sysclk: code cleanup

This commit is contained in:
souldbminersmwc
2026-02-19 19:41:17 -05:00
parent 44dc402b54
commit ab020c0a90
2 changed files with 327 additions and 201 deletions

View File

@@ -46,21 +46,143 @@ class ClockManager
void SetRunning(bool running);
bool Running();
void GetFreqList(SysClkModule module, std::uint32_t* list, std::uint32_t maxCount, std::uint32_t* outCount);
/**
* Handles safety features
*
*/
void HandleSafetyFeatures();
/**
* Handles misc features (currently only battery charge current).
*
*/
void HandleMiscFeatures();
/**
* Handles governor state resolution and applies CPU/GPU governor transitions.
*
* @param targetHz Governor override value for the current profile.
*/
void HandleGovernor(uint32_t targetHz);
/**
* Handles DVFS logic before the frequency set
*
* @param targetHz Governor override value for the current profile.
*/
void DVFSBeforeSet(u32 targetHz);
/**
* Handles DVFS logic after the frequency set
*
* @param targetHz Governor override value for the current profile.
*/
void DVFSAfterSet(u32 targetHz);
/**
* Reset the GPU vMin
*
*/
void DVFSReset();
/**
* Handles the Live CPU UV Feature
*
*/
void HandleCpuUv();
/**
* Handles frequency resets
*
* @param module The module to reset frequency for
* @param isBoost Is in boost mode
*/
void HandleFreqReset(SysClkModule module, bool isBoost);
/**
* Sets clocks
*
* @param isBoost Is in boost mode
*/
void SetClocks(bool isBoost);
/**
* Main function, runs every 5s in sleep mode, and a user specified amount when awake
*
*/
void Tick();
/**
* Reset CPU/GPU to stock values
*
*/
void ResetToStockClocks();
/**
* Wait for the next tick event
*
*/
void WaitForNextTick();
/**
* Set the data in the KIP
*
*/
void SetKipData();
/**
* Get the data from the KIP
*
*/
void GetKipData();
/**
* Runs the CPU Governor
*
* @param arg Cast to ClockManager* for context
*/
static void CpuGovernorThread(void* arg);
/**
* Runs the GPU Governor
*
* @param arg Cast to ClockManager* for context
*/
static void GovernorThread(void* arg);
/**
* Gets the effective governor state from application/temporary override
*
* @param appState Governor state from app
* @param tempState Governor state from temporary override
*/
GovernorState GetEffectiveGovernorState(GovernorState appState, GovernorState tempState);
/**
* Frequency tables
*
*/
struct {
std::uint32_t count;
std::uint32_t list[SYSCLK_FREQ_LIST_MAX];
} freqTable[SysClkModule_EnumMax];
/**
* Gets the current GPU speedo bracket
*
* @param speedo GPU Speedo
*/
int GetSpeedoBracket (int speedo);
/**
* Gets the required vMin for a ram frequency for a speedo
*
* @param freq RAM Freq in MHz
* @param speedo GPU Speedo
*/
unsigned int GetGpuVoltage (unsigned int freq, int speedo);
void calculateGpuVmin(void);
protected:
bool IsAssignableHz(SysClkModule module, std::uint32_t hz);
inline std::uint32_t GetMaxAllowedHz(SysClkModule module, SysClkProfile profile);