Update base_gui.cpp
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@@ -149,13 +149,13 @@ void BaseGui::preDraw(tsl::gfx::Renderer* renderer) {
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false
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false
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);
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);
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static const std::string versionStr = "Version " + getVersionString();
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static const std::string versionStr = "Version " + getVersionString() + " \"Gaea\"";
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static constexpr tsl::Color versionColor(9, 9, 9, 15);
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static constexpr tsl::Color versionColor(9, 9, 9, 15);
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static constexpr s32 vx = LOGO_TEXT_X + 15;
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static constexpr s32 vx = LOGO_TEXT_X + 15;
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static constexpr s32 vy = TEXT_Y + 18;
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static constexpr s32 vy = TEXT_Y + 18;
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static constexpr s32 fs = 15;
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static constexpr s32 fs = 15;
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static constexpr s32 skew = 3;
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static constexpr s32 skew = 3;
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static constexpr s32 passes = 10;
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static constexpr s32 passes = 25;
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for (s32 i = 0; i < passes; i++) {
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for (s32 i = 0; i < passes; i++) {
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s32 sliceY = (vy - fs) + i * fs / passes;
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s32 sliceY = (vy - fs) + i * fs / passes;
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s32 sliceH = fs / passes + 1;
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s32 sliceH = fs / passes + 1;
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