sysclk: fix VRR issues
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@@ -529,30 +529,32 @@ void ClockManager::VRRThread(void* arg) {
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if(targetHz) {
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maxDisplay = targetHz;
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} else {
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if(Board::GetConsoleType() == HorizonOCConsoleType_Aula) {
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maxDisplay = mgr->config->GetConfigValue(HorizonOCConfigValue_EnableUnsafeDisplayFreqs) ? 65 : 60;
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} else {
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maxDisplay = mgr->config->GetConfigValue(HorizonOCConfigValue_EnableUnsafeDisplayFreqs) ? 72 : 60;
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}
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maxDisplay = 60;
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}
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u8 minDisplay = Board::GetConsoleType() == HorizonOCConsoleType_Aula ? 45 : 40;
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if(maxDisplay == minDisplay)
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continue;
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if(fps >= minDisplay && fps <= maxDisplay)
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if(fps >= minDisplay && fps <= maxDisplay) {
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Board::SetHz(HorizonOCModule_Display, fps);
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else {
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mgr->context->freqs[HorizonOCModule_Display] = fps;
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mgr->context->realFreqs[HorizonOCModule_Display] = fps;
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} else {
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for(u32 i = 0; i < 10; i++) {
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u32 compareHz = fps * i;
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if(compareHz >= minDisplay && compareHz <= maxDisplay) {
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Board::SetHz(HorizonOCModule_Display, compareHz);
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mgr->context->freqs[HorizonOCModule_Display] = compareHz;
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mgr->context->realFreqs[HorizonOCModule_Display] = compareHz;
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break;
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}
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}
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}
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if(++tick > 50) {
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Board::ResetToStockDisplay();
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Board::SetHz(HorizonOCModule_Display, maxDisplay);
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tick = 0;
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svcSleepThread(25'000'000);
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}
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@@ -777,8 +779,12 @@ void ClockManager::SetClocks(bool isBoost) {
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continue;
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if(module == HorizonOCModule_Display && this->config->GetConfigValue(HorizonOCConfigValue_OverwriteRefreshRate) && !noDisp) {
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if(targetHz)
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if(targetHz) {
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Board::SetHz(HorizonOCModule_Display, targetHz);
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this->context->freqs[HorizonOCModule_Display] = targetHz;
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this->context->realFreqs[HorizonOCModule_Display] = targetHz;
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}
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}
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// Skip GPU and CPU if governors handle them
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