetHz) {
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targetHz = this->config->GetAutoClockHz(this->context->applicationId, SysClkModule_CPU, this->context->profile, false);
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if(!targetHz)
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targetHz = this->config->GetAutoClockHz(GLOBAL_PROFILE_ID, SysClkModule_CPU, this->context->profile, false);
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}
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if (targetHz) {
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maxHz = this->GetMaxAllowedHz(SysClkModule_CPU, this->context->profile);
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nearestHz = this->GetNearestHz(SysClkModule_CPU, targetHz, maxHz);
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while ((nearestHz = this->GetNearestHz(SysClkModule_CPU, targetHz, maxHz)) != targetHz) {
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Board::SetHz(SysClkModule_CPU, 1020000000);
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svcSleepThread(1'000'000);
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Board::SetHz(SysClkModule_CPU, maxHz);
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this->context->freqs[SysClkModule_CPU] = maxHz;
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}
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Board::SetHz(SysClkModule_CPU, targetHz);
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}
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Board::SetHz(SysClkModule_CPU, targetHz);
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}
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}
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ClockManager::~ClockManager()
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{
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threadClose(&governorTHREAD);
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delete this->config;
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delete this->context;
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threadClose(&governorTHREAD);
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}
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SysClkContext ClockManager::GetCurrentContext()
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@@ -323,7 +325,6 @@ void ClockManager::GovernorThread(void* arg)
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continue;
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}
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std::scoped_lock lock{mgr->contextMutex};
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if (!isGovernorEnabled)
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{
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@@ -337,6 +338,8 @@ void ClockManager::GovernorThread(void* arg)
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svcSleepThread(50'000'000);
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continue;
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}
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std::scoped_lock lock{mgr->contextMutex};
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u32 currentHz = Board::GetHz(SysClkModule_GPU);
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